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-rw-r--r--modules/gltf/doc_classes/GLTFState.xml159
1 files changed, 54 insertions, 105 deletions
diff --git a/modules/gltf/doc_classes/GLTFState.xml b/modules/gltf/doc_classes/GLTFState.xml
index 8255cd73d0..ae976fc04c 100644
--- a/modules/gltf/doc_classes/GLTFState.xml
+++ b/modules/gltf/doc_classes/GLTFState.xml
@@ -8,244 +8,193 @@
</tutorials>
<methods>
<method name="get_accessors">
- <return type="Array">
- </return>
+ <return type="Array" />
<description>
</description>
</method>
<method name="get_animation_player">
- <return type="AnimationPlayer">
- </return>
- <argument index="0" name="idx" type="int">
- </argument>
+ <return type="AnimationPlayer" />
+ <argument index="0" name="idx" type="int" />
<description>
</description>
</method>
<method name="get_animation_players_count">
- <return type="int">
- </return>
- <argument index="0" name="idx" type="int">
- </argument>
+ <return type="int" />
+ <argument index="0" name="idx" type="int" />
<description>
</description>
</method>
<method name="get_animations">
- <return type="Array">
- </return>
+ <return type="Array" />
<description>
</description>
</method>
<method name="get_buffer_views">
- <return type="Array">
- </return>
+ <return type="Array" />
<description>
</description>
</method>
<method name="get_cameras">
- <return type="Array">
- </return>
+ <return type="Array" />
<description>
</description>
</method>
<method name="get_images">
- <return type="Array">
- </return>
+ <return type="Array" />
<description>
</description>
</method>
<method name="get_lights">
- <return type="Array">
- </return>
+ <return type="Array" />
<description>
</description>
</method>
<method name="get_materials">
- <return type="Array">
- </return>
+ <return type="Array" />
<description>
</description>
</method>
<method name="get_meshes">
- <return type="Array">
- </return>
+ <return type="Array" />
<description>
</description>
</method>
<method name="get_nodes">
- <return type="Array">
- </return>
+ <return type="Array" />
<description>
</description>
</method>
<method name="get_scene_node">
- <return type="Node">
- </return>
- <argument index="0" name="idx" type="int">
- </argument>
+ <return type="Node" />
+ <argument index="0" name="idx" type="int" />
<description>
</description>
</method>
<method name="get_skeleton_to_node">
- <return type="Dictionary">
- </return>
+ <return type="Dictionary" />
<description>
</description>
</method>
<method name="get_skeletons">
- <return type="Array">
- </return>
+ <return type="Array" />
<description>
</description>
</method>
<method name="get_skins">
- <return type="Array">
- </return>
+ <return type="Array" />
<description>
</description>
</method>
<method name="get_textures">
- <return type="Array">
- </return>
+ <return type="Array" />
<description>
</description>
</method>
<method name="get_unique_animation_names">
- <return type="Array">
- </return>
+ <return type="Array" />
<description>
</description>
</method>
<method name="get_unique_names">
- <return type="Array">
- </return>
+ <return type="Array" />
<description>
</description>
</method>
<method name="set_accessors">
- <return type="void">
- </return>
- <argument index="0" name="accessors" type="Array">
- </argument>
+ <return type="void" />
+ <argument index="0" name="accessors" type="Array" />
<description>
</description>
</method>
<method name="set_animations">
- <return type="void">
- </return>
- <argument index="0" name="animations" type="Array">
- </argument>
+ <return type="void" />
+ <argument index="0" name="animations" type="Array" />
<description>
</description>
</method>
<method name="set_buffer_views">
- <return type="void">
- </return>
- <argument index="0" name="buffer_views" type="Array">
- </argument>
+ <return type="void" />
+ <argument index="0" name="buffer_views" type="Array" />
<description>
</description>
</method>
<method name="set_cameras">
- <return type="void">
- </return>
- <argument index="0" name="cameras" type="Array">
