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-rw-r--r--modules/glslang/SCsub68
1 files changed, 68 insertions, 0 deletions
diff --git a/modules/glslang/SCsub b/modules/glslang/SCsub
new file mode 100644
index 0000000000..8c9445436e
--- /dev/null
+++ b/modules/glslang/SCsub
@@ -0,0 +1,68 @@
+#!/usr/bin/env python
+
+Import('env')
+Import('env_modules')
+
+env_glslang = env_modules.Clone()
+
+# Thirdparty source files
+if env['builtin_glslang']:
+ thirdparty_dir = "#thirdparty/glslang/"
+ thirdparty_sources = [
+ "glslang/MachineIndependent/RemoveTree.cpp",
+ "glslang/MachineIndependent/ParseHelper.cpp",
+ "glslang/MachineIndependent/iomapper.cpp",
+ "glslang/MachineIndependent/propagateNoContraction.cpp",
+ "glslang/MachineIndependent/Intermediate.cpp",
+ "glslang/MachineIndependent/linkValidate.cpp",
+ "glslang/MachineIndependent/attribute.cpp",
+ "glslang/MachineIndependent/Scan.cpp",
+ "glslang/MachineIndependent/Initialize.cpp",
+ "glslang/MachineIndependent/Constant.cpp",
+ "glslang/MachineIndependent/reflection.cpp",
+ "glslang/MachineIndependent/limits.cpp",
+ "glslang/MachineIndependent/preprocessor/PpScanner.cpp",
+ "glslang/MachineIndependent/preprocessor/PpTokens.cpp",
+ "glslang/MachineIndependent/preprocessor/PpAtom.cpp",
+ "glslang/MachineIndependent/preprocessor/PpContext.cpp",
+ "glslang/MachineIndependent/preprocessor/Pp.cpp",
+ "glslang/MachineIndependent/InfoSink.cpp",
+ "glslang/MachineIndependent/intermOut.cpp",
+ "glslang/MachineIndependent/SymbolTable.cpp",
+ "glslang/MachineIndependent/glslang_tab.cpp",
+ "glslang/MachineIndependent/pch.cpp",
+ "glslang/MachineIndependent/Versions.cpp",
+ "glslang/MachineIndependent/ShaderLang.cpp",
+ "glslang/MachineIndependent/parseConst.cpp",
+ "glslang/MachineIndependent/PoolAlloc.cpp",
+ "glslang/MachineIndependent/ParseContextBase.cpp",
+ "glslang/MachineIndependent/IntermTraverse.cpp",
+ "glslang/GenericCodeGen/Link.cpp",
+ "glslang/GenericCodeGen/CodeGen.cpp",
+ "OGLCompilersDLL/InitializeDll.cpp",
+ "SPIRV/InReadableOrder.cpp",
+ "SPIRV/GlslangToSpv.cpp",
+ "SPIRV/SpvBuilder.cpp",
+ "SPIRV/SpvTools.cpp",
+ "SPIRV/disassemble.cpp",
+ "SPIRV/doc.cpp",
+ "SPIRV/SPVRemapper.cpp",
+ "SPIRV/SpvPostProcess.cpp",
+ "SPIRV/Logger.cpp"
+ ]
+
+ if (env["platform"]=="windows"):
+ thirdparty_sources.append("glslang/OSDependent/Windows/ossource.cpp")
+ else:
+ thirdparty_sources.append("glslang/OSDependent/Unix/ossource.cpp")
+
+ thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
+
+ env_glslang.Prepend(CPPPATH=[thirdparty_dir])
+
+ env_thirdparty = env_glslang.Clone()
+ env_thirdparty.disable_warnings()
+ env_thirdparty.add_source_files(env.modules_sources, thirdparty_sources)
+
+# Godot's own source files
+env_glslang.add_source_files(env.modules_sources, "*.cpp")