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Diffstat (limited to 'modules/gltf/gltf_document.cpp')
-rw-r--r-- | modules/gltf/gltf_document.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp index 5634c51c61..b243ba933d 100644 --- a/modules/gltf/gltf_document.cpp +++ b/modules/gltf/gltf_document.cpp @@ -6072,6 +6072,7 @@ void GLTFDocument::_import_animation(Ref<GLTFState> p_state, AnimationPlayer *p_ const int track_idx = animation->get_track_count(); animation->add_track(Animation::TYPE_BLEND_SHAPE); animation->track_set_path(track_idx, blend_path); + animation->track_set_imported(track_idx, true); //helps merging later // Only LINEAR and STEP (NEAREST) can be supported out of the box by Godot's Animation, // the other modes have to be baked. |