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-rw-r--r--modules/gdscript/gdscript_analyzer.cpp2417
-rw-r--r--modules/gdscript/gdscript_analyzer.h65
-rw-r--r--modules/gdscript/gdscript_compiler.cpp10
-rw-r--r--modules/gdscript/gdscript_editor.cpp5
-rw-r--r--modules/gdscript/gdscript_functions.cpp4
-rw-r--r--modules/gdscript/gdscript_parser.cpp2
-rw-r--r--modules/gdscript/gdscript_parser.h5
7 files changed, 2404 insertions, 104 deletions
diff --git a/modules/gdscript/gdscript_analyzer.cpp b/modules/gdscript/gdscript_analyzer.cpp
index efc2ecd9c8..79690e2cf2 100644
--- a/modules/gdscript/gdscript_analyzer.cpp
+++ b/modules/gdscript/gdscript_analyzer.cpp
@@ -33,16 +33,102 @@
#include "core/class_db.h"
#include "core/hash_map.h"
#include "core/io/resource_loader.h"
+#include "core/project_settings.h"
#include "core/script_language.h"
+#include "gdscript.h"
-Error GDScriptAnalyzer::resolve_inheritance(GDScriptParser::ClassNode *p_class, bool p_recursive) {
- GDScriptParser::DataType result;
+static GDScriptParser::DataType make_callable_type(const MethodInfo &p_info) {
+ GDScriptParser::DataType type;
+ type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
+ type.kind = GDScriptParser::DataType::BUILTIN;
+ type.builtin_type = Variant::CALLABLE;
+ type.is_constant = true;
+ type.method_info = p_info;
+ return type;
+}
+
+static GDScriptParser::DataType make_signal_type(const MethodInfo &p_info) {
+ GDScriptParser::DataType type;
+ type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
+ type.kind = GDScriptParser::DataType::BUILTIN;
+ type.builtin_type = Variant::SIGNAL;
+ type.is_constant = true;
+ type.method_info = p_info;
+ return type;
+}
+
+static GDScriptParser::DataType make_native_meta_type(const StringName &p_class_name) {
+ GDScriptParser::DataType type;
+ type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
+ type.kind = GDScriptParser::DataType::NATIVE;
+ type.builtin_type = Variant::OBJECT;
+ type.is_constant = true;
+ type.native_type = p_class_name;
+ type.is_meta_type = true;
+ return type;
+}
+
+static GDScriptParser::DataType make_builtin_meta_type(Variant::Type p_type) {
+ GDScriptParser::DataType type;
+ type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
+ type.kind = GDScriptParser::DataType::BUILTIN;
+ type.builtin_type = p_type;
+ type.is_constant = true;
+ type.is_meta_type = true;
+ return type;
+}
+
+// TODO: Move this to a central location (maybe core?).
+static HashMap<StringName, StringName> underscore_map;
+static const char *underscore_classes[] = {
+ "ClassDB",
+ "Directory",
+ "Engine",
+ "File",
+ "Geometry",
+ "GodotSharp",
+ "JSON",
+ "Marshalls",
+ "Mutex",
+ "OS",
+ "ResourceLoader",
+ "ResourceSaver",
+ "Semaphore",
+ "Thread",
+ "VisualScriptEditor",
+ nullptr,
+};
+static StringName get_real_class_name(const StringName &p_source) {
+ if (underscore_map.empty()) {
+ const char **class_name = underscore_classes;
+ while (*class_name != nullptr) {
+ underscore_map[*class_name] = String("_") + *class_name;
+ class_name++;
+ }
+ }
+ if (underscore_map.has(p_source)) {
+ return underscore_map[p_source];
+ }
+ return p_source;
+}
+Error GDScriptAnalyzer::resolve_inheritance(GDScriptParser::ClassNode *p_class, bool p_recursive) {
if (p_class->base_type.is_set()) {
// Already resolved
return OK;
}
+ GDScriptParser::DataType result;
+
+ // Set datatype for class.
+ GDScriptParser::DataType class_type;
+ class_type.is_constant = true;
+ class_type.is_meta_type = true;
+ class_type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
+ class_type.kind = GDScriptParser::DataType::CLASS;
+ class_type.class_type = p_class;
+ p_class->set_datatype(class_type);
+
if (!p_class->extends_used) {
result.type_source = GDScriptParser::DataType::ANNOTATED_INFERRED;
result.kind = GDScriptParser::DataType::NATIVE;
@@ -52,55 +138,115 @@ Error GDScriptAnalyzer::resolve_inheritance(GDScriptParser::ClassNode *p_class,
GDScriptParser::DataType base;
+ int extends_index = 0;
+
if (!p_class->extends_path.empty()) {
- base.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
- base.kind = GDScriptParser::DataType::CLASS;
- // TODO: Don't load the script here to avoid the issue with cycles.
- base.script_type = ResourceLoader::load(p_class->extends_path);
- if (base.script_type.is_null() || !base.script_type->is_valid()) {
- parser->push_error(vformat(R"(Could not load the parent script at "%s".)", p_class->extends_path));
- }
- // TODO: Get this from cache singleton.
- base.gdscript_type = nullptr;
+ Ref<GDScriptParserRef> parser = get_parser_for(p_class->extends_path);
+ if (parser.is_null()) {
+ push_error(vformat(R"(Could not resolve super class path "%s".)", p_class->extends_path), p_class);
+ return ERR_PARSE_ERROR;
+ }
+
+ Error err = parser->raise_status(GDScriptParserRef::INHERITANCE_SOLVED);
+ if (err != OK) {
+ push_error(vformat(R"(Could not resolve super class inheritance from "%s".)", p_class->extends_path), p_class);
+ return err;
+ }
+
+ base = parser->get_parser()->head->get_datatype();
} else {
- const StringName &name = p_class->extends[0];
+ const StringName &name = p_class->extends[extends_index++];
base.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
if (ScriptServer::is_global_class(name)) {
- base.kind = GDScriptParser::DataType::CLASS;
- // TODO: Get this from cache singleton.
- base.gdscript_type = nullptr;
- // TODO: Try singletons (create main unified source for those).
- } else if (p_class->members_indices.has(name)) {
- GDScriptParser::ClassNode::Member member = p_class->get_member(name);
-
- if (member.type == member.CLASS) {
- base.kind = GDScriptParser::DataType::CLASS;
- base.gdscript_type = member.m_class;
- } else if (member.type == member.CONSTANT) {
- // FIXME: This could also be a native type or preloaded GDScript.
- base.kind = GDScriptParser::DataType::CLASS;
- base.gdscript_type = nullptr;
+ String base_path = ScriptServer::get_global_class_path(name);
+
+ Ref<GDScriptParserRef> parser = get_parser_for(base_path);
+ if (parser.is_null()) {
+ push_error(vformat(R"(Could not resolve super class "%s".)", name), p_class);
+ return ERR_PARSE_ERROR;
+ }
+
+ Error err = parser->raise_status(GDScriptParserRef::INHERITANCE_SOLVED);
+ if (err != OK) {
+ push_error(vformat(R"(Could not resolve super class inheritance from "%s".)", name), p_class);
+ return err;
+ }
+ } else if (ProjectSettings::get_singleton()->has_autoload(name) && ProjectSettings::get_singleton()->get_autoload(name).is_singleton) {
+ const ProjectSettings::AutoloadInfo &info = ProjectSettings::get_singleton()->get_autoload(name);
+ if (info.path.get_extension().to_lower() != ".gd") {
+ push_error(vformat(R"(Singleton %s is not a GDScript.)", info.name), p_class);
+ return ERR_PARSE_ERROR;
+ }
+
+ Ref<GDScriptParserRef> parser = get_parser_for(info.path);
+ if (parser.is_null()) {
+ push_error(vformat(R"(Could not parse singleton from "%s".)", info.path), p_class);
+ return ERR_PARSE_ERROR;
+ }
+
+ Error err = parser->raise_status(GDScriptParserRef::INHERITANCE_SOLVED);
+ if (err != OK) {
+ push_error(vformat(R"(Could not resolve super class inheritance from "%s".)", name), p_class);
+ return err;
}
+ } else if (class_exists(name) && ClassDB::can_instance(get_real_class_name(name))) {
+ base.kind = GDScriptParser::DataType::NATIVE;
+ base.native_type = name;
} else {
- if (ClassDB::class_exists(name)) {
- base.kind = GDScriptParser::DataType::NATIVE;
- base.native_type = name;
+ // Look for other classes in script.
+ const GDScriptParser::ClassNode *look_class = p_class;
+ bool found = false;
+ while (look_class != nullptr) {
+ if (p_class->members_indices.has(name) && p_class->get_member(name).type == GDScriptParser::ClassNode::Member::CLASS) {
+ GDScriptParser::ClassNode::Member member = p_class->get_member(name);
+ base.kind = GDScriptParser::DataType::CLASS;
+ base.class_type = member.m_class;
+ found = true;
+ break;
+ }
+ look_class = look_class->outer;
+ }
+
+ if (!found) {
+ push_error(vformat(R"(Could not find base class "%s".)", name), p_class);
+ return ERR_PARSE_ERROR;
}
}
}
- // TODO: Extends with attributes (A.B.C).
+ for (int index = extends_index; index < p_class->extends.size(); index++) {
+ if (base.kind != GDScriptParser::DataType::CLASS) {
+ push_error(R"(Super type "%s" is not a GDScript. Cannot get nested types.)", p_class);
+ return ERR_PARSE_ERROR;
+ }
+
+ // TODO: Extends could use identifier nodes. That way errors can be pointed out properly and it can be used here.
+ GDScriptParser::IdentifierNode *id = parser->alloc_node<GDScriptParser::IdentifierNode>();
+ id->name = p_class->extends[index];
+
+ reduce_identifier_from_base(id, &base);
+
+ GDScriptParser::DataType id_type = id->get_datatype();
+ if (!id_type.is_set()) {
+ push_error(vformat(R"(Could not find type "%s" under base "%s".)", id->name, base.to_string()), p_class);
+ }
+
+ base = id_type;
+ }
+
result = base;
}
if (!result.is_set()) {
// TODO: More specific error messages.
- parser->push_error(vformat(R"(Could not resolve inheritance for class "%s".)", p_class->identifier == nullptr ? "<main>" : p_class->identifier->name), p_class);
+ push_error(vformat(R"(Could not resolve inheritance for class "%s".)", p_class->identifier == nullptr ? "<main>" : p_class->identifier->name), p_class);
return ERR_PARSE_ERROR;
}
- p_class->set_datatype(result);
+ p_class->base_type = result;
+ class_type.native_type = result.native_type;
+ p_class->set_datatype(class_type);
if (p_recursive) {
for (int i = 0; i < p_class->members.size(); i++) {
@@ -113,83 +259,57 @@ Error GDScriptAnalyzer::resolve_inheritance(GDScriptParser::ClassNode *p_class,
return OK;
}
-Error GDScriptAnalyzer::resolve_inheritance() {
- return resolve_inheritance(parser->head);
-}
-
-// TODO: Move this to a central location (maybe core?).
-static HashMap<StringName, StringName> underscore_map;
-static const char *underscore_classes[] = {
- "ClassDB",
- "Directory",
- "Engine",
- "File",
- "Geometry",
- "GodotSharp",
- "JSON",
- "Marshalls",
- "Mutex",
- "OS",
- "ResourceLoader",
- "ResourceSaver",
- "Semaphore",
- "Thread",
- "VisualScriptEditor",
- nullptr,
-};
-static StringName get_real_class_name(const StringName &p_source) {
- if (underscore_map.empty()) {
- const char **class_name = underscore_classes;
- while (*class_name != nullptr) {
- underscore_map[*class_name] = String("_") + *class_name;
- class_name++;
- }
- }
- if (underscore_map.has(p_source)) {
- return underscore_map[p_source];
- }
- return p_source;
-}
-
GDScriptParser::DataType GDScriptAnalyzer::resolve_datatype(const GDScriptParser::TypeNode *p_type) {
GDScriptParser::DataType result;
if (p_type == nullptr) {
+ result.kind = GDScriptParser::DataType::VARIANT;
return result;
}
result.type_source = result.ANNOTATED_EXPLICIT;
- if (p_type->type_base == nullptr) {
+ result.builtin_type = Variant::OBJECT;
+
+ if (p_type->type_chain.empty()) {
// void.
result.kind = GDScriptParser::DataType::BUILTIN;
result.builtin_type = Variant::NIL;
return result;
}
- StringName first = p_type->type_base->name;
+ StringName first = p_type->type_chain[0]->name;
if (GDScriptParser::get_builtin_type(first) != Variant::NIL) {
// Built-in types.
- // FIXME: I'm probably using this wrong here (well, I'm not really using it). Specifier *includes* the base the type.
- if (p_type->type_specifier != nullptr) {
- parser->push_error(R"(Built-in types don't contain subtypes.)", p_type->type_specifier);
+ if (p_type->type_chain.size() > 1) {
+ push_error(R"(Built-in types don't contain nested types.)", p_type->type_chain[1]);
return GDScriptParser::DataType();
}
result.kind = GDScriptParser::DataType::BUILTIN;
result.builtin_type = GDScriptParser::get_builtin_type(first);
- } else if (ClassDB::class_exists(get_real_class_name(first))) {
+ } else if (class_exists(first)) {
// Native engine classes.
- if (p_type->type_specifier != nullptr) {
- parser->push_error(R"(Engine classes don't contain subtypes.)", p_type->type_specifier);
+ if (p_type->type_chain.size() > 1) {
+ push_error(R"(Engine classes don't contain nested types.)", p_type->type_chain[1]);
return GDScriptParser::DataType();
}
result.kind = GDScriptParser::DataType::NATIVE;
result.native_type = first;
} else if (ScriptServer::is_global_class(first)) {
- // Global class_named classes.
- // TODO: Global classes and singletons.
- parser->push_error("GDScript analyzer: global class type not implemented.", p_type);
- ERR_FAIL_V_MSG(GDScriptParser::DataType(), "GDScript analyzer: global class type not implemented.");
+ Ref<GDScriptParserRef> ref = get_parser_for(ScriptServer::get_global_class_path(first));
+ if (ref->raise_status(GDScriptParserRef::INTERFACE_SOLVED) != OK) {
+ push_error(vformat(R"(Could not parse global class "%s" from "%s".)", first, ScriptServer::get_global_class_path(first)), p_type);
+ return GDScriptParser::DataType();
+ }
+ result = ref->get_parser()->head->get_datatype();
+ } else if (ProjectSettings::get_singleton()->has_autoload(first) && ProjectSettings::get_singleton()->get_autoload(first).is_singleton) {
+ const ProjectSettings::AutoloadInfo &autoload = ProjectSettings::get_singleton()->get_autoload(first);
+ Ref<GDScriptParserRef> ref = get_parser_for(autoload.path);
+ if (ref->raise_status(GDScriptParserRef::INTERFACE_SOLVED) != OK) {
+ push_error(vformat(R"(Could not parse singleton "%s" from "%s".)", first, autoload.path), p_type);
+ return GDScriptParser::DataType();
+ }
+ result = ref->get_parser()->head->get_datatype();
} else {
// Classes in current scope.
