summaryrefslogtreecommitdiff
path: root/modules/gdscript
diff options
context:
space:
mode:
Diffstat (limited to 'modules/gdscript')
-rw-r--r--modules/gdscript/config.py2
-rw-r--r--modules/gdscript/doc_classes/GDScript.xml2
-rw-r--r--modules/gdscript/editor/gdscript_highlighter.cpp20
-rw-r--r--modules/gdscript/gdscript.cpp13
-rw-r--r--modules/gdscript/gdscript.h6
-rw-r--r--modules/gdscript/gdscript_editor.cpp31
-rw-r--r--modules/gdscript/gdscript_function.cpp22
-rw-r--r--modules/gdscript/gdscript_function.h14
-rw-r--r--modules/gdscript/gdscript_functions.cpp48
-rw-r--r--modules/gdscript/gdscript_functions.h2
-rw-r--r--modules/gdscript/gdscript_parser.cpp59
-rw-r--r--modules/gdscript/gdscript_parser.h8
-rw-r--r--modules/gdscript/gdscript_tokenizer.cpp9
-rw-r--r--modules/gdscript/gdscript_tokenizer.h3
14 files changed, 179 insertions, 60 deletions
diff --git a/modules/gdscript/config.py b/modules/gdscript/config.py
index 6496b59d75..95b40d90af 100644
--- a/modules/gdscript/config.py
+++ b/modules/gdscript/config.py
@@ -1,4 +1,4 @@
-def can_build(platform):
+def can_build(env, platform):
return True
def configure(env):
diff --git a/modules/gdscript/doc_classes/GDScript.xml b/modules/gdscript/doc_classes/GDScript.xml
index 40a435f459..632970f8c0 100644
--- a/modules/gdscript/doc_classes/GDScript.xml
+++ b/modules/gdscript/doc_classes/GDScript.xml
@@ -8,7 +8,7 @@
[method new] creates a new instance of the script. [method Object.set_script] extends an existing object, if that object's class matches one of the script's base classes.
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/getting_started/scripting/gdscript/index.html
+ <link>http://docs.godotengine.org/en/3.0/getting_started/scripting/gdscript/index.html</link>
</tutorials>
<demos>
</demos>
diff --git a/modules/gdscript/editor/gdscript_highlighter.cpp b/modules/gdscript/editor/gdscript_highlighter.cpp
index ea3efff9cf..fedc510f01 100644
--- a/modules/gdscript/editor/gdscript_highlighter.cpp
+++ b/modules/gdscript/editor/gdscript_highlighter.cpp
@@ -312,8 +312,24 @@ void GDScriptSyntaxHighlighter::_update_cache() {
number_color = text_editor->get_color("number_color");
member_color = text_editor->get_color("member_variable_color");
- function_definition_color = EDITOR_DEF("text_editor/highlighting/gdscript/function_definition_color", Color::html("#01e1ff"));
- node_path_color = EDITOR_DEF("text_editor/highlighting/gdscript/node_path_color", Color::html("#64c15a"));
+ EditorSettings *settings = EditorSettings::get_singleton();
+ String text_editor_color_theme = settings->get("text_editor/theme/color_theme");
+
+ bool default_theme = text_editor_color_theme == "Default";
+ bool dark_theme = settings->is_dark_theme();
+
+ function_definition_color = Color::html(default_theme ? "#01e1ff" : dark_theme ? "#01e1ff" : "#00a5ba");
+ node_path_color = Color::html(default_theme ? "#64c15a" : dark_theme ? "64c15a" : "#518b4b");
+
+ EDITOR_DEF("text_editor/highlighting/gdscript/function_definition_color", function_definition_color);
+ EDITOR_DEF("text_editor/highlighting/gdscript/node_path_color", node_path_color);
