diff options
Diffstat (limited to 'modules/glslang')
-rw-r--r-- | modules/glslang/SCsub | 18 | ||||
-rw-r--r-- | modules/glslang/register_types.cpp | 6 | ||||
-rw-r--r-- | modules/glslang/register_types.h | 4 |
3 files changed, 20 insertions, 8 deletions
diff --git a/modules/glslang/SCsub b/modules/glslang/SCsub index 58c033c75d..182272ffc7 100644 --- a/modules/glslang/SCsub +++ b/modules/glslang/SCsub @@ -6,6 +6,9 @@ Import("env_modules") env_glslang = env_modules.Clone() # Thirdparty source files + +thirdparty_obj = [] + if env["builtin_glslang"]: thirdparty_dir = "#thirdparty/glslang/" thirdparty_sources = [ @@ -70,7 +73,16 @@ if env["builtin_glslang"]: env_thirdparty = env_glslang.Clone() env_thirdparty.disable_warnings() - env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources) + env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources) + env.modules_sources += thirdparty_obj + + +# Godot source files + +module_obj = [] + +env_glslang.add_source_files(module_obj, "*.cpp") +env.modules_sources += module_obj -# Godot's own source files -env_glslang.add_source_files(env.modules_sources, "*.cpp") +# Needed to force rebuilding the module files when the thirdparty library is updated. +env.Depends(module_obj, thirdparty_obj) diff --git a/modules/glslang/register_types.cpp b/modules/glslang/register_types.cpp index 3238e0108e..545aa68747 100644 --- a/modules/glslang/register_types.cpp +++ b/modules/glslang/register_types.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -53,7 +53,7 @@ static Vector<uint8_t> _compile_shader_glsl(RenderingDevice::ShaderStage p_stage int ClientInputSemanticsVersion = 100; // maps to, say, #define VULKAN 100 glslang::EShTargetClientVersion VulkanClientVersion = glslang::EShTargetVulkan_1_0; - glslang::EShTargetLanguageVersion TargetVersion = glslang::EShTargetSpv_1_0; + glslang::EShTargetLanguageVersion TargetVersion = glslang::EShTargetSpv_1_3; glslang::TShader::ForbidIncluder includer; glslang::TShader shader(stages[p_stage]); diff --git a/modules/glslang/register_types.h b/modules/glslang/register_types.h index 2437e2b27a..a1264b77c9 100644 --- a/modules/glslang/register_types.h +++ b/modules/glslang/register_types.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ |