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-rw-r--r--modules/gdscript/doc_classes/@GDScript.xml20
-rw-r--r--modules/gdscript/gdscript.cpp169
-rw-r--r--modules/gdscript/gdscript.h4
-rw-r--r--modules/gdscript/gdscript_editor.cpp6
-rw-r--r--modules/gdscript/gdscript_function.cpp19
-rw-r--r--modules/gdscript/gdscript_functions.cpp204
-rw-r--r--modules/gdscript/gdscript_parser.cpp42
-rw-r--r--modules/gdscript/gdscript_tokenizer.cpp8
-rw-r--r--modules/gdscript/language_server/gdscript_workspace.cpp49
-rw-r--r--modules/gdscript/language_server/gdscript_workspace.h5
10 files changed, 261 insertions, 265 deletions
diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml
index cf76c09294..2f6f9f30a4 100644
--- a/modules/gdscript/doc_classes/@GDScript.xml
+++ b/modules/gdscript/doc_classes/@GDScript.xml
@@ -481,9 +481,13 @@
<argument index="2" name="weight" type="float">
</argument>
<description>
- Returns a normalized value considering the given range.
+ Returns a normalized value considering the given range. This is the opposite of [method lerp].
[codeblock]
- inverse_lerp(3, 5, 4) # Returns 0.5
+ var middle = lerp(20, 30, 0.75)
+ # `middle` is now 27.5.
+ # Now, we pretend to have forgotten the original ratio and want to get it back.
+ var ratio = inverse_lerp(20, 30, 27.5)
+ # `ratio` is now 0.75.
[/codeblock]
</description>
</method>
@@ -558,7 +562,7 @@
<argument index="2" name="weight" type="float">
</argument>
<description>
- Linearly interpolates between two values by a normalized value.
+ Linearly interpolates between two values by a normalized value. This is the opposite of [method inverse_lerp].
If the [code]from[/code] and [code]to[/code] arguments are of type [int] or [float], the return value is a [float].
If both are of the same vector type ([Vector2], [Vector3] or [Color]), the return value will be of the same type ([code]lerp[/code] then calls the vector type's [code]linear_interpolate[/code] method).
[codeblock]
@@ -578,7 +582,7 @@
</argument>
<description>
Linearly interpolates between two angles (in radians) by a normalized value.
- Similar to [method lerp] but interpolate correctly when the angles wrap around [constant @GDScript.TAU].
+ Similar to [method lerp], but interpolates correctly when the angles wrap around [constant @GDScript.TAU].
[codeblock]
extends Sprite
var elapsed = 0.0
@@ -596,7 +600,13 @@
<argument index="0" name="nrg" type="float">
</argument>
<description>
- Converts from linear energy to decibels (audio).
+ Converts from linear energy to decibels (audio). This can be used to implement volume sliders that behave as expected (since volume isn't linear). Example:
+ [codeblock]
+ # "Slider" refers to a node that inherits Range such as HSlider or VSlider.
+ # Its range must be configured to go from 0 to 1.
+ # Change the bus name if you'd like to change the volume of a specific bus only.
+ AudioServer.set_bus_volume_db(AudioServer.get_bus_index("Master"), linear2db($Slider.value))
+ [/codeblock]
</description>
</method>
<method name="load">
diff --git a/modules/gdscript/gdscript.cpp b/modules/gdscript/gdscript.cpp
index a72bb7ba49..c641ce37c5 100644
--- a/modules/gdscript/gdscript.cpp
+++ b/modules/gdscript/gdscript.cpp
@@ -104,28 +104,21 @@ GDScriptInstance *GDScript::_create_instance(const Variant **p_args, int p_argco
/* STEP 2, INITIALIZE AND CONSTRUCT */
-#ifndef NO_THREADS
- GDScriptLanguage::singleton->lock->lock();
-#endif
-
- instances.insert(instance->owner);
+ {
+ MutexLock lock(GDScriptLanguage::singleton->lock);
-#ifndef NO_THREADS
- GDScriptLanguage::singleton->lock->unlock();
-#endif
+ instances.insert(instance->owner);
+ }
initializer->call(instance, p_args, p_argcount, r_error);
if (r_error.error != Callable::CallError::CALL_OK) {
instance->script = Ref<GDScript>();
instance->owner->set_script_instance(NULL);
-#ifndef NO_THREADS
- GDScriptLanguage::singleton->lock->lock();
-#endif
- instances.erase(p_owner);
-#ifndef NO_THREADS
- GDScriptLanguage::singleton->lock->unlock();
-#endif
+ {
+ MutexLock lock(GDScriptLanguage::singleton->lock);
+ instances.erase(p_owner);
+ }
ERR_FAIL_COND_V(r_error.error != Callable::CallError::CALL_OK, NULL); //error constructing
}
@@ -346,16 +339,9 @@ PlaceHolderScriptInstance *GDScript::placeholder_instance_create(Object *p_this)
bool GDScript::instance_has(const Object *p_this) const {
-#ifndef NO_THREADS
- GDScriptLanguage::singleton->lock->lock();
-#endif
- bool hasit = instances.has((Object *)p_this);
-
-#ifndef NO_THREADS
- GDScriptLanguage::singleton->lock->unlock();
-#endif
+ MutexLock lock(GDScriptLanguage::singleton->lock);
- return hasit;
+ return instances.has((Object *)p_this);
}
bool GDScript::has_source_code() const {
@@ -544,14 +530,12 @@ void GDScript::_set_subclass_path(Ref<GDScript> &p_sc, const String &p_path) {
Error GDScript::reload(bool p_keep_state) {
-#ifndef NO_THREADS
- GDScriptLanguage::singleton->lock->lock();
-#endif
- bool has_instances = instances.size();
+ bool has_instances;
+ {
+ MutexLock lock(GDScriptLanguage::singleton->lock);
-#ifndef NO_THREADS
- GDScriptLanguage::singleton->lock->unlock();
-#endif
+ has_instances = instances.size();
+ }
ERR_FAIL_COND_V(!p_keep_state && has_instances, ERR_ALREADY_IN_USE);
@@ -1007,13 +991,10 @@ GDScript::GDScript() :
#endif
#ifdef DEBUG_ENABLED
- if (GDScriptLanguage::get_singleton()->lock) {
- GDScriptLanguage::get_singleton()->lock->lock();
- }
- GDScriptLanguage::get_singleton()->script_list.add(&script_list);
+ {
+ MutexLock lock(GDScriptLanguage::get_singleton()->lock);
- if (GDScriptLanguage::get_singleton()->lock) {
- GDScriptLanguage::get_singleton()->lock->unlock();
+ GDScriptLanguage::get_singleton()->script_list.add(&script_list);
}
#endif
}
@@ -1057,13 +1038,10 @@ GDScript::~GDScript() {
_save_orphaned_subclasses();
#ifdef DEBUG_ENABLED
- if (GDScriptLanguage::get_singleton()->lock) {
- GDScriptLanguage::get_singleton()->lock->lock();
- }
- GDScriptLanguage::get_singleton()->script_list.remove(&script_list);
+ {
+ MutexLock lock(GDScriptLanguage::get_singleton()->lock);
- if (GDScriptLanguage::get_singleton()->lock) {
- GDScriptLanguage::get_singleton()->lock->unlock();
+ GDScriptLanguage::get_singleton()->script_list.remove(&script_list);
}
#endif
}
@@ -1472,14 +1450,9 @@ GDScriptInstance::GDScriptInstance() {
GDScriptInstance::~GDScriptInstance() {
if (script.is_valid() && owner) {
-#ifndef NO_THREADS
- GDScriptLanguage::singleton->lock->lock();
-#endif
+ MutexLock lock(GDScriptLanguage::singleton->lock);
script->instances.erase(owner);
-#ifndef NO_THREADS
- GDScriptLanguage::singleton->lock->unlock();
-#endif
}
}
@@ -1580,9 +1553,7 @@ void GDScriptLanguage::finish() {
void GDScriptLanguage::profiling_start() {
#ifdef DEBUG_ENABLED
- if (lock) {
- lock->lock();
- }
+ MutexLock lock(this->lock);
SelfList<GDScriptFunction> *elem = function_list.first();
while (elem) {
@@ -1599,25 +1570,15 @@ void GDScriptLanguage::profiling_start() {
}
profiling = true;
- if (lock) {
- lock->unlock();
- }
-
#endif
}
void GDScriptLanguage::profiling_stop() {
#ifdef DEBUG_ENABLED
- if (lock) {
- lock->lock();
- }
+ MutexLock lock(this->lock);
profiling = false;
- if (lock) {
- lock->unlock();
- }
-
#endif
}
@@ -1625,9 +1586,8 @@ int GDScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_arr,
int current = 0;
#ifdef DEBUG_ENABLED
- if (lock) {
- lock->lock();
- }
+
+ MutexLock lock(this->lock);
SelfList<GDScriptFunction> *elem = function_list.first();
while (elem) {
@@ -1640,11 +1600,6 @@ int GDScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_arr,
elem = elem->next();
current++;
}
-
- if (lock) {
- lock->unlock();
- }
-
#endif
return current;
@@ -1655,9 +1610,7 @@ int GDScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_
int current = 0;
#ifdef DEBUG_ENABLED
- if (lock) {
- lock->lock();
- }
+ MutexLock lock(this->lock);
SelfList<GDScriptFunction> *elem = function_list.first();
while (elem) {
@@ -1672,11 +1625,6 @@ int GDScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_
}
elem = elem->next();
}
-
- if (lock) {
- lock->unlock();
- }
-
#endif
return current;
@@ -1707,23 +1655,18 @@ void GDScriptLanguage::reload_all_scripts() {
#ifdef DEBUG_ENABLED
print_verbose("GDScript: Reloading all scripts");
- if (lock) {
- lock->lock();
- }
-
List<Ref<GDScript> > scripts;
+ {
+ MutexLock lock(this->lock);
- SelfList<GDScript> *elem = script_list.first();
- while (elem) {
- if (elem->self()->get_path().is_resource_file()) {
- print_verbose("GDScript: Found: " + elem->self()->get_path());
- scripts.push_back(Ref<GDScript>(elem->self())); //cast to gdscript to avoid being erased by accident
+ SelfList<GDScript> *elem = script_list.first();
+ while (elem) {
+ if (elem->self()->get_path().is_resource_file()) {
+ print_verbose("GDScript: Found: " + elem->self()->get_path());
+ scripts.push_back(Ref<GDScript>(elem->self())); //cast to gdscript to avoid being erased by accident
+ }
+ elem = elem->next();
}
- elem = elem->next();
- }
-
- if (lock) {
- lock->unlock();
}
//as scripts are going to be reloaded, must proceed without locking here
@@ -1743,23 +1686,18 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_so
#ifdef DEBUG_ENABLED
- if (lock) {
- lock->lock();
- }
-
List<Ref<GDScript> > scripts;
+ {
+ MutexLock lock(this->lock);
- SelfList<GDScript> *elem = script_list.first();
- while (elem) {
- if (elem->self()->get_path().is_resource_file()) {
+ SelfList<GDScript> *elem = script_list.first();
+ while (elem) {
+ if (elem->self()->get_path().is_resource_file()) {
- scripts.push_back(Ref<GDScript>(elem->self())); //cast to gdscript to avoid being erased by accident
+ scripts.push_back(Ref<GDScript>(elem->self())); //cast to gdscript to avoid being erased by accident
+ }
+ elem = elem->next();
}
- elem = elem->next();
- }
-
- if (lock) {
- lock->unlock();
}
//when someone asks you why dynamically typed languages are easier to write....
