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-rw-r--r--modules/gdscript/SCsub3
-rw-r--r--modules/gdscript/config.py2
-rw-r--r--modules/gdscript/doc_classes/GDScript.xml2
-rw-r--r--modules/gdscript/editor/gdscript_highlighter.cpp (renamed from modules/gdscript/gdscript_highlighter.cpp)89
-rw-r--r--modules/gdscript/editor/gdscript_highlighter.h (renamed from modules/gdscript/gdscript_highlighter.h)14
-rw-r--r--modules/gdscript/gdscript.cpp22
-rw-r--r--modules/gdscript/gdscript.h12
-rw-r--r--modules/gdscript/gdscript_compiler.cpp27
-rw-r--r--modules/gdscript/gdscript_compiler.h3
-rw-r--r--modules/gdscript/gdscript_editor.cpp40
-rw-r--r--modules/gdscript/gdscript_function.cpp17
-rw-r--r--modules/gdscript/gdscript_function.h22
-rw-r--r--modules/gdscript/gdscript_functions.cpp22
-rw-r--r--modules/gdscript/gdscript_functions.h1
-rw-r--r--modules/gdscript/gdscript_parser.cpp59
-rw-r--r--modules/gdscript/gdscript_parser.h8
-rw-r--r--modules/gdscript/gdscript_tokenizer.cpp9
-rw-r--r--modules/gdscript/gdscript_tokenizer.h3
-rw-r--r--modules/gdscript/register_types.cpp2
19 files changed, 299 insertions, 58 deletions
diff --git a/modules/gdscript/SCsub b/modules/gdscript/SCsub
index 13870170a5..73f09f1659 100644
--- a/modules/gdscript/SCsub
+++ b/modules/gdscript/SCsub
@@ -7,4 +7,7 @@ env_gdscript = env_modules.Clone()
env_gdscript.add_source_files(env.modules_sources, "*.cpp")
+if env['tools']:
+ env_gdscript.add_source_files(env.modules_sources, "./editor/*.cpp")
+
Export('env')
diff --git a/modules/gdscript/config.py b/modules/gdscript/config.py
index 6496b59d75..95b40d90af 100644
--- a/modules/gdscript/config.py
+++ b/modules/gdscript/config.py
@@ -1,4 +1,4 @@
-def can_build(platform):
+def can_build(env, platform):
return True
def configure(env):
diff --git a/modules/gdscript/doc_classes/GDScript.xml b/modules/gdscript/doc_classes/GDScript.xml
index 40a435f459..632970f8c0 100644
--- a/modules/gdscript/doc_classes/GDScript.xml
+++ b/modules/gdscript/doc_classes/GDScript.xml
@@ -8,7 +8,7 @@
[method new] creates a new instance of the script. [method Object.set_script] extends an existing object, if that object's class matches one of the script's base classes.
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/getting_started/scripting/gdscript/index.html
+ <link>http://docs.godotengine.org/en/3.0/getting_started/scripting/gdscript/index.html</link>
</tutorials>
<demos>
</demos>
diff --git a/modules/gdscript/gdscript_highlighter.cpp b/modules/gdscript/editor/gdscript_highlighter.cpp
index 4e89851bf2..fedc510f01 100644
--- a/modules/gdscript/gdscript_highlighter.cpp
+++ b/modules/gdscript/editor/gdscript_highlighter.cpp
@@ -29,6 +29,8 @@
/*************************************************************************/
#include "gdscript_highlighter.h"
+#include "../gdscript_tokenizer.h"
+#include "editor/editor_settings.h"
#include "scene/gui/text_edit.h"
inline bool _is_symbol(CharType c) {
@@ -61,12 +63,20 @@ static bool _is_hex_symbol(CharType c) {
Map<int, TextEdit::HighlighterInfo> GDScriptSyntaxHighlighter::_get_line_syntax_highlighting(int p_line) {
Map<int, TextEdit::HighlighterInfo> color_map;
+ Type next_type = NONE;
+ Type current_type = NONE;
+ Type previous_type = NONE;
+
+ String previous_text = "";
+ int previous_column = 0;
+
bool prev_is_char = false;
bool prev_is_number = false;
bool in_keyword = false;
bool in_word = false;
bool in_function_name = false;
bool in_member_variable = false;
+ bool in_node_path = false;
bool is_hex_notation = false;
Color keyword_color;
Color color;
