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-rw-r--r--modules/gltf/doc_classes/GLTFLight.xml31
1 files changed, 31 insertions, 0 deletions
diff --git a/modules/gltf/doc_classes/GLTFLight.xml b/modules/gltf/doc_classes/GLTFLight.xml
index 354cd48a06..7fd59e14bc 100644
--- a/modules/gltf/doc_classes/GLTFLight.xml
+++ b/modules/gltf/doc_classes/GLTFLight.xml
@@ -1,11 +1,42 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="GLTFLight" inherits="Resource" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
<brief_description>
+ Represents a GLTF light.
</brief_description>
<description>
+ Represents a light as defined by the [code]KHR_lights_punctual[/code] GLTF extension.
</description>
<tutorials>
+ <link title="KHR_lights_punctual GLTF extension spec">https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Khronos/KHR_lights_punctual</link>
</tutorials>
+ <methods>
+ <method name="from_dictionary" qualifiers="static">
+ <return type="GLTFLight" />
+ <param index="0" name="dictionary" type="Dictionary" />
+ <description>
+ Creates a new GLTFLight instance by parsing the given [Dictionary].
+ </description>
+ </method>
+ <method name="from_node" qualifiers="static">
+ <return type="GLTFLight" />
+ <param index="0" name="light_node" type="Light3D" />
+ <description>
+ Create a new GLTFLight instance from the given Godot [Light3D] node.
+ </description>
+ </method>
+ <method name="to_dictionary" qualifiers="const">
+ <return type="Dictionary" />
+ <description>
+ Serializes this GLTFLight instance into a [Dictionary].
+ </description>
+ </method>
+ <method name="to_node" qualifiers="const">
+ <return type="Light3D" />
+ <description>
+ Converts this GLTFLight instance into a Godot [Light3D] node.
+ </description>
+ </method>
+ </methods>
<members>
<member name="color" type="Color" setter="set_color" getter="get_color" default="Color(1, 1, 1, 1)">
The [Color] of the light. Defaults to white. A black color causes the light to have no effect.