diff options
Diffstat (limited to 'modules/gltf/gltf_state.cpp')
-rw-r--r-- | modules/gltf/gltf_state.cpp | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/modules/gltf/gltf_state.cpp b/modules/gltf/gltf_state.cpp index 85bac446cc..ac5665e396 100644 --- a/modules/gltf/gltf_state.cpp +++ b/modules/gltf/gltf_state.cpp @@ -31,6 +31,7 @@ #include "gltf_state.h" void GLTFState::_bind_methods() { + ClassDB::bind_method(D_METHOD("add_used_extension", "extension_name", "required"), &GLTFState::add_used_extension); ClassDB::bind_method(D_METHOD("get_json"), &GLTFState::get_json); ClassDB::bind_method(D_METHOD("set_json", "json"), &GLTFState::set_json); ClassDB::bind_method(D_METHOD("get_major_version"), &GLTFState::get_major_version); @@ -63,6 +64,8 @@ void GLTFState::_bind_methods() { ClassDB::bind_method(D_METHOD("set_root_nodes", "root_nodes"), &GLTFState::set_root_nodes); ClassDB::bind_method(D_METHOD("get_textures"), &GLTFState::get_textures); ClassDB::bind_method(D_METHOD("set_textures", "textures"), &GLTFState::set_textures); + ClassDB::bind_method(D_METHOD("get_texture_samplers"), &GLTFState::get_texture_samplers); + ClassDB::bind_method(D_METHOD("set_texture_samplers", "texture_samplers"), &GLTFState::set_texture_samplers); ClassDB::bind_method(D_METHOD("get_images"), &GLTFState::get_images); ClassDB::bind_method(D_METHOD("set_images", "images"), &GLTFState::set_images); ClassDB::bind_method(D_METHOD("get_skins"), &GLTFState::get_skins); @@ -84,6 +87,8 @@ void GLTFState::_bind_methods() { ClassDB::bind_method(D_METHOD("get_animations"), &GLTFState::get_animations); ClassDB::bind_method(D_METHOD("set_animations", "animations"), &GLTFState::set_animations); ClassDB::bind_method(D_METHOD("get_scene_node", "idx"), &GLTFState::get_scene_node); + ClassDB::bind_method(D_METHOD("get_additional_data", "extension_name"), &GLTFState::get_additional_data); + ClassDB::bind_method(D_METHOD("set_additional_data", "extension_name", "additional_data"), &GLTFState::set_additional_data); ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "json"), "set_json", "get_json"); // Dictionary ADD_PROPERTY(PropertyInfo(Variant::INT, "major_version"), "set_major_version", "get_major_version"); // int @@ -100,6 +105,7 @@ void GLTFState::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::STRING, "base_path"), "set_base_path", "get_base_path"); // String ADD_PROPERTY(PropertyInfo(Variant::PACKED_INT32_ARRAY, "root_nodes"), "set_root_nodes", "get_root_nodes"); // Vector<int> ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "textures", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_EDITOR), "set_textures", "get_textures"); // Vector<Ref<GLTFTexture>> + ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "texture_samplers", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_EDITOR), "set_texture_samplers", "get_texture_samplers"); //Vector<Ref<GLTFTextureSampler>> ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "images", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_EDITOR), "set_images", "get_images"); // Vector<Ref<Texture> ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "skins", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_EDITOR), "set_skins", "get_skins"); // Vector<Ref<GLTFSkin>> ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "cameras", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_EDITOR), "set_cameras", "get_cameras"); // Vector<Ref<GLTFCamera>> @@ -112,6 +118,17 @@ void GLTFState::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "animations", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_EDITOR), "set_animations", "get_animations"); // Vector<Ref<GLTFAnimation>> } +void GLTFState::add_used_extension(const String &p_extension_name, bool p_required) { + if (!extensions_used.has(p_extension_name)) { + extensions_used.push_back(p_extension_name); + } + if (p_required) { + if (!extensions_required.has(p_extension_name)) { + extensions_required.push_back(p_extension_name); + } + } +} + Dictionary GLTFState::get_json() { return json; } @@ -224,6 +241,14 @@ void GLTFState::set_textures(TypedArray<GLTFTexture> p_textures) { GLTFTemplateConvert::set_from_array(textures, p_textures); } +TypedArray<GLTFTextureSampler> GLTFState::get_texture_samplers() { + return GLTFTemplateConvert::to_array(texture_samplers); +} + +void GLTFState::set_texture_samplers(TypedArray<GLTFTextureSampler> p_texture_samplers) { + GLTFTemplateConvert::set_from_array(texture_samplers, p_texture_samplers); +} + TypedArray<Texture2D> GLTFState::get_images() { return GLTFTemplateConvert::to_array(images); } @@ -335,3 +360,11 @@ String GLTFState::get_base_path() { void GLTFState::set_base_path(String p_base_path) { base_path = p_base_path; } + +Variant GLTFState::get_additional_data(const StringName &p_extension_name) { + return additional_data[p_extension_name]; +} + +void GLTFState::set_additional_data(const StringName &p_extension_name, Variant p_additional_data) { + additional_data[p_extension_name] = p_additional_data; +} |