diff options
Diffstat (limited to 'modules/gltf/gltf_document.cpp')
-rw-r--r-- | modules/gltf/gltf_document.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp index 735e35ac1e..a3685daf0e 100644 --- a/modules/gltf/gltf_document.cpp +++ b/modules/gltf/gltf_document.cpp @@ -796,7 +796,7 @@ Error GLTFDocument::_parse_buffers(Ref<GLTFState> state, const String &p_base_pa ERR_FAIL_COND_V(p_base_path.is_empty(), ERR_INVALID_PARAMETER); uri = uri.uri_decode(); uri = p_base_path.path_join(uri).replace("\\", "/"); // Fix for Windows. - buffer_data = FileAccess::get_file_as_array(uri); + buffer_data = FileAccess::get_file_as_bytes(uri); ERR_FAIL_COND_V_MSG(buffer.size() == 0, ERR_PARSE_ERROR, "glTF: Couldn't load binary file as an array: " + uri); } @@ -3139,7 +3139,7 @@ Error GLTFDocument::_parse_images(Ref<GLTFState> state, const String &p_base_pat // Fallback to loading as byte array. // This enables us to support the spec's requirement that we honor mimetype // regardless of file URI. - data = FileAccess::get_file_as_array(uri); + data = FileAccess::get_file_as_bytes(uri); if (data.size() == 0) { WARN_PRINT(vformat("glTF: Image index '%d' couldn't be loaded as a buffer of MIME type '%s' from URI: %s. Skipping it.", i, mimetype, uri)); state->images.push_back(Ref<Texture2D>()); // Placeholder to keep count. |