GDScriptParser::ClassNode *script_class = parser->current_class;
@@ -200,32 +320,58 @@ GDScriptParser::DataType GDScriptAnalyzer::resolve_datatype(const GDScriptParser
switch (member.type) {
case GDScriptParser::ClassNode::Member::CLASS:
result.kind = GDScriptParser::DataType::CLASS;
- result.gdscript_type = member.m_class;
+ result.class_type = member.m_class;
found = true;
break;
+ case GDScriptParser::ClassNode::Member::CONSTANT:
+ if (member.constant->get_datatype().is_meta_type) {
+ result = member.constant->get_datatype();
+ break;
+ }
+ [[fallthrough]];
default:
// TODO: Get constants as types, disallow others explicitly.
- parser->push_error(vformat(R"("%s" is a %s but does not contain a type.)", first, member.get_type_name()), p_type);
+ push_error(vformat(R"("%s" is a %s but does not contain a type.)", first, member.get_type_name()), p_type);
return GDScriptParser::DataType();
}
}
script_class = script_class->outer;
}
- parser->push_error(vformat(R"("%s" is not a valid type.)", first), p_type);
+ push_error(vformat(R"("%s" is not a valid type.)", first), p_type);
return GDScriptParser::DataType();
}
- // TODO: Allow subtypes.
- if (p_type->type_specifier != nullptr) {
- parser->push_error(R"(Subtypes are not yet supported.)", p_type->type_specifier);
- return GDScriptParser::DataType();
+ if (p_type->type_chain.size() > 1) {
+ // TODO: Allow enums too.
+ if (result.kind != GDScriptParser::DataType::CLASS) {
+ push_error(R"(Only GDScript classes can have subtypes.)", p_type->type_chain[1]);
+ return GDScriptParser::DataType();
+ } else {
+ for (int i = 1; i < p_type->type_chain.size(); i++) {
+ GDScriptParser::DataType base = result;
+ reduce_identifier_from_base(p_type->type_chain[i], &base);
+ result = p_type->type_chain[i]->get_datatype();
+ if (!result.is_set()) {
+ push_error(vformat(R"(Could not find type "%s" under base "%s".)", p_type->type_chain[i]->name, base.to_string()), p_type->type_chain[1]);
+ return GDScriptParser::DataType();
+ } else if (!result.is_meta_type) {
+ push_error(vformat(R"(Member "%s" under base "%s" is not a valid type.)", p_type->type_chain[i]->name, base.to_string()), p_type->type_chain[1]);
+ return GDScriptParser::DataType();
+ }
+ }
+ }
}
return result;
}
-Error GDScriptAnalyzer::resolve_datatypes(GDScriptParser::ClassNode *p_class) {
+void GDScriptAnalyzer::resolve_class_interface(GDScriptParser::ClassNode *p_class) {
+ if (p_class->resolved_interface) {
+ return;
+ }
+ p_class->resolved_interface = true;
+
GDScriptParser::ClassNode *previous_class = parser->current_class;
parser->current_class = p_class;
@@ -234,9 +380,29 @@ Error GDScriptAnalyzer::resolve_datatypes(GDScriptParser::ClassNode *p_class) {
switch (member.type) {
case GDScriptParser::ClassNode::Member::VARIABLE: {
- GDScriptParser::DataType datatype = resolve_datatype(member.variable->datatype_specifier);
- if (datatype.is_set()) {
- member.variable->set_datatype(datatype);
+ GDScriptParser::DataType datatype;
+ datatype.kind = GDScriptParser::DataType::VARIANT;
+ datatype.type_source = GDScriptParser::DataType::UNDETECTED;
+
+ if (member.variable->initializer != nullptr) {
+ reduce_expression(member.variable->initializer);
+ datatype = member.variable->initializer->get_datatype();
+ }
+
+ if (member.variable->datatype_specifier != nullptr) {
+ datatype = resolve_datatype(member.variable->datatype_specifier);
+ } else if (member.variable->infer_datatype) {
+ if (member.variable->initializer != nullptr) {
+ push_error(vformat(R"(Cannot infer the type of "%s" variable because there's no default value.)", member.variable->identifier), member.variable->identifier);
+ } else if (!datatype.is_set() || datatype.has_no_type()) {
+ push_error(vformat(R"(Cannot infer the type of "%s" variable because the default value doesn't have a set type.)", member.variable->identifier), member.variable->initializer);
+ }
+ }
+
+ datatype.is_constant = false;
+ member.variable->set_datatype(datatype);
+ if (!datatype.has_no_type()) {
+ // TODO: Move this out into a routine specific to validate annotations.
if (member.variable->export_info.hint == PROPERTY_HINT_TYPE_STRING) {
// @export annotation.
switch (datatype.kind) {
@@ -247,26 +413,2079 @@ Error GDScriptAnalyzer::resolve_datatypes(GDScriptParser::ClassNode *p_class) {
if (ClassDB::is_parent_class(get_real_class_name(datatype.native_type), "Resource")) {
member.variable->export_info.hint_string = get_real_class_name(datatype.native_type);
} else {
- parser->push_error(R"(Export type can only be built-in or a resource.)", member.variable);
+ push_error(R"(Export type can only be built-in or a resource.)", member.variable);
}
break;
default:
// TODO: Allow custom user resources.
- parser->push_error(R"(Export type can only be built-in or a resource.)", member.variable);
+ push_error(R"(Export type can only be built-in or a resource.)", member.variable);
break;
}
}
}
+ } break;
+ case GDScriptParser::ClassNode::Member::CONSTANT: {
+ reduce_expression(member.constant->initializer);
+
+ if (!member.constant->initializer->is_constant) {
+ push_error(R"(Initializer for a constant must be a constant expression.)", member.constant->initializer);
+ }
+ member.constant->set_datatype(member.constant->initializer->get_datatype());
+ } break;
+ case GDScriptParser::ClassNode::Member::SIGNAL: {
+ for (int j = 0; j < member.signal->parameters.size(); j++) {
+ member.signal->parameters[j]->set_datatype(resolve_datatype(member.signal->parameters[j]->datatype_specifier));
+ }
+ // TODO: Make MethodInfo from signal.
+ GDScriptParser::DataType signal_type;
+ signal_type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
+ signal_type.kind = GDScriptParser::DataType::BUILTIN;
+ signal_type.builtin_type = Variant::SIGNAL;
+
+ member.signal->set_datatype(signal_type);
+ } break;
+ case GDScriptParser::ClassNode::Member::ENUM: {
+ GDScriptParser::DataType enum_type;
+ enum_type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
+ enum_type.kind = GDScriptParser::DataType::BUILTIN;
+ enum_type.builtin_type = Variant::DICTIONARY;
+
+ member.m_enum->set_datatype(enum_type);
+ } break;
+ case GDScriptParser::ClassNode::Member::FUNCTION:
+ resolve_function_signature(member.function);
+ break;
+ case GDScriptParser::ClassNode::Member::ENUM_VALUE:
+ break; // Nothing to do, type and value set in parser.
+ case GDScriptParser::ClassNode::Member::CLASS:
+ break; // Done later.
+ case GDScriptParser::ClassNode::Member::UNDEFINED:
+ ERR_PRINT("Trying to resolve undefined member.");
break;
+ }
+ }
+
+ // Recurse nested classes.
+ for (int i = 0; i < p_class->members.size(); i++) {
+ GDScriptParser::ClassNode::Member member = p_class->members[i];
+ if (member.type != GDScriptParser::ClassNode::Member::CLASS) {
+ continue;
+ }
+
+ resolve_class_interface(member.m_class);
+ }
+
+ parser->current_class = previous_class;
+}
+
+void GDScriptAnalyzer::resolve_class_body(GDScriptParser::ClassNode *p_class) {
+ if (p_class->resolved_body) {
+ return;
+ }
+ p_class->resolved_body = true;
+
+ GDScriptParser::ClassNode *previous_class = parser->current_class;
+ parser->current_class = p_class;
+
+ // Do functions now.
+ for (int i = 0; i < p_class->members.size(); i++) {
+ GDScriptParser::ClassNode::Member member = p_class->members[i];
+ if (member.type != GDScriptParser::ClassNode::Member::FUNCTION) {
+ continue;
+ }
+
+ resolve_function_body(member.function);
+ }
+
+ parser->current_class = previous_class;
+
+ // Recurse nested classes.
+ for (int i = 0; i < p_class->members.size(); i++) {
+ GDScriptParser::ClassNode::Member member = p_class->members[i];
+ if (member.type != GDScriptParser::ClassNode::Member::CLASS) {
+ continue;
+ }
+
+ resolve_class_body(member.m_class);
+ }
+}
+
+void GDScriptAnalyzer::resolve_node(GDScriptParser::Node *p_node) {
+ ERR_FAIL_COND_MSG(p_node == nullptr, "Trying to resolve type of a null node.");
+
+ switch (p_node->type) {
+ case GDScriptParser::Node::NONE:
+ break; // Unreachable.
+ case GDScriptParser::Node::CLASS:
+ resolve_class_interface(static_cast<GDScriptParser::ClassNode *>(p_node));
+ resolve_class_body(static_cast<GDScriptParser::ClassNode *>(p_node));
+ break;
+ case GDScriptParser::Node::CONSTANT:
+ resolve_constant(static_cast<GDScriptParser::ConstantNode *>(p_node));
+ break;
+ case GDScriptParser::Node::FOR:
+ resolve_for(static_cast<GDScriptParser::ForNode *>(p_node));
+ break;
+ case GDScriptParser::Node::FUNCTION:
+ resolve_function_signature(static_cast<GDScriptParser::FunctionNode *>(p_node));
+ resolve_function_body(static_cast<GDScriptParser::FunctionNode *>(p_node));
+ break;
+ case GDScriptParser::Node::IF:
+ resolve_if(static_cast<GDScriptParser::IfNode *>(p_node));
+ break;
+ case GDScriptParser::Node::SUITE:
+ resolve_suite(static_cast<GDScriptParser::SuiteNode *>(p_node));
+ break;
+ case GDScriptParser::Node::VARIABLE:
+ resolve_variable(static_cast<GDScriptParser::VariableNode *>(p_node));
+ break;
+ case GDScriptParser::Node::WHILE:
+ resolve_while(static_cast<GDScriptParser::WhileNode *>(p_node));
+ break;
+ case GDScriptParser::Node::ANNOTATION:
+ resolve_annotation(static_cast<GDScriptParser::AnnotationNode *>(p_node));
+ break;
+ case GDScriptParser::Node::ASSERT:
+ resolve_assert(static_cast<GDScriptParser::AssertNode *>(p_node));
+ break;
+ case GDScriptParser::Node::MATCH:
+ resolve_match(static_cast<GDScriptParser::MatchNode *>(p_node));
+ break;
+ case GDScriptParser::Node::MATCH_BRANCH:
+ resolve_match_branch(static_cast<GDScriptParser::MatchBranchNode *>(p_node), nullptr);
+ break;
+ case GDScriptParser::Node::PARAMETER:
+ resolve_pararameter(static_cast<GDScriptParser::ParameterNode *>(p_node));
+ break;
+ case GDScriptParser::Node::PATTERN:
+ resolve_match_pattern(static_cast<GDScriptParser::PatternNode *>(p_node), nullptr);
+ break;
+ case GDScriptParser::Node::RETURN:
+ resolve_return(static_cast<GDScriptParser::ReturnNode *>(p_node));
+ break;
+ case GDScriptParser::Node::TYPE:
+ resolve_datatype(static_cast<GDScriptParser::TypeNode *>(p_node));
+ break;
+ // Resolving expression is the same as reducing them.
+ case GDScriptParser::Node::ARRAY:
+ case GDScriptParser::Node::ASSIGNMENT:
+ case GDScriptParser::Node::AWAIT:
+ case GDScriptParser::Node::BINARY_OPERATOR:
+ case GDScriptParser::Node::CALL:
+ case GDScriptParser::Node::CAST:
+ case GDScriptParser::Node::DICTIONARY:
+ case GDScriptParser::Node::GET_NODE:
+ case GDScriptParser::Node::IDENTIFIER:
+ case GDScriptParser::Node::LITERAL:
+ case GDScriptParser::Node::PRELOAD:
+ case GDScriptParser::Node::SELF:
+ case GDScriptParser::Node::SUBSCRIPT:
+ case GDScriptParser::Node::TERNARY_OPERATOR:
+ case GDScriptParser::Node::UNARY_OPERATOR:
+ reduce_expression(static_cast<GDScriptParser::ExpressionNode *>(p_node));
+ break;
+ case GDScriptParser::Node::BREAK:
+ case GDScriptParser::Node::BREAKPOINT:
+ case GDScriptParser::Node::CONTINUE:
+ case GDScriptParser::Node::ENUM:
+ case GDScriptParser::Node::PASS:
+ case GDScriptParser::Node::SIGNAL:
+ // Nothing to do.
+ break;
+ }
+}
+
+void GDScriptAnalyzer::resolve_annotation(GDScriptParser::AnnotationNode *p_annotation) {
+ // TODO: Add second validation function for annotations, so they can use checked types.
+}
+
+void GDScriptAnalyzer::resolve_function_signature(GDScriptParser::FunctionNode *p_function) {
+ if (p_function->resolved_signature) {
+ return;
+ }
+ p_function->resolved_signature = true;
+
+ GDScriptParser::FunctionNode *previous_function = parser->current_function;
+ parser->current_function = p_function;
+
+ for (int i = 0; i < p_function->parameters.size(); i++) {
+ resolve_pararameter(p_function->parameters[i]);
+ }
+
+ p_function->set_datatype(resolve_datatype(p_function->return_type));
+
+ parser->current_function = previous_function;
+}
+
+void GDScriptAnalyzer::resolve_function_body(GDScriptParser::FunctionNode *p_function) {
+ if (p_function->resolved_body) {
+ return;
+ }
+ p_function->resolved_body = true;
+
+ GDScriptParser::FunctionNode *previous_function = parser->current_function;
+ parser->current_function = p_function;
+
+ resolve_suite(p_function->body);
+
+ GDScriptParser::DataType return_type = p_function->body->get_datatype();
+
+ if (p_function->get_datatype().type_source == GDScriptParser::DataType::UNDETECTED && return_type.is_set()) {
+ // Use the suite inferred type if return isn't explicitly set.
+ return_type.type_source = GDScriptParser::DataType::INFERRED;
+ p_function->set_datatype(p_function->body->get_datatype());
+ }
+
+ parser->current_function = previous_function;
+}
+
+void GDScriptAnalyzer::decide_suite_type(GDScriptParser::Node *p_suite, GDScriptParser::Node *p_statement) {
+ switch (p_statement->type) {
+ case GDScriptParser::Node::IF:
+ case GDScriptParser::Node::FOR:
+ case GDScriptParser::Node::MATCH:
+ case GDScriptParser::Node::PATTERN:
+ case GDScriptParser::Node::RETURN:
+ case GDScriptParser::Node::WHILE:
+ // Use return or nested suite type as this suite type.
+ if (p_suite->get_datatype().is_set() && (p_suite->get_datatype() != p_statement->get_datatype())) {
+ // Mixed types.
+ // TODO: This could use the common supertype instead.
