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-rw-r--r--modules/gdscript/doc_classes/@GDScript.xml1
-rw-r--r--modules/gdscript/gdscript_analyzer.cpp77
-rw-r--r--modules/gdscript/gdscript_analyzer.h3
-rw-r--r--modules/gdscript/gdscript_byte_codegen.cpp9
-rw-r--r--modules/gdscript/gdscript_compiler.h14
-rw-r--r--modules/gdscript/gdscript_editor.cpp8
-rw-r--r--modules/gdscript/tests/test_gdscript.cpp76
7 files changed, 150 insertions, 38 deletions
diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml
index fc27892099..e170667a30 100644
--- a/modules/gdscript/doc_classes/@GDScript.xml
+++ b/modules/gdscript/doc_classes/@GDScript.xml
@@ -7,6 +7,7 @@
List of core built-in GDScript functions. Math functions and other utilities. Everything else is provided by objects. (Keywords: builtin, built in, global functions.)
</description>
<tutorials>
+ <link title="Random number generation">https://docs.godotengine.org/en/latest/tutorials/math/random_number_generation.html</link>
</tutorials>
<methods>
<method name="Color8">
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index 943a49060f..5250115608 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -577,6 +577,12 @@ void GDScriptAnalyzer::resolve_class_interface(GDScriptParser::ClassNode *p_clas
GDScriptParser::DataType datatype = member.constant->get_datatype();
if (member.constant->initializer) {
+ if (member.constant->initializer->type == GDScriptParser::Node::ARRAY) {
+ const_fold_array(static_cast<GDScriptParser::ArrayNode *>(member.constant->initializer));
+ } else if (member.constant->initializer->type == GDScriptParser::Node::DICTIONARY) {
+ const_fold_dictionary(static_cast<GDScriptParser::DictionaryNode *>(member.constant->initializer));
+ }
+
if (!member.constant->initializer->is_constant) {
push_error(R"(Initializer for a constant must be a constant expression.)", member.constant->initializer);
}
@@ -1113,6 +1119,11 @@ void GDScriptAnalyzer::resolve_constant(GDScriptParser::ConstantNode *p_constant
GDScriptParser::DataType type;
reduce_expression(p_constant->initializer);
+ if (p_constant->initializer->type == GDScriptParser::Node::ARRAY) {
+ const_fold_array(static_cast<GDScriptParser::ArrayNode *>(p_constant->initializer));
+ } else if (p_constant->initializer->type == GDScriptParser::Node::DICTIONARY) {
+ const_fold_dictionary(static_cast<GDScriptParser::DictionaryNode *>(p_constant->initializer));
+ }
if (!p_constant->initializer->is_constant) {
push_error(vformat(R"(Assigned value for constant "%s" isn't a constant expression.)", p_constant->identifier->name), p_constant->initializer);
@@ -1422,22 +1433,9 @@ void GDScriptAnalyzer::reduce_expression(GDScriptParser::ExpressionNode *p_expre
}
void GDScriptAnalyzer::reduce_array(GDScriptParser::ArrayNode *p_array) {
- bool all_is_constant = true;
-
for (int i = 0; i < p_array->elements.size(); i++) {
GDScriptParser::ExpressionNode *element = p_array->elements[i];
reduce_expression(element);
- all_is_constant = all_is_constant && element->is_constant;
- }
-
- if (all_is_constant) {
- Array array;
- array.resize(p_array->elements.size());
- for (int i = 0; i < p_array->elements.size(); i++) {
- array[i] = p_array->elements[i]->reduced_value;
- }
- p_array->is_constant = true;
- p_array->reduced_value = array;
}
// It's array in any case.
