diff options
Diffstat (limited to 'modules/gltf/gltf_document.cpp')
-rw-r--r-- | modules/gltf/gltf_document.cpp | 61 |
1 files changed, 26 insertions, 35 deletions
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp index 5f9099cb31..3a89baacdc 100644 --- a/modules/gltf/gltf_document.cpp +++ b/modules/gltf/gltf_document.cpp @@ -30,19 +30,10 @@ #include "gltf_document.h" -#include "gltf_accessor.h" -#include "gltf_animation.h" -#include "gltf_camera.h" #include "gltf_document_extension.h" #include "gltf_document_extension_convert_importer_mesh.h" -#include "gltf_light.h" -#include "gltf_mesh.h" -#include "gltf_node.h" -#include "gltf_skeleton.h" -#include "gltf_skin.h" #include "gltf_spec_gloss.h" #include "gltf_state.h" -#include "gltf_texture.h" #include "core/crypto/crypto_core.h" #include "core/error/error_macros.h" @@ -940,58 +931,58 @@ Error GLTFDocument::_encode_accessors(Ref<GLTFState> state) { return OK; } -String GLTFDocument::_get_accessor_type_name(const GLTFDocument::GLTFType p_type) { - if (p_type == GLTFDocument::TYPE_SCALAR) { +String GLTFDocument::_get_accessor_type_name(const GLTFType p_type) { + if (p_type == GLTFType::TYPE_SCALAR) { return "SCALAR"; } - if (p_type == GLTFDocument::TYPE_VEC2) { + if (p_type == GLTFType::TYPE_VEC2) { return "VEC2"; } - if (p_type == GLTFDocument::TYPE_VEC3) { + if (p_type == GLTFType::TYPE_VEC3) { return "VEC3"; } - if (p_type == GLTFDocument::TYPE_VEC4) { + if (p_type == GLTFType::TYPE_VEC4) { return "VEC4"; } - if (p_type == GLTFDocument::TYPE_MAT2) { + if (p_type == GLTFType::TYPE_MAT2) { return "MAT2"; } - if (p_type == GLTFDocument::TYPE_MAT3) { + if (p_type == GLTFType::TYPE_MAT3) { return "MAT3"; } - if (p_type == GLTFDocument::TYPE_MAT4) { + if (p_type == GLTFType::TYPE_MAT4) { return "MAT4"; } ERR_FAIL_V("SCALAR"); } -GLTFDocument::GLTFType GLTFDocument::_get_type_from_str(const String &p_string) { +GLTFType GLTFDocument::_get_type_from_str(const String &p_string) { if (p_string == "SCALAR") { - return GLTFDocument::TYPE_SCALAR; + return GLTFType::TYPE_SCALAR; } if (p_string == "VEC2") { - return GLTFDocument::TYPE_VEC2; + return GLTFType::TYPE_VEC2; } if (p_string == "VEC3") { - return GLTFDocument::TYPE_VEC3; + return GLTFType::TYPE_VEC3; } if (p_string == "VEC4") { - return GLTFDocument::TYPE_VEC4; + return GLTFType::TYPE_VEC4; } if (p_string == "MAT2") { - return GLTFDocument::TYPE_MAT2; + return GLTFType::TYPE_MAT2; } if (p_string == "MAT3") { - return GLTFDocument::TYPE_MAT3; + return GLTFType::TYPE_MAT3; } if (p_string == "MAT4") { - return GLTFDocument::TYPE_MAT4; + return GLTFType::TYPE_MAT4; } - ERR_FAIL_V(GLTFDocument::TYPE_SCALAR); + ERR_FAIL_V(GLTFType::TYPE_SCALAR); } Error GLTFDocument::_parse_accessors(Ref<GLTFState> state) { @@ -1542,7 +1533,7 @@ GLTFAccessorIndex GLTFDocument::_encode_accessor_as_ints(Ref<GLTFState> state, c accessor.instantiate(); GLTFBufferIndex buffer_view_i; int64_t size = state->buffers[0].size(); - const GLTFDocument::GLTFType type = GLTFDocument::TYPE_SCALAR; + const GLTFType type = GLTFType::TYPE_SCALAR; const int component_type = GLTFDocument::COMPONENT_TYPE_INT; accessor->max = type_max; @@ -1626,7 +1617,7 @@ GLTFAccessorIndex GLTFDocument::_encode_accessor_as_vec2(Ref<GLTFState> state, c accessor.instantiate(); GLTFBufferIndex buffer_view_i; int64_t size = state->buffers[0].size(); - const GLTFDocument::GLTFType type = GLTFDocument::TYPE_VEC2; + const GLTFType type = GLTFType::TYPE_VEC2; const int component_type = GLTFDocument::COMPONENT_TYPE_FLOAT; accessor->max = type_max; @@ -1675,7 +1666,7 @@ GLTFAccessorIndex GLTFDocument::_encode_accessor_as_color(Ref<GLTFState> state, accessor.instantiate(); GLTFBufferIndex buffer_view_i; int64_t size = state->buffers[0].size(); - const GLTFDocument::GLTFType type = GLTFDocument::TYPE_VEC4; + const GLTFType type = GLTFType::TYPE_VEC4; const int component_type = GLTFDocument::COMPONENT_TYPE_FLOAT; accessor->max = type_max; @@ -1740,7 +1731,7 @@ GLTFAccessorIndex GLTFDocument::_encode_accessor_as_weights(Ref<GLTFState> state accessor.instantiate(); GLTFBufferIndex buffer_view_i; int64_t size = state->buffers[0].size(); - const GLTFDocument::GLTFType type = GLTFDocument::TYPE_VEC4; + const GLTFType type = GLTFType::TYPE_VEC4; const int component_type = GLTFDocument::COMPONENT_TYPE_FLOAT; accessor->max = type_max; @@ -1787,7 +1778,7 @@ GLTFAccessorIndex GLTFDocument::_encode_accessor_as_joints(Ref<GLTFState> state, accessor.instantiate(); GLTFBufferIndex buffer_view_i; int64_t size = state->buffers[0].size(); - const GLTFDocument::GLTFType type = GLTFDocument::TYPE_VEC4; + const GLTFType type = GLTFType::TYPE_VEC4; const int component_type = GLTFDocument::COMPONENT_TYPE_UNSIGNED_SHORT; accessor->max = type_max; @@ -1836,7 +1827,7 @@ GLTFAccessorIndex GLTFDocument::_encode_accessor_as_quaternions(Ref<GLTFState> s accessor.instantiate(); GLTFBufferIndex buffer_view_i; int64_t size = state->buffers[0].size(); - const GLTFDocument::GLTFType type = GLTFDocument::TYPE_VEC4; + const GLTFType type = GLTFType::TYPE_VEC4; const int component_type = GLTFDocument::COMPONENT_TYPE_FLOAT; accessor->max = type_max; @@ -1901,7 +1892,7 @@ GLTFAccessorIndex GLTFDocument::_encode_accessor_as_floats(Ref<GLTFState> state, accessor.instantiate(); GLTFBufferIndex buffer_view_i; int64_t size = state->buffers[0].size(); - const GLTFDocument::GLTFType type = GLTFDocument::TYPE_SCALAR; + const GLTFType type = GLTFType::TYPE_SCALAR; const int component_type = GLTFDocument::COMPONENT_TYPE_FLOAT; accessor->max = type_max; @@ -1947,7 +1938,7 @@ GLTFAccessorIndex GLTFDocument::_encode_accessor_as_vec3(Ref<GLTFState> state, c accessor.instantiate(); GLTFBufferIndex buffer_view_i; int64_t size = state->buffers[0].size(); - const GLTFDocument::GLTFType type = GLTFDocument::TYPE_VEC3; + const GLTFType type = GLTFType::TYPE_VEC3; const int component_type = GLTFDocument::COMPONENT_TYPE_FLOAT; accessor->max = type_max; @@ -2015,7 +2006,7 @@ GLTFAccessorIndex GLTFDocument::_encode_accessor_as_xform(Ref<GLTFState> state, accessor.instantiate(); GLTFBufferIndex buffer_view_i; int64_t size = state->buffers[0].size(); - const GLTFDocument::GLTFType type = GLTFDocument::TYPE_MAT4; + const GLTFType type = GLTFType::TYPE_MAT4; const int component_type = GLTFDocument::COMPONENT_TYPE_FLOAT; accessor->max = type_max; |