+ p_suite->datatype.kind = GDScriptParser::DataType::VARIANT;
+ p_suite->datatype.type_source = GDScriptParser::DataType::UNDETECTED;
+ } else {
+ p_suite->set_datatype(p_statement->get_datatype());
+ }
+ break;
+ default:
+ break;
+ }
+}
+
+void GDScriptAnalyzer::resolve_suite(GDScriptParser::SuiteNode *p_suite) {
+ for (int i = 0; i < p_suite->statements.size(); i++) {
+ GDScriptParser::Node *stmt = p_suite->statements[i];
+ resolve_node(stmt);
+ decide_suite_type(p_suite, stmt);
+ }
+}
+
+void GDScriptAnalyzer::resolve_if(GDScriptParser::IfNode *p_if) {
+ reduce_expression(p_if->condition);
+
+ resolve_suite(p_if->true_block);
+ p_if->set_datatype(p_if->true_block->get_datatype());
+
+ if (p_if->false_block != nullptr) {
+ resolve_suite(p_if->false_block);
+ decide_suite_type(p_if, p_if->false_block);
+ }
+}
+
+void GDScriptAnalyzer::resolve_for(GDScriptParser::ForNode *p_for) {
+ bool list_resolved = false;
+
+ // Optimize constant range() call to not allocate an array.
+ // Use int, Vector2, Vector3 instead, which also can be used as range iterators.
+ if (p_for->list->type == GDScriptParser::Node::CALL) {
+ GDScriptParser::CallNode *call = static_cast<GDScriptParser::CallNode *>(p_for->list);
+ if (call->callee->type == GDScriptParser::Node::IDENTIFIER) {
+ GDScriptParser::IdentifierNode *callee = static_cast<GDScriptParser::IdentifierNode *>(call->callee);
+ if (callee->name == "range") {
+ list_resolved = true;
+ if (call->arguments.size() < 1) {
+ push_error(R"*(Invalid call for "range()" function. Expected at least 1 argument, none given.)*", call->callee);
+ } else if (call->arguments.size() > 3) {
+ push_error(vformat(R"*(Invalid call for "range()" function. Expected at most 3 arguments, %d given.)*", call->arguments.size()), call->callee);
+ } else {
+ // Now we can optimize it.
+ bool all_is_constant = true;
+ Vector<Variant> args;
+ args.resize(call->arguments.size());
+ for (int i = 0; i < call->arguments.size(); i++) {
+ reduce_expression(call->arguments[i]);
+
+ if (!call->arguments[i]->is_constant) {
+ all_is_constant = false;
+ } else {
+ args.write[i] = call->arguments[i]->reduced_value;
+ }
+
+ GDScriptParser::DataType arg_type = call->arguments[i]->get_datatype();
+ if (arg_type.kind != GDScriptParser::DataType::BUILTIN) {
+ all_is_constant = false;
+ push_error(vformat(R"*(Invalid argument for "range()" call. Argument %d should be int or float but "%s" was given.)*", i + 1, arg_type.to_string()), call->arguments[i]);
+ } else if (arg_type.builtin_type != Variant::INT && arg_type.builtin_type != Variant::FLOAT) {
+ all_is_constant = false;
+ push_error(vformat(R"*(Invalid argument for "range()" call. Argument %d should be int or float but "%s" was given.)*", i + 1, arg_type.to_string()), call->arguments[i]);
+ }
+ }
+
+ Variant reduced;
+
+ if (all_is_constant) {
+ switch (args.size()) {
+ case 1:
+ reduced = args[0];
+ break;
+ case 2:
+ reduced = Vector2i(args[0], args[1]);
+ break;
+ case 3:
+ reduced = Vector3i(args[0], args[1], args[2]);
+ break;
+ }
+ p_for->list->is_constant = true;
+ p_for->list->reduced_value = reduced;
+ }
+ }
+
+ GDScriptParser::DataType list_type;
+ list_type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
+ list_type.kind = GDScriptParser::DataType::BUILTIN;
+ list_type.builtin_type = Variant::ARRAY;
+ p_for->list->set_datatype(list_type);
+ }
+ }
+ }
+
+ if (!list_resolved) {
+ resolve_node(p_for->list);
+ }
+
+ // TODO: If list is a typed array, the variable should be an element.
+ // Also applicable for constant range() (so variable is int or float).
+
+ resolve_suite(p_for->loop);
+ p_for->set_datatype(p_for->loop->get_datatype());
+}
+
+void GDScriptAnalyzer::resolve_while(GDScriptParser::WhileNode *p_while) {
+ resolve_node(p_while->condition);
+
+ resolve_suite(p_while->loop);
+ p_while->set_datatype(p_while->loop->get_datatype());
+}
+
+void GDScriptAnalyzer::resolve_variable(GDScriptParser::VariableNode *p_variable) {
+ GDScriptParser::DataType type;
+
+ if (p_variable->initializer != nullptr) {
+ reduce_expression(p_variable->initializer);
+ type = p_variable->initializer->get_datatype();
+
+ if (p_variable->infer_datatype) {
+ type.type_source = GDScriptParser::DataType::ANNOTATED_INFERRED;
+
+ if (type.has_no_type()) {
+ push_error(vformat(R"(Could not infer the type of the variable "%s" because the initial value does not have a set type.)", p_variable->identifier->name), p_variable->initializer);
+ } else if (type.is_variant()) {
+ push_error(vformat(R"(Could not infer the type of the variable "%s" because the initial value is a variant.)", p_variable->identifier->name), p_variable->initializer);
+ }
+ } else {
+ type.type_source = GDScriptParser::DataType::INFERRED;
+ }
+ }
+
+ if (p_variable->datatype_specifier != nullptr) {
+ type = resolve_datatype(p_variable->datatype_specifier);
+ }
+
+ type.is_constant = false;
+ p_variable->set_datatype(type);
+}
+
+void GDScriptAnalyzer::resolve_constant(GDScriptParser::ConstantNode *p_constant) {
+ GDScriptParser::DataType type;
+
+ reduce_expression(p_constant->initializer);
+
+ if (!p_constant->initializer->is_constant) {
+ push_error(vformat(R"(Assigned value for constant "%s" isn't a constant expression.)", p_constant->identifier->name), p_constant->initializer);
+ }
+
+ type = p_constant->initializer->get_datatype();
+
+ if (p_constant->datatype_specifier != nullptr) {
+ GDScriptParser::DataType explicit_type = resolve_datatype(p_constant->datatype_specifier);
+ if (!is_type_compatible(explicit_type, type)) {
+ push_error(vformat(R"(Assigned value for constant "%s" has type %s which is not compatible with defined type %s.)", p_constant->identifier->name, type.to_string(), explicit_type.to_string()), p_constant->initializer);
+ }
+ type = explicit_type;
+ }
+
+ type.is_constant = true;
+ p_constant->set_datatype(type);
+}
+
+void GDScriptAnalyzer::resolve_assert(GDScriptParser::AssertNode *p_assert) {
+ reduce_expression(p_assert->condition);
+ reduce_literal(p_assert->message);
+
+ p_assert->set_datatype(p_assert->condition->get_datatype());
+
+ // TODO: Warn when expression is constantly true or false.
+}
+
+void GDScriptAnalyzer::resolve_match(GDScriptParser::MatchNode *p_match) {
+ reduce_expression(p_match->test);
+
+ for (int i = 0; i < p_match->branches.size(); i++) {
+ resolve_match_branch(p_match->branches[i], p_match->test);
+
+ decide_suite_type(p_match, p_match->branches[i]);
+ }
+}
+
+void GDScriptAnalyzer::resolve_match_branch(GDScriptParser::MatchBranchNode *p_match_branch, GDScriptParser::ExpressionNode *p_match_test) {
+ for (int i = 0; i < p_match_branch->patterns.size(); i++) {
+ resolve_match_pattern(p_match_branch->patterns[i], p_match_test);
+ }
+
+ resolve_suite(p_match_branch->block);
+
+ decide_suite_type(p_match_branch, p_match_branch->block);
+}
+
+void GDScriptAnalyzer::resolve_match_pattern(GDScriptParser::PatternNode *p_match_pattern, GDScriptParser::ExpressionNode *p_match_test) {
+ GDScriptParser::DataType result;
+
+ switch (p_match_pattern->pattern_type) {
+ case GDScriptParser::PatternNode::PT_LITERAL:
+ reduce_literal(p_match_pattern->literal);
+ result = p_match_pattern->literal->get_datatype();
+ break;
+ case GDScriptParser::PatternNode::PT_EXPRESSION:
+ reduce_expression(p_match_pattern->expression);
+ if (!p_match_pattern->expression->is_constant) {
+ push_error(R"(Expression in match pattern must be a constant.)", p_match_pattern->expression);
+ }
+ result = p_match_pattern->expression->get_datatype();
+ break;
+ case GDScriptParser::PatternNode::PT_BIND:
+ if (p_match_test != nullptr) {
+ result = p_match_test->get_datatype();
+ } else {
+ result.kind = GDScriptParser::DataType::VARIANT;
+ }
+ p_match_pattern->bind->set_datatype(result);
+ break;
+ case GDScriptParser::PatternNode::PT_ARRAY:
+ for (int i = 0; i < p_match_pattern->array.size(); i++) {
+ resolve_match_pattern(p_match_pattern->array[i], nullptr);
+ decide_suite_type(p_match_pattern, p_match_pattern->array[i]);
+ }
+ result = p_match_pattern->get_datatype();
+ break;
+ case GDScriptParser::PatternNode::PT_DICTIONARY:
+ for (int i = 0; i < p_match_pattern->dictionary.size(); i++) {
+ reduce_expression(p_match_pattern->dictionary[i].key);
+ if (!p_match_pattern->dictionary[i].key->is_constant) {
+ push_error(R"(Expression in dictionary pattern key must be a constant.)", p_match_pattern->expression);
+ }
+
+ resolve_match_pattern(p_match_pattern->dictionary[i].value_pattern, nullptr);
+ decide_suite_type(p_match_pattern, p_match_pattern->dictionary[i].value_pattern);
+ }
+ result = p_match_pattern->get_datatype();
+ break;
+ case GDScriptParser::PatternNode::PT_WILDCARD:
+ case GDScriptParser::PatternNode::PT_REST:
+ result.kind = GDScriptParser::DataType::VARIANT;
+ break;
+ }
+
+ p_match_pattern->set_datatype(result);
+}
+
+void GDScriptAnalyzer::resolve_pararameter(GDScriptParser::ParameterNode *p_parameter) {
+ GDScriptParser::DataType result;
+ result.kind = GDScriptParser::DataType::VARIANT;
+
+ if (p_parameter->default_value != nullptr) {
+ reduce_expression(p_parameter->default_value);
+ if (p_parameter->default_value->is_constant) {
+ push_error(vformat(R"(Default value for paramater "%s" is not a constant.)", p_parameter->identifier->name), p_parameter->default_value);
+ }
+ result = p_parameter->default_value->get_datatype();
+ result.type_source = GDScriptParser::DataType::INFERRED;
+ }
+
+ if (p_parameter->datatype_specifier != nullptr) {
+ resolve_datatype(p_parameter->datatype_specifier);
+
+ if (p_parameter->default_value != nullptr) {
+ if (!is_type_compatible(p_parameter->datatype_specifier->get_datatype(), p_parameter->default_value->get_datatype())) {
+ push_error(vformat(R"(Type of default value for parameter "%s" is not compatible with paremeter type.)", p_parameter->identifier->name), p_parameter->default_value);
}
+ }
+
+ result = p_parameter->datatype_specifier->get_datatype();
+ }
+
+ p_parameter->set_datatype(result);
+}
+
+void GDScriptAnalyzer::resolve_return(GDScriptParser::ReturnNode *p_return) {
+ GDScriptParser::DataType result;
+
+ if (p_return->return_value != nullptr) {
+ reduce_expression(p_return->return_value);
+ result = p_return->return_value->get_datatype();
+ } else {
+ // Return type is null by default.
+ result.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
+ result.kind = GDScriptParser::DataType::BUILTIN;
+ result.builtin_type = Variant::NIL;
+ result.is_constant = true;
+ }
+
+ p_return->set_datatype(result);
+}
+
+void GDScriptAnalyzer::reduce_expression(GDScriptParser::ExpressionNode *p_expression) {
+ // This one makes some magic happen.
+
+ if (p_expression->reduced) {
+ // Don't do this more than once.
+ return;
+ }
+
+ p_expression->reduced = true;
+
+ switch (p_expression->type) {
+ case GDScriptParser::Node::ARRAY:
+ reduce_array(static_cast<GDScriptParser::ArrayNode *>(p_expression));
+ break;
+ case GDScriptParser::Node::ASSIGNMENT:
+ reduce_assignment(static_cast<GDScriptParser::AssignmentNode *>(p_expression));
+ break;
+ case GDScriptParser::Node::AWAIT:
+ reduce_await(static_cast<GDScriptParser::AwaitNode *>(p_expression));
+ break;
+ case GDScriptParser::Node::BINARY_OPERATOR:
+ reduce_binary_op(static_cast<GDScriptParser::BinaryOpNode *>(p_expression));
+ break;
+ case GDScriptParser::Node::CALL:
+ reduce_call(static_cast<GDScriptParser::CallNode *>(p_expression));
+ break;
+ case GDScriptParser::Node::CAST:
+ reduce_cast(static_cast<GDScriptParser::CastNode *>(p_expression));
+ break;
+ case GDScriptParser::Node::DICTIONARY:
+ reduce_dictionary(static_cast<GDScriptParser::DictionaryNode *>(p_expression));
+ break;
+ case GDScriptParser::Node::GET_NODE:
+ reduce_get_node(static_cast<GDScriptParser::GetNodeNode *>(p_expression));
+ break;
+ case GDScriptParser::Node::IDENTIFIER:
+ reduce_identifier(static_cast<GDScriptParser::IdentifierNode *>(p_expression));
+ break;
+ case GDScriptParser::Node::LITERAL:
+ reduce_literal(static_cast<GDScriptParser::LiteralNode *>(p_expression));
+ break;
+ case GDScriptParser::Node::PRELOAD:
+ reduce_preload(static_cast<GDScriptParser::PreloadNode *>(p_expression));
+ break;
+ case GDScriptParser::Node::SELF:
+ reduce_self(static_cast<GDScriptParser::SelfNode *>(p_expression));
+ break;
+ case GDScriptParser::Node::SUBSCRIPT:
+ reduce_subscript(static_cast<GDScriptParser::SubscriptNode *>(p_expression));
+ break;
+ case GDScriptParser::Node::TERNARY_OPERATOR:
+ reduce_ternary_op(static_cast<GDScriptParser::TernaryOpNode *>(p_expression));
+ break;
+ case GDScriptParser::Node::UNARY_OPERATOR:
+ reduce_unary_op(static_cast<GDScriptParser::UnaryOpNode *>(p_expression));
+ break;
+ // Non-expressions. Here only to make sure new nodes aren't forgotten.