@@ -1879,9 +1817,7 @@ void GDScriptLanguage::frame() {
#ifdef DEBUG_ENABLED
if (profiling) {
- if (lock) {
- lock->lock();
- }
+ MutexLock lock(this->lock);
SelfList<GDScriptFunction> *elem = function_list.first();
while (elem) {
@@ -1893,10 +1829,6 @@ void GDScriptLanguage::frame() {
elem->self()->profile.frame_total_time = 0;
elem = elem->next();
}
-
- if (lock) {
- lock->unlock();
- }
}
#endif
@@ -2262,11 +2194,6 @@ GDScriptLanguage::GDScriptLanguage() {
_debug_parse_err_line = -1;
_debug_parse_err_file = "";
-#ifdef NO_THREADS
- lock = NULL;
-#else
- lock = Mutex::create();
-#endif
profiling = false;
script_frame_time = 0;
@@ -2300,10 +2227,6 @@ GDScriptLanguage::GDScriptLanguage() {
GDScriptLanguage::~GDScriptLanguage() {
- if (lock) {
- memdelete(lock);
- lock = NULL;
- }
if (_call_stack) {
memdelete_arr(_call_stack);
}
@@ -2328,7 +2251,7 @@ Ref<GDScript> GDScriptLanguage::get_orphan_subclass(const String &p_qualified_na
/*************** RESOURCE ***************/
-RES ResourceFormatLoaderGDScript::load(const String &p_path, const String &p_original_path, Error *r_error) {
+RES ResourceFormatLoaderGDScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
if (r_error)
*r_error = ERR_FILE_CANT_OPEN;
diff --git a/modules/gdscript/gdscript.h b/modules/gdscript/gdscript.h
index 6598a0023b..3a90f0fc20 100644
--- a/modules/gdscript/gdscript.h
+++ b/modules/gdscript/gdscript.h
@@ -369,7 +369,7 @@ class GDScriptLanguage : public ScriptLanguage {
friend class GDScriptInstance;
- Mutex *lock;
+ Mutex lock;
friend class GDScript;
@@ -542,7 +542,7 @@ public:
class ResourceFormatLoaderGDScript : public ResourceFormatLoader {
public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL, bool p_use_sub_threads = false, float *r_progress = nullptr);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index bc3f66719f..1bc1aae0d2 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -1124,7 +1124,7 @@ static bool _guess_expression_type(GDScriptCompletionContext &p_context, const G
v2 = 1;
v2_use_value = false;
}
- if (vop == Variant::OP_DIVIDE && v2.get_type() == Variant::REAL) {
+ if (vop == Variant::OP_DIVIDE && v2.get_type() == Variant::FLOAT) {
v2 = 1.0;
v2_use_value = false;
}
@@ -2172,8 +2172,8 @@ static void _find_identifiers(const GDScriptCompletionContext &p_context, bool p
}
static const char *_type_names[Variant::VARIANT_MAX] = {
- "null", "bool", "int", "float", "String", "Vector2", "Rect2", "Vector3", "Transform2D", "Plane", "Quat", "AABB", "Basis", "Transform",
- "Color", "NodePath", "RID", "Object", "Dictionary", "Array", "PackedByteArray", "PackedIntArray", "PackedRealArray", "PackedStringArray",
+ "null", "bool", "int", "float", "String", "Vector2", "Vector2i", "Rect2", "Rect2i", "Vector3", "Vector3i", "Transform2D", "Plane", "Quat", "AABB", "Basis", "Transform",
+ "Color", "StringName", "NodePath", "RID", "Object", "Callable", "Signal", "Dictionary", "Array", "PackedByteArray", "PackedInt32Array", "PackedInt64Array", "PackedFloat32Array", "PackedFloat64Array", "PackedStringArray",
"PackedVector2Array", "PackedVector3Array", "PackedColorArray"
};
diff --git a/modules/gdscript/gdscript_function.cpp b/modules/gdscript/gdscript_function.cpp
index 27857ea91f..79c550c81c 100644
--- a/modules/gdscript/gdscript_function.cpp
+++ b/modules/gdscript/gdscript_function.cpp
@@ -1769,13 +1769,10 @@ GDScriptFunction::GDScriptFunction() :
#ifdef DEBUG_ENABLED
_func_cname = NULL;
- if (GDScriptLanguage::get_singleton()->lock) {
- GDScriptLanguage::get_singleton()->lock->lock();
- }
- GDScriptLanguage::get_singleton()->function_list.add(&function_list);
+ {
+ MutexLock lock(GDScriptLanguage::get_singleton()->lock);
- if (GDScriptLanguage::get_singleton()->lock) {
- GDScriptLanguage::get_singleton()->lock->unlock();
+ GDScriptLanguage::get_singleton()->function_list.add(&function_list);
}
profile.call_count = 0;
@@ -1793,14 +1790,10 @@ GDScriptFunction::GDScriptFunction() :
GDScriptFunction::~GDScriptFunction() {
#ifdef DEBUG_ENABLED
- if (GDScriptLanguage::get_singleton()->lock) {
- GDScriptLanguage::get_singleton()->lock->lock();
- }
- GDScriptLanguage::get_singleton()->function_list.remove(&function_list);
- if (GDScriptLanguage::get_singleton()->lock) {
- GDScriptLanguage::get_singleton()->lock->unlock();
- }
+ MutexLock lock(GDScriptLanguage::get_singleton()->lock);
+
+ GDScriptLanguage::get_singleton()->function_list.remove(&function_list);
#endif
}
diff --git a/modules/gdscript/gdscript_functions.cpp b/modules/gdscript/gdscript_functions.cpp
index 426b5b58cb..aaa308f40f 100644
--- a/modules/gdscript/gdscript_functions.cpp
+++ b/modules/gdscript/gdscript_functions.cpp
@@ -162,7 +162,7 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_
if (!p_args[m_arg]->is_num()) { \
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; \
r_error.argument = m_arg; \
- r_error.expected = Variant::REAL; \
+ r_error.expected = Variant::FLOAT; \
r_ret = Variant(); \
return; \
}
@@ -272,7 +272,7 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_
int64_t i = *p_args[0];
r_ret = ABS(i);
- } else if (p_args[0]->get_type() == Variant::REAL) {
+ } else if (p_args[0]->get_type() == Variant::FLOAT) {
double r = *p_args[0];
r_ret = Math::abs(r);
@@ -280,7 +280,7 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
- r_error.expected = Variant::REAL;
