summaryrefslogtreecommitdiff
path: root/modules/gltf/extensions/gltf_light.h
diff options
context:
space:
mode:
Diffstat (limited to 'modules/gltf/extensions/gltf_light.h')
-rw-r--r--modules/gltf/extensions/gltf_light.h73
1 files changed, 73 insertions, 0 deletions
diff --git a/modules/gltf/extensions/gltf_light.h b/modules/gltf/extensions/gltf_light.h
new file mode 100644
index 0000000000..58fa299dfd
--- /dev/null
+++ b/modules/gltf/extensions/gltf_light.h
@@ -0,0 +1,73 @@
+/*************************************************************************/
+/* gltf_light.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef GLTF_LIGHT_H
+#define GLTF_LIGHT_H
+
+#include "core/config/engine.h"
+#include "core/io/resource.h"
+#include "scene/3d/light_3d.h"
+
+class GLTFLight : public Resource {
+ GDCLASS(GLTFLight, Resource)
+ friend class GLTFDocument;
+
+protected:
+ static void _bind_methods();
+
+private:
+ Color color = Color(1.0f, 1.0f, 1.0f);
+ float intensity = 1.0f;
+ String light_type;
+ float range = INFINITY;
+ float inner_cone_angle = 0.0f;
+ float outer_cone_angle = Math_TAU / 8.0f;
+
+public:
+ Color get_color();
+ void set_color(Color p_color);
+
+ float get_intensity();
+ void set_intensity(float p_intensity);
+
+ String get_light_type();
+ void set_light_type(String p_light_type);
+
+ float get_range();
+ void set_range(float p_range);
+
+ float get_inner_cone_angle();
+ void set_inner_cone_angle(float p_inner_cone_angle);
+
+ float get_outer_cone_angle();
+ void set_outer_cone_angle(float p_outer_cone_angle);
+};
+
+#endif // GLTF_LIGHT_H