diff options
Diffstat (limited to 'modules/gdscript')
-rw-r--r-- | modules/gdscript/gdscript_editor.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp index 30400f01e9..d3068fb6d0 100644 --- a/modules/gdscript/gdscript_editor.cpp +++ b/modules/gdscript/gdscript_editor.cpp @@ -63,8 +63,8 @@ Ref<Script> GDScriptLanguage::get_template(const String &p_class_name, const Str String _template = "extends %BASE%\n" "\n" "# Declare member variables here. Examples:\n" - "# var a %INT_TYPE%= 2\n" - "# var b %STRING_TYPE%= \"text\"\n" + "# var a%INT_TYPE% = 2\n" + "# var b%STRING_TYPE% = \"text\"\n" "\n" "# Called when the node enters the scene tree for the first time.\n" "func _ready()%VOID_RETURN%:\n" @@ -76,9 +76,9 @@ Ref<Script> GDScriptLanguage::get_template(const String &p_class_name, const Str #ifdef TOOLS_ENABLED if (EDITOR_DEF("text_editor/completion/add_type_hints", false)) { - _template = _template.replace("%INT_TYPE%", ": int "); - _template = _template.replace("%STRING_TYPE%", ": String "); - _template = _template.replace("%FLOAT_TYPE%", " : float"); + _template = _template.replace("%INT_TYPE%", ": int"); + _template = _template.replace("%STRING_TYPE%", ": String"); + _template = _template.replace("%FLOAT_TYPE%", ": float"); _template = _template.replace("%VOID_RETURN%", " -> void"); } else { _template = _template.replace("%INT_TYPE%", ""); @@ -466,7 +466,7 @@ String GDScriptLanguage::make_function(const String &p_class, const String &p_na if (th) { String type = p_args[i].get_slice(":", 1); if (!type.empty() && type != "var") { - s += " : " + type; + s += ": " + type; } } } @@ -2596,7 +2596,7 @@ Error GDScriptLanguage::complete_code(const String &p_code, const String &p_base } method_hint += arg; if (use_type_hint && mi.arguments[i].type != Variant::NIL) { - method_hint += " : "; + method_hint += ": "; if (mi.arguments[i].type == Variant::OBJECT && mi.arguments[i].class_name != StringName()) { method_hint += mi.arguments[i].class_name.operator String(); } else { |