diff options
Diffstat (limited to 'modules/gltf/gltf_document.cpp')
-rw-r--r-- | modules/gltf/gltf_document.cpp | 41 |
1 files changed, 30 insertions, 11 deletions
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp index baa39a3b80..d79b4f6c1b 100644 --- a/modules/gltf/gltf_document.cpp +++ b/modules/gltf/gltf_document.cpp @@ -57,7 +57,6 @@ #include "core/variant/typed_array.h" #include "core/variant/variant.h" #include "core/version.h" -#include "core/version_hash.gen.h" #include "drivers/png/png_driver_common.h" #include "editor/import/resource_importer_scene.h" #include "scene/2d/node_2d.h" @@ -3374,9 +3373,9 @@ Error GLTFDocument::_serialize_materials(Ref<GLTFState> state) { orm_texture_index = _set_texture(state, orm_texture); } if (has_ao) { - Dictionary ot; - ot["index"] = orm_texture_index; - d["occlusionTexture"] = ot; + Dictionary occt; + occt["index"] = orm_texture_index; + d["occlusionTexture"] = occt; } if (has_roughness || has_metalness) { mrt["index"] = orm_texture_index; @@ -5061,6 +5060,9 @@ GLTFMeshIndex GLTFDocument::_convert_mesh_to_gltf(Ref<GLTFState> state, MeshInst String mat_name; if (mat.is_valid()) { mat_name = mat->get_name(); + } else { + // Assign default material when no material is assigned. + mat = Ref<StandardMaterial3D>(memnew(StandardMaterial3D)); } current_mesh->add_surface(import_mesh->surface_get_primitive_type(surface_i), array, import_mesh->surface_get_blend_shape_arrays(surface_i), import_mesh->surface_get_lods(surface_i), mat, @@ -5323,14 +5325,31 @@ void GLTFDocument::_convert_csg_shape_to_gltf(CSGShape3D *p_current, GLTFNodeInd if (meshes.size() != 2) { return; } - Ref<Material> mat; - if (csg->get_material_override().is_valid()) { - mat = csg->get_material_override(); + + Ref<ImporterMesh> mesh; + mesh.instantiate(); + { + Ref<Mesh> csg_mesh = csg->get_meshes()[1]; + + for (int32_t surface_i = 0; surface_i < csg_mesh->get_surface_count(); surface_i++) { + Array array = csg_mesh->surface_get_arrays(surface_i); + Ref<Material> mat = csg_mesh->surface_get_material(surface_i); + String mat_name; + if (mat.is_valid()) { + mat_name = mat->get_name(); + } else { + // Assign default material when no material is assigned. + mat = Ref<StandardMaterial3D>(memnew(StandardMaterial3D)); + } + mesh->add_surface(csg_mesh->surface_get_primitive_type(surface_i), + array, csg_mesh->surface_get_blend_shape_arrays(surface_i), csg_mesh->surface_get_lods(surface_i), mat, + mat_name, csg_mesh->surface_get_format(surface_i)); + } } + Ref<GLTFMesh> gltf_mesh; gltf_mesh.instantiate(); - Ref<ImporterMesh> array_mesh = csg->get_meshes()[1]; - gltf_mesh->set_mesh(array_mesh); + gltf_mesh->set_mesh(mesh); GLTFMeshIndex mesh_i = state->meshes.size(); state->meshes.push_back(gltf_mesh); gltf_node->mesh = mesh_i; @@ -6655,8 +6674,8 @@ Error GLTFDocument::_serialize_version(Ref<GLTFState> state) { Dictionary asset; asset["version"] = version; - String hash = VERSION_HASH; - asset["generator"] = String(VERSION_FULL_NAME) + String("@") + (hash.length() == 0 ? String("unknown") : hash); + String hash = String(VERSION_HASH); + asset["generator"] = String(VERSION_FULL_NAME) + String("@") + (hash.is_empty() ? String("unknown") : hash); state->json["asset"] = asset; ERR_FAIL_COND_V(!asset.has("version"), Error::FAILED); ERR_FAIL_COND_V(!state->json.has("asset"), Error::FAILED); |