+ case GDScriptParser::Node::NONE:
+ case GDScriptParser::Node::ANNOTATION:
+ case GDScriptParser::Node::ASSERT:
+ case GDScriptParser::Node::BREAK:
+ case GDScriptParser::Node::BREAKPOINT:
+ case GDScriptParser::Node::CLASS:
+ case GDScriptParser::Node::CONSTANT:
+ case GDScriptParser::Node::CONTINUE:
+ case GDScriptParser::Node::ENUM:
+ case GDScriptParser::Node::FOR:
+ case GDScriptParser::Node::FUNCTION:
+ case GDScriptParser::Node::IF:
+ case GDScriptParser::Node::MATCH:
+ case GDScriptParser::Node::MATCH_BRANCH:
+ case GDScriptParser::Node::PARAMETER:
+ case GDScriptParser::Node::PASS:
+ case GDScriptParser::Node::PATTERN:
+ case GDScriptParser::Node::RETURN:
+ case GDScriptParser::Node::SIGNAL:
+ case GDScriptParser::Node::SUITE:
+ case GDScriptParser::Node::TYPE:
+ case GDScriptParser::Node::VARIABLE:
+ case GDScriptParser::Node::WHILE:
+ ERR_FAIL_MSG("Reaching unreachable case");
+ }
+}
+
+void GDScriptAnalyzer::reduce_array(GDScriptParser::ArrayNode *p_array) {
+ bool all_is_constant = true;
+
+ for (int i = 0; i < p_array->elements.size(); i++) {
+ GDScriptParser::ExpressionNode *element = p_array->elements[i];
+ reduce_expression(element);
+ all_is_constant = all_is_constant && element->is_constant;
+ }
+
+ if (all_is_constant) {
+ Array array;
+ array.resize(p_array->elements.size());
+ for (int i = 0; i < p_array->elements.size(); i++) {
+ array[i] = p_array->elements[i]->reduced_value;
+ }
+ p_array->is_constant = true;
+ p_array->reduced_value = array;
+ }
+
+ // It's array in any case.
+ GDScriptParser::DataType arr_type;
+ arr_type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
+ arr_type.kind = GDScriptParser::DataType::BUILTIN;
+ arr_type.builtin_type = Variant::ARRAY;
+ arr_type.is_constant = true;
+
+ p_array->set_datatype(arr_type);
+}
+
+void GDScriptAnalyzer::reduce_assignment(GDScriptParser::AssignmentNode *p_assignment) {
+ reduce_expression(p_assignment->assignee);
+ reduce_expression(p_assignment->assigned_value);
+
+ if (p_assignment->assignee->get_datatype().is_constant) {
+ push_error("Cannot assign a new value to a constant.", p_assignment->assignee);
+ }
+
+ if (!is_type_compatible(p_assignment->assignee->get_datatype(), p_assignment->assigned_value->get_datatype())) {
+ if (p_assignment->assignee->get_datatype().is_hard_type()) {
+ push_error(vformat(R"(Cannot assign a value of type "%s" to a target of type "%s".)", p_assignment->assigned_value->get_datatype().to_string(), p_assignment->assignee->get_datatype().to_string()), p_assignment->assigned_value);
+ } else {
+ // TODO: Warning in this case.
+ }
+ }
+
+ if (p_assignment->assignee->get_datatype().has_no_type() || p_assignment->assigned_value->get_datatype().is_variant()) {
+ mark_node_unsafe(p_assignment);
+ }
+
+ if (p_assignment->assignee->type == GDScriptParser::Node::IDENTIFIER) {
+ // Change source type so it's not wrongly detected later.
+ GDScriptParser::IdentifierNode *identifier = static_cast<GDScriptParser::IdentifierNode *>(p_assignment->assignee);
+
+ switch (identifier->source) {
+ case GDScriptParser::IdentifierNode::MEMBER_VARIABLE: {
+ GDScriptParser::DataType id_type = identifier->variable_source->get_datatype();
+ if (!id_type.is_hard_type()) {
+ id_type.kind = GDScriptParser::DataType::VARIANT;
+ id_type.type_source = GDScriptParser::DataType::UNDETECTED;
+ identifier->variable_source->set_datatype(id_type);
+ }
+ } break;
+ case GDScriptParser::IdentifierNode::LOCAL_VARIABLE: {
+ GDScriptParser::DataType id_type = identifier->variable_source->get_datatype();
+ if (!id_type.is_hard_type()) {
+ id_type = p_assignment->assigned_value->get_datatype();
+ id_type.type_source = GDScriptParser::DataType::INFERRED;
+ id_type.is_constant = false;
+ identifier->variable_source->set_datatype(id_type);
+ }
+ } break;
+ case GDScriptParser::IdentifierNode::LOCAL_ITERATOR: {
+ GDScriptParser::DataType id_type = identifier->bind_source->get_datatype();
+ if (!id_type.is_hard_type()) {
+ id_type = p_assignment->assigned_value->get_datatype();
+ id_type.type_source = GDScriptParser::DataType::INFERRED;
+ id_type.is_constant = false;
+ identifier->variable_source->set_datatype(id_type);
+ }
+ } break;
default:
- // TODO
+ // Nothing to do.
break;
}
}
- parser->current_class = previous_class;
+}
+
+void GDScriptAnalyzer::reduce_await(GDScriptParser::AwaitNode *p_await) {
+ reduce_expression(p_await->to_await);
+
+ p_await->is_constant = p_await->to_await->is_constant;
+ p_await->reduced_value = p_await->to_await->reduced_value;
+
+ GDScriptParser::DataType awaiting_type = p_await->to_await->get_datatype();
+
+ p_await->set_datatype(awaiting_type);
+
+ // TODO: Add warning if await is redundant.
+}
+
+void GDScriptAnalyzer::reduce_binary_op(GDScriptParser::BinaryOpNode *p_binary_op) {
+ reduce_expression(p_binary_op->left_operand);
+ reduce_expression(p_binary_op->right_operand);
+
+ // TODO: Right operand must be a valid type with the `is` operator. Need to check here.
+
+ if (p_binary_op->left_operand->is_constant && p_binary_op->right_operand->is_constant) {
+ p_binary_op->is_constant = true;
+ if (p_binary_op->variant_op < Variant::OP_MAX) {
+ p_binary_op->reduced_value = Variant::evaluate(p_binary_op->variant_op, p_binary_op->left_operand->reduced_value, p_binary_op->right_operand->reduced_value);
+ } else {
+ if (p_binary_op->operation == GDScriptParser::BinaryOpNode::OP_TYPE_TEST) {
+ GDScriptParser::DataType test_type = p_binary_op->right_operand->get_datatype();
+ test_type.is_meta_type = false;
+
+ if (!is_type_compatible(test_type, p_binary_op->left_operand->get_datatype(), false)) {
+ push_error(vformat(R"(Expression is of type "%s" so it can't be of type "%s".)"), p_binary_op->left_operand);
+ p_binary_op->reduced_value = false;
+ } else {
+ p_binary_op->reduced_value = true;
+ }
+ } else {
+ ERR_PRINT("Parser bug: unknown binary operation.");
+ }
+ }
+ p_binary_op->set_datatype(type_from_variant(p_binary_op->reduced_value));
+ return;
+ }
+
+ GDScriptParser::DataType result;
+
+ if (p_binary_op->left_operand->get_datatype().is_variant() || p_binary_op->right_operand->get_datatype().is_variant()) {
+ // Cannot infer type because one operand can be anything.
+ result.kind = GDScriptParser::DataType::VARIANT;
+ mark_node_unsafe(p_binary_op);
+ } else {
+ if (p_binary_op->variant_op < Variant::OP_MAX) {
+ bool valid = false;
+ result = get_operation_type(p_binary_op->variant_op, p_binary_op->left_operand->get_datatype(), p_binary_op->right_operand->get_datatype(), valid);
+
+ if (!valid) {
+ push_error(vformat(R"(Invalid operands "%s" and "%s" for "%s" operator.)", p_binary_op->left_operand->get_datatype().to_string(), p_binary_op->right_operand->get_datatype().to_string(), Variant::get_operator_name(p_binary_op->variant_op)), p_binary_op);
+ }
+ } else {
+ if (p_binary_op->operation == GDScriptParser::BinaryOpNode::OP_TYPE_TEST) {
+ GDScriptParser::DataType test_type = p_binary_op->right_operand->get_datatype();
+ test_type.is_meta_type = false;
+
+ if (!is_type_compatible(test_type, p_binary_op->left_operand->get_datatype(), false)) {
+ if (p_binary_op->left_operand->get_datatype().is_hard_type()) {
+ push_error(vformat(R"(Expression is of type "%s" so it can't be of type "%s".)", p_binary_op->left_operand->get_datatype().to_string(), test_type.to_string()), p_binary_op->left_operand);
+ } else {
+ // TODO: Warning.
+ }
+ }
+
+ // "is" operator is always a boolean anyway.
+ result.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
+ result.kind = GDScriptParser::DataType::BUILTIN;
+ result.builtin_type = Variant::BOOL;
+ } else {
+ ERR_PRINT("Parser bug: unknown binary operation.");
+ }
+ }
+ }
+
+ p_binary_op->set_datatype(result);
+}
+
+void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call) {
+ bool all_is_constant = true;
+ for (int i = 0; i < p_call->arguments.size(); i++) {
+ reduce_expression(p_call->arguments[i]);
+ all_is_constant = all_is_constant && p_call->arguments[i]->is_constant;
+ }
+
+ GDScriptParser::DataType call_type;
+
+ if (!p_call->is_super && p_call->callee->type == GDScriptParser::Node::IDENTIFIER) {
+ // Call to name directly.
+ StringName function_name = p_call->function_name;
+ Variant::Type builtin_type = GDScriptParser::get_builtin_type(function_name);
+ GDScriptFunctions::Function builtin_function = GDScriptParser::get_builtin_function(function_name);
+
+ if (builtin_type < Variant::VARIANT_MAX) {
+ // Is a builtin constructor.
+ call_type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
+ call_type.kind = GDScriptParser::DataType::BUILTIN;
+ call_type.builtin_type = builtin_type;
+
+ if (builtin_type == Variant::OBJECT) {
+ call_type.kind = GDScriptParser::DataType::NATIVE;
+ call_type.native_type = function_name; // "Object".
+ }
+
+ if (all_is_constant) {
+ // Construct here.
+ Vector<const Variant *> args;
+ for (int i = 0; i < p_call->arguments.size(); i++) {
+ args.push_back(&(p_call->arguments[i]->reduced_value));
+ }
+
+ Callable::CallError err;
+ Variant value = Variant::construct(builtin_type, (const Variant **)args.ptr(), args.size(), err);
+
+ switch (err.error) {
+ case Callable::CallError::CALL_ERROR_INVALID_ARGUMENT:
+ push_error(vformat(R"(Invalid argument for %s constructor: argument %d should be %s but is %s.)", Variant::get_type_name(builtin_type), err.argument + 1,
+ Variant::get_type_name(Variant::Type(err.expected)), p_call->arguments[err.argument]->get_datatype().to_string()),
+ p_call->arguments[err.argument]);
+ break;
+ case Callable::CallError::CALL_ERROR_INVALID_METHOD: {
+ String signature = Variant::get_type_name(builtin_type) + "(";
+ for (int i = 0; i < p_call->arguments.size(); i++) {
+ if (i > 0) {
+ signature += ", ";
+ }
+ signature += p_call->arguments[i]->get_datatype().to_string();
+ }
+ push_error(vformat(R"(No constructor of "%s" matches the signature "%s".)", Variant::get_type_name(builtin_type), signature), p_call->callee);
+ } break;
+ case Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS:
+ push_error(vformat(R"(Too many arguments for %s constructor. Received %d but expected %d.)", Variant::get_type_name(builtin_type), p_call->arguments.size(), err.expected), p_call);
+ break;
+ case Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS:
+ push_error(vformat(R"(Too few arguments for %s constructor. Received %d but expected %d.)", Variant::get_type_name(builtin_type), p_call->arguments.size(), err.expected), p_call);
+ break;
+ case Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL:
+ break; // Can't happen in a builtin constructor.
+ case Callable::CallError::CALL_OK:
+ p_call->is_constant = true;
+ p_call->reduced_value = value;
+ break;
+ }
+ } else {
+ // TODO: Check constructors without constants.
+
+ // If there's one argument, try to use copy constructor (those aren't explicitly defined).
+ if (p_call->arguments.size() == 1) {
+ GDScriptParser::DataType arg_type = p_call->arguments[0]->get_datatype();
+ if (arg_type.is_variant()) {
+ mark_node_unsafe(p_call->arguments[0]);
+ } else {
+ if (arg_type.kind == GDScriptParser::DataType::BUILTIN && arg_type.builtin_type == builtin_type) {
+ // Okay.
+ p_call->set_datatype(call_type);
+ return;
+ }
+ }
+ }
+ List<MethodInfo> constructors;
+ Variant::get_constructor_list(builtin_type, &constructors);
+ bool match = false;
+
+ for (const List<MethodInfo>::Element *E = constructors.front(); E != nullptr; E = E->next()) {
+ const MethodInfo &info = E->get();
+
+ if (p_call->arguments.size() < info.arguments.size() - info.default_arguments.size()) {
+ continue;
+ }
+ if (p_call->arguments.size() > info.arguments.size()) {
+ continue;
+ }
+
+ bool types_match = true;
+
+ for (int i = 0; i < p_call->arguments.size(); i++) {
+ GDScriptParser::DataType par_type = type_from_property(info.arguments[i]);
+
+ if (!is_type_compatible(par_type, p_call->arguments[i]->get_datatype())) {
+ types_match = false;
+ break;
+ } else {
+ // TODO: Check narrowing conversion.
+ }
+ }
+
+ if (types_match) {
+ match = true;
+ call_type = type_from_property(info.return_val);
+ break;
+ }
+ }
+
+ if (!match) {
+ String signature = Variant::get_type_name(builtin_type) + "(";
+ for (int i = 0; i < p_call->arguments.size(); i++) {
+ if (i > 0) {
+ signature += ", ";
+ }
+ signature += p_call->arguments[i]->get_datatype().to_string();
+ }
+ push_error(vformat(R"(No constructor of "%s" matches the signature "%s".)", Variant::get_type_name(builtin_type), signature), p_call);
+ }
+ }
+ p_call->set_datatype(call_type);
+ return;
+ } else if (builtin_function < GDScriptFunctions::FUNC_MAX) {
+ MethodInfo function_info = GDScriptFunctions::get_info(builtin_function);
+
+ if (all_is_constant && GDScriptFunctions::is_deterministic(builtin_function)) {
+ // Can call on compilation.
+ Vector<const Variant *> args;
+ for (int i = 0; i < p_call->arguments.size(); i++) {
+ args.push_back(&(p_call->arguments[i]->reduced_value));
+ }
+
+ Variant value;
+ Callable::CallError err;
+ GDScriptFunctions::call(builtin_function, (const Variant **)args.ptr(), args.size(), value, err);
+
+ switch (err.error) {
+ case Callable::CallError::CALL_ERROR_INVALID_ARGUMENT: {
+ PropertyInfo wrong_arg = function_info.arguments[err.argument];
+ push_error(vformat(R"*(Invalid argument for "%s()" function: argument %d should be %s but is %s.)*", GDScriptFunctions::get_func_name(builtin_function), err.argument + 1,
+ type_from_property(wrong_arg).to_string(), p_call->arguments[err.argument]->get_datatype().to_string()),
+ p_call->arguments[err.argument]);
+ } break;
+ case Callable::CallError::CALL_ERROR_INVALID_METHOD:
+ push_error(vformat(R"(Invalid call for function "%s".)", GDScriptFunctions::get_func_name(builtin_function)), p_call);
+ break;
+ case Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS:
+ push_error(vformat(R"*(Too many arguments for "%s()" call. Expected at most %d but received %d.)*", GDScriptFunctions::get_func_name(builtin_function), err.expected, p_call->arguments.size()), p_call);
+ break;
+ case Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS:
+ push_error(vformat(R"*(Too few arguments for "%s()" call. Expected at least %d but received %d.)*", GDScriptFunctions::get_func_name(builtin_function), err.expected, p_call->arguments.size()), p_call);
+ break;
+ case Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL:
+ break; // Can't happen in a builtin constructor.
