diff options
Diffstat (limited to 'modules/gltf/gltf_document.h')
-rw-r--r-- | modules/gltf/gltf_document.h | 25 |
1 files changed, 13 insertions, 12 deletions
diff --git a/modules/gltf/gltf_document.h b/modules/gltf/gltf_document.h index 62b6e29fe0..6eb38354a2 100644 --- a/modules/gltf/gltf_document.h +++ b/modules/gltf/gltf_document.h @@ -31,7 +31,7 @@ #ifndef GLTF_DOCUMENT_H #define GLTF_DOCUMENT_H -#include "gltf_defines.h" +#include "extensions/gltf_document_extension.h" #include "structures/gltf_animation.h" #include "scene/3d/bone_attachment_3d.h" @@ -44,13 +44,13 @@ class GLTFDocument : public Resource { GDCLASS(GLTFDocument, Resource); - TypedArray<GLTFDocumentExtension> document_extensions; + static Vector<Ref<GLTFDocumentExtension>> all_document_extensions; + Vector<Ref<GLTFDocumentExtension>> document_extensions; private: const float BAKE_FPS = 30.0f; public: - GLTFDocument(); const int32_t JOINT_GROUP_SIZE = 4; enum { @@ -76,8 +76,9 @@ protected: static void _bind_methods(); public: - void set_extensions(TypedArray<GLTFDocumentExtension> p_extensions); - TypedArray<GLTFDocumentExtension> get_extensions() const; + static void register_gltf_document_extension(Ref<GLTFDocumentExtension> p_extension, bool p_first_priority = false); + static void unregister_gltf_document_extension(Ref<GLTFDocumentExtension> p_extension); + static void unregister_all_gltf_document_extensions(); private: void _build_parent_hierachy(Ref<GLTFState> state); @@ -291,17 +292,17 @@ private: static float get_max_component(const Color &p_color); public: - Error append_from_file(String p_path, Ref<GLTFState> r_state, uint32_t p_flags = 0, int32_t p_bake_fps = 30, String p_base_path = String()); - Error append_from_buffer(PackedByteArray p_bytes, String p_base_path, Ref<GLTFState> r_state, uint32_t p_flags = 0, int32_t p_bake_fps = 30); - Error append_from_scene(Node *p_node, Ref<GLTFState> r_state, uint32_t p_flags = 0, int32_t p_bake_fps = 30); + Error append_from_file(String p_path, Ref<GLTFState> r_state, uint32_t p_flags = 0, String p_base_path = String()); + Error append_from_buffer(PackedByteArray p_bytes, String p_base_path, Ref<GLTFState> r_state, uint32_t p_flags = 0); + Error append_from_scene(Node *p_node, Ref<GLTFState> r_state, uint32_t p_flags = 0); public: - Node *generate_scene(Ref<GLTFState> state, int32_t p_bake_fps = 30.0f); + Node *generate_scene(Ref<GLTFState> state, float p_bake_fps = 30.0f, bool p_trimming = false); PackedByteArray generate_buffer(Ref<GLTFState> state); Error write_to_filesystem(Ref<GLTFState> state, const String &p_path); public: - Error _parse_gltf_state(Ref<GLTFState> state, const String &p_search_path, float p_bake_fps); + Error _parse_gltf_state(Ref<GLTFState> state, const String &p_search_path); Error _parse_gltf_extensions(Ref<GLTFState> state); void _process_mesh_instances(Ref<GLTFState> state, Node *scene_root); void _generate_scene_node(Ref<GLTFState> state, Node *scene_parent, @@ -309,7 +310,7 @@ public: const GLTFNodeIndex node_index); void _generate_skeleton_bone_node(Ref<GLTFState> state, Node *scene_parent, Node3D *scene_root, const GLTFNodeIndex node_index); void _import_animation(Ref<GLTFState> state, AnimationPlayer *ap, - const GLTFAnimationIndex index, const int bake_fps); + const GLTFAnimationIndex index, const float bake_fps, const bool trimming); void _convert_mesh_instances(Ref<GLTFState> state); GLTFCameraIndex _convert_camera(Ref<GLTFState> state, Camera3D *p_camera); void _convert_light_to_gltf(Light3D *light, Ref<GLTFState> state, Ref<GLTFNode> gltf_node); @@ -367,7 +368,7 @@ public: void _convert_animation(Ref<GLTFState> state, AnimationPlayer *ap, String p_animation_track_name); Error _serialize(Ref<GLTFState> state, const String &p_path); - Error _parse(Ref<GLTFState> state, String p_path, Ref<FileAccess> f, int p_bake_fps); + Error _parse(Ref<GLTFState> state, String p_path, Ref<FileAccess> f); }; #endif // GLTF_DOCUMENT_H |