+ r_error.expected = Variant::FLOAT;
r_ret = Variant();
}
} break;
@@ -290,7 +290,7 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_
int64_t i = *p_args[0];
r_ret = i < 0 ? -1 : (i > 0 ? +1 : 0);
- } else if (p_args[0]->get_type() == Variant::REAL) {
+ } else if (p_args[0]->get_type() == Variant::FLOAT) {
real_t r = *p_args[0];
r_ret = r < 0.0 ? -1.0 : (r > 0.0 ? +1.0 : 0.0);
@@ -298,7 +298,7 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
- r_error.expected = Variant::REAL;
+ r_error.expected = Variant::FLOAT;
r_ret = Variant();
}
} break;
@@ -360,7 +360,7 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_
VALIDATE_ARG_COUNT(3);
VALIDATE_ARG_NUM(2);
const double t = (double)*p_args[2];
- switch (p_args[0]->get_type() == p_args[1]->get_type() ? p_args[0]->get_type() : Variant::REAL) {
+ switch (p_args[0]->get_type() == p_args[1]->get_type() ? p_args[0]->get_type() : Variant::FLOAT) {
case Variant::VECTOR2: {
r_ret = ((Vector2)*p_args[0]).linear_interpolate((Vector2)*p_args[1], t);
} break;
@@ -1359,7 +1359,7 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_
case INSTANCE_FROM_ID: {
VALIDATE_ARG_COUNT(1);
- if (p_args[0]->get_type() != Variant::INT && p_args[0]->get_type() != Variant::REAL) {
+ if (p_args[0]->get_type() != Variant::INT && p_args[0]->get_type() != Variant::FLOAT) {
r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::INT;
@@ -1395,14 +1395,24 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_
Vector<uint8_t> d = *p_args[0];
r_ret = d.size();
} break;
- case Variant::PACKED_INT_ARRAY: {
+ case Variant::PACKED_INT32_ARRAY: {
- Vector<int> d = *p_args[0];
+ Vector<int32_t> d = *p_args[0];
r_ret = d.size();
} break;
- case Variant::PACKED_REAL_ARRAY: {
+ case Variant::PACKED_INT64_ARRAY: {
- Vector<real_t> d = *p_args[0];
+ Vector<int64_t> d = *p_args[0];
+ r_ret = d.size();
+ } break;
+ case Variant::PACKED_FLOAT32_ARRAY: {
+
+ Vector<float> d = *p_args[0];
+ r_ret = d.size();
+ } break;
+ case Variant::PACKED_FLOAT64_ARRAY: {
+
+ Vector<double> d = *p_args[0];
r_ret = d.size();
} break;
case Variant::PACKED_STRING_ARRAY: {
@@ -1530,69 +1540,69 @@ MethodInfo GDScriptFunctions::get_info(Function p_func) {
switch (p_func) {
case MATH_SIN: {
- MethodInfo mi("sin", PropertyInfo(Variant::REAL, "s"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("sin", PropertyInfo(Variant::FLOAT, "s"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_COS: {
- MethodInfo mi("cos", PropertyInfo(Variant::REAL, "s"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("cos", PropertyInfo(Variant::FLOAT, "s"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_TAN: {
- MethodInfo mi("tan", PropertyInfo(Variant::REAL, "s"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("tan", PropertyInfo(Variant::FLOAT, "s"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_SINH: {
- MethodInfo mi("sinh", PropertyInfo(Variant::REAL, "s"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("sinh", PropertyInfo(Variant::FLOAT, "s"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_COSH: {
- MethodInfo mi("cosh", PropertyInfo(Variant::REAL, "s"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("cosh", PropertyInfo(Variant::FLOAT, "s"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_TANH: {
- MethodInfo mi("tanh", PropertyInfo(Variant::REAL, "s"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("tanh", PropertyInfo(Variant::FLOAT, "s"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_ASIN: {
- MethodInfo mi("asin", PropertyInfo(Variant::REAL, "s"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("asin", PropertyInfo(Variant::FLOAT, "s"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_ACOS: {
- MethodInfo mi("acos", PropertyInfo(Variant::REAL, "s"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("acos", PropertyInfo(Variant::FLOAT, "s"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_ATAN: {
- MethodInfo mi("atan", PropertyInfo(Variant::REAL, "s"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("atan", PropertyInfo(Variant::FLOAT, "s"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_ATAN2: {
- MethodInfo mi("atan2", PropertyInfo(Variant::REAL, "y"), PropertyInfo(Variant::REAL, "x"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("atan2", PropertyInfo(Variant::FLOAT, "y"), PropertyInfo(Variant::FLOAT, "x"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_SQRT: {
- MethodInfo mi("sqrt", PropertyInfo(Variant::REAL, "s"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("sqrt", PropertyInfo(Variant::FLOAT, "s"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_FMOD: {
- MethodInfo mi("fmod", PropertyInfo(Variant::REAL, "a"), PropertyInfo(Variant::REAL, "b"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("fmod", PropertyInfo(Variant::FLOAT, "a"), PropertyInfo(Variant::FLOAT, "b"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_FPOSMOD: {
- MethodInfo mi("fposmod", PropertyInfo(Variant::REAL, "a"), PropertyInfo(Variant::REAL, "b"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("fposmod", PropertyInfo(Variant::FLOAT, "a"), PropertyInfo(Variant::FLOAT, "b"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_POSMOD: {
@@ -1601,114 +1611,114 @@ MethodInfo GDScriptFunctions::get_info(Function p_func) {
return mi;
} break;
case MATH_FLOOR: {