+ case Callable::CallError::CALL_OK:
+ p_call->is_constant = true;
+ p_call->reduced_value = value;
+ break;
+ }
+ } else {
+ validate_call_arg(function_info, p_call);
+ }
+ return;
+ }
+ }
+
+ GDScriptParser::DataType base_type;
+ GDScriptParser::DataType result;
+ result.kind = GDScriptParser::DataType::VARIANT;
+ bool is_self = false;
+
+ if (p_call->is_super) {
+ base_type = parser->current_class->base_type;
+ is_self = true;
+ } else if (p_call->callee->type == GDScriptParser::Node::IDENTIFIER) {
+ base_type = parser->current_class->get_datatype();
+ is_self = true;
+ } else if (p_call->callee->type == GDScriptParser::Node::SUBSCRIPT) {
+ GDScriptParser::SubscriptNode *subscript = static_cast<GDScriptParser::SubscriptNode *>(p_call->callee);
+ if (!subscript->is_attribute) {
+ // Invalid call.
+ // TODO: Could check if Callable here.
+ p_call->set_datatype(result);
+ mark_node_unsafe(p_call);
+ return;
+ }
+ reduce_expression(subscript->base);
+
+ base_type = subscript->base->get_datatype();
+ } else {
+ // TODO: Could check if Callable here too.
+ p_call->set_datatype(result);
+ mark_node_unsafe(p_call);
+ return;
+ }
+
+ bool is_static = false;
+ bool is_vararg = false;
+ int default_arg_count = 0;
+ GDScriptParser::DataType return_type;
+ List<GDScriptParser::DataType> par_types;
+
+ if (get_function_signature(p_call, base_type, p_call->function_name, return_type, par_types, default_arg_count, is_static, is_vararg)) {
+ validate_call_arg(par_types, default_arg_count, is_vararg, p_call);
+
+ if (is_self && parser->current_function != nullptr && parser->current_function->is_static && !is_static) {
+ push_error(vformat(R"*(Cannot call non-static function "%s()" from static function "%s()".)*", p_call->function_name, parser->current_function->identifier->name), p_call->callee);
+ }
+
+ result = return_type;
+ } else {
+ String base_name = is_self && !p_call->is_super ? "self" : base_type.to_string();
+ push_error(vformat(R"*(Function "%s()" not found in base %s.)*", p_call->function_name, base_name), p_call->is_super ? p_call : p_call->callee);
+ }
+
+ p_call->set_datatype(result);
+}
+
+void GDScriptAnalyzer::reduce_cast(GDScriptParser::CastNode *p_cast) {
+ reduce_expression(p_cast->operand);
+
+ GDScriptParser::DataType cast_type = resolve_datatype(p_cast->cast_type);
+
+ if (!cast_type.is_set()) {
+ return;
+ }
+
+ p_cast->set_datatype(cast_type);
+
+ if (!cast_type.is_variant()) {
+ if (!cast_type.is_meta_type) {
+ push_error(vformat(R"(Cast type "%s" isn't a valid type.)", cast_type.to_string()), p_cast->cast_type);
+ } else {
+ cast_type.is_meta_type = false; // For compatibility check purpose.
+
+ GDScriptParser::DataType op_type = p_cast->operand->get_datatype();
+ if (!op_type.is_variant()) {
+ bool valid = false;
+ if (op_type.kind == GDScriptParser::DataType::BUILTIN && cast_type.kind == GDScriptParser::DataType::BUILTIN) {
+ valid = Variant::can_convert(op_type.builtin_type, cast_type.builtin_type);
+ } else if (op_type.kind != GDScriptParser::DataType::BUILTIN && cast_type.kind != GDScriptParser::DataType::BUILTIN) {
+ valid = is_type_compatible(cast_type, op_type) || is_type_compatible(op_type, cast_type);
+ }
+
+ if (!valid) {
+ push_error(vformat(R"(Invalid cast. Cannot convert from "%s" to "%s".)", op_type.to_string(), cast_type.to_string()), p_cast->cast_type);
+ }
+ } else {
+ mark_node_unsafe(p_cast);
+ }
+ }
+ }
+
+ // TODO: Perform cast on constants.
+}
+
+void GDScriptAnalyzer::reduce_dictionary(GDScriptParser::DictionaryNode *p_dictionary) {
+ bool all_is_constant = true;
+
+ for (int i = 0; i < p_dictionary->elements.size(); i++) {
+ const GDScriptParser::DictionaryNode::Pair &element = p_dictionary->elements[i];
+ reduce_expression(element.key);
+ reduce_expression(element.value);
+ all_is_constant = all_is_constant && element.key->is_constant && element.value->is_constant;
+ }
+
+ if (all_is_constant) {
+ Dictionary dict;
+ for (int i = 0; i < p_dictionary->elements.size(); i++) {
+ const GDScriptParser::DictionaryNode::Pair &element = p_dictionary->elements[i];
+ dict[element.key->reduced_value] = element.value->reduced_value;
+ }
+ p_dictionary->is_constant = true;
+ p_dictionary->reduced_value = dict;
+ }
+
+ // It's dictionary in any case.
+ GDScriptParser::DataType dict_type;
+ dict_type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
+ dict_type.kind = GDScriptParser::DataType::BUILTIN;
+ dict_type.builtin_type = Variant::DICTIONARY;
+ dict_type.is_constant = true;
+
+ p_dictionary->set_datatype(dict_type);
+}
+
+void GDScriptAnalyzer::reduce_get_node(GDScriptParser::GetNodeNode *p_get_node) {
+ GDScriptParser::DataType result;
+ result.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
+ result.kind = GDScriptParser::DataType::NATIVE;
+ result.native_type = "Node";
+ result.builtin_type = Variant::OBJECT;
+
+ if (!ClassDB::is_parent_class(get_real_class_name(parser->current_class->base_type.native_type), result.native_type)) {
+ push_error(R"*(Cannot use shorthand "get_node()" notation ("$") on a class that isn't a node.)*", p_get_node);
+ }
+
+ p_get_node->set_datatype(result);
+}
+
+GDScriptParser::DataType GDScriptAnalyzer::make_global_class_meta_type(const StringName &p_class_name) {
+ Ref<GDScriptParserRef> ref = get_parser_for(ScriptServer::get_global_class_path(p_class_name));
+ ref->raise_status(GDScriptParserRef::INTERFACE_SOLVED);
+
+ GDScriptParser::DataType type;
+ type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
+ type.kind = GDScriptParser::DataType::CLASS;
+ type.builtin_type = Variant::OBJECT;
+ type.native_type = ScriptServer::get_global_class_native_base(p_class_name);
+ type.class_type = ref->get_parser()->head;
+ type.is_constant = true;
+ return type;
+}
+
+void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNode *p_identifier, GDScriptParser::DataType *p_base) {
+ GDScriptParser::DataType base;
+ if (p_base == nullptr) {
+ base = type_from_metatype(parser->current_class->get_datatype());
+ } else {
+ base = *p_base;
+ }
+
+ if (base.kind == GDScriptParser::DataType::BUILTIN && base.is_meta_type) {
+ bool valid = true;
+ Variant result = Variant::get_constant_value(base.builtin_type, p_identifier->name, &valid);
+ if (valid) {
+ p_identifier->is_constant = true;
+ p_identifier->reduced_value = result;
+ p_identifier->set_datatype(type_from_variant(result));
+ } else {
+ push_error(vformat(R"(Cannot find constant "%s" on base "%s".)", p_identifier->name, base.to_string()), p_identifier);
+ }
+ return;
+ }
+
+ const StringName &name = p_identifier->name;
+ GDScriptParser::ClassNode *base_class = base.class_type;
+
+ // TODO: Switch current class/function/suite here to avoid misrepresenting identifiers (in recursive reduce calls).
+ while (base_class != nullptr) {
+ if (base_class->has_member(name)) {
+ const GDScriptParser::ClassNode::Member &member = base_class->get_member(name);
+ p_identifier->set_datatype(member.get_datatype());
+ if (member.type == GDScriptParser::ClassNode::Member::CONSTANT) {
+ // For out-of-order resolution:
+ reduce_expression(member.constant->initializer);
+ p_identifier->is_constant = true;
+ p_identifier->reduced_value = member.constant->initializer->reduced_value;
+ p_identifier->set_datatype(member.constant->initializer->get_datatype());
+ p_identifier->source = GDScriptParser::IdentifierNode::MEMBER_CONSTANT;
+ p_identifier->constant_source = member.constant;
+ } else if (member.type == GDScriptParser::ClassNode::Member::ENUM_VALUE) {
+ p_identifier->is_constant = true;
+ p_identifier->reduced_value = member.enum_value.value;
+ } else if (member.type == GDScriptParser::ClassNode::Member::VARIABLE) {
+ p_identifier->source = GDScriptParser::IdentifierNode::MEMBER_VARIABLE;
+ p_identifier->variable_source = member.variable;
+ }
+ return;
+ }
+ // Check outer constants.
+ // TODO: Allow outer static functions.
+ GDScriptParser::ClassNode *outer = base_class->outer;
+ while (outer != nullptr) {
+ if (outer->has_member(name)) {
+ const GDScriptParser::ClassNode::Member &member = base_class->get_member(name);
+ if (member.type == GDScriptParser::ClassNode::Member::CONSTANT) {
+ // TODO: Make sure loops won't cause problem. And make special error message for those.
+ // For out-of-order resolution:
+ reduce_expression(member.constant->initializer);
+ p_identifier->set_datatype(member.get_datatype());
+ p_identifier->is_constant = true;
+ p_identifier->reduced_value = member.constant->initializer->reduced_value;
+ return;
+ }
+ }
+ outer = outer->outer;
+ }
+
+ base_class = base_class->base_type.class_type;
+ }
+
+ // Check native members.
+ const StringName &native = get_real_class_name(base.native_type);
+
+ if (class_exists(native)) {
+ PropertyInfo prop_info;
+ MethodInfo method_info;
+ if (ClassDB::get_property_info(native, name, &prop_info)) {
+ p_identifier->set_datatype(type_from_property(prop_info));
+ return;
+ }
+ if (ClassDB::get_method_info(native, name, &method_info)) {
+ // Method is callable.
+ p_identifier->set_datatype(make_callable_type(method_info));
+ return;
+ }
+ if (ClassDB::get_signal(native, name, &method_info)) {
+ // Signal is a type too.
+ p_identifier->set_datatype(make_signal_type(method_info));
+ return;
+ }
+ bool valid = false;
+ int int_constant = ClassDB::get_integer_constant(native, name, &valid);
+ if (valid) {
+ p_identifier->is_constant = true;
+ p_identifier->reduced_value = int_constant;
+ p_identifier->set_datatype(type_from_variant(int_constant));
+ return;
+ }
+ } else {
+ ERR_PRINT(vformat("GDScript parser bug: Class %s isn't a native exposed class.", native.operator String()));
+ }
+}
+
+void GDScriptAnalyzer::reduce_identifier(GDScriptParser::IdentifierNode *p_identifier) {
+ // TODO: This is opportunity to further infer types.
+ // Check if identifier is local.
+ // If that's the case, the declaration already was solved before.
+ switch (p_identifier->source) {
+ case GDScriptParser::IdentifierNode::FUNCTION_PARAMETER:
+ p_identifier->set_datatype(p_identifier->parameter_source->get_datatype());
+ break;
+ case GDScriptParser::IdentifierNode::LOCAL_CONSTANT:
+ case GDScriptParser::IdentifierNode::MEMBER_CONSTANT:
+ p_identifier->set_datatype(p_identifier->constant_source->get_datatype());
+ p_identifier->is_constant = true;
+ // TODO: Constant should have a value on the node itself.
+ p_identifier->reduced_value = p_identifier->constant_source->initializer->reduced_value;
+ return;
+ case GDScriptParser::IdentifierNode::LOCAL_VARIABLE:
+ case GDScriptParser::IdentifierNode::MEMBER_VARIABLE:
+ p_identifier->set_datatype(p_identifier->variable_source->get_datatype());
+ return;
+ case GDScriptParser::IdentifierNode::LOCAL_ITERATOR:
+ p_identifier->set_datatype(p_identifier->bind_source->get_datatype());
+ return;
+ case GDScriptParser::IdentifierNode::LOCAL_BIND: {
+ GDScriptParser::DataType result = p_identifier->bind_source->get_datatype();
+ result.is_constant = true;
+ p_identifier->set_datatype(result);
+ return;
+ }
+ case GDScriptParser::IdentifierNode::UNDEFINED_SOURCE:
+ break;
+ }
+
+ // Not a local, so check members.
+ reduce_identifier_from_base(p_identifier);
+ if (p_identifier->get_datatype().is_set()) {
+ // Found.
+ return;
+ }
+
+ StringName name = p_identifier->name;
+ p_identifier->source = GDScriptParser::IdentifierNode::UNDEFINED_SOURCE;
+
+ // Check globals.
+ if (GDScriptParser::get_builtin_type(name) < Variant::VARIANT_MAX) {
+ p_identifier->set_datatype(make_builtin_meta_type(GDScriptParser::get_builtin_type(name)));
+ return;
+ }
+
+ if (class_exists(name)) {
+ p_identifier->set_datatype(make_native_meta_type(name));
+ return;
+ }
+
+ if (ScriptServer::is_global_class(name)) {
+ p_identifier->set_datatype(make_global_class_meta_type(name));
+ return;
+ }
+
+ if (GDScriptLanguage::get_singleton()->get_global_map().has(name)) {
+ int idx = GDScriptLanguage::get_singleton()->get_global_map()[name];
+ Variant constant = GDScriptLanguage::get_singleton()->get_global_array()[idx];
+ p_identifier->set_datatype(type_from_variant(constant));
+ p_identifier->is_constant = true;
+ p_identifier->reduced_value = constant;
+ return;
+ }
+
+ if (GDScriptLanguage::get_singleton()->get_named_globals_map().has(name)) {
+ Variant constant = GDScriptLanguage::get_singleton()->get_named_globals_map()[name];
+ p_identifier->set_datatype(type_from_variant(constant));
+ p_identifier->is_constant = true;
+ p_identifier->reduced_value = constant;
+ return;
+ }
+
+ // Not found.
+ push_error(vformat(R"(Identifier "%s" not declared in the current scope.)", name), p_identifier);
+ GDScriptParser::DataType dummy;
+ dummy.kind = GDScriptParser::DataType::VARIANT;
+ p_identifier->set_datatype(dummy); // Just so type is set to something.