+ if (text_editor_color_theme == "Adaptive" || default_theme) {
+ settings->set_initial_value("text_editor/highlighting/gdscript/function_definition_color", function_definition_color, true);
+ settings->set_initial_value("text_editor/highlighting/gdscript/node_path_color", node_path_color, true);
+ }
+
+ function_definition_color = EDITOR_GET("text_editor/highlighting/gdscript/function_definition_color");
+ node_path_color = EDITOR_GET("text_editor/highlighting/gdscript/node_path_color");
}
SyntaxHighlighter *GDScriptSyntaxHighlighter::create() {
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index 14bdce50ec..f23e7854a5 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -1220,7 +1220,7 @@ ScriptLanguage *GDScriptInstance::get_language() {
return GDScriptLanguage::get_singleton();
}
-GDScriptInstance::RPCMode GDScriptInstance::get_rpc_mode(const StringName &p_method) const {
+MultiplayerAPI::RPCMode GDScriptInstance::get_rpc_mode(const StringName &p_method) const {
const GDScript *cscript = script.ptr();
@@ -1228,17 +1228,17 @@ GDScriptInstance::RPCMode GDScriptInstance::get_rpc_mode(const StringName &p_met
const Map<StringName, GDScriptFunction *>::Element *E = cscript->member_functions.find(p_method);
if (E) {
- if (E->get()->get_rpc_mode() != RPC_MODE_DISABLED) {
+ if (E->get()->get_rpc_mode() != MultiplayerAPI::RPC_MODE_DISABLED) {
return E->get()->get_rpc_mode();
}
}
cscript = cscript->_base;
}
- return RPC_MODE_DISABLED;
+ return MultiplayerAPI::RPC_MODE_DISABLED;
}
-GDScriptInstance::RPCMode GDScriptInstance::get_rset_mode(const StringName &p_variable) const {
+MultiplayerAPI::RPCMode GDScriptInstance::get_rset_mode(const StringName &p_variable) const {
const GDScript *cscript = script.ptr();
@@ -1253,7 +1253,7 @@ GDScriptInstance::RPCMode GDScriptInstance::get_rset_mode(const StringName &p_va
cscript = cscript->_base;
}
- return RPC_MODE_DISABLED;
+ return MultiplayerAPI::RPC_MODE_DISABLED;
}
void GDScriptInstance::reload_members() {
@@ -1769,6 +1769,9 @@ void GDScriptLanguage::get_reserved_words(List<String> *p_words) const {
"sync",
"master",
"slave",
+ "remotesync",
+ "mastersync",
+ "slavesync",
0
};
diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h
index 6885fbb7fe..a35b0a10d5 100644
--- a/modules/gdscript/gdscript.h
+++ b/modules/gdscript/gdscript.h
@@ -63,7 +63,7 @@ class GDScript : public Script {
int index;
StringName setter;
StringName getter;
- ScriptInstance::RPCMode rpc_mode;
+ MultiplayerAPI::RPCMode rpc_mode;
};
friend class GDScriptInstance;
@@ -248,8 +248,8 @@ public:
void reload_members();
- virtual RPCMode get_rpc_mode(const StringName &p_method) const;
- virtual RPCMode get_rset_mode(const StringName &p_variable) const;
+ virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const;
+ virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const;
GDScriptInstance();
~GDScriptInstance();
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index 4286412c14..c0c3bd7b06 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -54,18 +54,18 @@ void GDScriptLanguage::get_string_delimiters(List<String> *p_delimiters) const {
