diff options
Diffstat (limited to 'modules/glslang/SCsub')
-rw-r--r-- | modules/glslang/SCsub | 18 |
1 files changed, 15 insertions, 3 deletions
diff --git a/modules/glslang/SCsub b/modules/glslang/SCsub index 58c033c75d..182272ffc7 100644 --- a/modules/glslang/SCsub +++ b/modules/glslang/SCsub @@ -6,6 +6,9 @@ Import("env_modules") env_glslang = env_modules.Clone() # Thirdparty source files + +thirdparty_obj = [] + if env["builtin_glslang"]: thirdparty_dir = "#thirdparty/glslang/" thirdparty_sources = [ @@ -70,7 +73,16 @@ if env["builtin_glslang"]: env_thirdparty = env_glslang.Clone() env_thirdparty.disable_warnings() - env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources) + env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources) + env.modules_sources += thirdparty_obj + + +# Godot source files + +module_obj = [] + +env_glslang.add_source_files(module_obj, "*.cpp") +env.modules_sources += module_obj -# Godot's own source files -env_glslang.add_source_files(env.modules_sources, "*.cpp") +# Needed to force rebuilding the module files when the thirdparty library is updated. +env.Depends(module_obj, thirdparty_obj) |