+}
+
+void GDScriptAnalyzer::reduce_literal(GDScriptParser::LiteralNode *p_literal) {
+ p_literal->reduced_value = p_literal->value;
+ p_literal->is_constant = true;
+
+ p_literal->set_datatype(type_from_variant(p_literal->reduced_value));
+}
+
+void GDScriptAnalyzer::reduce_preload(GDScriptParser::PreloadNode *p_preload) {
+ p_preload->is_constant = true;
+ p_preload->reduced_value = p_preload->resource;
+ p_preload->set_datatype(type_from_variant(p_preload->reduced_value));
+}
+
+void GDScriptAnalyzer::reduce_self(GDScriptParser::SelfNode *p_self) {
+ p_self->is_constant = false;
+ p_self->set_datatype(type_from_metatype(parser->current_class->get_datatype()));
+}
+
+void GDScriptAnalyzer::reduce_subscript(GDScriptParser::SubscriptNode *p_subscript) {
+ reduce_expression(p_subscript->base);
+
+ GDScriptParser::DataType result_type;
+
+ // Reduce index first. If it's a constant StringName, use attribute instead.
+ if (!p_subscript->is_attribute) {
+ reduce_expression(p_subscript->index);
+
+ if (p_subscript->index->is_constant && p_subscript->index->reduced_value.get_type() == Variant::STRING_NAME) {
+ GDScriptParser::IdentifierNode *attribute = parser->alloc_node<GDScriptParser::IdentifierNode>();
+ // Copy location for better error message.
+ attribute->start_line = p_subscript->index->start_line;
+ attribute->end_line = p_subscript->index->end_line;
+ attribute->leftmost_column = p_subscript->index->leftmost_column;
+ attribute->rightmost_column = p_subscript->index->rightmost_column;
+ p_subscript->is_attribute = true;
+ p_subscript->attribute = attribute;
+ }
+ }
+
+ if (p_subscript->is_attribute) {
+ if (p_subscript->base->is_constant) {
+ // Just try to get it.
+ bool valid = false;
+ Variant value = p_subscript->base->reduced_value.get_named(p_subscript->attribute->name, &valid);
+ if (!valid) {
+ push_error(vformat(R"(Cannot get member "%s" from "%s".)", p_subscript->attribute->name, p_subscript->base->reduced_value), p_subscript->index);
+ } else {
+ p_subscript->is_constant = true;
+ p_subscript->reduced_value = value;
+ result_type = type_from_variant(value);
+ }
+ result_type.kind = GDScriptParser::DataType::VARIANT;
+ } else {
+ GDScriptParser::DataType base_type = p_subscript->base->get_datatype();
+
+ if (base_type.is_variant()) {
+ result_type.kind = GDScriptParser::DataType::VARIANT;
+ mark_node_unsafe(p_subscript);
+ } else {
+ reduce_identifier_from_base(p_subscript->attribute, &base_type);
+ GDScriptParser::DataType attr_type = p_subscript->attribute->get_datatype();
+ if (attr_type.is_set()) {
+ result_type = attr_type;
+ p_subscript->is_constant = p_subscript->attribute->is_constant;
+ p_subscript->reduced_value = p_subscript->attribute->reduced_value;
+ } else {
+ push_error(vformat(R"(Cannot find member "%s" in base "%s".)", p_subscript->attribute->name, base_type.to_string()), p_subscript->attribute);
+ result_type.kind = GDScriptParser::DataType::VARIANT;
+ }
+ }
+ }
+ } else {
+ // Index was already reduced before.
+
+ if (p_subscript->base->is_constant && p_subscript->index->is_constant) {
+ // Just try to get it.
+ bool valid = false;
+ Variant value = p_subscript->base->reduced_value.get(p_subscript->index->reduced_value, &valid);
+ if (!valid) {
+ push_error(vformat(R"(Cannot get index "%s" from "%s".)", p_subscript->index->reduced_value, p_subscript->base->reduced_value), p_subscript->index);
+ } else {
+ p_subscript->is_constant = true;
+ p_subscript->reduced_value = value;
+ result_type = type_from_variant(value);
+ }
+ result_type.kind = GDScriptParser::DataType::VARIANT;
+ } else {
+ GDScriptParser::DataType base_type = p_subscript->base->get_datatype();
+ GDScriptParser::DataType index_type = p_subscript->index->get_datatype();
+
+ if (base_type.is_variant()) {
+ result_type.kind = GDScriptParser::DataType::VARIANT;
+ mark_node_unsafe(p_subscript);
+ } else {
+ if (base_type.kind == GDScriptParser::DataType::BUILTIN && !index_type.is_variant()) {
+ // Check if indexing is valid.
+ bool error = index_type.kind != GDScriptParser::DataType::BUILTIN && base_type.builtin_type != Variant::DICTIONARY;
+ if (!error) {
+ switch (base_type.builtin_type) {
+ // Expect int or real as index.
+ case Variant::PACKED_BYTE_ARRAY:
+ case Variant::PACKED_COLOR_ARRAY:
+ case Variant::PACKED_FLOAT32_ARRAY:
+ case Variant::PACKED_FLOAT64_ARRAY:
+ case Variant::PACKED_INT32_ARRAY:
+ case Variant::PACKED_INT64_ARRAY:
+ case Variant::PACKED_STRING_ARRAY:
+ case Variant::PACKED_VECTOR2_ARRAY:
+ case Variant::PACKED_VECTOR3_ARRAY:
+ case Variant::ARRAY:
+ case Variant::STRING:
+ error = index_type.builtin_type != Variant::INT && index_type.builtin_type != Variant::FLOAT;
+ break;
+ // Expect String only.
+ case Variant::RECT2:
+ case Variant::RECT2I:
+ case Variant::PLANE:
+ case Variant::QUAT:
+ case Variant::AABB:
+ case Variant::OBJECT:
+ error = index_type.builtin_type != Variant::STRING;
+ break;
+ // Expect String or number.
+ case Variant::BASIS:
+ case Variant::VECTOR2:
+ case Variant::VECTOR2I:
+ case Variant::VECTOR3:
+ case Variant::VECTOR3I:
+ case Variant::TRANSFORM:
+ case Variant::TRANSFORM2D:
+ error = index_type.builtin_type != Variant::INT && index_type.builtin_type != Variant::FLOAT &&
+ index_type.builtin_type != Variant::STRING;
+ break;
+ // Expect String or int.
+ case Variant::COLOR:
+ error = index_type.builtin_type != Variant::INT && index_type.builtin_type != Variant::STRING;
+ break;
+ // Don't support indexing, but we will check it later.
+ case Variant::_RID:
+ case Variant::BOOL:
+ case Variant::CALLABLE:
+ case Variant::FLOAT:
+ case Variant::INT:
+ case Variant::NIL:
+ case Variant::NODE_PATH:
+ case Variant::SIGNAL:
+ case Variant::STRING_NAME:
+ break;
+ // Here for completeness.
+ case Variant::DICTIONARY:
+ case Variant::VARIANT_MAX:
+ break;
+ }
+
+ if (error) {
+ push_error(vformat(R"(Invalid index type "%s" for a base of type "%s".)", index_type.to_string(), base_type.to_string()), p_subscript->index);
+ }
+ }
+ } else if (base_type.kind != GDScriptParser::DataType::BUILTIN && !index_type.is_variant()) {
+ if (index_type.builtin_type != Variant::STRING && index_type.builtin_type != Variant::STRING_NAME) {
+ push_error(vformat(R"(Only String or StringName can be used as index for type "%s", but received a "%s".)", base_type.to_string(), index_type.to_string()), p_subscript->index);
+ }
+ }
+
+ // Check resulting type if possible.
+ result_type.builtin_type = Variant::NIL;
+ result_type.kind = GDScriptParser::DataType::BUILTIN;
+ result_type.type_source = GDScriptParser::DataType::INFERRED;
+
+ switch (base_type.builtin_type) {
+ // Can't index at all.
+ case Variant::_RID:
+ case Variant::BOOL:
+ case Variant::CALLABLE:
+ case Variant::FLOAT:
+ case Variant::INT:
+ case Variant::NIL:
+ case Variant::NODE_PATH:
+ case Variant::SIGNAL:
+ case Variant::STRING_NAME:
+ result_type.kind = GDScriptParser::DataType::VARIANT;
+ push_error(vformat(R"(Cannot use subscript operator on a base of type "%s".)", base_type.to_string()), p_subscript->base);
+ break;
+ // Return int.
+ case Variant::PACKED_BYTE_ARRAY:
+ case Variant::PACKED_INT32_ARRAY:
+ case Variant::PACKED_INT64_ARRAY:
+ case Variant::VECTOR2I:
+ case Variant::VECTOR3I:
+ result_type.builtin_type = Variant::INT;
+ break;
+ // Return float.
+ case Variant::PACKED_FLOAT32_ARRAY:
+ case Variant::PACKED_FLOAT64_ARRAY:
+ case Variant::VECTOR2:
+ case Variant::VECTOR3:
+ case Variant::QUAT:
+ result_type.builtin_type = Variant::FLOAT;
+ break;
+ // Return Color.
+ case Variant::PACKED_COLOR_ARRAY:
+ result_type.builtin_type = Variant::COLOR;
+ break;
+ // Return String.
+ case Variant::PACKED_STRING_ARRAY:
+ case Variant::STRING:
+ result_type.builtin_type = Variant::STRING;
+ break;
+ // Return Vector2.
+ case Variant::PACKED_VECTOR2_ARRAY:
+ case Variant::TRANSFORM2D:
+ case Variant::RECT2:
+ result_type.builtin_type = Variant::VECTOR2;
+ break;
+ // Return Vector2I.
+ case Variant::RECT2I:
+ result_type.builtin_type = Variant::VECTOR2I;
+ break;
+ // Return Vector3.
+ case Variant::PACKED_VECTOR3_ARRAY:
+ case Variant::AABB:
+ case Variant::BASIS:
+ result_type.builtin_type = Variant::VECTOR3;
+ break;
+ // Depends on the index.
+ case Variant::TRANSFORM:
+ case Variant::PLANE:
+ case Variant::COLOR:
+ case Variant::ARRAY:
+ case Variant::DICTIONARY:
+ result_type.kind = GDScriptParser::DataType::VARIANT;
+ result_type.type_source = GDScriptParser::DataType::UNDETECTED;
+ break;
+ // Here for completeness.
+ case Variant::OBJECT:
+ case Variant::VARIANT_MAX:
+ break;
+ }
+ }
+ }
+ }
+
+ p_subscript->set_datatype(result_type);
+}
+
+void GDScriptAnalyzer::reduce_ternary_op(GDScriptParser::TernaryOpNode *p_ternary_op) {
+ reduce_expression(p_ternary_op->condition);
+ reduce_expression(p_ternary_op->true_expr);
+ reduce_expression(p_ternary_op->false_expr);
+
+ GDScriptParser::DataType result;
+
+ if (p_ternary_op->condition->is_constant && p_ternary_op->true_expr->is_constant && p_ternary_op->false_expr->is_constant) {
+ p_ternary_op->is_constant = true;
+ if (p_ternary_op->condition->reduced_value.booleanize()) {
+ p_ternary_op->reduced_value = p_ternary_op->true_expr->reduced_value;
+ } else {
+ p_ternary_op->reduced_value = p_ternary_op->false_expr->reduced_value;
+ }
+ }
+
+ GDScriptParser::DataType true_type = p_ternary_op->true_expr->get_datatype();
+ GDScriptParser::DataType false_type = p_ternary_op->false_expr->get_datatype();
+
+ if (true_type.is_variant() || false_type.is_variant()) {
+ result.kind = GDScriptParser::DataType::VARIANT;
+ } else {
+ result = true_type;
+ if (!is_type_compatible(true_type, false_type)) {
+ result = false_type;
+ if (!is_type_compatible(false_type, true_type)) {
+ // TODO: Add warning here. Types of arms are not compatible with each other.
+ result.type_source = GDScriptParser::DataType::UNDETECTED;
+ result.kind = GDScriptParser::DataType::VARIANT;
+ }
+ }
+ }
+
+ p_ternary_op->set_datatype(result);
+}
+
+void GDScriptAnalyzer::reduce_unary_op(GDScriptParser::UnaryOpNode *p_unary_op) {
+ reduce_expression(p_unary_op->operand);
+
+ GDScriptParser::DataType result;
+
+ if (p_unary_op->operand->is_constant) {
+ p_unary_op->is_constant = true;
+ p_unary_op->reduced_value = Variant::evaluate(p_unary_op->variant_op, p_unary_op->operand->reduced_value, Variant());
+ result = type_from_variant(p_unary_op->reduced_value);
+ } else if (p_unary_op->operand->get_datatype().is_variant()) {
+ result.kind = GDScriptParser::DataType::VARIANT;
+ mark_node_unsafe(p_unary_op);
+ } else {
+ bool valid = false;
+ result = get_operation_type(p_unary_op->variant_op, p_unary_op->operand->get_datatype(), p_unary_op->operand->get_datatype(), valid);
+
+ if (!valid) {
+ push_error(vformat(R"(Invalid operand of type "%s" for unary operator "%s".)", p_unary_op->operand->get_datatype().to_string(), Variant::get_operator_name(p_unary_op->variant_op)), p_unary_op->operand);
+ }
+ }
+
+ p_unary_op->set_datatype(result);
+}
+
+GDScriptParser::DataType GDScriptAnalyzer::type_from_variant(const Variant &p_value) {
+ GDScriptParser::DataType result;
+ result.is_constant = true;
+ result.kind = GDScriptParser::DataType::BUILTIN;
+ result.builtin_type = p_value.get_type();
+ result.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT; // Constant has explicit type.
+
+ if (p_value.get_type() == Variant::OBJECT) {
+ Object *obj = p_value;
+ if (!obj) {
+ return GDScriptParser::DataType();
+ }
+ result.native_type = obj->get_class_name();
+
+ Ref<Script> scr = p_value; // Check if value is a script itself.
