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-rw-r--r--modules/gltf/gltf_mesh.h7
1 files changed, 5 insertions, 2 deletions
diff --git a/modules/gltf/gltf_mesh.h b/modules/gltf/gltf_mesh.h
index 3aba0ede32..aeab1ad68f 100644
--- a/modules/gltf/gltf_mesh.h
+++ b/modules/gltf/gltf_mesh.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -43,6 +43,7 @@ class GLTFMesh : public Resource {
private:
Ref<ImporterMesh> mesh;
Vector<float> blend_weights;
+ Array instance_materials;
protected:
static void _bind_methods();
@@ -52,5 +53,7 @@ public:
void set_mesh(Ref<ImporterMesh> p_mesh);
Vector<float> get_blend_weights();
void set_blend_weights(Vector<float> p_blend_weights);
+ Array get_instance_materials();
+ void set_instance_materials(Array p_instance_materials);
};
#endif // GLTF_MESH_H