diff options
Diffstat (limited to 'modules/gltf/gltf_state.h')
-rw-r--r-- | modules/gltf/gltf_state.h | 25 |
1 files changed, 13 insertions, 12 deletions
diff --git a/modules/gltf/gltf_state.h b/modules/gltf/gltf_state.h index 2fdef19038..d2a4948f06 100644 --- a/modules/gltf/gltf_state.h +++ b/modules/gltf/gltf_state.h @@ -31,18 +31,17 @@ #ifndef GLTF_STATE_H #define GLTF_STATE_H -#include "gltf_accessor.h" -#include "gltf_animation.h" -#include "gltf_buffer_view.h" -#include "gltf_camera.h" -#include "gltf_document.h" -#include "gltf_document_extension.h" -#include "gltf_light.h" -#include "gltf_mesh.h" -#include "gltf_node.h" -#include "gltf_skeleton.h" -#include "gltf_skin.h" -#include "gltf_texture.h" +#include "extensions/gltf_light.h" +#include "gltf_template_convert.h" +#include "structures/gltf_accessor.h" +#include "structures/gltf_animation.h" +#include "structures/gltf_buffer_view.h" +#include "structures/gltf_camera.h" +#include "structures/gltf_mesh.h" +#include "structures/gltf_node.h" +#include "structures/gltf_skeleton.h" +#include "structures/gltf_skin.h" +#include "structures/gltf_texture.h" #include "core/templates/rb_map.h" #include "scene/animation/animation_player.h" @@ -60,6 +59,7 @@ class GLTFState : public Resource { Vector<uint8_t> glb_data; bool use_named_skin_binds = false; + bool use_khr_texture_transform = false; bool discard_meshes_and_materials = false; Vector<Ref<GLTFNode>> nodes; @@ -192,4 +192,5 @@ public: // this->material_cache = p_material_cache; //} }; + #endif // GLTF_STATE_H |