@@ -214,18 +224,64 @@ Map<int, TextEdit::HighlighterInfo> GDScriptSyntaxHighlighter::_get_line_syntax_
in_member_variable = false;
}
- if (in_region >= 0)
+ if (!in_node_path && in_region == -1 && str[j] == '$') {
+ in_node_path = true;
+ } else if (in_region != -1 || (is_symbol && str[j] != '/')) {
+ in_node_path = false;
+ }
+
+ if (in_region >= 0) {
+ next_type = REGION;
color = text_editor->_get_color_region(in_region).color;
- else if (in_keyword)
+ } else if (in_node_path) {
+ next_type = NODE_PATH;
+ color = node_path_color;
+ } else if (in_keyword) {
+ next_type = KEYWORD;
color = keyword_color;
- else if (in_member_variable)
+ } else if (in_member_variable) {
+ next_type = MEMBER;
color = member_color;
- else if (in_function_name)
- color = function_color;
- else if (is_symbol)
+ } else if (in_function_name) {
+ next_type = FUNCTION;
+
+ if (previous_text == GDScriptTokenizer::get_token_name(GDScriptTokenizer::TK_PR_FUNCTION)) {
+ color = function_definition_color;
+ } else {
+ color = function_color;
+ }
+ } else if (is_symbol) {
+ next_type = SYMBOL;
color = symbol_color;
- else if (is_number)
+ } else if (is_number) {
+ next_type = NUMBER;
color = number_color;
+ } else {
+ next_type = IDENTIFIER;
+ }
+
+ if (next_type != current_type) {
+ if (current_type == NONE) {
+ current_type = next_type;
+ } else {
+ previous_type = current_type;
+ current_type = next_type;
+
+ // no need to store regions...
+ if (previous_type == REGION) {
+ previous_text = "";
+ previous_column = j;
+ } else {
+ String text = str.substr(previous_column, j - previous_column).strip_edges();
+ previous_column = j;
+
+ // ignore if just whitespace
+ if (text != "") {
+ previous_text = text;
+ }
+ }
+ }
+ }
prev_is_char = is_char;
prev_is_number = is_number;
@@ -255,6 +311,25 @@ void GDScriptSyntaxHighlighter::_update_cache() {
function_color = text_editor->get_color("function_color");
number_color = text_editor->get_color("number_color");
member_color = text_editor->get_color("member_variable_color");
+
+ EditorSettings *settings = EditorSettings::get_singleton();
+ String text_editor_color_theme = settings->get("text_editor/theme/color_theme");
+
+ bool default_theme = text_editor_color_theme == "Default";
+ bool dark_theme = settings->is_dark_theme();
+
+ function_definition_color = Color::html(default_theme ? "#01e1ff" : dark_theme ? "#01e1ff" : "#00a5ba");
+ node_path_color = Color::html(default_theme ? "#64c15a" : dark_theme ? "64c15a" : "#518b4b");
+
+ EDITOR_DEF("text_editor/highlighting/gdscript/function_definition_color", function_definition_color);
+ EDITOR_DEF("text_editor/highlighting/gdscript/node_path_color", node_path_color);
+ if (text_editor_color_theme == "Adaptive" || default_theme) {
+ settings->set_initial_value("text_editor/highlighting/gdscript/function_definition_color", function_definition_color, true);
+ settings->set_initial_value("text_editor/highlighting/gdscript/node_path_color", node_path_color, true);
+ }
+
+ function_definition_color = EDITOR_GET("text_editor/highlighting/gdscript/function_definition_color");
+ node_path_color = EDITOR_GET("text_editor/highlighting/gdscript/node_path_color");
}
SyntaxHighlighter *GDScriptSyntaxHighlighter::create() {
diff --git a/modules/gdscript/gdscript_highlighter.h b/modules/gdscript/editor/gdscript_highlighter.h
index ef1bdd4103..0296ab7652 100644
--- a/modules/gdscript/gdscript_highlighter.h
+++ b/modules/gdscript/editor/gdscript_highlighter.h
@@ -35,13 +35,27 @@
class GDScriptSyntaxHighlighter : public SyntaxHighlighter {
private:
+ enum Type {
+ NONE,
+ REGION,
+ NODE_PATH,
+ SYMBOL,
