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-rw-r--r--modules/gdscript/gd_editor.cpp12
1 files changed, 5 insertions, 7 deletions
diff --git a/modules/gdscript/gd_editor.cpp b/modules/gdscript/gd_editor.cpp
index 5b74dab889..2a80531ec5 100644
--- a/modules/gdscript/gd_editor.cpp
+++ b/modules/gdscript/gd_editor.cpp
@@ -47,16 +47,14 @@ void GDScriptLanguage::get_string_delimiters(List<String> *p_delimiters) const {
Ref<Script> GDScriptLanguage::get_template(const String& p_class_name, const String& p_base_class_name) const {
String _template = String()+
- "\nextends %BASE%\n\n"+
- "# member variables here, example:\n"+
- "# var a=2\n"+
- "# var b=\"textvar\"\n\n"+
+ "extends %BASE%\n\n"+
+ "# class member variables go here, for example:\n"+
+ "# var a = 2\n"+
+ "# var b = \"textvar\"\n\n"+
"func _ready():\n"+
"\t# Called every time the node is added to the scene.\n"+
"\t# Initialization here\n"+
- "\tpass\n"+
- "\n"+
- "\n";
+ "\tpass\n";
_template = _template.replace("%BASE%",p_base_class_name);