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-rw-r--r--modules/gdscript/gdscript.cpp66
-rw-r--r--modules/gdscript/gdscript_cache.cpp35
-rw-r--r--modules/gdscript/gdscript_cache.h2
-rw-r--r--modules/gdscript/gdscript_compiler.cpp10
-rw-r--r--modules/gdscript/gdscript_compiler.h1
-rw-r--r--modules/gdscript/gdscript_editor.cpp89
-rw-r--r--modules/gdscript/language_server/gdscript_extend_parser.cpp3
-rw-r--r--modules/gdscript/tests/scripts/runtime/features/parameter_shadowing.gd25
-rw-r--r--modules/gdscript/tests/scripts/runtime/features/parameter_shadowing.out17
9 files changed, 166 insertions, 82 deletions
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index 60230257e0..c8195de640 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -2019,6 +2019,42 @@ Error GDScriptLanguage::execute_file(const String &p_path) {
}
void GDScriptLanguage::finish() {
+ if (_call_stack) {
+ memdelete_arr(_call_stack);
+ _call_stack = nullptr;
+ }
+
+ // Clear the cache before parsing the script_list
+ GDScriptCache::clear();
+
+ // Clear dependencies between scripts, to ensure cyclic references are broken
+ // (to avoid leaks at exit).
+ SelfList<GDScript> *s = script_list.first();
+ while (s) {
+ // This ensures the current script is not released before we can check
+ // what's the next one in the list (we can't get the next upfront because we
+ // don't know if the reference breaking will cause it -or any other after
+ // it, for that matter- to be released so the next one is not the same as
+ // before).
+ Ref<GDScript> scr = s->self();
+ if (scr.is_valid()) {
+ for (KeyValue<StringName, GDScriptFunction *> &E : scr->member_functions) {
+ GDScriptFunction *func = E.value;
+ for (int i = 0; i < func->argument_types.size(); i++) {
+ func->argument_types.write[i].script_type_ref = Ref<Script>();
+ }
+ func->return_type.script_type_ref = Ref<Script>();
+ }
+ for (KeyValue<StringName, GDScript::MemberInfo> &E : scr->member_indices) {
+ E.value.data_type.script_type_ref = Ref<Script>();
+ }
+
+ // Clear backup for scripts that could slip out of the cyclic reference
+ // check
+ scr->clear();
+ }
+ s = s->next();
+ }
}
void GDScriptLanguage::profiling_start() {
@@ -2530,36 +2566,6 @@ GDScriptLanguage::GDScriptLanguage() {
}
GDScriptLanguage::~GDScriptLanguage() {
- if (_call_stack) {
- memdelete_arr(_call_stack);
- }
-
- // Clear dependencies between scripts, to ensure cyclic references are broken (to avoid leaks at exit).
- SelfList<GDScript> *s = script_list.first();
- while (s) {
- // This ensures the current script is not released before we can check what's the next one
- // in the list (we can't get the next upfront because we don't know if the reference breaking
- // will cause it -or any other after it, for that matter- to be released so the next one
- // is not the same as before).
