diff options
Diffstat (limited to 'modules/gltf/gltf_document.cpp')
-rw-r--r-- | modules/gltf/gltf_document.cpp | 20 |
1 files changed, 5 insertions, 15 deletions
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp index e8036098cb..babdc9f33b 100644 --- a/modules/gltf/gltf_document.cpp +++ b/modules/gltf/gltf_document.cpp @@ -3202,12 +3202,7 @@ Error GLTFDocument::_parse_images(Ref<GLTFState> state, const String &p_base_pat state->images.push_back(Ref<Texture2D>()); continue; } - - Ref<ImageTexture> t; - t.instantiate(); - t->create_from_image(img); - - state->images.push_back(t); + state->images.push_back(ImageTexture::create_from_image(img)); } print_verbose("glTF: Total images: " + itos(state->images.size())); @@ -3428,7 +3423,7 @@ Error GLTFDocument::_serialize_materials(Ref<GLTFState> state) { } } orm_image->generate_mipmaps(); - orm_texture->create_from_image(orm_image); + orm_texture->set_image(orm_image); GLTFTextureIndex orm_texture_index = -1; if (has_ao || has_roughness || has_metalness) { orm_texture->set_name(material->get_name() + "_orm"); @@ -3476,7 +3471,7 @@ Error GLTFDocument::_serialize_materials(Ref<GLTFState> state) { img->set_pixel(x, y, c); } } - tex->create_from_image(img); + tex->set_image(img); } } } @@ -3784,13 +3779,8 @@ void GLTFDocument::spec_gloss_to_rough_metal(Ref<GLTFSpecGloss> r_spec_gloss, Re } rm_img->generate_mipmaps(); r_spec_gloss->diffuse_img->generate_mipmaps(); - Ref<ImageTexture> diffuse_image_texture; - diffuse_image_texture.instantiate(); - diffuse_image_texture->create_from_image(r_spec_gloss->diffuse_img); - p_material->set_texture(BaseMaterial3D::TEXTURE_ALBEDO, diffuse_image_texture); - Ref<ImageTexture> rm_image_texture; - rm_image_texture.instantiate(); - rm_image_texture->create_from_image(rm_img); + p_material->set_texture(BaseMaterial3D::TEXTURE_ALBEDO, ImageTexture::create_from_image(r_spec_gloss->diffuse_img)); + Ref<ImageTexture> rm_image_texture = ImageTexture::create_from_image(rm_img); if (has_roughness) { p_material->set_texture(BaseMaterial3D::TEXTURE_ROUGHNESS, rm_image_texture); p_material->set_roughness_texture_channel(BaseMaterial3D::TEXTURE_CHANNEL_GREEN); |