@@ -1984,8 +1982,6 @@ void GDScriptAnalyzer::reduce_cast(GDScriptParser::CastNode *p_cast) {
}
void GDScriptAnalyzer::reduce_dictionary(GDScriptParser::DictionaryNode *p_dictionary) {
- bool all_is_constant = true;
-
HashMap<Variant, GDScriptParser::ExpressionNode *, VariantHasher, VariantComparator> elements;
for (int i = 0; i < p_dictionary->elements.size(); i++) {
@@ -1994,7 +1990,6 @@ void GDScriptAnalyzer::reduce_dictionary(GDScriptParser::DictionaryNode *p_dicti
reduce_expression(element.key);
}
reduce_expression(element.value);
- all_is_constant = all_is_constant && element.key->is_constant && element.value->is_constant;
if (element.key->is_constant) {
if (elements.has(element.key->reduced_value)) {
@@ -2005,16 +2000,6 @@ void GDScriptAnalyzer::reduce_dictionary(GDScriptParser::DictionaryNode *p_dicti
}
}
- if (all_is_constant) {
- Dictionary dict;
- for (int i = 0; i < p_dictionary->elements.size(); i++) {
- const GDScriptParser::DictionaryNode::Pair &element = p_dictionary->elements[i];
- dict[element.key->reduced_value] = element.value->reduced_value;
- }
- p_dictionary->is_constant = true;
- p_dictionary->reduced_value = dict;
- }
-
// It's dictionary in any case.
GDScriptParser::DataType dict_type;
dict_type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
@@ -2737,6 +2722,46 @@ void GDScriptAnalyzer::reduce_unary_op(GDScriptParser::UnaryOpNode *p_unary_op)
p_unary_op->set_datatype(result);
}
+void GDScriptAnalyzer::const_fold_array(GDScriptParser::ArrayNode *p_array) {
+ bool all_is_constant = true;
+
+ for (int i = 0; i < p_array->elements.size(); i++) {
+ GDScriptParser::ExpressionNode *element = p_array->elements[i];
+ all_is_constant = all_is_constant && element->is_constant;
+ if (!all_is_constant) {
+ return;
+ }
+ }
+
+ Array array;
+ array.resize(p_array->elements.size());
+ for (int i = 0; i < p_array->elements.size(); i++) {
+ array[i] = p_array->elements[i]->reduced_value;
+ }
+ p_array->is_constant = true;
+ p_array->reduced_value = array;
+}
+
+void GDScriptAnalyzer::const_fold_dictionary(GDScriptParser::DictionaryNode *p_dictionary) {
+ bool all_is_constant = true;
+
+ for (int i = 0; i < p_dictionary->elements.size(); i++) {
+ const GDScriptParser::DictionaryNode::Pair &element = p_dictionary->elements[i];
+ all_is_constant = all_is_constant && element.key->is_constant && element.value->is_constant;
+ if (!all_is_constant) {
+ return;
+ }
+ }
+
+ Dictionary dict;
+ for (int i = 0; i < p_dictionary->elements.size(); i++) {
+ const GDScriptParser::DictionaryNode::Pair &element = p_dictionary->elements[i];
+ dict[element.key->reduced_value] = element.value->reduced_value;
+ }
+ p_dictionary->is_constant = true;
+ p_dictionary->reduced_value = dict;
+}
+
GDScriptParser::DataType GDScriptAnalyzer::type_from_variant(const Variant &p_value, const GDScriptParser::Node *p_source) {
GDScriptParser::DataType result;
result.is_constant = true;
diff --git a/modules/gdscript/gdscript_analyzer.h b/modules/gdscript/gdscript_analyzer.h
index c3911cce76..f3cbb320b7 100644
--- a/modules/gdscript/gdscript_analyzer.h
+++ b/modules/gdscript/gdscript_analyzer.h
@@ -89,6 +89,9 @@ class GDScriptAnalyzer {
void reduce_ternary_op(GDScriptParser::TernaryOpNode *p_ternary_op);
void reduce_unary_op(GDScriptParser::UnaryOpNode *p_unary_op);
+ void const_fold_array(GDScriptParser::ArrayNode *p_array);
+ void const_fold_dictionary(GDScriptParser::DictionaryNode *p_dictionary);
+
// Helpers.