}
Ref<Script> GDScriptLanguage::get_template(const String &p_class_name, const String &p_base_class_name) const {
- String _template = String() +
- "extends %BASE%\n\n" +
- "# class member variables go here, for example:\n" +
- "# var a = 2\n" +
- "# var b = \"textvar\"\n\n" +
- "func _ready():\n" +
- "%TS%# Called when the node is added to the scene for the first time.\n" +
- "%TS%# Initialization here.\n" +
- "%TS%pass\n\n" +
- "#func _process(delta):\n" +
- "#%TS%# Called every frame. Delta is time since last frame.\n" +
- "#%TS%# Update game logic here.\n" +
+ String _template = "extends %BASE%\n"
+ "\n"
+ "# Declare member variables here. Examples:\n"
+ "# var a = 2\n"
+ "# var b = \"text\"\n"
+ "\n"
+ "# Called when the node enters the scene tree for the first time.\n"
+ "func _ready():\n"
+ "%TS%pass # Replace with function body.\n"
+ "\n"
+ "# Called every frame. 'delta' is the elapsed time since the previous frame.\n"
+ "#func _process(delta):\n"
"#%TS%pass\n";
_template = _template.replace("%BASE%", p_base_class_name);
@@ -118,6 +118,13 @@ bool GDScriptLanguage::validate(const String &p_script, int &r_line_error, int &
funcs[cl->static_functions[i]->line] = cl->static_functions[i]->name;
}
+ for (int i = 0; i < cl->subclasses.size(); i++) {
+ for (int j = 0; j < cl->subclasses[i]->functions.size(); j++) {
+
+ funcs[cl->subclasses[i]->functions[j]->line] = String(cl->subclasses[i]->name) + "." + String(cl->subclasses[i]->functions[j]->name);
+ }
+ }
+
for (Map<int, String>::Element *E = funcs.front(); E; E = E->next()) {
r_functions->push_back(E->get() + ":" + itos(E->key()));
diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp
index dac7da3a28..10599f0c38 100644
--- a/modules/gdscript/gdscript_function.cpp
+++ b/modules/gdscript/gdscript_function.cpp
@@ -1455,7 +1455,7 @@ GDScriptFunction::GDScriptFunction() :
_stack_size = 0;
_call_size = 0;
- rpc_mode = ScriptInstance::RPC_MODE_DISABLED;
+ rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED;
name = "<anonymous>";
#ifdef DEBUG_ENABLED
_func_cname = NULL;
@@ -1552,7 +1552,7 @@ Variant GDScriptFunctionState::_signal_callback(const Variant **p_args, int p_ar
GDScriptFunctionState *gdfs = Object::cast_to<GDScriptFunctionState>(ret);
if (gdfs && gdfs->function == function) {
completed = false;
- gdfs->previous_state = Ref<GDScriptFunctionState>(this);
+ gdfs->first_state = first_state.is_valid() ? first_state : Ref<GDScriptFunctionState>(this);
}
}
@@ -1560,10 +1560,10 @@ Variant GDScriptFunctionState::_signal_callback(const Variant **p_args, int p_ar
state.result = Variant();
if (completed) {
- GDScriptFunctionState *state = this;
- while (state != NULL) {
- state->emit_signal("completed", ret);
- state = *(state->previous_state);
+ if (first_state.is_valid()) {
+ first_state->emit_signal("completed", ret);
+ } else {
+ emit_signal("completed", ret);
}
}
@@ -1614,7 +1614,7 @@ Variant GDScriptFunctionState::resume(const Variant &p_arg) {
GDScriptFunctionState *gdfs = Object::cast_to<GDScriptFunctionState>(ret);