- Ref<GDScript> scr = s->self();
- if (scr.is_valid()) {
- for (KeyValue<StringName, GDScriptFunction *> &E : scr->member_functions) {
- GDScriptFunction *func = E.value;
- for (int i = 0; i < func->argument_types.size(); i++) {
- func->argument_types.write[i].script_type_ref = Ref<Script>();
- }
- func->return_type.script_type_ref = Ref<Script>();
- }
- for (KeyValue<StringName, GDScript::MemberInfo> &E : scr->member_indices) {
- E.value.data_type.script_type_ref = Ref<Script>();
- }
-
- // Clear backup for scripts that could slip out of the cyclic reference check
- scr->clear();
- }
- s = s->next();
- }
-
singleton = nullptr;
}
diff --git a/modules/gdscript/gdscript_cache.cpp b/modules/gdscript/gdscript_cache.cpp
index 021504f242..1df7757082 100644
--- a/modules/gdscript/gdscript_cache.cpp
+++ b/modules/gdscript/gdscript_cache.cpp
@@ -381,15 +381,15 @@ void GDScriptCache::clear_unreferenced_packed_scenes() {
}
}
-GDScriptCache::GDScriptCache() {
- singleton = this;
-}
+void GDScriptCache::clear() {
+ if (singleton == nullptr) {
+ return;
+ }
-GDScriptCache::~GDScriptCache() {
- destructing = true;
+ MutexLock lock(singleton->mutex);
RBSet<Ref<GDScriptParserRef>> parser_map_refs;
- for (KeyValue<String, GDScriptParserRef *> &E : parser_map) {
+ for (KeyValue<String, GDScriptParserRef *> &E : singleton->parser_map) {
parser_map_refs.insert(E.value);
}
@@ -398,13 +398,26 @@ GDScriptCache::~GDScriptCache() {
E->clear();
}
+ for (KeyValue<String, HashSet<String>> &E : singleton->packed_scene_dependencies) {
+ singleton->packed_scene_dependencies.erase(E.key);
+ singleton->packed_scene_cache.erase(E.key);
+ }
+
parser_map_refs.clear();
- parser_map.clear();
- shallow_gdscript_cache.clear();
- full_gdscript_cache.clear();
+ singleton->parser_map.clear();
+ singleton->shallow_gdscript_cache.clear();
+ singleton->full_gdscript_cache.clear();
- packed_scene_cache.clear();
- packed_scene_dependencies.clear();
+ singleton->packed_scene_cache.clear();
+ singleton->packed_scene_dependencies.clear();
+}
+GDScriptCache::GDScriptCache() {
+ singleton = this;
+}
+
+GDScriptCache::~GDScriptCache() {
+ destructing = true;
+ clear();
singleton = nullptr;
}
diff --git a/modules/gdscript/gdscript_cache.h b/modules/gdscript/gdscript_cache.h
index 2195932aa3..e7e1901d5d 100644
--- a/modules/gdscript/gdscript_cache.h
+++ b/modules/gdscript/gdscript_cache.h
@@ -111,6 +111,8 @@ public:
return singleton->destructing;
};
+ static void clear();
+
GDScriptCache();
~GDScriptCache();
};
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index 24241b712b..ea93e1ebfc 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -43,7 +43,7 @@ bool GDScriptCompiler::_is_class_member_property(CodeGen &codegen, const StringN
return false;
}
- if (codegen.parameters.has(p_name) || codegen.locals.has(p_name)) {
+ if (_is_local_or_parameter(codegen, p_name)) {
return false; //shadowed
}
@@ -65,6 +65,10 @@ bool GDScriptCompiler::_is_class_member_property(GDScript *owner, const StringNa
return ClassDB::has_property(nc->get_name(), p_name);
}
+bool GDScriptCompiler::_is_local_or_parameter(CodeGen &codegen, const StringName &p_name) {
+ return codegen.parameters.has(p_name) || codegen.locals.has(p_name);
+}
+
void GDScriptCompiler::_set_error(const String &p_error, const GDScriptParser::Node *p_node) {
if (!error.is_empty()) {
return;
@@ -920,7 +924,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
StringName var_name = identifier->name;
if (_is_class_member_property(codegen, var_name)) {
assign_class_member_property = var_name;
- } else if (!codegen.locals.has(var_name) && codegen.script->member_indices.has(var_name)) {
+ } else if (!_is_local_or_parameter(codegen, var_name) && codegen.script->member_indices.has(var_name)) {
is_member_property = true;
member_property_setter_function = codegen.script->member_indices[var_name].setter;
member_property_has_setter = member_property_setter_function != StringName();
@@ -1131,7 +1135,7 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
bool is_in_setter = false;
StringName setter_function;
StringName var_name = static_cast<const GDScriptParser::IdentifierNode *>(assignment->assignee)->name;
- if (!codegen.locals.has(var_name) && codegen.script->member_indices.has(var_name)) {
+ if (!_is_local_or_parameter(codegen, var_name) && codegen.script->member_indices.has(var_name)) {
is_member = true;
setter_function = codegen.script->member_indices[var_name].setter;
has_setter = setter_function != StringName();
diff --git a/modules/gdscript/gdscript_compiler.h b/modules/gdscript/gdscript_compiler.h
index 45ca4fe342..cba585e5a5 100644
--- a/modules/gdscript/gdscript_compiler.h
+++ b/modules/gdscript/gdscript_compiler.h
@@ -115,6 +115,7 @@ class GDScriptCompiler {
bool _is_class_member_property(CodeGen &codegen, const StringName &p_name);
bool _is_class_member_property(GDScript *owner, const StringName &p_name);
+ bool _is_local_or_parameter(CodeGen &codegen, const StringName &p_name);