GDScriptParser::DataType type_from_variant(const Variant &p_value, const GDScriptParser::Node *p_source);
GDScriptParser::DataType type_from_metatype(const GDScriptParser::DataType &p_meta_type) const;
diff --git a/modules/gdscript/gdscript_byte_codegen.cpp b/modules/gdscript/gdscript_byte_codegen.cpp
index 8f0ce99de6..cc9e87b882 100644
--- a/modules/gdscript/gdscript_byte_codegen.cpp
+++ b/modules/gdscript/gdscript_byte_codegen.cpp
@@ -529,6 +529,7 @@ void GDScriptByteCodeGenerator::write_construct(const Address &p_target, Variant
append(p_arguments[i]);
}
append(p_target);
+ alloc_call(p_arguments.size());
}
void GDScriptByteCodeGenerator::write_construct_array(const Address &p_target, const Vector<Address> &p_arguments) {
@@ -579,8 +580,8 @@ void GDScriptByteCodeGenerator::write_endif() {
}
void GDScriptByteCodeGenerator::write_for(const Address &p_variable, const Address &p_list) {
- int counter_pos = increase_stack() | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
- int container_pos = increase_stack() | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
+ int counter_pos = add_temporary() | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
+ int container_pos = add_temporary() | (GDScriptFunction::ADDR_TYPE_STACK << GDScriptFunction::ADDR_BITS);
current_breaks_to_patch.push_back(List<int>());
@@ -628,7 +629,9 @@ void GDScriptByteCodeGenerator::write_endfor() {
}
current_breaks_to_patch.pop_back();
- current_stack_size -= 2; // Remove loop temporaries.
+ // Remove loop temporaries.
+ pop_temporary();
+ pop_temporary();
}
void GDScriptByteCodeGenerator::start_while_condition() {
diff --git a/modules/gdscript/gdscript_compiler.h b/modules/gdscript/gdscript_compiler.h
index db02079d26..fe34d6cba3 100644
--- a/modules/gdscript/gdscript_compiler.h
+++ b/modules/gdscript/gdscript_compiler.h
@@ -51,12 +51,11 @@ class GDScriptCompiler {
GDScriptCodeGenerator *generator = nullptr;
Map<StringName, GDScriptCodeGenerator::Address> parameters;
Map<StringName, GDScriptCodeGenerator::Address> locals;
- List<Set<StringName>> locals_in_scope;
+ List<Map<StringName, GDScriptCodeGenerator::Address>> locals_stack;
GDScriptCodeGenerator::Address add_local(const StringName &p_name, const GDScriptDataType &p_type) {
uint32_t addr = generator->add_local(p_name, p_type);
locals[p_name] = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::LOCAL_VARIABLE, addr, p_type);
- locals_in_scope.back()->get().insert(p_name);
return locals[p_name];
}
@@ -102,17 +101,14 @@ class GDScriptCompiler {
}
void start_block() {
- Set<StringName> scope;
- locals_in_scope.push_back(scope);
+ Map<StringName, GDScriptCodeGenerator::Address> old_locals = locals;
+ locals_stack.push_back(old_locals);
generator->start_block();
}
void end_block() {
- Set<StringName> &scope = locals_in_scope.back()->get();
- for (Set<StringName>::Element *E = scope.front(); E; E = E->next()) {
- locals.erase(E->get());
- }
- locals_in_scope.pop_back();
+ locals = locals_stack.back()->get();
+ locals_stack.pop_back();
generator->end_block();
}
};
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index 2e372575da..aec05b6771 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -792,6 +792,9 @@ static void _find_identifiers_in_class(const GDScriptParser::ClassNode *p_class,
continue;
}
option = ScriptCodeCompletionOption(member.constant->identifier->name, ScriptCodeCompletionOption::KIND_CONSTANT);
+ if (member.constant->initializer) {
+ option.default_value = member.constant->initializer->reduced_value;
+ }
break;
case GDScriptParser::ClassNode::Member::CLASS:
if (p_only_functions) {
@@ -2404,6 +2407,11 @@ Error GDScriptLanguage::complete_code(const String &p_code, const String &p_path
Variant::get_constants_for_type(completion_context.builtin_type, &constants);
for (const List<StringName>::Element *E = constants.front(); E != nullptr; E = E->next()) {
ScriptCodeCompletionOption option(E->get(), ScriptCodeCompletionOption::KIND_CONSTANT);
+ bool valid = false;
+ Variant default_value = Variant::get_constant_value(completion_context.builtin_type, E->get(), &valid);
+ if (valid) {
+ option.default_value = default_value;
+ }
options.insert(option.display, option);
}
} break;
diff --git a/modules/gdscript/tests/test_gdscript.cpp b/modules/gdscript/tests/test_gdscript.cpp
index 68d9984b43..931b683a44 100644
--- a/modules/gdscript/tests/test_gdscript.cpp
+++ b/modules/gdscript/tests/test_gdscript.cpp
@@ -30,10 +30,13 @@
#include "test_gdscript.h"
+#include "core/io/file_access_pack.h"
#include "core/os/file_access.h"
#include "core/os/main_loop.h"
#include "core/os/os.h"
+#include "core/project_settings.h"
#include "core/string_builder.h"
+#include "scene/resources/packed_scene.h"
#include "modules/gdscript/gdscript_analyzer.h"
#include "modules/gdscript/gdscript_compiler.h"
@@ -179,6 +182,60 @@ static void test_compiler(const String &p_code, const String &p_script_path, con
}
}
+void init_autoloads() {
+ Map<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list();
+
+ // First pass, add the constants so they exist before any script is loaded.