+ NUMBER,
+ FUNCTION,
+ KEYWORD,
+ MEMBER,
+ IDENTIFIER
+ };
+
// colours
Color font_color;
Color symbol_color;
Color function_color;
+ Color function_definition_color;
Color built_in_type_color;
Color number_color;
Color member_color;
+ Color node_path_color;
public:
static SyntaxHighlighter *create();
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index 4e3ee4d22c..f23e7854a5 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -1220,7 +1220,7 @@ ScriptLanguage *GDScriptInstance::get_language() {
return GDScriptLanguage::get_singleton();
}
-GDScriptInstance::RPCMode GDScriptInstance::get_rpc_mode(const StringName &p_method) const {
+MultiplayerAPI::RPCMode GDScriptInstance::get_rpc_mode(const StringName &p_method) const {
const GDScript *cscript = script.ptr();
@@ -1228,17 +1228,17 @@ GDScriptInstance::RPCMode GDScriptInstance::get_rpc_mode(const StringName &p_met
const Map<StringName, GDScriptFunction *>::Element *E = cscript->member_functions.find(p_method);
if (E) {
- if (E->get()->get_rpc_mode() != RPC_MODE_DISABLED) {
+ if (E->get()->get_rpc_mode() != MultiplayerAPI::RPC_MODE_DISABLED) {
return E->get()->get_rpc_mode();
}
}
cscript = cscript->_base;
}
- return RPC_MODE_DISABLED;
+ return MultiplayerAPI::RPC_MODE_DISABLED;
}
-GDScriptInstance::RPCMode GDScriptInstance::get_rset_mode(const StringName &p_variable) const {
+MultiplayerAPI::RPCMode GDScriptInstance::get_rset_mode(const StringName &p_variable) const {
const GDScript *cscript = script.ptr();
@@ -1253,7 +1253,7 @@ GDScriptInstance::RPCMode GDScriptInstance::get_rset_mode(const StringName &p_va
cscript = cscript->_base;
}
- return RPC_MODE_DISABLED;
+ return MultiplayerAPI::RPC_MODE_DISABLED;
}
void GDScriptInstance::reload_members() {
@@ -1333,6 +1333,15 @@ void GDScriptLanguage::add_global_constant(const StringName &p_variable, const V
_add_global(p_variable, p_value);
}
+void GDScriptLanguage::add_named_global_constant(const StringName &p_name, const Variant &p_value) {
+ named_globals[p_name] = p_value;
+}
+
+void GDScriptLanguage::remove_named_global_constant(const StringName &p_name) {
+ ERR_FAIL_COND(!named_globals.has(p_name));
+ named_globals.erase(p_name);
+}
+
void GDScriptLanguage::init() {
//populate global constants
@@ -1760,6 +1769,9 @@ void GDScriptLanguage::get_reserved_words(List<String> *p_words) const {
"sync",
"master",
"slave",
+ "remotesync",
+ "mastersync",
+ "slavesync",
0
};
diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h
index 9566e3b32e..a35b0a10d5 100644
--- a/modules/gdscript/gdscript.h
+++ b/modules/gdscript/gdscript.h
@@ -63,7 +63,7 @@ class GDScript : public Script {
int index;
StringName setter;
StringName getter;
- ScriptInstance::RPCMode rpc_mode;
+ MultiplayerAPI::RPCMode rpc_mode;
};
friend class GDScriptInstance;
@@ -248,8 +248,8 @@ public:
void reload_members();
- virtual RPCMode get_rpc_mode(const StringName &p_method) const;
- virtual RPCMode get_rset_mode(const StringName &p_variable) const;
+ virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const;
+ virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const;
GDScriptInstance();
~GDScriptInstance();
@@ -262,6 +262,7 @@ class GDScriptLanguage : public ScriptLanguage {
Variant *_global_array;
Vector<Variant> global_array;
Map<StringName, int> globals;
+ Map<StringName, Variant> named_globals;
struct CallLevel {
@@ -369,7 +370,8 @@ public:
_FORCE_INLINE_ int get_global_array_size() const { return global_array.size(); }
_FORCE_INLINE_ Variant *get_global_array() { return _global_array; }
- _FORCE_INLINE_ const Map<StringName, int> &get_global_map() { return globals; }