if (gdfs && gdfs->function == function) {
completed = false;
- gdfs->previous_state = Ref<GDScriptFunctionState>(this);
+ gdfs->first_state = first_state.is_valid() ? first_state : Ref<GDScriptFunctionState>(this);
}
}
@@ -1622,10 +1622,10 @@ Variant GDScriptFunctionState::resume(const Variant &p_arg) {
state.result = Variant();
if (completed) {
- GDScriptFunctionState *state = this;
- while (state != NULL) {
- state->emit_signal("completed", ret);
- state = *(state->previous_state);
+ if (first_state.is_valid()) {
+ first_state->emit_signal("completed", ret);
+ } else {
+ emit_signal("completed", ret);
}
}
diff --git a/modules/gdscript/gdscript_function.h b/modules/gdscript/gdscript_function.h
index ea009dcd96..770d5c8733 100644
--- a/modules/gdscript/gdscript_function.h
+++ b/modules/gdscript/gdscript_function.h
@@ -96,14 +96,6 @@ public:
ADDR_TYPE_NIL = 9
};
- enum RPCMode {
- RPC_DISABLED,
- RPC_ENABLED,
- RPC_SYNC,
- RPC_SYNC_MASTER,
- RPC_SYNC_SLAVE
- };
-
struct StackDebug {
int line;
@@ -135,7 +127,7 @@ private:
int _call_size;
int _initial_line;
bool _static;
- ScriptInstance::RPCMode rpc_mode;
+ MultiplayerAPI::RPCMode rpc_mode;
GDScript *_script;
@@ -230,7 +222,7 @@ public:
Variant call(GDScriptInstance *p_instance, const Variant **p_args, int p_argcount, Variant::CallError &r_err, CallState *p_state = NULL);
- _FORCE_INLINE_ ScriptInstance::RPCMode get_rpc_mode() const { return rpc_mode; }
+ _FORCE_INLINE_ MultiplayerAPI::RPCMode get_rpc_mode() const { return rpc_mode; }
GDScriptFunction();
~GDScriptFunction();
};
@@ -242,7 +234,7 @@ class GDScriptFunctionState : public Reference {
GDScriptFunction *function;
GDScriptFunction::CallState state;
Variant _signal_callback(const Variant **p_args, int p_argcount, Variant::CallError &r_error);
- Ref<GDScriptFunctionState> previous_state;
+ Ref<GDScriptFunctionState> first_state;
protected:
static void _bind_methods();
diff --git a/modules/gdscript/gdscript_functions.cpp b/modules/gdscript/gdscript_functions.cpp
index a88ba477c6..ce91e7dff3 100644
--- a/modules/gdscript/gdscript_functions.cpp
+++ b/modules/gdscript/gdscript_functions.cpp
@@ -105,6 +105,7 @@ const char *GDScriptFunctions::get_func_name(Function p_func) {
"prints",
"printerr",
"printraw",
+ "print_debug",
"var2str",
"str2var",
"var2bytes",
@@ -120,6 +121,7 @@ const char *GDScriptFunctions::get_func_name(Function p_func) {
"Color8",
"ColorN",
"print_stack",
+ "get_stack",
"instance_from_id",
"len",
"is_instance_valid",
@@ -701,6 +703,23 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_
r_ret = Variant();
} break;
+ case TEXT_PRINT_DEBUG: {
+ String str;
+ for (int i = 0; i < p_arg_count; i++) {
+
+ str += p_args[i]->operator String();
+ }
+
+ ScriptLanguage *script = GDScriptLanguage::get_singleton();
+ if (script->debug_get_stack_level_count() > 0) {
+ str += "\n\t";
+ str += "At: " + script->debug_get_stack_level_source(0) + ":" + itos(script->debug_get_stack_level_line(0)); // + " in function '" + script->debug_get_stack_level_function(0) + "'";
+ }
+
+ //str+="\n";
+ print_line(str);
+ r_ret = Variant();