+ for (Map<StringName, ProjectSettings::AutoloadInfo>::Element *E = autoloads.front(); E; E = E->next()) {
+ const ProjectSettings::AutoloadInfo &info = E->get();
+
+ if (info.is_singleton) {
+ for (int i = 0; i < ScriptServer::get_language_count(); i++) {
+ ScriptServer::get_language(i)->add_global_constant(info.name, Variant());
+ }
+ }
+ }
+
+ // Second pass, load into global constants.
+ for (Map<StringName, ProjectSettings::AutoloadInfo>::Element *E = autoloads.front(); E; E = E->next()) {
+ const ProjectSettings::AutoloadInfo &info = E->get();
+
+ if (!info.is_singleton) {
+ // Skip non-singletons since we don't have a scene tree here anyway.
+ continue;
+ }
+
+ RES res = ResourceLoader::load(info.path);
+ ERR_CONTINUE_MSG(res.is_null(), "Can't autoload: " + info.path);
+ Node *n = nullptr;
+ if (res->is_class("PackedScene")) {
+ Ref<PackedScene> ps = res;
+ n = ps->instance();
+ } else if (res->is_class("Script")) {
+ Ref<Script> script_res = res;
+ StringName ibt = script_res->get_instance_base_type();
+ bool valid_type = ClassDB::is_parent_class(ibt, "Node");
+ ERR_CONTINUE_MSG(!valid_type, "Script does not inherit a Node: " + info.path);
+
+ Object *obj = ClassDB::instance(ibt);
+
+ ERR_CONTINUE_MSG(obj == nullptr,
+ "Cannot instance script for autoload, expected 'Node' inheritance, got: " +
+ String(ibt));
+
+ n = Object::cast_to<Node>(obj);
+ n->set_script(script_res);
+ }
+
+ ERR_CONTINUE_MSG(!n, "Path in autoload not a node or script: " + info.path);
+ n->set_name(info.name);
+
+ for (int i = 0; i < ScriptServer::get_language_count(); i++) {
+ ScriptServer::get_language(i)->add_global_constant(info.name, n);
+ }
+ }
+}
+
void test(TestType p_type) {
List<String> cmdlargs = OS::get_singleton()->get_cmdline_args();
@@ -195,6 +252,21 @@ void test(TestType p_type) {
FileAccessRef fa = FileAccess::open(test, FileAccess::READ);
ERR_FAIL_COND_MSG(!fa, "Could not open file: " + test);
+ // Init PackedData since it's used by ProjectSettings.
+ PackedData *packed_data = memnew(PackedData);
+
+ // Setup project settings since it's needed by the languages to get the global scripts.
+ // This also sets up the base resource path.
+ Error err = ProjectSettings::get_singleton()->setup(fa->get_path_absolute().get_base_dir(), String(), true);
+ if (err) {
+ print_line("Could not load project settings.");
+ // Keep going since some scripts still work without this.
+ }
+
+ // Initialize the language for the test routine.
+ ScriptServer::init_languages();
+ init_autoloads();
+
Vector<uint8_t> buf;
int flen = fa->get_len();
buf.resize(fa->get_len() + 1);
@@ -226,6 +298,10 @@ void test(TestType p_type) {
case TEST_BYTECODE:
print_line("Not implemented.");
}
+
+ // Destroy stuff we set up earlier.
+ ScriptServer::finish_languages();
+ memdelete(packed_data);
}
} // namespace TestGDScript