+ _FORCE_INLINE_ const Map<StringName, int> &get_global_map() const { return globals; }
+ _FORCE_INLINE_ const Map<StringName, Variant> &get_named_globals_map() const { return named_globals; }
_FORCE_INLINE_ static GDScriptLanguage *get_singleton() { return singleton; }
@@ -403,6 +405,8 @@ public:
virtual String _get_indentation() const;
virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const;
virtual void add_global_constant(const StringName &p_variable, const Variant &p_value);
+ virtual void add_named_global_constant(const StringName &p_name, const Variant &p_value);
+ virtual void remove_named_global_constant(const StringName &p_name);
/* DEBUGGER FUNCTIONS */
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index 048948dada..5c834966c5 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -278,6 +278,18 @@ int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser::
return idx | (GDScriptFunction::ADDR_TYPE_GLOBAL << GDScriptFunction::ADDR_BITS); //argument (stack root)
}
+#ifdef TOOLS_ENABLED
+ if (GDScriptLanguage::get_singleton()->get_named_globals_map().has(identifier)) {
+
+ int idx = codegen.named_globals.find(identifier);
+ if (idx == -1) {
+ idx = codegen.named_globals.size();
+ codegen.named_globals.push_back(identifier);
+ }
+ return idx | (GDScriptFunction::ADDR_TYPE_NAMED_GLOBAL << GDScriptFunction::ADDR_BITS);
+ }
+#endif
+
//not found, error
_set_error("Identifier not found: " + String(identifier), p_expression);
@@ -726,6 +738,9 @@ int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser::
case GDScriptParser::OperatorNode::OP_NEG: {
if (!_create_unary_operator(codegen, on, Variant::OP_NEGATE, p_stack_level)) return -1;
} break;
+ case GDScriptParser::OperatorNode::OP_POS: {
+ if (!_create_unary_operator(codegen, on, Variant::OP_POSITIVE, p_stack_level)) return -1;
+ } break;
case GDScriptParser::OperatorNode::OP_NOT: {
if (!_create_unary_operator(codegen, on, Variant::OP_NOT, p_stack_level)) return -1;
} break;
@@ -1511,6 +1526,18 @@ Error GDScriptCompiler::_parse_function(GDScript *p_script, const GDScriptParser
gdfunc->_global_names_count = 0;
}
+#ifdef TOOLS_ENABLED
+ // Named globals
+ if (codegen.named_globals.size()) {
+ gdfunc->named_globals.resize(codegen.named_globals.size());
+ gdfunc->_named_globals_ptr = gdfunc->named_globals.ptr();
+ for (int i = 0; i < codegen.named_globals.size(); i++) {
+ gdfunc->named_globals[i] = codegen.named_globals[i];
+ }
+ gdfunc->_named_globals_count = gdfunc->named_globals.size();
+ }
+#endif
+
if (codegen.opcodes.size()) {
gdfunc->code = codegen.opcodes;
diff --git a/modules/gdscript/gdscript_compiler.h b/modules/gdscript/gdscript_compiler.h
index 62aafdbe01..237b0de9e7 100644
--- a/modules/gdscript/gdscript_compiler.h
+++ b/modules/gdscript/gdscript_compiler.h
@@ -94,6 +94,9 @@ class GDScriptCompiler {
HashMap<Variant, int, VariantHasher, VariantComparator> constant_map;
Map<StringName, int> name_map;
+#ifdef TOOLS_ENABLED
+ Vector<StringName> named_globals;
+#endif
int get_name_map_pos(const StringName &p_identifier) {
int ret;
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index 87e1276492..c0c3bd7b06 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -54,18 +54,18 @@ void GDScriptLanguage::get_string_delimiters(List<String> *p_delimiters) const {
}
Ref<Script> GDScriptLanguage::get_template(const String &p_class_name, const String &p_base_class_name) const {
- String _template = String() +
- "extends %BASE%\n\n" +
- "# class member variables go here, for example:\n" +
- "# var a = 2\n" +
