summaryrefslogtreecommitdiff
path: root/modules/gltf/gltf_document.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'modules/gltf/gltf_document.cpp')
-rw-r--r--modules/gltf/gltf_document.cpp65
1 files changed, 35 insertions, 30 deletions
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp
index bc50e74cd3..0b519bd6a3 100644
--- a/modules/gltf/gltf_document.cpp
+++ b/modules/gltf/gltf_document.cpp
@@ -5961,7 +5961,7 @@ T GLTFDocument::_interpolate_track(const Vector<real_t> &p_times, const Vector<T
ERR_FAIL_V(p_values[0]);
}
-void GLTFDocument::_import_animation(Ref<GLTFState> p_state, AnimationPlayer *p_animation_player, const GLTFAnimationIndex p_index, const float p_bake_fps, const bool p_trimming) {
+void GLTFDocument::_import_animation(Ref<GLTFState> p_state, AnimationPlayer *p_animation_player, const GLTFAnimationIndex p_index, const float p_bake_fps, const bool p_trimming, const bool p_remove_immutable_tracks) {
Ref<GLTFAnimation> anim = p_state->animations[p_index];
String anim_name = anim->get_name();
@@ -6064,35 +6064,38 @@ void GLTFDocument::_import_animation(Ref<GLTFState> p_state, AnimationPlayer *p_
int scale_idx = -1;
if (track.position_track.values.size()) {
- Vector3 base_pos = p_state->nodes[track_i.key]->position;
- bool not_default = false; //discard the track if all it contains is default values
- for (int i = 0; i < track.position_track.times.size(); i++) {
- Vector3 value = track.position_track.values[track.position_track.interpolation == GLTFAnimation::INTERP_CUBIC_SPLINE ? (1 + i * 3) : i];
- if (!value.is_equal_approx(base_pos)) {
- not_default = true;
- break;
+ bool is_default = true; //discard the track if all it contains is default values
+ if (p_remove_immutable_tracks) {
+ Vector3 base_pos = p_state->nodes[track_i.key]->position;
+ for (int i = 0; i < track.position_track.times.size(); i++) {
+ Vector3 value = track.position_track.values[track.position_track.interpolation == GLTFAnimation::INTERP_CUBIC_SPLINE ? (1 + i * 3) : i];
+ if (!value.is_equal_approx(base_pos)) {
+ is_default = false;
+ break;
+ }
}
}
- if (not_default) {
+ if (!p_remove_immutable_tracks || !is_default) {
position_idx = base_idx;
animation->add_track(Animation::TYPE_POSITION_3D);
animation->track_set_path(position_idx, transform_node_path);
animation->track_set_imported(position_idx, true); //helps merging later
-
base_idx++;
}
}
if (track.rotation_track.values.size()) {
- Quaternion base_rot = p_state->nodes[track_i.key]->rotation.normalized();
- bool not_default = false; //discard the track if all it contains is default values
- for (int i = 0; i < track.rotation_track.times.size(); i++) {
- Quaternion value = track.rotation_track.values[track.rotation_track.interpolation == GLTFAnimation::INTERP_CUBIC_SPLINE ? (1 + i * 3) : i].normalized();
- if (!value.is_equal_approx(base_rot)) {
- not_default = true;
- break;
+ bool is_default = true; //discard the track if all it contains is default values
+ if (p_remove_immutable_tracks) {
+ Quaternion base_rot = p_state->nodes[track_i.key]->rotation.normalized();
+ for (int i = 0; i < track.rotation_track.times.size(); i++) {
+ Quaternion value = track.rotation_track.values[track.rotation_track.interpolation == GLTFAnimation::INTERP_CUBIC_SPLINE ? (1 + i * 3) : i].normalized();
+ if (!value.is_equal_approx(base_rot)) {
+ is_default = false;
+ break;
+ }
}
}
- if (not_default) {
+ if (!p_remove_immutable_tracks || !is_default) {
rotation_idx = base_idx;
animation->add_track(Animation::TYPE_ROTATION_3D);
animation->track_set_path(rotation_idx, transform_node_path);
@@ -6101,16 +6104,18 @@ void GLTFDocument::_import_animation(Ref<GLTFState> p_state, AnimationPlayer *p_
}
}
if (track.scale_track.values.size()) {
- Vector3 base_scale = p_state->nodes[track_i.key]->scale;
- bool not_default = false; //discard the track if all it contains is default values
- for (int i = 0; i < track.scale_track.times.size(); i++) {
- Vector3 value = track.scale_track.values[track.scale_track.interpolation == GLTFAnimation::INTERP_CUBIC_SPLINE ? (1 + i * 3) : i];
- if (!value.is_equal_approx(base_scale)) {
- not_default = true;
- break;
+ bool is_default = true; //discard the track if all it contains is default values
+ if (p_remove_immutable_tracks) {
+ Vector3 base_scale = p_state->nodes[track_i.key]->scale;
+ for (int i = 0; i < track.scale_track.times.size(); i++) {
+ Vector3 value = track.scale_track.values[track.scale_track.interpolation == GLTFAnimation::INTERP_CUBIC_SPLINE ? (1 + i * 3) : i];
+ if (!value.is_equal_approx(base_scale)) {
+ is_default = false;
+ break;
+ }
}
}
- if (not_default) {
+ if (!p_remove_immutable_tracks || !is_default) {
scale_idx = base_idx;
animation->add_track(Animation::TYPE_SCALE_3D);
animation->track_set_path(scale_idx, transform_node_path);
@@ -6895,8 +6900,8 @@ void GLTFDocument::_bind_methods() {
&GLTFDocument::append_from_buffer, DEFVAL(0));
ClassDB::bind_method(D_METHOD("append_from_scene", "node", "state", "flags"),
&GLTFDocument::append_from_scene, DEFVAL(0));
- ClassDB::bind_method(D_METHOD("generate_scene", "state", "bake_fps", "trimming"),
- &GLTFDocument::generate_scene, DEFVAL(30), DEFVAL(false));
+ ClassDB::bind_method(D_METHOD("generate_scene", "state", "bake_fps", "trimming", "remove_immutable_tracks"),
+ &GLTFDocument::generate_scene, DEFVAL(30), DEFVAL(false), DEFVAL(true));
ClassDB::bind_method(D_METHOD("generate_buffer", "state"),
&GLTFDocument::generate_buffer);
ClassDB::bind_method(D_METHOD("write_to_filesystem", "state", "path"),
@@ -7005,7 +7010,7 @@ Error GLTFDocument::write_to_filesystem(Ref<GLTFState> p_state, const String &p_
return OK;
}
-Node *GLTFDocument::generate_scene(Ref<GLTFState> p_state, float p_bake_fps, bool p_trimming) {
+Node *GLTFDocument::generate_scene(Ref<GLTFState> p_state, float p_bake_fps, bool p_trimming, bool p_remove_immutable_tracks) {
ERR_FAIL_NULL_V(p_state, nullptr);
ERR_FAIL_INDEX_V(0, p_state->root_nodes.size(), nullptr);
Error err = OK;
@@ -7019,7 +7024,7 @@ Node *GLTFDocument::generate_scene(Ref<GLTFState> p_state, float p_bake_fps, boo
root->add_child(ap, true);
ap->set_owner(root);
for (int i = 0; i < p_state->animations.size(); i++) {
- _import_animation(p_state, ap, i, p_bake_fps, p_trimming);
+ _import_animation(p_state, ap, i, p_bake_fps, p_trimming, p_remove_immutable_tracks);
}
}
for (KeyValue<GLTFNodeIndex, Node *> E : p_state->scene_nodes) {