- MethodInfo mi("floor", PropertyInfo(Variant::REAL, "s"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("floor", PropertyInfo(Variant::FLOAT, "s"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_CEIL: {
- MethodInfo mi("ceil", PropertyInfo(Variant::REAL, "s"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("ceil", PropertyInfo(Variant::FLOAT, "s"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_ROUND: {
- MethodInfo mi("round", PropertyInfo(Variant::REAL, "s"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("round", PropertyInfo(Variant::FLOAT, "s"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_ABS: {
- MethodInfo mi("abs", PropertyInfo(Variant::REAL, "s"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("abs", PropertyInfo(Variant::FLOAT, "s"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_SIGN: {
- MethodInfo mi("sign", PropertyInfo(Variant::REAL, "s"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("sign", PropertyInfo(Variant::FLOAT, "s"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_POW: {
- MethodInfo mi("pow", PropertyInfo(Variant::REAL, "base"), PropertyInfo(Variant::REAL, "exp"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("pow", PropertyInfo(Variant::FLOAT, "base"), PropertyInfo(Variant::FLOAT, "exp"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_LOG: {
- MethodInfo mi("log", PropertyInfo(Variant::REAL, "s"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("log", PropertyInfo(Variant::FLOAT, "s"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_EXP: {
- MethodInfo mi("exp", PropertyInfo(Variant::REAL, "s"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("exp", PropertyInfo(Variant::FLOAT, "s"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_ISNAN: {
- MethodInfo mi("is_nan", PropertyInfo(Variant::REAL, "s"));
+ MethodInfo mi("is_nan", PropertyInfo(Variant::FLOAT, "s"));
mi.return_val.type = Variant::BOOL;
return mi;
} break;
case MATH_ISINF: {
- MethodInfo mi("is_inf", PropertyInfo(Variant::REAL, "s"));
+ MethodInfo mi("is_inf", PropertyInfo(Variant::FLOAT, "s"));
mi.return_val.type = Variant::BOOL;
return mi;
} break;
case MATH_ISEQUALAPPROX: {
- MethodInfo mi("is_equal_approx", PropertyInfo(Variant::REAL, "a"), PropertyInfo(Variant::REAL, "b"));
+ MethodInfo mi("is_equal_approx", PropertyInfo(Variant::FLOAT, "a"), PropertyInfo(Variant::FLOAT, "b"));
mi.return_val.type = Variant::BOOL;
return mi;
} break;
case MATH_ISZEROAPPROX: {
- MethodInfo mi("is_zero_approx", PropertyInfo(Variant::REAL, "s"));
+ MethodInfo mi("is_zero_approx", PropertyInfo(Variant::FLOAT, "s"));
mi.return_val.type = Variant::BOOL;
return mi;
} break;
case MATH_EASE: {
- MethodInfo mi("ease", PropertyInfo(Variant::REAL, "s"), PropertyInfo(Variant::REAL, "curve"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("ease", PropertyInfo(Variant::FLOAT, "s"), PropertyInfo(Variant::FLOAT, "curve"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_STEP_DECIMALS: {
- MethodInfo mi("step_decimals", PropertyInfo(Variant::REAL, "step"));
+ MethodInfo mi("step_decimals", PropertyInfo(Variant::FLOAT, "step"));
mi.return_val.type = Variant::INT;
return mi;
} break;
case MATH_STEPIFY: {
- MethodInfo mi("stepify", PropertyInfo(Variant::REAL, "s"), PropertyInfo(Variant::REAL, "step"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("stepify", PropertyInfo(Variant::FLOAT, "s"), PropertyInfo(Variant::FLOAT, "step"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_LERP: {
- MethodInfo mi("lerp", PropertyInfo(Variant::NIL, "from"), PropertyInfo(Variant::NIL, "to"), PropertyInfo(Variant::REAL, "weight"));
+ MethodInfo mi("lerp", PropertyInfo(Variant::NIL, "from"), PropertyInfo(Variant::NIL, "to"), PropertyInfo(Variant::FLOAT, "weight"));
mi.return_val.type = Variant::NIL;
mi.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
return mi;
} break;
case MATH_LERP_ANGLE: {
- MethodInfo mi("lerp_angle", PropertyInfo(Variant::REAL, "from"), PropertyInfo(Variant::REAL, "to"), PropertyInfo(Variant::REAL, "weight"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("lerp_angle", PropertyInfo(Variant::FLOAT, "from"), PropertyInfo(Variant::FLOAT, "to"), PropertyInfo(Variant::FLOAT, "weight"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_INVERSE_LERP: {
- MethodInfo mi("inverse_lerp", PropertyInfo(Variant::REAL, "from"), PropertyInfo(Variant::REAL, "to"), PropertyInfo(Variant::REAL, "weight"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("inverse_lerp", PropertyInfo(Variant::FLOAT, "from"), PropertyInfo(Variant::FLOAT, "to"), PropertyInfo(Variant::FLOAT, "weight"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_RANGE_LERP: {
- MethodInfo mi("range_lerp", PropertyInfo(Variant::REAL, "value"), PropertyInfo(Variant::REAL, "istart"), PropertyInfo(Variant::REAL, "istop"), PropertyInfo(Variant::REAL, "ostart"), PropertyInfo(Variant::REAL, "ostop"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("range_lerp", PropertyInfo(Variant::FLOAT, "value"), PropertyInfo(Variant::FLOAT, "istart"), PropertyInfo(Variant::FLOAT, "istop"), PropertyInfo(Variant::FLOAT, "ostart"), PropertyInfo(Variant::FLOAT, "ostop"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_SMOOTHSTEP: {
