summaryrefslogtreecommitdiff
path: root/modules/gltf/extensions/gltf_document_extension.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'modules/gltf/extensions/gltf_document_extension.cpp')
-rw-r--r--modules/gltf/extensions/gltf_document_extension.cpp133
1 files changed, 133 insertions, 0 deletions
diff --git a/modules/gltf/extensions/gltf_document_extension.cpp b/modules/gltf/extensions/gltf_document_extension.cpp
new file mode 100644
index 0000000000..f997fe8f66
--- /dev/null
+++ b/modules/gltf/extensions/gltf_document_extension.cpp
@@ -0,0 +1,133 @@
+/*************************************************************************/
+/* gltf_document_extension.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "gltf_document_extension.h"
+
+void GLTFDocumentExtension::_bind_methods() {
+ // Import process.
+ GDVIRTUAL_BIND(_import_preflight, "state", "extensions");
+ GDVIRTUAL_BIND(_get_supported_extensions);
+ GDVIRTUAL_BIND(_parse_node_extensions, "state", "gltf_node", "extensions");
+ GDVIRTUAL_BIND(_generate_scene_node, "state", "gltf_node", "scene_parent");
+ GDVIRTUAL_BIND(_import_post_parse, "state");
+ GDVIRTUAL_BIND(_import_node, "state", "gltf_node", "json", "node");
+ GDVIRTUAL_BIND(_import_post, "state", "root");
+ // Export process.
+ GDVIRTUAL_BIND(_export_preflight, "root");
+ GDVIRTUAL_BIND(_convert_scene_node, "state", "gltf_node", "scene_node");
+ GDVIRTUAL_BIND(_export_node, "state", "gltf_node", "json", "node");
+ GDVIRTUAL_BIND(_export_post, "state");
+}
+
+// Import process.
+Error GLTFDocumentExtension::import_preflight(Ref<GLTFState> p_state, Vector<String> p_extensions) {
+ ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
+ int err = OK;
+ GDVIRTUAL_CALL(_import_preflight, p_state, p_extensions, err);
+ return Error(err);
+}
+
+Vector<String> GLTFDocumentExtension::get_supported_extensions() {
+ Vector<String> ret;
+ GDVIRTUAL_CALL(_get_supported_extensions, ret);
+ return ret;
+}
+
+Error GLTFDocumentExtension::parse_node_extensions(Ref<GLTFState> p_state, Ref<GLTFNode> p_gltf_node, Dictionary &p_extensions) {
+ ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
+ ERR_FAIL_NULL_V(p_gltf_node, ERR_INVALID_PARAMETER);
+ int err = OK;
+ GDVIRTUAL_CALL(_parse_node_extensions, p_state, p_gltf_node, p_extensions, err);
+ return Error(err);
+}
+
+Node3D *GLTFDocumentExtension::generate_scene_node(Ref<GLTFState> p_state, Ref<GLTFNode> p_gltf_node, Node *p_scene_parent) {
+ ERR_FAIL_NULL_V(p_state, nullptr);
+ ERR_FAIL_NULL_V(p_gltf_node, nullptr);
+ ERR_FAIL_NULL_V(p_scene_parent, nullptr);
+ Node3D *ret_node = nullptr;
+ GDVIRTUAL_CALL(_generate_scene_node, p_state, p_gltf_node, p_scene_parent, ret_node);
+ return ret_node;
+}
+
+Error GLTFDocumentExtension::import_post_parse(Ref<GLTFState> p_state) {
+ ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
+ int err = OK;
+ GDVIRTUAL_CALL(_import_post_parse, p_state, err);
+ return Error(err);
+}
+
+Error GLTFDocumentExtension::import_node(Ref<GLTFState> p_state, Ref<GLTFNode> p_gltf_node, Dictionary &r_dict, Node *p_node) {
+ ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
+ ERR_FAIL_NULL_V(p_gltf_node, ERR_INVALID_PARAMETER);
+ ERR_FAIL_NULL_V(p_node, ERR_INVALID_PARAMETER);
+ int err = OK;
+ GDVIRTUAL_CALL(_import_node, p_state, p_gltf_node, r_dict, p_node, err);
+ return Error(err);
+}
+
+Error GLTFDocumentExtension::import_post(Ref<GLTFState> p_state, Node *p_root) {
+ ERR_FAIL_NULL_V(p_root, ERR_INVALID_PARAMETER);
+ ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
+ int err = OK;
+ GDVIRTUAL_CALL(_import_post, p_state, p_root, err);
+ return Error(err);
+}
+
+// Export process.
+Error GLTFDocumentExtension::export_preflight(Node *p_root) {
+ ERR_FAIL_NULL_V(p_root, ERR_INVALID_PARAMETER);
+ int err = OK;
+ GDVIRTUAL_CALL(_export_preflight, p_root, err);
+ return Error(err);
+}
+
+void GLTFDocumentExtension::convert_scene_node(Ref<GLTFState> p_state, Ref<GLTFNode> p_gltf_node, Node *p_scene_node) {
+ ERR_FAIL_NULL(p_state);
+ ERR_FAIL_NULL(p_gltf_node);
+ ERR_FAIL_NULL(p_scene_node);
+ GDVIRTUAL_CALL(_convert_scene_node, p_state, p_gltf_node, p_scene_node);
+}
+
+Error GLTFDocumentExtension::export_node(Ref<GLTFState> p_state, Ref<GLTFNode> p_gltf_node, Dictionary &r_dict, Node *p_node) {
+ ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
+ ERR_FAIL_NULL_V(p_gltf_node, ERR_INVALID_PARAMETER);
+ ERR_FAIL_NULL_V(p_node, ERR_INVALID_PARAMETER);
+ int err = OK;
+ GDVIRTUAL_CALL(_export_node, p_state, p_gltf_node, r_dict, p_node, err);
+ return Error(err);
+}
+
+Error GLTFDocumentExtension::export_post(Ref<GLTFState> p_state) {
+ ERR_FAIL_NULL_V(p_state, ERR_INVALID_PARAMETER);
+ int err = OK;
+ GDVIRTUAL_CALL(_export_post, p_state, err);
+ return Error(err);
+}