- "# var b = \"textvar\"\n\n" +
- "func _ready():\n" +
- "%TS%# Called when the node is added to the scene for the first time.\n" +
- "%TS%# Initialization here.\n" +
- "%TS%pass\n\n" +
- "#func _process(delta):\n" +
- "#%TS%# Called every frame. Delta is time since last frame.\n" +
- "#%TS%# Update game logic here.\n" +
+ String _template = "extends %BASE%\n"
+ "\n"
+ "# Declare member variables here. Examples:\n"
+ "# var a = 2\n"
+ "# var b = \"text\"\n"
+ "\n"
+ "# Called when the node enters the scene tree for the first time.\n"
+ "func _ready():\n"
+ "%TS%pass # Replace with function body.\n"
+ "\n"
+ "# Called every frame. 'delta' is the elapsed time since the previous frame.\n"
+ "#func _process(delta):\n"
"#%TS%pass\n";
_template = _template.replace("%BASE%", p_base_class_name);
@@ -118,6 +118,13 @@ bool GDScriptLanguage::validate(const String &p_script, int &r_line_error, int &
funcs[cl->static_functions[i]->line] = cl->static_functions[i]->name;
}
+ for (int i = 0; i < cl->subclasses.size(); i++) {
+ for (int j = 0; j < cl->subclasses[i]->functions.size(); j++) {
+
+ funcs[cl->subclasses[i]->functions[j]->line] = String(cl->subclasses[i]->name) + "." + String(cl->subclasses[i]->functions[j]->name);
+ }
+ }
+
for (Map<int, String>::Element *E = funcs.front(); E; E = E->next()) {
r_functions->push_back(E->get() + ":" + itos(E->key()));
@@ -416,7 +423,7 @@ String GDScriptLanguage::make_function(const String &p_class, const String &p_na
s += p_args[i].get_slice(":", 0);
}
}
- s += "):\n" + _get_indentation() + "pass # replace with function body\n";
+ s += "):\n" + _get_indentation() + "pass # Replace with function body.\n";
return s;
}
@@ -2636,6 +2643,13 @@ Error GDScriptLanguage::lookup_code(const String &p_code, const String &p_symbol
}
}
+ if ("PI" == p_symbol || "TAU" == p_symbol || "INF" == p_symbol || "NAN" == p_symbol) {
+ r_result.type = ScriptLanguage::LookupResult::RESULT_CLASS_CONSTANT;
+ r_result.class_name = "@GDScript";
+ r_result.class_member = p_symbol;
+ return OK;
+ }
+
GDScriptParser p;
p.parse(p_code, p_base_path, false, "", true);
diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp
index 1c5b8187ca..61130cb58f 100644
--- a/modules/gdscript/gdscript_function.cpp
+++ b/modules/gdscript/gdscript_function.cpp
@@ -108,6 +108,21 @@ Variant *GDScriptFunction::_get_variant(int p_address, GDScriptInstance *p_insta
#endif
return &GDScriptLanguage::get_singleton()->get_global_array()[address];
} break;
+#ifdef TOOLS_ENABLED
+ case ADDR_TYPE_NAMED_GLOBAL: {
+#ifdef DEBUG_ENABLED
+ ERR_FAIL_INDEX_V(address, _named_globals_count, NULL);
+#endif
+ StringName id = _named_globals_ptr[address];
+
+ if (GDScriptLanguage::get_singleton()->get_named_globals_map().has(id)) {
+ return (Variant *)&GDScriptLanguage::get_singleton()->get_named_globals_map()[id];
+ } else {
+ r_error = "Autoload singleton '" + String(id) + "' has been removed.";
+ return NULL;
+ }
+ } break;
+#endif
case ADDR_TYPE_NIL: {
return &nil;
} break;
@@ -1440,7 +1455,7 @@ GDScriptFunction::GDScriptFunction() :
_stack_size = 0;
_call_size = 0;
- rpc_mode = ScriptInstance::RPC_MODE_DISABLED;
+ rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED;
name = "<anonymous>";
#ifdef DEBUG_ENABLED
_func_cname = NULL;
diff --git a/modules/gdscript/gdscript_function.h b/modules/gdscript/gdscript_function.h
index dff4bdfaf2..836325f0fe 100644
--- a/modules/gdscript/gdscript_function.h
+++ b/modules/gdscript/gdscript_function.h
@@ -92,15 +92,8 @@ public:
ADDR_TYPE_STACK = 5,
ADDR_TYPE_STACK_VARIABLE = 6,
ADDR_TYPE_GLOBAL = 7,
- ADDR_TYPE_NIL = 8
