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-rw-r--r--modules/gdscript/gdscript_compiler.cpp4
-rw-r--r--modules/gdscript/gdscript_parser.cpp4
2 files changed, 5 insertions, 3 deletions
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index 9eee0b57f3..34b1e45cdf 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -109,7 +109,9 @@ GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::D
// Locate class by constructing the path to it and following that path
GDScriptParser::ClassNode *class_type = p_datatype.class_type;
if (class_type) {
- if ((!main_script->path.is_empty() && class_type->fqcn.begins_with(main_script->path)) || (!main_script->name.is_empty() && class_type->fqcn.begins_with(main_script->name))) {
+ const bool is_inner_by_path = (!main_script->path.is_empty()) && (class_type->fqcn.split("::")[0] == main_script->path);
+ const bool is_inner_by_name = (!main_script->name.is_empty()) && (class_type->fqcn.split("::")[0] == main_script->name);
+ if (is_inner_by_path || is_inner_by_name) {
// Local class.
List<StringName> names;
while (class_type->outer) {
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index 93a5f7d493..d3b57fbe18 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -3490,9 +3490,9 @@ bool GDScriptParser::network_annotations(const AnnotationNode *p_annotation, Nod
} else if (mode == "authority") {
rpc_config.rpc_mode = Multiplayer::RPC_MODE_AUTHORITY;
} else if (mode == "call_local") {
- rpc_config.sync = true;
+ rpc_config.call_local = true;
} else if (mode == "call_remote") {
- rpc_config.sync = false;
+ rpc_config.call_local = false;
} else if (mode == "reliable") {
rpc_config.transfer_mode = Multiplayer::TRANSFER_MODE_RELIABLE;
} else if (mode == "unreliable") {