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Diffstat (limited to 'modules/gltf/gltf_document.cpp')
-rw-r--r--modules/gltf/gltf_document.cpp138
1 files changed, 133 insertions, 5 deletions
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp
index 8d2e37be3a..35358734d6 100644
--- a/modules/gltf/gltf_document.cpp
+++ b/modules/gltf/gltf_document.cpp
@@ -145,6 +145,12 @@ Error GLTFDocument::_serialize(Ref<GLTFState> state, const String &p_path) {
return Error::FAILED;
}
+ /* STEP SERIALIZE TEXTURE SAMPLERS */
+ err = _serialize_texture_samplers(state);
+ if (err != OK) {
+ return Error::FAILED;
+ }
+
/* STEP SERIALIZE ANIMATIONS */
err = _serialize_animations(state);
if (err != OK) {
@@ -3219,6 +3225,11 @@ Error GLTFDocument::_serialize_textures(Ref<GLTFState> state) {
Ref<GLTFTexture> t = state->textures[i];
ERR_CONTINUE(t->get_src_image() == -1);
d["source"] = t->get_src_image();
+
+ GLTFTextureSamplerIndex sampler_index = t->get_sampler();
+ if (sampler_index != -1) {
+ d["sampler"] = sampler_index;
+ }
textures.push_back(d);
}
state->json["textures"] = textures;
@@ -3240,13 +3251,18 @@ Error GLTFDocument::_parse_textures(Ref<GLTFState> state) {
Ref<GLTFTexture> t;
t.instantiate();
t->set_src_image(d["source"]);
+ if (d.has("sampler")) {
+ t->set_sampler(d["sampler"]);
+ } else {
+ t->set_sampler(-1);
+ }
state->textures.push_back(t);
}
return OK;
}
-GLTFTextureIndex GLTFDocument::_set_texture(Ref<GLTFState> state, Ref<Texture2D> p_texture) {
+GLTFTextureIndex GLTFDocument::_set_texture(Ref<GLTFState> state, Ref<Texture2D> p_texture, StandardMaterial3D::TextureFilter p_filter_mode, bool p_repeats) {
ERR_FAIL_COND_V(p_texture.is_null(), -1);
Ref<GLTFTexture> gltf_texture;
gltf_texture.instantiate();
@@ -3254,6 +3270,7 @@ GLTFTextureIndex GLTFDocument::_set_texture(Ref<GLTFState> state, Ref<Texture2D>
GLTFImageIndex gltf_src_image_i = state->images.size();
state->images.push_back(p_texture);
gltf_texture->set_src_image(gltf_src_image_i);
+ gltf_texture->set_sampler(_set_sampler_for_mode(state, p_filter_mode, p_repeats));
GLTFTextureIndex gltf_texture_i = state->textures.size();
state->textures.push_back(gltf_texture);
return gltf_texture_i;
@@ -3268,6 +3285,102 @@ Ref<Texture2D> GLTFDocument::_get_texture(Ref<GLTFState> state, const GLTFTextur
return state->images[image];
}
+GLTFTextureSamplerIndex GLTFDocument::_set_sampler_for_mode(Ref<GLTFState> state, StandardMaterial3D::TextureFilter p_filter_mode, bool p_repeats) {
+ for (int i = 0; i < state->texture_samplers.size(); ++i) {
+ if (state->texture_samplers[i]->get_filter_mode() == p_filter_mode) {
+ return i;
+ }
+ }
+
+ GLTFTextureSamplerIndex gltf_sampler_i = state->texture_samplers.size();
+ Ref<GLTFTextureSampler> gltf_sampler;
+ gltf_sampler.instantiate();
+ gltf_sampler->set_filter_mode(p_filter_mode);
+ gltf_sampler->set_wrap_mode(p_repeats);
+ state->texture_samplers.push_back(gltf_sampler);
+ return gltf_sampler_i;
+}
+
+Ref<GLTFTextureSampler> GLTFDocument::_get_sampler_for_texture(Ref<GLTFState> state, const GLTFTextureIndex p_texture) {
+ ERR_FAIL_INDEX_V(p_texture, state->textures.size(), Ref<Texture2D>());
