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-rw-r--r--modules/gltf/gltf_animation.cpp53
1 files changed, 0 insertions, 53 deletions
diff --git a/modules/gltf/gltf_animation.cpp b/modules/gltf/gltf_animation.cpp
deleted file mode 100644
index 889a8e8870..0000000000
--- a/modules/gltf/gltf_animation.cpp
+++ /dev/null
@@ -1,53 +0,0 @@
-/*************************************************************************/
-/* gltf_animation.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "gltf_animation.h"
-
-void GLTFAnimation::_bind_methods() {
- ClassDB::bind_method(D_METHOD("get_loop"), &GLTFAnimation::get_loop);
- ClassDB::bind_method(D_METHOD("set_loop", "loop"), &GLTFAnimation::set_loop);
-
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "loop"), "set_loop", "get_loop"); // bool
-}
-
-bool GLTFAnimation::get_loop() const {
- return loop;
-}
-
-void GLTFAnimation::set_loop(bool p_val) {
- loop = p_val;
-}
-
-Map<int, GLTFAnimation::Track> &GLTFAnimation::get_tracks() {
- return tracks;
-}
-
-GLTFAnimation::GLTFAnimation() {
-}