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Diffstat (limited to 'modules/gltf/doc_classes/GLTFState.xml')
-rw-r--r-- | modules/gltf/doc_classes/GLTFState.xml | 212 |
1 files changed, 212 insertions, 0 deletions
diff --git a/modules/gltf/doc_classes/GLTFState.xml b/modules/gltf/doc_classes/GLTFState.xml new file mode 100644 index 0000000000..6d03d0ecf8 --- /dev/null +++ b/modules/gltf/doc_classes/GLTFState.xml @@ -0,0 +1,212 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="GLTFState" inherits="Resource" version="4.0"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <methods> + <method name="get_accessors"> + <return type="Array" /> + <description> + </description> + </method> + <method name="get_animation_player"> + <return type="AnimationPlayer" /> + <argument index="0" name="idx" type="int" /> + <description> + </description> + </method> + <method name="get_animation_players_count"> + <return type="int" /> + <argument index="0" name="idx" type="int" /> + <description> + </description> + </method> + <method name="get_animations"> + <return type="Array" /> + <description> + </description> + </method> + <method name="get_buffer_views"> + <return type="Array" /> + <description> + </description> + </method> + <method name="get_cameras"> + <return type="Array" /> + <description> + </description> + </method> + <method name="get_images"> + <return type="Array" /> + <description> + </description> + </method> + <method name="get_lights"> + <return type="Array" /> + <description> + </description> + </method> + <method name="get_materials"> + <return type="Array" /> + <description> + </description> + </method> + <method name="get_meshes"> + <return type="Array" /> + <description> + </description> + </method> + <method name="get_nodes"> + <return type="Array" /> + <description> + </description> + </method> + <method name="get_scene_node"> + <return type="Node" /> + <argument index="0" name="idx" type="int" /> + <description> + </description> + </method> + <method name="get_skeleton_to_node"> + <return type="Dictionary" /> + <description> + </description> + </method> + <method name="get_skeletons"> + <return type="Array" /> + <description> + </description> + </method> + <method name="get_skins"> + <return type="Array" /> + <description> + </description> + </method> + <method name="get_textures"> + <return type="Array" /> + <description> + </description> + </method> + <method name="get_unique_animation_names"> + <return type="Array" /> + <description> + </description> + </method> + <method name="get_unique_names"> + <return type="Array" /> + <description> + </description> + </method> + <method name="set_accessors"> + <return type="void" /> + <argument index="0" name="accessors" type="Array" /> + <description> + </description> + </method> + <method name="set_animations"> + <return type="void" /> + <argument index="0" name="animations" type="Array" /> + <description> + </description> + </method> + <method name="set_buffer_views"> + <return type="void" /> + <argument index="0" name="buffer_views" type="Array" /> + <description> + </description> + </method> + <method name="set_cameras"> + <return type="void" /> + <argument index="0" name="cameras" type="Array" /> + <description> + </description> + </method> + <method name="set_images"> + <return type="void" /> + <argument index="0" name="images" type="Array" /> + <description> + </description> + </method> + <method name="set_lights"> + <return type="void" /> + <argument index="0" name="lights" type="Array" /> + <description> + </description> + </method> + <method name="set_materials"> + <return type="void" /> + <argument index="0" name="materials" type="Array" /> + <description> + </description> + </method> + <method name="set_meshes"> + <return type="void" /> + <argument index="0" name="meshes" type="Array" /> + <description> + </description> + </method> + <method name="set_nodes"> + <return type="void" /> + <argument index="0" name="nodes" type="Array" /> + <description> + </description> + </method> + <method name="set_skeleton_to_node"> + <return type="void" /> + <argument index="0" name="skeleton_to_node" type="Dictionary" /> + <description> + </description> + </method> + <method name="set_skeletons"> + <return type="void" /> + <argument index="0" name="skeletons" type="Array" /> + <description> + </description> + </method> + <method name="set_skins"> + <return type="void" /> + <argument index="0" name="skins" type="Array" /> + <description> + </description> + </method> + <method name="set_textures"> + <return type="void" /> + <argument index="0" name="textures" type="Array" /> + <description> + </description> + </method> + <method name="set_unique_animation_names"> + <return type="void" /> + <argument index="0" name="unique_animation_names" type="Array" /> + <description> + </description> + </method> + <method name="set_unique_names"> + <return type="void" /> + <argument index="0" name="unique_names" type="Array" /> + <description> + </description> + </method> + </methods> + <members> + <member name="buffers" type="Array" setter="set_buffers" getter="get_buffers" default="[]"> + </member> + <member name="glb_data" type="PackedByteArray" setter="set_glb_data" getter="get_glb_data" default="PackedByteArray()"> + </member> + <member name="json" type="Dictionary" setter="set_json" getter="get_json" default="{}"> + </member> + <member name="major_version" type="int" setter="set_major_version" getter="get_major_version" default="0"> + </member> + <member name="minor_version" type="int" setter="set_minor_version" getter="get_minor_version" default="0"> + </member> + <member name="root_nodes" type="Array" setter="set_root_nodes" getter="get_root_nodes" default="[]"> + </member> + <member name="scene_name" type="String" setter="set_scene_name" getter="get_scene_name" default=""""> + </member> + <member name="use_named_skin_binds" type="bool" setter="set_use_named_skin_binds" getter="get_use_named_skin_binds" default="false"> + </member> + </members> +</class> |