- };
-
- enum RPCMode {
- RPC_DISABLED,
- RPC_ENABLED,
- RPC_SYNC,
- RPC_SYNC_MASTER,
- RPC_SYNC_SLAVE
+ ADDR_TYPE_NAMED_GLOBAL = 8,
+ ADDR_TYPE_NIL = 9
};
struct StackDebug {
@@ -121,6 +114,10 @@ private:
int _constant_count;
const StringName *_global_names_ptr;
int _global_names_count;
+#ifdef TOOLS_ENABLED
+ const StringName *_named_globals_ptr;
+ int _named_globals_count;
+#endif
const int *_default_arg_ptr;
int _default_arg_count;
const int *_code_ptr;
@@ -130,13 +127,16 @@ private:
int _call_size;
int _initial_line;
bool _static;
- ScriptInstance::RPCMode rpc_mode;
+ MultiplayerAPI::RPCMode rpc_mode;
GDScript *_script;
StringName name;
Vector<Variant> constants;
Vector<StringName> global_names;
+#ifdef TOOLS_ENABLED
+ Vector<StringName> named_globals;
+#endif
Vector<int> default_arguments;
Vector<int> code;
@@ -222,7 +222,7 @@ public:
Variant call(GDScriptInstance *p_instance, const Variant **p_args, int p_argcount, Variant::CallError &r_err, CallState *p_state = NULL);
- _FORCE_INLINE_ ScriptInstance::RPCMode get_rpc_mode() const { return rpc_mode; }
+ _FORCE_INLINE_ MultiplayerAPI::RPCMode get_rpc_mode() const { return rpc_mode; }
GDScriptFunction();
~GDScriptFunction();
};
diff --git a/modules/gdscript/gdscript_functions.cpp b/modules/gdscript/gdscript_functions.cpp
index a88ba477c6..cccf09c58e 100644
--- a/modules/gdscript/gdscript_functions.cpp
+++ b/modules/gdscript/gdscript_functions.cpp
@@ -120,6 +120,7 @@ const char *GDScriptFunctions::get_func_name(Function p_func) {
"Color8",
"ColorN",
"print_stack",
+ "get_stack",
"instance_from_id",
"len",
"is_instance_valid",
@@ -1213,6 +1214,22 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_
};
} break;
+ case GET_STACK: {
+ VALIDATE_ARG_COUNT(0);
+
+ ScriptLanguage *script = GDScriptLanguage::get_singleton();
+ Array ret;
+ for (int i = 0; i < script->debug_get_stack_level_count(); i++) {
+
+ Dictionary frame;
+ frame["source"] = script->debug_get_stack_level_source(i);
+ frame["function"] = script->debug_get_stack_level_function(i);
+ frame["line"] = script->debug_get_stack_level_line(i);
+ ret.push_back(frame);
+ };
+ r_ret = ret;
+ } break;
+
case INSTANCE_FROM_ID: {
VALIDATE_ARG_COUNT(1);
@@ -1813,6 +1830,11 @@ MethodInfo GDScriptFunctions::get_info(Function p_func) {
mi.return_val.type = Variant::NIL;
return mi;
} break;
+ case GET_STACK: {
+ MethodInfo mi("get_stack");
+ mi.return_val.type = Variant::NIL;
+ return mi;
+ } break;
case INSTANCE_FROM_ID: {
MethodInfo mi("instance_from_id", PropertyInfo(Variant::INT, "instance_id"));
diff --git a/modules/gdscript/gdscript_functions.h b/modules/gdscript/gdscript_functions.h
index c4731d17a4..899a7ebd25 100644
--- a/modules/gdscript/gdscript_functions.h
+++ b/modules/gdscript/gdscript_functions.h
@@ -111,6 +111,7 @@ public:
COLOR8,
COLORN,
PRINT_STACK,
+ GET_STACK,
INSTANCE_FROM_ID,
LEN,
IS_INSTANCE_VALID,
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index e7b0700e76..9650563ee6 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -716,6 +716,14 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s
expr = constant;
bfn = true;
}
+
+ if (!bfn && GDScriptLanguage::get_singleton()->get_named_globals_map().has(identifier)) {
+ //check from singletons
+ ConstantNode *constant = alloc_node<ConstantNode>();
+ constant->value = GDScriptLanguage::get_singleton()->get_named_globals_map()[identifier];
+ expr = constant;
+ bfn = true;
+ }
}
if (!bfn) {
@@ -3365,7 +3373,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
function->line = fnline;
function->rpc_mode = rpc_mode;
- rpc_mode = ScriptInstance::RPC_MODE_DISABLED;
+ rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED;
if (_static)
p_class->static_functions.push_back(function);
@@ -3923,10 +3931,10 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
tokenizer->advance();
}
- if (tokenizer->get_token() != GDScriptTokenizer::TK_PR_VAR && tokenizer->get_token() != GDScriptTokenizer::TK_PR_ONREADY && tokenizer->get_token() != GDScriptTokenizer::TK_PR_REMOTE && tokenizer->get_token() != GDScriptTokenizer::TK_PR_MASTER && tokenizer->get_token() != GDScriptTokenizer::TK_PR_SLAVE && tokenizer->get_token() != GDScriptTokenizer::TK_PR_SYNC) {
+ if (tokenizer->get_token() != GDScriptTokenizer::TK_PR_VAR && tokenizer->get_token() != GDScriptTokenizer::TK_PR_ONREADY && tokenizer->get_token() != GDScriptTokenizer::TK_PR_REMOTE && tokenizer->get_token() != GDScriptTokenizer::TK_PR_MASTER && tokenizer->get_token() != GDScriptTokenizer::TK_PR_SLAVE && tokenizer->get_token() != GDScriptTokenizer::TK_PR_SYNC && tokenizer->get_token() != GDScriptTokenizer::TK_PR_REMOTESYNC && tokenizer->get_token() != GDScriptTokenizer::TK_PR_MASTERSYNC && tokenizer->get_token() != GDScriptTokenizer::TK_PR_SLAVESYNC) {
current_export = PropertyInfo();
- _set_error("Expected 'var', 'onready', 'remote', 'master', 'slave' or 'sync'.");
+ _set_error("Expected 'var', 'onready', 'remote', 'master', 'slave', 'sync', 'remotesync', 'mastersync', 'slavesync'.");
return;
}
@@ -3959,7 +3967,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
return;
}
}
- rpc_mode = ScriptInstance::RPC_MODE_REMOTE;
+ rpc_mode = MultiplayerAPI::RPC_MODE_REMOTE;
continue;
} break;
@@ -3980,7 +3988,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
}
}
- rpc_mode = ScriptInstance::RPC_MODE_MASTER;
+ rpc_mode = MultiplayerAPI::RPC_MODE_MASTER;
continue;
} break;
case GDScriptTokenizer::TK_PR_SLAVE: {
@@ -4000,9 +4008,10 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
}
}
- rpc_mode = ScriptInstance::RPC_MODE_SLAVE;
+ rpc_mode = MultiplayerAPI::RPC_MODE_SLAVE;
continue;
} break;
+ case GDScriptTokenizer::TK_PR_REMOTESYNC:
case GDScriptTokenizer::TK_PR_SYNC: {
//may be fallthrough from export, ignore if so
@@ -4015,7 +4024,37 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
return;
}
- rpc_mode = ScriptInstance::RPC_MODE_SYNC;
+ rpc_mode = MultiplayerAPI::RPC_MODE_SYNC;
+ continue;
+ } break;
+ case GDScriptTokenizer::TK_PR_MASTERSYNC: {
+
+ //may be fallthrough from export, ignore if so
+ tokenizer->advance();
+ if (tokenizer->get_token() != GDScriptTokenizer::TK_PR_VAR && tokenizer->get_token() != GDScriptTokenizer::TK_PR_FUNCTION) {
+ if (current_export.type)
+ _set_error("Expected 'var'.");
+ else
+ _set_error("Expected 'var' or 'func'.");
+ return;
+ }
+
+ rpc_mode = MultiplayerAPI::RPC_MODE_MASTERSYNC;
+ continue;
+ } break;
+ case GDScriptTokenizer::TK_PR_SLAVESYNC: {
+
+ //may be fallthrough from export, ignore if so
+ tokenizer->advance();
+ if (tokenizer->get_token() != GDScriptTokenizer::TK_PR_VAR && tokenizer->get_token() != GDScriptTokenizer::TK_PR_FUNCTION) {
+ if (current_export.type)
+ _set_error("Expected 'var'.");
+ else
+ _set_error("Expected 'var' or 'func'.");
+ return;
+ }
+
+ rpc_mode = MultiplayerAPI::RPC_MODE_SLAVESYNC;
continue;
} break;
case GDScriptTokenizer::TK_PR_VAR: {
@@ -4045,7 +4084,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
tokenizer->advance();
- rpc_mode = ScriptInstance::RPC_MODE_DISABLED;
+ rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED;
if (tokenizer->get_token() == GDScriptTokenizer::TK_OP_ASSIGN) {
@@ -4054,7 +4093,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