+ if (scr.is_valid()) {
+ result.is_meta_type = true;
+ } else {
+ result.is_meta_type = false;
+ scr = obj->get_script();
+ }
+ if (scr.is_valid()) {
+ result.script_type = scr;
+ Ref<GDScript> gds = scr;
+ if (gds.is_valid()) {
+ result.kind = GDScriptParser::DataType::CLASS;
+ Ref<GDScriptParserRef> ref = get_parser_for(gds->get_path());
+ ref->raise_status(GDScriptParserRef::INTERFACE_SOLVED);
+ result.class_type = ref->get_parser()->head;
+ } else {
+ result.kind = GDScriptParser::DataType::SCRIPT;
+ }
+ result.native_type = scr->get_instance_base_type();
+ } else {
+ result.kind = GDScriptParser::DataType::NATIVE;
+ if (result.native_type == GDScriptNativeClass::get_class_static()) {
+ result.is_meta_type = true;
+ }
+ }
+ }
+
+ return result;
+}
+
+GDScriptParser::DataType GDScriptAnalyzer::type_from_metatype(const GDScriptParser::DataType &p_meta_type) const {
+ GDScriptParser::DataType result = p_meta_type;
+ result.is_meta_type = false;
+ result.is_constant = false;
+ return result;
+}
+
+GDScriptParser::DataType GDScriptAnalyzer::type_from_property(const PropertyInfo &p_property) const {
+ GDScriptParser::DataType result;
+ result.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
+ if (p_property.type == Variant::NIL && (p_property.usage & PROPERTY_USAGE_NIL_IS_VARIANT)) {
+ // Variant
+ result.kind = GDScriptParser::DataType::VARIANT;
+ return result;
+ }
+ result.builtin_type = p_property.type;
+ if (p_property.type == Variant::OBJECT) {
+ result.kind = GDScriptParser::DataType::NATIVE;
+ result.native_type = p_property.class_name == StringName() ? "Object" : p_property.class_name;
+ } else {
+ result.kind = GDScriptParser::DataType::BUILTIN;
+ }
+ return result;
+}
+
+bool GDScriptAnalyzer::get_function_signature(GDScriptParser::Node *p_source, GDScriptParser::DataType p_base_type, const StringName &p_function, GDScriptParser::DataType &r_return_type, List<GDScriptParser::DataType> &r_par_types, int &r_default_arg_count, bool &r_static, bool &r_vararg) {
+ r_static = false;
+ r_vararg = false;
+ r_default_arg_count = 0;
+
+ if (p_base_type.kind == GDScriptParser::DataType::BUILTIN) {
+ // Construct a base type to get methods.
+ Callable::CallError err;
+ Variant dummy = Variant::construct(p_base_type.builtin_type, nullptr, 0, err);
+ if (err.error != Callable::CallError::CALL_OK) {
+ ERR_FAIL_V_MSG(false, "Could not construct base Variant type.");
+ }
+ List<MethodInfo> methods;
+ dummy.get_method_list(&methods);
+
+ for (const List<MethodInfo>::Element *E = methods.front(); E != nullptr; E = E->next()) {
+ if (E->get().name == p_function) {
+ return function_signature_from_info(E->get(), r_return_type, r_par_types, r_default_arg_count, r_static, r_vararg);
+ }
+ }
+
+ return false;
+ }
+
+ GDScriptParser::ClassNode *base_class = p_base_type.class_type;
+ GDScriptParser::FunctionNode *found_function = nullptr;
+
+ while (found_function == nullptr && base_class != nullptr) {
+ if (base_class->has_member(p_function)) {
+ if (base_class->get_member(p_function).type != GDScriptParser::ClassNode::Member::FUNCTION) {
+ // TODO: If this is Callable it can have a better error message.
+ push_error(vformat(R"(Member "%s" is not a function.)", p_function), p_source);
+ return false;
+ }
+ found_function = base_class->get_member(p_function).function;
+ }
+ base_class = base_class->base_type.class_type;
+ }
+
+ if (found_function != nullptr) {
+ r_static = found_function->is_static;
+ for (int i = 0; i < found_function->parameters.size(); i++) {
+ r_par_types.push_back(found_function->parameters[i]->get_datatype());
+ if (found_function->parameters[i]->default_value != nullptr) {
+ r_default_arg_count++;
+ }
+ }
+ r_return_type = found_function->get_datatype();
+ r_return_type.is_coroutine = found_function->is_coroutine;
+
+ return true;
+ }
+
+ // TODO: Check here the "new" function in GDScript class when metatype, as it needs to look the constructor.
+
+ Ref<Script> base_script = p_base_type.script_type;
+
+ while (base_script.is_valid() && base_script->is_valid()) {
+ MethodInfo info = base_script->get_method_info(p_function);
+
+ if (!(info == MethodInfo())) {
+ return function_signature_from_info(info, r_return_type, r_par_types, r_default_arg_count, r_static, r_vararg);
+ }
+ base_script = base_script->get_base_script();
+ }
+
+ // If the base is a script, it might be trying to access members of the Script class itself.
+ if (p_base_type.is_meta_type && !(p_function == "new") && (p_base_type.kind == GDScriptParser::DataType::SCRIPT || p_base_type.kind == GDScriptParser::DataType::CLASS)) {
+ MethodInfo info;
+ StringName script_class = p_base_type.kind == GDScriptParser::DataType::SCRIPT ? p_base_type.script_type->get_class_name() : StringName(GDScript::get_class_static());
+
+ if (ClassDB::get_method_info(script_class, p_function, &info)) {
+ return function_signature_from_info(info, r_return_type, r_par_types, r_default_arg_count, r_static, r_vararg);
+ }
+ }
+
+ StringName base_native = p_base_type.native_type;
+ if (base_native == StringName()) {
+ // Empty native class, might happen in some Script implementations.
+ // Just ignore it.
+ return false;
+ }
+
+#ifdef DEBUG_ENABLED
+ if (!class_exists(base_native)) {
+ ERR_FAIL_V_MSG(false, vformat("Native class %s used in script doesn't exist or isn't exposed.", base_native));
+ }
+#endif
+
+ StringName real_native = get_real_class_name(base_native);
+
+ MethodInfo info;
+ if (ClassDB::get_method_info(real_native, p_function, &info)) {
+ return function_signature_from_info(info, r_return_type, r_par_types, r_default_arg_count, r_static, r_vararg);
+ }
+
+ return false;
+}
+
+bool GDScriptAnalyzer::function_signature_from_info(const MethodInfo &p_info, GDScriptParser::DataType &r_return_type, List<GDScriptParser::DataType> &r_par_types, int &r_default_arg_count, bool &r_static, bool &r_vararg) {
+ r_return_type = type_from_property(p_info.return_val);
+ r_default_arg_count = p_info.default_arguments.size();
+ r_vararg = (p_info.flags & METHOD_FLAG_VARARG) != 0;
+
+ for (const List<PropertyInfo>::Element *E = p_info.arguments.front(); E != nullptr; E = E->next()) {
+ r_par_types.push_back(type_from_property(E->get()));
+ }
+ return true;
+}
+
+bool GDScriptAnalyzer::validate_call_arg(const MethodInfo &p_method, const GDScriptParser::CallNode *p_call) {
+ List<GDScriptParser::DataType> arg_types;
+
+ for (const List<PropertyInfo>::Element *E = p_method.arguments.front(); E != nullptr; E = E->next()) {
+ arg_types.push_back(type_from_property(E->get()));
+ }
+
+ return validate_call_arg(arg_types, p_method.default_arguments.size(), (p_method.flags & METHOD_FLAG_VARARG) != 0, p_call);
+}
+
+bool GDScriptAnalyzer::validate_call_arg(const List<GDScriptParser::DataType> &p_par_types, int p_default_args_count, bool p_is_vararg, const GDScriptParser::CallNode *p_call) {
+ bool valid = true;
+
+ if (p_call->arguments.size() < p_par_types.size() - p_default_args_count) {
+ push_error(vformat(R"*(Too few arguments for "%s()" call. Expected at least %d but received %d.)*", p_call->function_name, p_par_types.size() - p_default_args_count, p_call->arguments.size()), p_call);
+ valid = false;
+ }
+ if (!p_is_vararg && p_call->arguments.size() > p_par_types.size()) {
+ push_error(vformat(R"*(Too many arguments for "%s()" call. Expected at most %d but received %d.)*", p_call->function_name, p_par_types.size(), p_call->arguments.size()), p_call->arguments[p_par_types.size()]);
+ valid = false;
+ }
+
+ for (int i = 0; i < p_call->arguments.size(); i++) {
+ if (i >= p_par_types.size()) {
+ // Already on vararg place.
+ break;
+ }
+ GDScriptParser::DataType par_type = p_par_types[i];
+ GDScriptParser::DataType arg_type = p_call->arguments[i]->get_datatype();
+
+ if (arg_type.kind == GDScriptParser::DataType::VARIANT) {
+ // Argument can be anything, so this is unsafe.
+ mark_node_unsafe(p_call->arguments[i]);
+ } else if (!is_type_compatible(par_type, arg_type, true)) {
+ // Supertypes are acceptable for dynamic compliance, but it's unsafe.
+ mark_node_unsafe(p_call);
+ if (!is_type_compatible(arg_type, par_type)) {
+ push_error(vformat(R"*(Invalid argument for "%s()" function: argument %d should be %s but is %s.)*",
+ p_call->function_name, i + 1, par_type.to_string(), arg_type.to_string()),
+ p_call->arguments[i]);
+ valid = false;
+ }
+ } else {
+ if (par_type.kind == GDScriptParser::DataType::BUILTIN && par_type.builtin_type == Variant::INT && arg_type.kind == GDScriptParser::DataType::BUILTIN && arg_type.builtin_type == Variant::FLOAT) {
+ // TODO: Add narrowing conversion warning.
+ }
+ }
+ }
+ return valid;
+}
+
+GDScriptParser::DataType GDScriptAnalyzer::get_operation_type(Variant::Operator p_operation, const GDScriptParser::DataType &p_a, const GDScriptParser::DataType &p_b, bool &r_valid) {
+ // This function creates dummy variant values and apply the operation to those. Less error-prone than keeping a table of valid operations.
+
+ GDScriptParser::DataType result;
+ result.kind = GDScriptParser::DataType::VARIANT;
+
+ Variant::Type a_type = p_a.builtin_type;
+ Variant::Type b_type = p_b.builtin_type;
+
+ Variant a;
+ REF a_ref;
+ if (a_type == Variant::OBJECT) {
+ a_ref.instance();
+ a = a_ref;
+ } else {
+ Callable::CallError err;
+ a = Variant::construct(a_type, nullptr, 0, err);
+ if (err.error != Callable::CallError::CALL_OK) {
+ r_valid = false;
+ ERR_FAIL_V_MSG(result, vformat("Could not construct value of type %s", Variant::get_type_name(a_type)));
+ }
+ }
+ Variant b;
+ REF b_ref;
+ if (b_type == Variant::OBJECT) {
+ b_ref.instance();
+ b = b_ref;
+ } else {
+ Callable::CallError err;
+ b = Variant::construct(b_type, nullptr, 0, err);
+ if (err.error != Callable::CallError::CALL_OK) {
+ r_valid = false;
+ ERR_FAIL_V_MSG(result, vformat("Could not construct value of type %s", Variant::get_type_name(b_type)));
+ }
+ }
+
+ // Avoid division by zero.
+ switch (b_type) {
+ case Variant::INT:
+ b = 1;
+ break;
+ case Variant::FLOAT:
+ b = 1.0;
+ break;
+ case Variant::VECTOR2:
+ b = Vector2(1.0, 1.0);
+ break;
+ case Variant::VECTOR2I:
+ b = Vector2i(1, 1);
+ break;
+ case Variant::VECTOR3:
+ b = Vector3(1.0, 1.0, 1.0);
+ break;
+ case Variant::VECTOR3I:
+ b = Vector3i(1, 1, 1);
+ break;
+ case Variant::COLOR:
+ b = Color(1.0, 1.0, 1.0, 1.0);
+ break;
+ default:
+ // No change needed.
+ break;
+ }
+
+ // Avoid error in formatting operator (%) where it doesn't find a placeholder.
+ if (a_type == Variant::STRING) {
+ a = String("%s");
+ }
+
+ Variant ret;
+ Variant::evaluate(p_operation, a, b, ret, r_valid);
+
+ if (r_valid) {
+ return type_from_variant(ret);
+ }
+
+ return result;
+}
+
+// TODO: Add safe/unsafe return variable (for variant cases)
+bool GDScriptAnalyzer::is_type_compatible(const GDScriptParser::DataType &p_target, const GDScriptParser::DataType &p_source, bool p_allow_implicit_conversion) const {
+ // if (!p_target.is_set()){
+ // print_line("target not set");
+ // }
+ // if (!p_source.is_set()){
+ // print_line("source not set");
+ // }
+ // These return "true" so it doesn't affect users negatively.
+ ERR_FAIL_COND_V_MSG(!p_target.is_set(), true, "Parser bug (please report): Trying to check compatibility of unset target type");
+ ERR_FAIL_COND_V_MSG(!p_source.is_set(), true, "Parser bug (please report): Trying to check compatibility of unset value type");
+
+ if (p_target.kind == GDScriptParser::DataType::VARIANT) {
+ // Variant can receive anything.
+ return true;
+ }
+
+ if (p_source.kind == GDScriptParser::DataType::VARIANT) {
+ // TODO: This is acceptable but unsafe. Make sure unsafe line is set.
+ return true;
+ }
+
+ if (p_target.kind == GDScriptParser::DataType::BUILTIN) {
+ bool valid = p_source.kind == GDScriptParser::DataType::BUILTIN && p_target.builtin_type == p_source.builtin_type;
+ if (!valid && p_allow_implicit_conversion) {
+ valid = Variant::can_convert_strict(p_source.builtin_type, p_target.builtin_type);
+ }
+ return valid;
+ }
+
+ // From here on the target type is an object, so we have to test polymorphism.
+
+ if (p_source.kind == GDScriptParser::DataType::BUILTIN && p_source.builtin_type == Variant::NIL) {
+ // null is acceptable in object.
+ return true;
+ }
+
+ StringName src_native;
+ Ref<Script> src_script;
+ const GDScriptParser::ClassNode *src_class = nullptr;
+
+ switch (p_source.kind) {
+ case GDScriptParser::DataType::NATIVE:
+ if (p_target.kind != GDScriptParser::DataType::NATIVE) {
+ // Non-native class cannot be supertype of native.
+ return false;
+ }
+ if (p_source.is_meta_type) {
+ src_native = GDScriptNativeClass::get_class_static();
+ } else {
+ src_native = p_source.native_type;
+ }
+ break;
+ case GDScriptParser::DataType::SCRIPT:
+ if (p_target.kind == GDScriptParser::DataType::CLASS) {
+ // A script type cannot be a subtype of a GDScript class.
+ return false;
+ }
+ if (p_source.is_meta_type) {
+ src_native = p_source.script_type->get_class_name();
+ } else {
+ src_script = p_source.script_type;
+ src_native = src_script->get_instance_base_type();
+ }
+ break;
+ case GDScriptParser::DataType::CLASS:
+ if (p_source.is_meta_type) {
+ src_native = GDScript::get_class_static();
+ } else {
+ src_class = p_source.class_type;
+ const GDScriptParser::ClassNode *base = src_class;
+ while (base->base_type.kind == GDScriptParser::DataType::CLASS) {
+ base = base->base_type.class_type;
+ }
+ src_native = base->base_type.native_type;
+ src_script = base->base_type.script_type;
+ }
+ break;
+ case GDScriptParser::DataType::VARIANT:
+ case GDScriptParser::DataType::BUILTIN:
+ case GDScriptParser::DataType::UNRESOLVED:
+ break; // Already solved before.
+ }
+
+ // Get underscore-prefixed version for some classes.