void _set_error(const String &p_error, const GDScriptParser::Node *p_node);
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index c02ee99a86..1456612915 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -2512,50 +2512,62 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c
}
static bool _get_subscript_type(GDScriptParser::CompletionContext &p_context, const GDScriptParser::SubscriptNode *p_subscript, GDScriptParser::DataType &r_base_type, Variant *r_base = nullptr) {
- if (p_subscript->base->type == GDScriptParser::Node::IDENTIFIER && p_context.base != nullptr) {
- const GDScriptParser::GetNodeNode *get_node = nullptr;
- const GDScriptParser::IdentifierNode *identifier_node = static_cast<GDScriptParser::IdentifierNode *>(p_subscript->base);
+ if (p_context.base == nullptr) {
+ return false;
+ }
+ const GDScriptParser::GetNodeNode *get_node = nullptr;
+
+ switch (p_subscript->base->type) {
+ case GDScriptParser::Node::GET_NODE: {
+ get_node = static_cast<GDScriptParser::GetNodeNode *>(p_subscript->base);
+ } break;
- switch (identifier_node->source) {
- case GDScriptParser::IdentifierNode::Source::MEMBER_VARIABLE: {
- if (p_context.current_class != nullptr) {
- const StringName &member_name = identifier_node->name;
- const GDScriptParser::ClassNode *current_class = p_context.current_class;
+ case GDScriptParser::Node::IDENTIFIER: {
+ const GDScriptParser::IdentifierNode *identifier_node = static_cast<GDScriptParser::IdentifierNode *>(p_subscript->base);
- if (current_class->has_member(member_name)) {
- const GDScriptParser::ClassNode::Member &member = current_class->get_member(member_name);
+ switch (identifier_node->source) {
+ case GDScriptParser::IdentifierNode::Source::MEMBER_VARIABLE: {
+ if (p_context.current_class != nullptr) {
+ const StringName &member_name = identifier_node->name;
+ const GDScriptParser::ClassNode *current_class = p_context.current_class;
- if (member.type == GDScriptParser::ClassNode::Member::VARIABLE) {
- const GDScriptParser::VariableNode *variable = static_cast<GDScriptParser::VariableNode *>(member.variable);
+ if (current_class->has_member(member_name)) {
+ const GDScriptParser::ClassNode::Member &member = current_class->get_member(member_name);
- if (variable->initializer && variable->initializer->type == GDScriptParser::Node::GET_NODE) {
- get_node = static_cast<GDScriptParser::GetNodeNode *>(variable->initializer);
+ if (member.type == GDScriptParser::ClassNode::Member::VARIABLE) {
+ const GDScriptParser::VariableNode *variable = static_cast<GDScriptParser::VariableNode *>(member.variable);
+
+ if (variable->initializer && variable->initializer->type == GDScriptParser::Node::GET_NODE) {
+ get_node = static_cast<GDScriptParser::GetNodeNode *>(variable->initializer);
+ }
}
}
}
- }
- } break;
- case GDScriptParser::IdentifierNode::Source::LOCAL_VARIABLE: {
- if (identifier_node->next != nullptr && identifier_node->next->type == GDScriptParser::ClassNode::Node::GET_NODE) {
- get_node = static_cast<GDScriptParser::GetNodeNode *>(identifier_node->next);
- }
- } break;
- default:
- break;
- }
+ } break;
+ case GDScriptParser::IdentifierNode::Source::LOCAL_VARIABLE: {
+ if (identifier_node->next != nullptr && identifier_node->next->type == GDScriptParser::ClassNode::Node::GET_NODE) {
+ get_node = static_cast<GDScriptParser::GetNodeNode *>(identifier_node->next);
+ }
+ } break;
+ default: {
+ } break;
+ }
+ } break;
+ default: {
+ } break;
+ }
- if (get_node != nullptr) {
- const Object *node = p_context.base->call("get_node_or_null", NodePath(get_node->full_path));
- if (node != nullptr) {
- if (r_base != nullptr) {
- *r_base = node;
- }
- r_base_type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
- r_base_type.kind = GDScriptParser::DataType::NATIVE;
- r_base_type.native_type = node->get_class_name();
- r_base_type.builtin_type = Variant::OBJECT;
- return true;
+ if (get_node != nullptr) {
+ const Object *node = p_context.base->call("get_node_or_null", NodePath(get_node->full_path));
+ if (node != nullptr) {
+ if (r_base != nullptr) {
+ *r_base = node;
}
+ r_base_type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
+ r_base_type.kind = GDScriptParser::DataType::NATIVE;
+ r_base_type.native_type = node->get_class_name();
+ r_base_type.builtin_type = Variant::OBJECT;
+ return true;
}
}
@@ -2612,7 +2624,7 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c
}
}
- if (p_context.base != nullptr && subscript->is_attribute) {
+ if (subscript->is_attribute) {
bool found_type = _get_subscript_type(p_context, subscript, base_type, &base);
if (!found_type) {
@@ -3276,6 +3288,7 @@ static Error _lookup_symbol_from_base(const GDScriptParser::DataType &p_base, co
parser.parse(p_code, p_path, true);
GDScriptParser::CompletionContext context = parser.get_completion_context();
+ context.base = p_owner;
// Allows class functions with the names like built-ins to be handled properly.