- </argument>
+ <return type="void" />
+ <argument index="0" name="cameras" type="Array" />
<description>
</description>
</method>
<method name="set_images">
- <return type="void">
- </return>
- <argument index="0" name="images" type="Array">
- </argument>
+ <return type="void" />
+ <argument index="0" name="images" type="Array" />
<description>
</description>
</method>
<method name="set_lights">
- <return type="void">
- </return>
- <argument index="0" name="lights" type="Array">
- </argument>
+ <return type="void" />
+ <argument index="0" name="lights" type="Array" />
<description>
</description>
</method>
<method name="set_materials">
- <return type="void">
- </return>
- <argument index="0" name="materials" type="Array">
- </argument>
+ <return type="void" />
+ <argument index="0" name="materials" type="Array" />
<description>
</description>
</method>
<method name="set_meshes">
- <return type="void">
- </return>
- <argument index="0" name="meshes" type="Array">
- </argument>
+ <return type="void" />
+ <argument index="0" name="meshes" type="Array" />
<description>
</description>
</method>
<method name="set_nodes">
- <return type="void">
- </return>
- <argument index="0" name="nodes" type="Array">
- </argument>
+ <return type="void" />
+ <argument index="0" name="nodes" type="Array" />
<description>
</description>
</method>
<method name="set_skeleton_to_node">
- <return type="void">
- </return>
- <argument index="0" name="skeleton_to_node" type="Dictionary">
- </argument>
+ <return type="void" />
+ <argument index="0" name="skeleton_to_node" type="Dictionary" />
<description>
</description>
</method>
<method name="set_skeletons">
- <return type="void">
- </return>
- <argument index="0" name="skeletons" type="Array">
- </argument>
+ <return type="void" />
+ <argument index="0" name="skeletons" type="Array" />
<description>
</description>
</method>
<method name="set_skins">
- <return type="void">
- </return>
- <argument index="0" name="skins" type="Array">
- </argument>
+ <return type="void" />
+ <argument index="0" name="skins" type="Array" />
<description>
</description>
</method>
<method name="set_textures">
- <return type="void">
- </return>
- <argument index="0" name="textures" type="Array">
- </argument>
+ <return type="void" />
+ <argument index="0" name="textures" type="Array" />
<description>
</description>
</method>
<method name="set_unique_animation_names">
- <return type="void">
- </return>
- <argument index="0" name="unique_animation_names" type="Array">
- </argument>
+ <return type="void" />
+ <argument index="0" name="unique_animation_names" type="Array" />
<description>
</description>
</method>
<method name="set_unique_names">
- <return type="void">
- </return>
- <argument index="0" name="unique_names" type="Array">
- </argument>
+ <return type="void" />
+ <argument index="0" name="unique_names" type="Array" />
<description>
</description>
</method>
</methods>
<members>
- <member name="buffers" type="Array" setter="set_buffers" getter="get_buffers" default="[ ]">
+ <member name="buffers" type="Array" setter="set_buffers" getter="get_buffers" default="[]">
</member>
- <member name="glb_data" type="PackedByteArray" setter="set_glb_data" getter="get_glb_data" default="PackedByteArray( )">
+ <member name="glb_data" type="PackedByteArray" setter="set_glb_data" getter="get_glb_data" default="PackedByteArray()">
</member>
<member name="json" type="Dictionary" setter="set_json" getter="get_json" default="{}">
</member>
@@ -253,7 +202,7 @@
</member>
<member name="minor_version" type="int" setter="set_minor_version" getter="get_minor_version" default="0">
</member>
- <member name="root_nodes" type="Array" setter="set_root_nodes" getter="get_root_nodes" default="[ ]">
+ <member name="root_nodes" type="Array" setter="set_root_nodes" getter="get_root_nodes" default="[]">
</member>
<member name="scene_name" type="String" setter="set_scene_name" getter="get_scene_name" default="&quot;&quot;">
</member>