+ } break;
case VAR_TO_STR: {
VALIDATE_ARG_COUNT(1);
String vars;
@@ -1213,6 +1232,22 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_
};
} break;
+ case GET_STACK: {
+ VALIDATE_ARG_COUNT(0);
+
+ ScriptLanguage *script = GDScriptLanguage::get_singleton();
+ Array ret;
+ for (int i = 0; i < script->debug_get_stack_level_count(); i++) {
+
+ Dictionary frame;
+ frame["source"] = script->debug_get_stack_level_source(i);
+ frame["function"] = script->debug_get_stack_level_function(i);
+ frame["line"] = script->debug_get_stack_level_line(i);
+ ret.push_back(frame);
+ };
+ r_ret = ret;
+ } break;
+
case INSTANCE_FROM_ID: {
VALIDATE_ARG_COUNT(1);
@@ -1716,6 +1751,14 @@ MethodInfo GDScriptFunctions::get_info(Function p_func) {
return mi;
} break;
+ case TEXT_PRINT_DEBUG: {
+
+ MethodInfo mi("print_debug");
+ mi.return_val.type = Variant::NIL;
+ mi.flags |= METHOD_FLAG_VARARG;
+ return mi;
+
+ } break;
case VAR_TO_STR: {
MethodInfo mi("var2str", PropertyInfo(Variant::NIL, "var"));
mi.return_val.type = Variant::STRING;
@@ -1813,6 +1856,11 @@ MethodInfo GDScriptFunctions::get_info(Function p_func) {
mi.return_val.type = Variant::NIL;
return mi;
} break;
+ case GET_STACK: {
+ MethodInfo mi("get_stack");
+ mi.return_val.type = Variant::NIL;
+ return mi;
+ } break;
case INSTANCE_FROM_ID: {
MethodInfo mi("instance_from_id", PropertyInfo(Variant::INT, "instance_id"));
diff --git a/modules/gdscript/gdscript_functions.h b/modules/gdscript/gdscript_functions.h
index c4731d17a4..a29f06e839 100644
--- a/modules/gdscript/gdscript_functions.h
+++ b/modules/gdscript/gdscript_functions.h
@@ -96,6 +96,7 @@ public:
TEXT_PRINT_SPACED,
TEXT_PRINTERR,
TEXT_PRINTRAW,
+ TEXT_PRINT_DEBUG,
VAR_TO_STR,
STR_TO_VAR,
VAR_TO_BYTES,
@@ -111,6 +112,7 @@ public:
COLOR8,
COLORN,
PRINT_STACK,
+ GET_STACK,
INSTANCE_FROM_ID,
LEN,
IS_INSTANCE_VALID,
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index e7b0700e76..9650563ee6 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -716,6 +716,14 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s
expr = constant;
bfn = true;
}
+
+ if (!bfn && GDScriptLanguage::get_singleton()->get_named_globals_map().has(identifier)) {
+ //check from singletons
+ ConstantNode *constant = alloc_node<ConstantNode>();
+ constant->value = GDScriptLanguage::get_singleton()->get_named_globals_map()[identifier];
+ expr = constant;
+ bfn = true;
+ }
}
if (!bfn) {
@@ -3365,7 +3373,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
function->line = fnline;
function->rpc_mode = rpc_mode;
- rpc_mode = ScriptInstance::RPC_MODE_DISABLED;
+ rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED;
if (_static)
p_class->static_functions.push_back(function);
@@ -3923,10 +3931,10 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
tokenizer->advance();
}
- if (tokenizer->get_token() != GDScriptTokenizer::TK_PR_VAR && tokenizer->get_token() != GDScriptTokenizer::TK_PR_ONREADY && tokenizer->get_token() != GDScriptTokenizer::TK_PR_REMOTE && tokenizer->get_token() != GDScriptTokenizer::TK_PR_MASTER && tokenizer->get_token() != GDScriptTokenizer::TK_PR_SLAVE && tokenizer->get_token() != GDScriptTokenizer::TK_PR_SYNC) {