if (context.type != GDScriptParser::COMPLETION_ATTRIBUTE) {
@@ -3448,7 +3461,9 @@ static Error _lookup_symbol_from_base(const GDScriptParser::DataType &p_base, co
break;
}
GDScriptCompletionIdentifier base;
- if (!_guess_expression_type(context, subscript->base, base)) {
+
+ bool found_type = _get_subscript_type(context, subscript, base.type);
+ if (!found_type && !_guess_expression_type(context, subscript->base, base)) {
break;
}
diff --git a/modules/gdscript/language_server/gdscript_extend_parser.cpp b/modules/gdscript/language_server/gdscript_extend_parser.cpp
index de3becbaf8..e442bf8159 100644
--- a/modules/gdscript/language_server/gdscript_extend_parser.cpp
+++ b/modules/gdscript/language_server/gdscript_extend_parser.cpp
@@ -844,8 +844,9 @@ Error ExtendGDScriptParser::parse(const String &p_code, const String &p_path) {
lines = p_code.split("\n");
Error err = GDScriptParser::parse(p_code, p_path, false);
+ GDScriptAnalyzer analyzer(this);
+
if (err == OK) {
- GDScriptAnalyzer analyzer(this);
err = analyzer.analyze();
}
update_diagnostics();
diff --git a/modules/gdscript/tests/scripts/runtime/features/parameter_shadowing.gd b/modules/gdscript/tests/scripts/runtime/features/parameter_shadowing.gd
new file mode 100644
index 0000000000..f33ba7dffd
--- /dev/null
+++ b/modules/gdscript/tests/scripts/runtime/features/parameter_shadowing.gd
@@ -0,0 +1,25 @@
+# https://github.com/godotengine/godot/pull/69620
+
+var a: int = 1
+
+func shadow_regular_assignment(a: Variant, b: Variant) -> void:
+ print(a)
+ print(self.a)
+ a = b
+ print(a)
+ print(self.a)
+
+
+var v := Vector2(0.0, 0.0)
+
+func shadow_subscript_assignment(v: Vector2, x: float) -> void:
+ print(v)
+ print(self.v)
+ v.x += x
+ print(v)
+ print(self.v)
+
+
+func test():
+ shadow_regular_assignment('a', 'b')
+ shadow_subscript_assignment(Vector2(1.0, 1.0), 5.0)
diff --git a/modules/gdscript/tests/scripts/runtime/features/parameter_shadowing.out b/modules/gdscript/tests/scripts/runtime/features/parameter_shadowing.out
new file mode 100644
index 0000000000..5b981bc8bb
--- /dev/null
+++ b/modules/gdscript/tests/scripts/runtime/features/parameter_shadowing.out
@@ -0,0 +1,17 @@
+GDTEST_OK
+>> WARNING
+>> Line: 5
+>> SHADOWED_VARIABLE
+>> The local function parameter "a" is shadowing an already-declared variable at line 3.
+>> WARNING
+>> Line: 15
+>> SHADOWED_VARIABLE
+>> The local function parameter "v" is shadowing an already-declared variable at line 13.
+a
+1
+b
+1
+(1, 1)
+(0, 0)
+(6, 1)
+(0, 0)