+ const GLTFTextureSamplerIndex sampler = state->textures[p_texture]->get_sampler();
+
+ if (sampler == -1) {
+ return state->default_texture_sampler;
+ } else {
+ ERR_FAIL_INDEX_V(sampler, state->texture_samplers.size(), Ref<GLTFTextureSampler>());
+
+ return state->texture_samplers[sampler];
+ }
+}
+
+Error GLTFDocument::_serialize_texture_samplers(Ref<GLTFState> state) {
+ if (!state->texture_samplers.size()) {
+ return OK;
+ }
+
+ Array samplers;
+ for (int32_t i = 0; i < state->texture_samplers.size(); ++i) {
+ Dictionary d;
+ Ref<GLTFTextureSampler> s = state->texture_samplers[i];
+ d["magFilter"] = s->get_mag_filter();
+ d["minFilter"] = s->get_min_filter();
+ d["wrapS"] = s->get_wrap_s();
+ d["wrapT"] = s->get_wrap_t();
+ samplers.push_back(d);
+ }
+ state->json["samplers"] = samplers;
+
+ return OK;
+}
+
+Error GLTFDocument::_parse_texture_samplers(Ref<GLTFState> state) {
+ state->default_texture_sampler.instantiate();
+ state->default_texture_sampler->set_min_filter(GLTFTextureSampler::FilterMode::LINEAR_MIPMAP_LINEAR);
+ state->default_texture_sampler->set_mag_filter(GLTFTextureSampler::FilterMode::LINEAR);
+ state->default_texture_sampler->set_wrap_s(GLTFTextureSampler::WrapMode::REPEAT);
+ state->default_texture_sampler->set_wrap_t(GLTFTextureSampler::WrapMode::REPEAT);
+
+ if (!state->json.has("samplers")) {
+ return OK;
+ }
+
+ const Array &samplers = state->json["samplers"];
+ for (int i = 0; i < samplers.size(); ++i) {
+ const Dictionary &d = samplers[i];
+
+ Ref<GLTFTextureSampler> sampler;
+ sampler.instantiate();
+
+ if (d.has("minFilter")) {
+ sampler->set_min_filter(d["minFilter"]);
+ } else {
+ sampler->set_min_filter(GLTFTextureSampler::FilterMode::LINEAR_MIPMAP_LINEAR);
+ }
+ if (d.has("magFilter")) {
+ sampler->set_mag_filter(d["magFilter"]);
+ } else {
+ sampler->set_mag_filter(GLTFTextureSampler::FilterMode::LINEAR);
+ }
+
+ if (d.has("wrapS")) {
+ sampler->set_wrap_s(d["wrapS"]);
+ } else {
+ sampler->set_wrap_s(GLTFTextureSampler::WrapMode::DEFAULT);
+ }
+
+ if (d.has("wrapT")) {
+ sampler->set_wrap_t(d["wrapT"]);
+ } else {
+ sampler->set_wrap_t(GLTFTextureSampler::WrapMode::DEFAULT);
+ }
+
+ state->texture_samplers.push_back(sampler);
+ }
+
+ return OK;
+}
+
Error GLTFDocument::_serialize_materials(Ref<GLTFState> state) {
Array materials;
for (int32_t i = 0; i < state->materials.size(); i++) {
@@ -3299,7 +3412,7 @@ Error GLTFDocument::_serialize_materials(Ref<GLTFState> state) {
if (albedo_texture.is_valid() && albedo_texture->get_image().is_valid()) {
albedo_texture->set_name(material->get_name() + "_albedo");
- gltf_texture_index = _set_texture(state, albedo_texture);
+ gltf_texture_index = _set_texture(state, albedo_texture, material->get_texture_filter(), material->get_flag(BaseMaterial3D::FLAG_USE_TEXTURE_REPEAT));
}
if (gltf_texture_index != -1) {
bct["index"] = gltf_texture_index;
@@ -3429,7 +3542,7 @@ Error GLTFDocument::_serialize_materials(Ref<GLTFState> state) {
GLTFTextureIndex orm_texture_index = -1;
if (has_ao || has_roughness || has_metalness) {
orm_texture->set_name(material->get_name() + "_orm");