+ src_native = get_real_class_name(src_native);
+
+ switch (p_target.kind) {
+ case GDScriptParser::DataType::NATIVE: {
+ if (p_target.is_meta_type) {
+ return ClassDB::is_parent_class(src_native, GDScriptNativeClass::get_class_static());
+ }
+ StringName tgt_native = get_real_class_name(p_target.native_type);
+ return ClassDB::is_parent_class(src_native, tgt_native);
+ }
+ case GDScriptParser::DataType::SCRIPT:
+ if (p_target.is_meta_type) {
+ return ClassDB::is_parent_class(src_native, p_target.script_type->get_class_name());
+ }
+ while (src_script.is_valid()) {
+ if (src_script == p_target.script_type) {
+ return true;
+ }
+ src_script = src_script->get_base_script();
+ }
+ return false;
+ case GDScriptParser::DataType::CLASS:
+ if (p_target.is_meta_type) {
+ return ClassDB::is_parent_class(src_native, GDScript::get_class_static());
+ }
+ while (src_class != nullptr) {
+ if (src_class->fqcn == p_target.class_type->fqcn) {
+ return true;
+ }
+ src_class = src_class->base_type.class_type;
+ }
+ return false;
+ case GDScriptParser::DataType::VARIANT:
+ case GDScriptParser::DataType::BUILTIN:
+ case GDScriptParser::DataType::UNRESOLVED:
+ break; // Already solved before.
+ }
+
+ return false;
+}
+
+void GDScriptAnalyzer::push_error(const String &p_message, const GDScriptParser::Node *p_origin) {
+ mark_node_unsafe(p_origin);
+ parser->push_error(p_message, p_origin);
+}
+
+void GDScriptAnalyzer::mark_node_unsafe(const GDScriptParser::Node *p_node) {
+ for (int i = p_node->start_line; i <= p_node->end_line; i++) {
+ parser->unsafe_lines.insert(i);
+ }
+}
+
+bool GDScriptAnalyzer::class_exists(const StringName &p_class) {
+ StringName real_name = get_real_class_name(p_class);
+ return ClassDB::class_exists(real_name) && ClassDB::is_class_exposed(real_name);
+}
+
+Ref<GDScriptParserRef> GDScriptAnalyzer::get_parser_for(const String &p_path) {
+ Ref<GDScriptParserRef> ref;
+ if (depended_parsers.has(p_path)) {
+ ref = depended_parsers[p_path];
+ } else {
+ Error err = OK;
+ ref = GDScriptCache::get_parser(p_path, GDScriptParserRef::EMPTY, err);
+ depended_parsers[p_path] = ref;
+ }
+
+ return ref;
+}
+
+Error GDScriptAnalyzer::resolve_inheritance() {
+ return resolve_inheritance(parser->head);
+}
+
+Error GDScriptAnalyzer::resolve_interface() {
+ resolve_class_interface(parser->head);
+ return parser->errors.empty() ? OK : ERR_PARSE_ERROR;
+}
+
+Error GDScriptAnalyzer::resolve_body() {
+ resolve_class_body(parser->head);
+ return parser->errors.empty() ? OK : ERR_PARSE_ERROR;
+}
- return parser->errors.size() > 0 ? ERR_PARSE_ERROR : OK;
+Error GDScriptAnalyzer::resolve_program() {
+ resolve_class_interface(parser->head);
+ resolve_class_body(parser->head);
+ return parser->errors.empty() ? OK : ERR_PARSE_ERROR;
}
Error GDScriptAnalyzer::analyze() {
@@ -275,7 +2494,7 @@ Error GDScriptAnalyzer::analyze() {
if (err) {
return err;
}
- return resolve_datatypes(parser->head);
+ return resolve_program();
}
GDScriptAnalyzer::GDScriptAnalyzer(GDScriptParser *p_parser) {
diff --git a/modules/gdscript/gdscript_analyzer.h b/modules/gdscript/gdscript_analyzer.h
index 33f036f11c..2794e55b3d 100644
--- a/modules/gdscript/gdscript_analyzer.h
+++ b/modules/gdscript/gdscript_analyzer.h
@@ -31,19 +31,82 @@
#ifndef GDSCRIPT_ANALYZER_H
#define GDSCRIPT_ANALYZER_H
+#include "core/object.h"
+#include "core/reference.h"
+#include "core/set.h"
+#include "gdscript_cache.h"
#include "gdscript_parser.h"
class GDScriptAnalyzer {
GDScriptParser *parser = nullptr;
+ HashMap<String, Ref<GDScriptParserRef>> depended_parsers;
Error resolve_inheritance(GDScriptParser::ClassNode *p_class, bool p_recursive = true);
GDScriptParser::DataType resolve_datatype(const GDScriptParser::TypeNode *p_type);
+ void decide_suite_type(GDScriptParser::Node *p_suite, GDScriptParser::Node *p_statement);
+
// This traverses the tree to resolve all TypeNodes.
- Error resolve_datatypes(GDScriptParser::ClassNode *p_class);
+ Error resolve_program();
+
+ void resolve_annotation(GDScriptParser::AnnotationNode *p_annotation);
+ void resolve_class_interface(GDScriptParser::ClassNode *p_class);
+ void resolve_class_body(GDScriptParser::ClassNode *p_class);
+ void resolve_function_signature(GDScriptParser::FunctionNode *p_function);
+ void resolve_function_body(GDScriptParser::FunctionNode *p_function);
+ void resolve_node(GDScriptParser::Node *p_node);
+ void resolve_suite(GDScriptParser::SuiteNode *p_suite);
+ void resolve_if(GDScriptParser::IfNode *p_if);
+ void resolve_for(GDScriptParser::ForNode *p_for);
+ void resolve_while(GDScriptParser::WhileNode *p_while);
+ void resolve_variable(GDScriptParser::VariableNode *p_variable);
+ void resolve_constant(GDScriptParser::ConstantNode *p_constant);
+ void resolve_assert(GDScriptParser::AssertNode *p_assert);
+ void resolve_match(GDScriptParser::MatchNode *p_match);
+ void resolve_match_branch(GDScriptParser::MatchBranchNode *p_match_branch, GDScriptParser::ExpressionNode *p_match_test);
+ void resolve_match_pattern(GDScriptParser::PatternNode *p_match_pattern, GDScriptParser::ExpressionNode *p_match_test);
+ void resolve_pararameter(GDScriptParser::ParameterNode *p_parameter);
+ void resolve_return(GDScriptParser::ReturnNode *p_return);
+
+ // Reduction functions.
+ void reduce_expression(GDScriptParser::ExpressionNode *p_expression);
+ void reduce_array(GDScriptParser::ArrayNode *p_array);
+ void reduce_assignment(GDScriptParser::AssignmentNode *p_assignment);
+ void reduce_await(GDScriptParser::AwaitNode *p_await);
+ void reduce_binary_op(GDScriptParser::BinaryOpNode *p_binary_op);
+ void reduce_call(GDScriptParser::CallNode *p_call);
+ void reduce_cast(GDScriptParser::CastNode *p_cast);
+ void reduce_dictionary(GDScriptParser::DictionaryNode *p_dictionary);
+ void reduce_get_node(GDScriptParser::GetNodeNode *p_get_node);
+ void reduce_identifier(GDScriptParser::IdentifierNode *p_identifier);
+ void reduce_identifier_from_base(GDScriptParser::IdentifierNode *p_identifier, GDScriptParser::DataType *p_base = nullptr);
+ void reduce_literal(GDScriptParser::LiteralNode *p_literal);
+ void reduce_preload(GDScriptParser::PreloadNode *p_preload);
+ void reduce_self(GDScriptParser::SelfNode *p_self);
+ void reduce_subscript(GDScriptParser::SubscriptNode *p_subscript);
+ void reduce_ternary_op(GDScriptParser::TernaryOpNode *p_ternary_op);
+ void reduce_unary_op(GDScriptParser::UnaryOpNode *p_unary_op);
+
+ // Helpers.
+ GDScriptParser::DataType type_from_variant(const Variant &p_value);
+ GDScriptParser::DataType type_from_metatype(const GDScriptParser::DataType &p_meta_type) const;
+ GDScriptParser::DataType type_from_property(const PropertyInfo &p_property) const;
+ GDScriptParser::DataType make_global_class_meta_type(const StringName &p_class_name);
+ bool get_function_signature(GDScriptParser::Node *p_source, GDScriptParser::DataType base_type, const StringName &p_function, GDScriptParser::DataType &r_return_type, List<GDScriptParser::DataType> &r_par_types, int &r_default_arg_count, bool &r_static, bool &r_vararg);
+ bool function_signature_from_info(const MethodInfo &p_info, GDScriptParser::DataType &r_return_type, List<GDScriptParser::DataType> &r_par_types, int &r_default_arg_count, bool &r_static, bool &r_vararg);
+ bool validate_call_arg(const List<GDScriptParser::DataType> &p_par_types, int p_default_args_count, bool p_is_vararg, const GDScriptParser::CallNode *p_call);
+ bool validate_call_arg(const MethodInfo &p_method, const GDScriptParser::CallNode *p_call);
+ GDScriptParser::DataType get_operation_type(Variant::Operator p_operation, const GDScriptParser::DataType &p_a, const GDScriptParser::DataType &p_b, bool &r_valid);
+ bool is_type_compatible(const GDScriptParser::DataType &p_target, const GDScriptParser::DataType &p_source, bool p_allow_implicit_conversion = false) const;
+ void push_error(const String &p_message, const GDScriptParser::Node *p_origin);
+ void mark_node_unsafe(const GDScriptParser::Node *p_node);
+ bool class_exists(const StringName &p_class);
+ Ref<GDScriptParserRef> get_parser_for(const String &p_path);
public:
Error resolve_inheritance();
+ Error resolve_interface();
+ Error resolve_body();
Error analyze();
GDScriptAnalyzer(GDScriptParser *p_parser);
diff --git a/modules/gdscript/gdscript_compiler.cpp b/modules/gdscript/gdscript_compiler.cpp
index 8c83f712ad..80efc9519d 100644
--- a/modules/gdscript/gdscript_compiler.cpp
+++ b/modules/gdscript/gdscript_compiler.cpp
@@ -137,7 +137,7 @@ GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::D
} break;
case GDScriptParser::DataType::CLASS: {
// Locate class by constructing the path to it and following that path
- GDScriptParser::ClassNode *class_type = p_datatype.gdscript_type;
+ GDScriptParser::ClassNode *class_type = p_datatype.class_type;
if (class_type) {
List<StringName> names;
while (class_type->outer) {
@@ -233,6 +233,10 @@ int GDScriptCompiler::_parse_assign_right_expression(CodeGen &codegen, const GDS
}
int GDScriptCompiler::_parse_expression(CodeGen &codegen, const GDScriptParser::ExpressionNode *p_expression, int p_stack_level, bool p_root, bool p_initializer, int p_index_addr) {
+ if (p_expression->is_constant) {
+ return codegen.get_constant_pos(p_expression->reduced_value);
+ }
+
switch (p_expression->type) {
//should parse variable declaration and adjust stack accordingly...
case GDScriptParser::Node::IDENTIFIER: {
@@ -2578,14 +2582,14 @@ Error GDScriptCompiler::_parse_class_level(GDScript *p_script, const GDScriptPar
p_script->_base = base.ptr();
p_script->member_indices = base->member_indices;
- if (p_class->base_type.kind == GDScriptParser::DataType::CLASS && p_class->base_type.gdscript_type != nullptr) {
+ if (p_class->base_type.kind == GDScriptParser::DataType::CLASS && p_class->base_type.class_type != nullptr) {
if (!parsed_classes.has(p_script->_base)) {
if (parsing_classes.has(p_script->_base)) {
String class_name = p_class->identifier ? p_class->identifier->name : "<main>";
_set_error("Cyclic class reference for '" + class_name + "'.", p_class);
return ERR_PARSE_ERROR;
}
- Error err = _parse_class_level(p_script->_base, p_class->base_type.gdscript_type, p_keep_state);
+ Error err = _parse_class_level(p_script->_base, p_class->base_type.class_type, p_keep_state);
if (err) {
return err;
}
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index 5cbd8afc07..e5d72c31da 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -33,6 +33,7 @@
#include "core/engine.h"
#include "core/global_constants.h"
#include "core/os/file_access.h"
+#include "gdscript_analyzer.h"
#include "gdscript_compiler.h"
#include "gdscript_parser.h"
#include "gdscript_tokenizer.h"
@@ -130,6 +131,7 @@ static void get_function_names_recursively(const GDScriptParser::ClassNode *p_cl
bool GDScriptLanguage::validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, List<ScriptLanguage::Warning> *r_warnings, Set<int> *r_safe_lines) const {
GDScriptParser parser;
+ GDScriptAnalyzer analyzer(&parser);
Error err = parser.parse(p_script, p_path, false);
#ifdef DEBUG_ENABLED
@@ -146,6 +148,9 @@ bool GDScriptLanguage::validate(const String &p_script, int &r_line_error, int &
// }
// }
#endif
+ if (err == OK) {
+ err = analyzer.analyze();
+ }
if (err) {
GDScriptParser::ParserError parse_error = parser.get_errors().front()->get();
r_line_error = parse_error.line;
diff --git a/modules/gdscript/gdscript_functions.cpp b/modules/gdscript/gdscript_functions.cpp
index d4258c385e..7f2a62a8e9 100644
--- a/modules/gdscript/gdscript_functions.cpp
+++ b/modules/gdscript/gdscript_functions.cpp
@@ -146,12 +146,14 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_
if (p_arg_count < m_count) { \
r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; \
r_error.argument = m_count; \
+ r_error.expected = m_count; \
r_ret = Variant(); \
return; \
} \
if (p_arg_count > m_count) { \
r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS; \
r_error.argument = m_count; \
+ r_error.expected = m_count; \
r_ret = Variant(); \
return; \
}
@@ -897,6 +899,7 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_
case 0: {
r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = 1;
+ r_error.expected = 1;
r_ret = Variant();
} break;
@@ -1001,6 +1004,7 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_
default: {
r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = 3;
+ r_error.expected = 3;
r_ret = Variant();
} break;
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index fe056c26ad..dadd97fbbd 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -1894,6 +1894,8 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_await(ExpressionNode *p_pr
AwaitNode *await = alloc_node<AwaitNode>();
await->to_await = parse_precedence(PREC_AWAIT, false);
+ current_function->is_coroutine = true;
+
return await;
}
diff --git a/modules/gdscript/gdscript_parser.h b/modules/gdscript/gdscript_parser.h
index ec5e78bd4f..23b8fc249c 100644
--- a/modules/gdscript/gdscript_parser.h
+++ b/modules/gdscript/gdscript_parser.h
@@ -127,6 +127,7 @@ public:
_FORCE_INLINE_ bool is_set() const { return kind != UNRESOLVED; }
_FORCE_INLINE_ bool has_no_type() const { return type_source == UNDETECTED; }
_FORCE_INLINE_ bool is_variant() const { return kind == VARIANT; }
+ _FORCE_INLINE_ bool is_hard_type() const { return type_source > INFERRED; }
String to_string() const;
bool operator==(const DataType &p_other) const {
@@ -591,6 +592,7 @@ public:
TypeNode *return_type = nullptr;
SuiteNode *body = nullptr;
bool is_static = false;
+ bool is_coroutine = false;
MultiplayerAPI::RPCMode rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED;
bool resolved_signature = false;
@@ -620,7 +622,8 @@ public:
LOCAL_VARIABLE,
LOCAL_ITERATOR, // `for` loop iterator.
LOCAL_BIND, // Pattern bind.
- // TODO: Add higher sources to help compiling?
+ MEMBER_VARIABLE,
+ MEMBER_CONSTANT,
};
Source source = UNDEFINED_SOURCE;