+ if (tokenizer->get_token() != GDScriptTokenizer::TK_PR_VAR && tokenizer->get_token() != GDScriptTokenizer::TK_PR_ONREADY && tokenizer->get_token() != GDScriptTokenizer::TK_PR_REMOTE && tokenizer->get_token() != GDScriptTokenizer::TK_PR_MASTER && tokenizer->get_token() != GDScriptTokenizer::TK_PR_SLAVE && tokenizer->get_token() != GDScriptTokenizer::TK_PR_SYNC && tokenizer->get_token() != GDScriptTokenizer::TK_PR_REMOTESYNC && tokenizer->get_token() != GDScriptTokenizer::TK_PR_MASTERSYNC && tokenizer->get_token() != GDScriptTokenizer::TK_PR_SLAVESYNC) {
current_export = PropertyInfo();
- _set_error("Expected 'var', 'onready', 'remote', 'master', 'slave' or 'sync'.");
+ _set_error("Expected 'var', 'onready', 'remote', 'master', 'slave', 'sync', 'remotesync', 'mastersync', 'slavesync'.");
return;
}
@@ -3959,7 +3967,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
return;
}
}
- rpc_mode = ScriptInstance::RPC_MODE_REMOTE;
+ rpc_mode = MultiplayerAPI::RPC_MODE_REMOTE;
continue;
} break;
@@ -3980,7 +3988,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
}
}
- rpc_mode = ScriptInstance::RPC_MODE_MASTER;
+ rpc_mode = MultiplayerAPI::RPC_MODE_MASTER;
continue;
} break;
case GDScriptTokenizer::TK_PR_SLAVE: {
@@ -4000,9 +4008,10 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
}
}
- rpc_mode = ScriptInstance::RPC_MODE_SLAVE;
+ rpc_mode = MultiplayerAPI::RPC_MODE_SLAVE;
continue;
} break;
+ case GDScriptTokenizer::TK_PR_REMOTESYNC:
case GDScriptTokenizer::TK_PR_SYNC: {
//may be fallthrough from export, ignore if so
@@ -4015,7 +4024,37 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
return;
}
- rpc_mode = ScriptInstance::RPC_MODE_SYNC;
+ rpc_mode = MultiplayerAPI::RPC_MODE_SYNC;
+ continue;
+ } break;
+ case GDScriptTokenizer::TK_PR_MASTERSYNC: {
+
+ //may be fallthrough from export, ignore if so
+ tokenizer->advance();
+ if (tokenizer->get_token() != GDScriptTokenizer::TK_PR_VAR && tokenizer->get_token() != GDScriptTokenizer::TK_PR_FUNCTION) {
+ if (current_export.type)
+ _set_error("Expected 'var'.");
+ else
+ _set_error("Expected 'var' or 'func'.");
+ return;
+ }
+
+ rpc_mode = MultiplayerAPI::RPC_MODE_MASTERSYNC;
+ continue;
+ } break;
+ case GDScriptTokenizer::TK_PR_SLAVESYNC: {
+
+ //may be fallthrough from export, ignore if so
+ tokenizer->advance();
+ if (tokenizer->get_token() != GDScriptTokenizer::TK_PR_VAR && tokenizer->get_token() != GDScriptTokenizer::TK_PR_FUNCTION) {
+ if (current_export.type)
+ _set_error("Expected 'var'.");
+ else
+ _set_error("Expected 'var' or 'func'.");
+ return;
+ }
+
+ rpc_mode = MultiplayerAPI::RPC_MODE_SLAVESYNC;
continue;
} break;
case GDScriptTokenizer::TK_PR_VAR: {
@@ -4045,7 +4084,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
tokenizer->advance();
- rpc_mode = ScriptInstance::RPC_MODE_DISABLED;
+ rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED;
if (tokenizer->get_token() == GDScriptTokenizer::TK_OP_ASSIGN) {
@@ -4054,7 +4093,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
#endif