- MethodInfo mi("smoothstep", PropertyInfo(Variant::REAL, "from"), PropertyInfo(Variant::REAL, "to"), PropertyInfo(Variant::REAL, "weight"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("smoothstep", PropertyInfo(Variant::FLOAT, "from"), PropertyInfo(Variant::FLOAT, "to"), PropertyInfo(Variant::FLOAT, "weight"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_MOVE_TOWARD: {
- MethodInfo mi("move_toward", PropertyInfo(Variant::REAL, "from"), PropertyInfo(Variant::REAL, "to"), PropertyInfo(Variant::REAL, "delta"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("move_toward", PropertyInfo(Variant::FLOAT, "from"), PropertyInfo(Variant::FLOAT, "to"), PropertyInfo(Variant::FLOAT, "delta"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_DECTIME: {
- MethodInfo mi("dectime", PropertyInfo(Variant::REAL, "value"), PropertyInfo(Variant::REAL, "amount"), PropertyInfo(Variant::REAL, "step"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("dectime", PropertyInfo(Variant::FLOAT, "value"), PropertyInfo(Variant::FLOAT, "amount"), PropertyInfo(Variant::FLOAT, "step"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_RANDOMIZE: {
@@ -1723,12 +1733,12 @@ MethodInfo GDScriptFunctions::get_info(Function p_func) {
} break;
case MATH_RANDF: {
MethodInfo mi("randf");
- mi.return_val.type = Variant::REAL;
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_RANDOM: {
- MethodInfo mi("rand_range", PropertyInfo(Variant::REAL, "from"), PropertyInfo(Variant::REAL, "to"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("rand_range", PropertyInfo(Variant::FLOAT, "from"), PropertyInfo(Variant::FLOAT, "to"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_SEED: {
@@ -1742,32 +1752,32 @@ MethodInfo GDScriptFunctions::get_info(Function p_func) {
return mi;
} break;
case MATH_DEG2RAD: {
- MethodInfo mi("deg2rad", PropertyInfo(Variant::REAL, "deg"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("deg2rad", PropertyInfo(Variant::FLOAT, "deg"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_RAD2DEG: {
- MethodInfo mi("rad2deg", PropertyInfo(Variant::REAL, "rad"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("rad2deg", PropertyInfo(Variant::FLOAT, "rad"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_LINEAR2DB: {
- MethodInfo mi("linear2db", PropertyInfo(Variant::REAL, "nrg"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("linear2db", PropertyInfo(Variant::FLOAT, "nrg"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_DB2LINEAR: {
- MethodInfo mi("db2linear", PropertyInfo(Variant::REAL, "db"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("db2linear", PropertyInfo(Variant::FLOAT, "db"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case MATH_POLAR2CARTESIAN: {
- MethodInfo mi("polar2cartesian", PropertyInfo(Variant::REAL, "r"), PropertyInfo(Variant::REAL, "th"));
+ MethodInfo mi("polar2cartesian", PropertyInfo(Variant::FLOAT, "r"), PropertyInfo(Variant::FLOAT, "th"));
mi.return_val.type = Variant::VECTOR2;
return mi;
} break;
case MATH_CARTESIAN2POLAR: {
- MethodInfo mi("cartesian2polar", PropertyInfo(Variant::REAL, "x"), PropertyInfo(Variant::REAL, "y"));
+ MethodInfo mi("cartesian2polar", PropertyInfo(Variant::FLOAT, "x"), PropertyInfo(Variant::FLOAT, "y"));
mi.return_val.type = Variant::VECTOR2;
return mi;
} break;
@@ -1777,24 +1787,24 @@ MethodInfo GDScriptFunctions::get_info(Function p_func) {
return mi;
} break;
case MATH_WRAPF: {
- MethodInfo mi("wrapf", PropertyInfo(Variant::REAL, "value"), PropertyInfo(Variant::REAL, "min"), PropertyInfo(Variant::REAL, "max"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("wrapf", PropertyInfo(Variant::FLOAT, "value"), PropertyInfo(Variant::FLOAT, "min"), PropertyInfo(Variant::FLOAT, "max"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case LOGIC_MAX: {
- MethodInfo mi("max", PropertyInfo(Variant::REAL, "a"), PropertyInfo(Variant::REAL, "b"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("max", PropertyInfo(Variant::FLOAT, "a"), PropertyInfo(Variant::FLOAT, "b"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case LOGIC_MIN: {
- MethodInfo mi("min", PropertyInfo(Variant::REAL, "a"), PropertyInfo(Variant::REAL, "b"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("min", PropertyInfo(Variant::FLOAT, "a"), PropertyInfo(Variant::FLOAT, "b"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case LOGIC_CLAMP: {
- MethodInfo mi("clamp", PropertyInfo(Variant::REAL, "value"), PropertyInfo(Variant::REAL, "min"), PropertyInfo(Variant::REAL, "max"));
- mi.return_val.type = Variant::REAL;
+ MethodInfo mi("clamp", PropertyInfo(Variant::FLOAT, "value"), PropertyInfo(Variant::FLOAT, "min"), PropertyInfo(Variant::FLOAT, "max"));
+ mi.return_val.type = Variant::FLOAT;
return mi;
} break;
case LOGIC_NEAREST_PO2: {
@@ -2012,7 +2022,7 @@ MethodInfo GDScriptFunctions::get_info(Function p_func) {
} break;
case COLORN: {
- MethodInfo mi("ColorN", PropertyInfo(Variant::STRING, "name"), PropertyInfo(Variant::REAL, "alpha"));
+ MethodInfo mi("ColorN", PropertyInfo(Variant::STRING, "name"), PropertyInfo(Variant::FLOAT, "alpha"));
mi.default_arguments.push_back(1.0f);
mi.return_val.type = Variant::COLOR;
return mi;
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index 842ce6c1c1..0382944efd 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -3108,7 +3108,7 @@ void GDScriptParser::_parse_block(BlockNode *p_block, bool p_static) {
args.push_back(op->arguments[i]);