#endif
tokenizer->advance();
- Node *subexpr = _parse_and_reduce_expression(p_class, false, autoexport);
+ Node *subexpr = _parse_and_reduce_expression(p_class, false, autoexport || member._export.type != Variant::NIL);
if (!subexpr) {
if (_recover_from_completion()) {
break;
@@ -4470,7 +4509,7 @@ void GDScriptParser::clear() {
current_class = NULL;
completion_found = false;
- rpc_mode = ScriptInstance::RPC_MODE_DISABLED;
+ rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED;
current_function = NULL;
diff --git a/modules/gdscript/gdscript_parser.h b/modules/gdscript/gdscript_parser.h
index 485ba1263d..b88a59537c 100644
--- a/modules/gdscript/gdscript_parser.h
+++ b/modules/gdscript/gdscript_parser.h
@@ -89,7 +89,7 @@ public:
StringName getter;
int line;
Node *expression;
- ScriptInstance::RPCMode rpc_mode;
+ MultiplayerAPI::RPCMode rpc_mode;
};
struct Constant {
StringName identifier;
@@ -125,7 +125,7 @@ public:
struct FunctionNode : public Node {
bool _static;
- ScriptInstance::RPCMode rpc_mode;
+ MultiplayerAPI::RPCMode rpc_mode;
StringName name;
Vector<StringName> arguments;
Vector<Node *> default_values;
@@ -134,7 +134,7 @@ public:
FunctionNode() {
type = TYPE_FUNCTION;
_static = false;
- rpc_mode = ScriptInstance::RPC_MODE_DISABLED;
+ rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED;
}
};
@@ -493,7 +493,7 @@ private:
PropertyInfo current_export;
- ScriptInstance::RPCMode rpc_mode;
+ MultiplayerAPI::RPCMode rpc_mode;
void _set_error(const String &p_error, int p_line = -1, int p_column = -1);
bool _recover_from_completion();
diff --git a/modules/gdscript/gdscript_tokenizer.cpp b/modules/gdscript/gdscript_tokenizer.cpp
index 6a844cd651..3c8e1ddbe4 100644
--- a/modules/gdscript/gdscript_tokenizer.cpp
+++ b/modules/gdscript/gdscript_tokenizer.cpp
@@ -110,6 +110,9 @@ const char *GDScriptTokenizer::token_names[TK_MAX] = {
"sync",
"master",
"slave",
+ "remotesync",
+ "mastersync",
+ "slavesync",
"'['",
"']'",
"'{'",
@@ -201,6 +204,9 @@ static const _kws _keyword_list[] = {
{ GDScriptTokenizer::TK_PR_MASTER, "master" },
{ GDScriptTokenizer::TK_PR_SLAVE, "slave" },
{ GDScriptTokenizer::TK_PR_SYNC, "sync" },
+ { GDScriptTokenizer::TK_PR_REMOTESYNC, "remotesync" },
+ { GDScriptTokenizer::TK_PR_MASTERSYNC, "mastersync" },
+ { GDScriptTokenizer::TK_PR_SLAVESYNC, "slavesync" },
{ GDScriptTokenizer::TK_PR_CONST, "const" },
{ GDScriptTokenizer::TK_PR_ENUM, "enum" },
//controlflow
@@ -247,6 +253,9 @@ bool GDScriptTokenizer::is_token_literal(int p_offset, bool variable_safe) const
case TK_PR_MASTER:
case TK_PR_SLAVE:
case TK_PR_SYNC:
+ case TK_PR_REMOTESYNC:
+ case TK_PR_MASTERSYNC:
+ case TK_PR_SLAVESYNC:
return true;
// Literal for non-variables only:
diff --git a/modules/gdscript/gdscript_tokenizer.h b/modules/gdscript/gdscript_tokenizer.h
index b020c85199..c4f1f9fd94 100644
--- a/modules/gdscript/gdscript_tokenizer.h
+++ b/modules/gdscript/gdscript_tokenizer.h
@@ -115,6 +115,9 @@ public:
TK_PR_SYNC,
TK_PR_MASTER,
TK_PR_SLAVE,
+ TK_PR_REMOTESYNC,
+ TK_PR_MASTERSYNC,
+ TK_PR_SLAVESYNC,
TK_BRACKET_OPEN,
TK_BRACKET_CLOSE,
TK_CURLY_BRACKET_OPEN,
diff --git a/modules/gdscript/register_types.cpp b/modules/gdscript/register_types.cpp
index 85c94c3596..422223370b 100644
--- a/modules/gdscript/register_types.cpp
+++ b/modules/gdscript/register_types.cpp
@@ -30,8 +30,8 @@
#include "register_types.h"
+#include "editor/gdscript_highlighter.h"
#include "gdscript.h"
-#include "gdscript_highlighter.h"
#include "gdscript_tokenizer.h"
#include "io/file_access_encrypted.h"
#include "io/resource_loader.h"