tokenizer->advance();
- Node *subexpr = _parse_and_reduce_expression(p_class, false, autoexport);
+ Node *subexpr = _parse_and_reduce_expression(p_class, false, autoexport || member._export.type != Variant::NIL);
if (!subexpr) {
if (_recover_from_completion()) {
break;
@@ -4470,7 +4509,7 @@ void GDScriptParser::clear() {
current_class = NULL;
completion_found = false;
- rpc_mode = ScriptInstance::RPC_MODE_DISABLED;
+ rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED;
current_function = NULL;
diff --git a/modules/gdscript/gdscript_parser.h b/modules/gdscript/gdscript_parser.h
index 485ba1263d..b88a59537c 100644
--- a/modules/gdscript/gdscript_parser.h
+++ b/modules/gdscript/gdscript_parser.h
@@ -89,7 +89,7 @@ public:
StringName getter;
int line;
Node *expression;
- ScriptInstance::RPCMode rpc_mode;
+ MultiplayerAPI::RPCMode rpc_mode;
};
struct Constant {
StringName identifier;
@@ -125,7 +125,7 @@ public:
struct FunctionNode : public Node {
bool _static;
- ScriptInstance::RPCMode rpc_mode;
+ MultiplayerAPI::RPCMode rpc_mode;
StringName name;
Vector<StringName> arguments;
Vector<Node *> default_values;
@@ -134,7 +134,7 @@ public:
FunctionNode() {
type = TYPE_FUNCTION;
_static = false;
- rpc_mode = ScriptInstance::RPC_MODE_DISABLED;
+ rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED;
}
};
@@ -493,7 +493,7 @@ private:
PropertyInfo current_export;
- ScriptInstance::RPCMode rpc_mode;
+ MultiplayerAPI::RPCMode rpc_mode;
void _set_error(const String &p_error, int p_line = -1, int p_column = -1);
bool _recover_from_completion();
diff --git a/modules/gdscript/gdscript_tokenizer.cpp b/modules/gdscript/gdscript_tokenizer.cpp
index 6a844cd651..3c8e1ddbe4 100644
--- a/modules/gdscript/gdscript_tokenizer.cpp
+++ b/modules/gdscript/gdscript_tokenizer.cpp
@@ -110,6 +110,9 @@ const char *GDScriptTokenizer::token_names[TK_MAX] = {
"sync",
"master",
"slave",
+ "remotesync",
+ "mastersync",
+ "slavesync",
"'['",
"']'",
"'{'",
@@ -201,6 +204,9 @@ static const _kws _keyword_list[] = {
{ GDScriptTokenizer::TK_PR_MASTER, "master" },
{ GDScriptTokenizer::TK_PR_SLAVE, "slave" },
{ GDScriptTokenizer::TK_PR_SYNC, "sync" },
+ { GDScriptTokenizer::TK_PR_REMOTESYNC, "remotesync" },
+ { GDScriptTokenizer::TK_PR_MASTERSYNC, "mastersync" },
+ { GDScriptTokenizer::TK_PR_SLAVESYNC, "slavesync" },
{ GDScriptTokenizer::TK_PR_CONST, "const" },
{ GDScriptTokenizer::TK_PR_ENUM, "enum" },
//controlflow
@@ -247,6 +253,9 @@ bool GDScriptTokenizer::is_token_literal(int p_offset, bool variable_safe) const
case TK_PR_MASTER:
case TK_PR_SLAVE:
case TK_PR_SYNC:
+ case TK_PR_REMOTESYNC:
+ case TK_PR_MASTERSYNC:
+ case TK_PR_SLAVESYNC:
return true;
// Literal for non-variables only:
diff --git a/modules/gdscript/gdscript_tokenizer.h b/modules/gdscript/gdscript_tokenizer.h
index b020c85199..c4f1f9fd94 100644
--- a/modules/gdscript/gdscript_tokenizer.h
+++ b/modules/gdscript/gdscript_tokenizer.h
@@ -115,6 +115,9 @@ public:
TK_PR_SYNC,
TK_PR_MASTER,
TK_PR_SLAVE,
+ TK_PR_REMOTESYNC,
+ TK_PR_MASTERSYNC,
+ TK_PR_SLAVESYNC,
TK_BRACKET_OPEN,
TK_BRACKET_CLOSE,
TK_CURLY_BRACKET_OPEN,