if (constant && op->arguments[i]->type == Node::TYPE_CONSTANT) {
ConstantNode *c = static_cast<ConstantNode *>(op->arguments[i]);
- if (c->value.get_type() == Variant::REAL || c->value.get_type() == Variant::INT) {
+ if (c->value.get_type() == Variant::FLOAT || c->value.get_type() == Variant::INT) {
constants.push_back(c->value);
constant = true;
}
@@ -4222,7 +4222,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
[[fallthrough]];
}
- case Variant::REAL: {
+ case Variant::FLOAT: {
if (tokenizer->get_token() == GDScriptTokenizer::TK_IDENTIFIER && tokenizer->get_token_identifier() == "EASE") {
current_export.hint = PROPERTY_HINT_EXP_EASING;
@@ -5955,10 +5955,10 @@ GDScriptParser::DataType GDScriptParser::_get_operation_type(const Variant::Oper
}
// Avoid division by zero
- if (a_type == Variant::INT || a_type == Variant::REAL) {
+ if (a_type == Variant::INT || a_type == Variant::FLOAT) {
Variant::evaluate(Variant::OP_ADD, a, 1, a, r_valid);
}
- if (b_type == Variant::INT || b_type == Variant::REAL) {
+ if (b_type == Variant::INT || b_type == Variant::FLOAT) {
Variant::evaluate(Variant::OP_ADD, b, 1, b, r_valid);
}
if (a_type == Variant::STRING && b_type != Variant::ARRAY) {
@@ -6598,14 +6598,16 @@ GDScriptParser::DataType GDScriptParser::_reduce_node_type(Node *p_node) {
// Expect int or real as index
case Variant::PACKED_BYTE_ARRAY:
case Variant::PACKED_COLOR_ARRAY:
- case Variant::PACKED_INT_ARRAY:
- case Variant::PACKED_REAL_ARRAY:
+ case Variant::PACKED_INT32_ARRAY:
+ case Variant::PACKED_INT64_ARRAY:
+ case Variant::PACKED_FLOAT32_ARRAY:
+ case Variant::PACKED_FLOAT64_ARRAY:
case Variant::PACKED_STRING_ARRAY:
case Variant::PACKED_VECTOR2_ARRAY:
case Variant::PACKED_VECTOR3_ARRAY:
case Variant::ARRAY:
case Variant::STRING: {
- error = index_type.builtin_type != Variant::INT && index_type.builtin_type != Variant::REAL;
+ error = index_type.builtin_type != Variant::INT && index_type.builtin_type != Variant::FLOAT;
} break;
// Expect String only
case Variant::RECT2:
@@ -6621,7 +6623,7 @@ GDScriptParser::DataType GDScriptParser::_reduce_node_type(Node *p_node) {
case Variant::TRANSFORM2D:
case Variant::BASIS:
case Variant::TRANSFORM: {
- error = index_type.builtin_type != Variant::INT && index_type.builtin_type != Variant::REAL &&
+ error = index_type.builtin_type != Variant::INT && index_type.builtin_type != Variant::FLOAT &&
index_type.builtin_type != Variant::STRING;
} break;
// Expect String or int
@@ -6648,8 +6650,10 @@ GDScriptParser::DataType GDScriptParser::_reduce_node_type(Node *p_node) {
case Variant::DICTIONARY:
case Variant::PACKED_BYTE_ARRAY:
case Variant::PACKED_COLOR_ARRAY:
- case Variant::PACKED_INT_ARRAY:
- case Variant::PACKED_REAL_ARRAY:
+ case Variant::PACKED_INT32_ARRAY:
+ case Variant::PACKED_INT64_ARRAY:
+ case Variant::PACKED_FLOAT32_ARRAY:
+ case Variant::PACKED_FLOAT64_ARRAY:
case Variant::PACKED_STRING_ARRAY:
case Variant::PACKED_VECTOR2_ARRAY:
case Variant::PACKED_VECTOR3_ARRAY: {
@@ -6691,7 +6695,7 @@ GDScriptParser::DataType GDScriptParser::_reduce_node_type(Node *p_node) {
case Variant::NIL:
case Variant::BOOL:
case Variant::INT:
- case Variant::REAL:
+ case Variant::FLOAT:
case Variant::NODE_PATH:
case Variant::_RID: {
_set_error("Can't index on a value of type \"" + base_type.to_string() + "\".", op->line);
@@ -6699,15 +6703,17 @@ GDScriptParser::DataType GDScriptParser::_reduce_node_type(Node *p_node) {
} break;
// Return int
case Variant::PACKED_BYTE_ARRAY:
- case Variant::PACKED_INT_ARRAY: {
+ case Variant::PACKED_INT32_ARRAY:
+ case Variant::PACKED_INT64_ARRAY: {
result.builtin_type = Variant::INT;
} break;
// Return real
- case Variant::PACKED_REAL_ARRAY:
+ case Variant::PACKED_FLOAT32_ARRAY:
+ case Variant::PACKED_FLOAT64_ARRAY:
case Variant::VECTOR2:
case Variant::VECTOR3:
case Variant::QUAT: {
- result.builtin_type = Variant::REAL;
+ result.builtin_type = Variant::FLOAT;
} break;
// Return color
case Variant::PACKED_COLOR_ARRAY: {
@@ -7002,7 +7008,7 @@ GDScriptParser::DataType GDScriptParser::_reduce_function_call_type(const Operat
break;
} else {
#ifdef DEBUG_ENABLED
- if (arg_type.kind == DataType::BUILTIN && arg_type.builtin_type == Variant::INT && par_types[i].kind == DataType::BUILTIN && par_types[i].builtin_type == Variant::REAL) {
+ if (arg_type.kind == DataType::BUILTIN && arg_type.builtin_type == Variant::INT && par_types[i].kind == DataType::BUILTIN && par_types[i].builtin_type == Variant::FLOAT) {
_add_warning(GDScriptWarning::NARROWING_CONVERSION, p_call->line, Variant::get_type_name(tn->vtype));
}
if (par_types[i].may_yield && p_call->arguments[i + 1]->type == Node::TYPE_OPERATOR) {
@@ -7245,7 +7251,7 @@ GDScriptParser::DataType GDScriptParser::_reduce_function_call_type(const Operat
_mark_line_as_unsafe(p_call->line);
}
} else {
- if (arg_type.kind == DataType::BUILTIN && arg_type.builtin_type == Variant::INT && par_type.kind == DataType::BUILTIN && par_type.builtin_type == Variant::REAL) {
+ if (arg_type.kind == DataType::BUILTIN && arg_type.builtin_type == Variant::INT && par_type.kind == DataType::BUILTIN && par_type.builtin_type == Variant::FLOAT) {
_add_warning(GDScriptWarning::NARROWING_CONVERSION, p_call->line, callee_name);
}
}
@@ -8103,7 +8109,7 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) {
lv->assign = convert_call;
lv->assign_op->arguments.write[1] = convert_call;
