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-rw-r--r--modules/gdscript/gd_editor.cpp4
-rw-r--r--modules/gdscript/gd_function.cpp4
-rw-r--r--modules/gdscript/gd_script.cpp14
-rw-r--r--modules/gdscript/gd_script.h6
4 files changed, 14 insertions, 14 deletions
diff --git a/modules/gdscript/gd_editor.cpp b/modules/gdscript/gd_editor.cpp
index c88889767c..f8b45af85a 100644
--- a/modules/gdscript/gd_editor.cpp
+++ b/modules/gdscript/gd_editor.cpp
@@ -157,7 +157,7 @@ Script *GDScriptLanguage::create_script() const {
bool GDScriptLanguage::debug_break_parse(const String &p_file, int p_line, const String &p_error) {
//break because of parse error
- if (ScriptDebugger::get_singleton() && Thread::get_caller_ID() == Thread::get_main_ID()) {
+ if (ScriptDebugger::get_singleton() && Thread::get_caller_id() == Thread::get_main_id()) {
_debug_parse_err_line = p_line;
_debug_parse_err_file = p_file;
@@ -171,7 +171,7 @@ bool GDScriptLanguage::debug_break_parse(const String &p_file, int p_line, const
bool GDScriptLanguage::debug_break(const String &p_error, bool p_allow_continue) {
- if (ScriptDebugger::get_singleton() && Thread::get_caller_ID() == Thread::get_main_ID()) {
+ if (ScriptDebugger::get_singleton() && Thread::get_caller_id() == Thread::get_main_id()) {
_debug_parse_err_line = -1;
_debug_parse_err_file = "";
diff --git a/modules/gdscript/gd_function.cpp b/modules/gdscript/gd_function.cpp
index 795371af60..4f8fbd6b46 100644
--- a/modules/gdscript/gd_function.cpp
+++ b/modules/gdscript/gd_function.cpp
@@ -888,8 +888,8 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
gdfs->state._class = _class;
gdfs->state.ip = ip + ipofs;
gdfs->state.line = line;
- gdfs->state.instance_id = (p_instance && p_instance->get_owner()) ? p_instance->get_owner()->get_instance_ID() : 0;
- gdfs->state.script_id = _class->get_instance_ID();
+ gdfs->state.instance_id = (p_instance && p_instance->get_owner()) ? p_instance->get_owner()->get_instance_id() : 0;
+ gdfs->state.script_id = _class->get_instance_id();
//gdfs->state.result_pos=ip+ipofs-1;
gdfs->state.defarg = defarg;
gdfs->state.instance = p_instance;
diff --git a/modules/gdscript/gd_script.cpp b/modules/gdscript/gd_script.cpp
index fe87433a89..9d304c6d34 100644
--- a/modules/gdscript/gd_script.cpp
+++ b/modules/gdscript/gd_script.cpp
@@ -479,7 +479,7 @@ bool GDScript::_update_exports() {
const GDParser::ClassNode *c = static_cast<const GDParser::ClassNode *>(root);
if (base_cache.is_valid()) {
- base_cache->inheriters_cache.erase(get_instance_ID());
+ base_cache->inheriters_cache.erase(get_instance_id());
base_cache = Ref<GDScript>();
}
@@ -505,7 +505,7 @@ bool GDScript::_update_exports() {
//print_line("parent is: "+bf->get_path());
base_cache = bf;
- bf->inheriters_cache.insert(get_instance_ID());
+ bf->inheriters_cache.insert(get_instance_id());
//bf->_update_exports(p_instances,true,false);
}
@@ -1693,7 +1693,7 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so
if (obj->get_script_instance()) {
obj->get_script_instance()->get_property_state(state);
- map[obj->get_instance_ID()] = state;
+ map[obj->get_instance_id()] = state;
obj->set_script(RefPtr());
}
}
@@ -1709,7 +1709,7 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so
if (obj->get_script_instance()) {
obj->get_script_instance()->get_property_state(state);
- map[obj->get_instance_ID()] = state;
+ map[obj->get_instance_id()] = state;
obj->set_script(RefPtr());
} else {
// no instance found. Let's remove it so we don't loop forever
@@ -1743,8 +1743,8 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so
obj->set_script(scr.get_ref_ptr());
if (!obj->get_script_instance()) {
//failed, save reload state for next time if not saved
- if (!scr->pending_reload_state.has(obj->get_instance_ID())) {
- scr->pending_reload_state[obj->get_instance_ID()] = F->get();
+ if (!scr->pending_reload_state.has(obj->get_instance_id())) {
+ scr->pending_reload_state[obj->get_instance_id()] = F->get();
}
continue;
}
@@ -1753,7 +1753,7 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so
obj->get_script_instance()->set(G->get().first, G->get().second);
}
- scr->pending_reload_state.erase(obj->get_instance_ID()); //as it reloaded, remove pending state
+ scr->pending_reload_state.erase(obj->get_instance_id()); //as it reloaded, remove pending state
}
//if instance states were saved, set them!
diff --git a/modules/gdscript/gd_script.h b/modules/gdscript/gd_script.h
index 0add348ca9..17e7b0bc03 100644
--- a/modules/gdscript/gd_script.h
+++ b/modules/gdscript/gd_script.h
@@ -298,7 +298,7 @@ public:
_FORCE_INLINE_ void enter_function(GDInstance *p_instance, GDFunction *p_function, Variant *p_stack, int *p_ip, int *p_line) {
- if (Thread::get_main_ID() != Thread::get_caller_ID())
+ if (Thread::get_main_id() != Thread::get_caller_id())
return; //no support for other threads than main for now
if (ScriptDebugger::get_singleton()->get_lines_left() > 0 && ScriptDebugger::get_singleton()->get_depth() >= 0)
@@ -321,7 +321,7 @@ public:
_FORCE_INLINE_ void exit_function() {
- if (Thread::get_main_ID() != Thread::get_caller_ID())
+ if (Thread::get_main_id() != Thread::get_caller_id())
return; //no support for other threads than main for now
if (ScriptDebugger::get_singleton()->get_lines_left() > 0 && ScriptDebugger::get_singleton()->get_depth() >= 0)
@@ -338,7 +338,7 @@ public:
}
virtual Vector<StackInfo> debug_get_current_stack_info() {
- if (Thread::get_main_ID() != Thread::get_caller_ID())
+ if (Thread::get_main_id() != Thread::get_caller_id())
return Vector<StackInfo>();
Vector<StackInfo> csi;