- orm_texture_index = _set_texture(state, orm_texture);
+ orm_texture_index = _set_texture(state, orm_texture, material->get_texture_filter(), material->get_flag(BaseMaterial3D::FLAG_USE_TEXTURE_REPEAT));
}
if (has_ao) {
Dictionary occt;
@@ -3484,7 +3597,7 @@ Error GLTFDocument::_serialize_materials(Ref<GLTFState> state) {
GLTFTextureIndex gltf_texture_index = -1;
if (tex.is_valid() && tex->get_image().is_valid()) {
tex->set_name(material->get_name() + "_normal");
- gltf_texture_index = _set_texture(state, tex);
+ gltf_texture_index = _set_texture(state, tex, material->get_texture_filter(), material->get_flag(BaseMaterial3D::FLAG_USE_TEXTURE_REPEAT));
}
nt["scale"] = material->get_normal_scale();
if (gltf_texture_index != -1) {
@@ -3507,7 +3620,7 @@ Error GLTFDocument::_serialize_materials(Ref<GLTFState> state) {
GLTFTextureIndex gltf_texture_index = -1;
if (emission_texture.is_valid() && emission_texture->get_image().is_valid()) {
emission_texture->set_name(material->get_name() + "_emission");
- gltf_texture_index = _set_texture(state, emission_texture);
+ gltf_texture_index = _set_texture(state, emission_texture, material->get_texture_filter(), material->get_flag(BaseMaterial3D::FLAG_USE_TEXTURE_REPEAT));
}
if (gltf_texture_index != -1) {
@@ -3566,6 +3679,11 @@ Error GLTFDocument::_parse_materials(Ref<GLTFState> state) {
if (sgm.has("diffuseTexture")) {
const Dictionary &diffuse_texture_dict = sgm["diffuseTexture"];
if (diffuse_texture_dict.has("index")) {
+ Ref<GLTFTextureSampler> diffuse_sampler = _get_sampler_for_texture(state, diffuse_texture_dict["index"]);
+ if (diffuse_sampler.is_valid()) {
+ material->set_texture_filter(diffuse_sampler->get_filter_mode());
+ material->set_flag(BaseMaterial3D::FLAG_USE_TEXTURE_REPEAT, diffuse_sampler->get_wrap_mode());
+ }
Ref<Texture2D> diffuse_texture = _get_texture(state, diffuse_texture_dict["index"]);
if (diffuse_texture.is_valid()) {
spec_gloss->diffuse_img = diffuse_texture->get_image();
@@ -3614,6 +3732,9 @@ Error GLTFDocument::_parse_materials(Ref<GLTFState> state) {
if (mr.has("baseColorTexture")) {
const Dictionary &bct = mr["baseColorTexture"];
if (bct.has("index")) {
+ Ref<GLTFTextureSampler> bct_sampler = _get_sampler_for_texture(state, bct["index"]);
+ material->set_texture_filter(bct_sampler->get_filter_mode());
+ material->set_flag(BaseMaterial3D::FLAG_USE_TEXTURE_REPEAT, bct_sampler->get_wrap_mode());
material->set_texture(BaseMaterial3D::TEXTURE_ALBEDO, _get_texture(state, bct["index"]));
}
if (!mr.has("baseColorFactor")) {
@@ -6477,8 +6598,10 @@ Error GLTFDocument::_parse(Ref<GLTFState> state, String p_path, Ref<FileAccess>
err = ext->import_preflight(state);
ERR_FAIL_COND_V(err != OK, err);
}
+
err = _parse_gltf_state(state, p_path, p_bake_fps);
ERR_FAIL_COND_V(err != OK, err);
+
return OK;
}
@@ -6834,6 +6957,11 @@ Error GLTFDocument::_parse_gltf_state(Ref<GLTFState> state, const String &p_sear
ERR_FAIL_COND_V(err != OK, ERR_PARSE_ERROR);
+ /* PARSE TEXTURE SAMPLERS */
+ err = _parse_texture_samplers(state);
+
+ ERR_FAIL_COND_V(err != OK, ERR_PARSE_ERROR);
+
/* PARSE TEXTURES */
err = _parse_textures(state);