#ifdef DEBUG_ENABLED
- if (lv->datatype.builtin_type == Variant::INT && assign_type.builtin_type == Variant::REAL) {
+ if (lv->datatype.builtin_type == Variant::INT && assign_type.builtin_type == Variant::FLOAT) {
_add_warning(GDScriptWarning::NARROWING_CONVERSION, lv->line);
}
#endif // DEBUG_ENABLED
@@ -8240,7 +8246,7 @@ void GDScriptParser::_check_block_types(BlockNode *p_block) {
type_match = true; // Since we are converting, the type is matching
}
#ifdef DEBUG_ENABLED
- if (lh_type.builtin_type == Variant::INT && rh_type.builtin_type == Variant::REAL) {
+ if (lh_type.builtin_type == Variant::INT && rh_type.builtin_type == Variant::FLOAT) {
_add_warning(GDScriptWarning::NARROWING_CONVERSION, op->line);
}
#endif // DEBUG_ENABLED
diff --git a/modules/gdscript/gdscript_tokenizer.cpp b/modules/gdscript/gdscript_tokenizer.cpp
index 818033025e..9064998d32 100644
--- a/modules/gdscript/gdscript_tokenizer.cpp
+++ b/modules/gdscript/gdscript_tokenizer.cpp
@@ -146,7 +146,7 @@ static const _bit _type_list[] = {
//types
{ Variant::BOOL, "bool" },
{ Variant::INT, "int" },
- { Variant::REAL, "float" },
+ { Variant::FLOAT, "float" },
{ Variant::STRING, "String" },
{ Variant::VECTOR2, "Vector2" },
{ Variant::VECTOR2I, "Vector2i" },
@@ -170,8 +170,10 @@ static const _bit _type_list[] = {
{ Variant::SIGNAL, "Signal" },
{ Variant::ARRAY, "Array" },
{ Variant::PACKED_BYTE_ARRAY, "PackedByteArray" },
- { Variant::PACKED_INT_ARRAY, "PackedIntArray" },
- { Variant::PACKED_REAL_ARRAY, "PackedRealArray" },
+ { Variant::PACKED_INT32_ARRAY, "PackedInt32Array" },
+ { Variant::PACKED_INT64_ARRAY, "PackedInt64Array" },
+ { Variant::PACKED_FLOAT32_ARRAY, "PackedFloat32Array" },
+ { Variant::PACKED_FLOAT64_ARRAY, "PackedFloat64Array" },
{ Variant::PACKED_STRING_ARRAY, "PackedStringArray" },
{ Variant::PACKED_VECTOR2_ARRAY, "PackedVector2Array" },
{ Variant::PACKED_VECTOR3_ARRAY, "PackedVector3Array" },
diff --git a/modules/gdscript/language_server/gdscript_workspace.cpp b/modules/gdscript/language_server/gdscript_workspace.cpp
index 1c0590cff1..ea54784f96 100644
--- a/modules/gdscript/language_server/gdscript_workspace.cpp
+++ b/modules/gdscript/language_server/gdscript_workspace.cpp
@@ -33,8 +33,11 @@
#include "../gdscript_parser.h"
#include "core/project_settings.h"
#include "core/script_language.h"
+#include "editor/editor_file_system.h"
#include "editor/editor_help.h"
+#include "editor/editor_node.h"
#include "gdscript_language_protocol.h"
+#include "scene/resources/packed_scene.h"
void GDScriptWorkspace::_bind_methods() {
ClassDB::bind_method(D_METHOD("symbol"), &GDScriptWorkspace::symbol);
@@ -373,6 +376,46 @@ void GDScriptWorkspace::publish_diagnostics(const String &p_path) {
GDScriptLanguageProtocol::get_singleton()->notify_client("textDocument/publishDiagnostics", params);
}
+void GDScriptWorkspace::_get_owners(EditorFileSystemDirectory *efsd, String p_path, List<String> &owners) {
+ if (!efsd)
+ return;
+
+ for (int i = 0; i < efsd->get_subdir_count(); i++) {
+ _get_owners(efsd->get_subdir(i), p_path, owners);
+ }
+
+ for (int i = 0; i < efsd->get_file_count(); i++) {
+
+ Vector<String> deps = efsd->get_file_deps(i);
+ bool found = false;
+ for (int j = 0; j < deps.size(); j++) {
+ if (deps[j] == p_path) {
+ found = true;
+ break;
+ }
+ }
+ if (!found)
+ continue;
+
+ owners.push_back(efsd->get_file_path(i));
+ }
+}
+
+Node *GDScriptWorkspace::_get_owner_node(String p_path) {
+ Node *owner_node = NULL;
+ List<String> owners;
+
+ _get_owners(EditorFileSystem::get_singleton()->get_filesystem(), p_path, owners);
+
+ if (owners.size() > 0) {
+ NodePath owner_path = owners[0];
+ Ref<PackedScene> owner_res = ResourceLoader::load(owner_path);
+ owner_node = owner_res->instance(PackedScene::GEN_EDIT_STATE_DISABLED);
+ }
+
+ return owner_node;
+}
+
void GDScriptWorkspace::completion(const lsp::CompletionParams &p_params, List<ScriptCodeCompletionOption> *r_options) {
String path = get_file_path(p_params.textDocument.uri);
@@ -380,8 +423,12 @@ void GDScriptWorkspace::completion(const lsp::CompletionParams &p_params, List<S
bool forced = false;
if (const ExtendGDScriptParser *parser = get_parse_result(path)) {
+ Node *owner_node = _get_owner_node(path);
String code = parser->get_text_for_completion(p_params.position);
- GDScriptLanguage::get_singleton()->complete_code(code, path, NULL, r_options, forced, call_hint);
+ GDScriptLanguage::get_singleton()->complete_code(code, path, owner_node, r_options, forced, call_hint);
+ if (owner_node) {
+ memdelete(owner_node);
+ }
}
}
diff --git a/modules/gdscript/language_server/gdscript_workspace.h b/modules/gdscript/language_server/gdscript_workspace.h
index 146a5cb7c9..8b46d345d9 100644
--- a/modules/gdscript/language_server/gdscript_workspace.h
+++ b/modules/gdscript/language_server/gdscript_workspace.h
@@ -33,12 +33,17 @@
#include "../gdscript_parser.h"
#include "core/variant.h"
+#include "editor/editor_file_system.h"
#include "gdscript_extend_parser.h"
#include "lsp.hpp"
class GDScriptWorkspace : public Reference {
GDCLASS(GDScriptWorkspace, Reference);
+private:
+ void _get_owners(EditorFileSystemDirectory *efsd, String p_path, List<String> &owners);
+ Node *_get_owner_node(String p_path);
+
protected:
static void _bind_methods();
void remove_cache_parser(const String &p_path);