diff options
Diffstat (limited to 'modules/gdscript')
-rw-r--r-- | modules/gdscript/gdscript_parser.cpp | 29 |
1 files changed, 4 insertions, 25 deletions
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index b8bf47fa17..5a22843658 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -456,9 +456,9 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s if (!validating) { //this can be too slow for just validating code - if (for_completion && ScriptCodeCompletionCache::get_singleton()) { + if (for_completion && ScriptCodeCompletionCache::get_singleton() && FileAccess::exists(path)) { res = ScriptCodeCompletionCache::get_singleton()->get_cached_resource(path); - } else { // essential; see issue 15902 + } else if (!for_completion || FileAccess::exists(path)) { res = ResourceLoader::load(path); } if (!res.is_valid()) { @@ -4356,8 +4356,6 @@ Error GDScriptParser::_parse(const String &p_base_path) { base_path = p_base_path; - clear(); - //assume class ClassNode *main_class = alloc_node<ClassNode>(); main_class->initializer = alloc_node<BlockNode>(); @@ -4382,17 +4380,7 @@ Error GDScriptParser::_parse(const String &p_base_path) { Error GDScriptParser::parse_bytecode(const Vector<uint8_t> &p_bytecode, const String &p_base_path, const String &p_self_path) { - for_completion = false; - validating = false; - completion_type = COMPLETION_NONE; - completion_node = NULL; - completion_class = NULL; - completion_function = NULL; - completion_block = NULL; - completion_found = false; - current_block = NULL; - current_class = NULL; - current_function = NULL; + clear(); self_path = p_self_path; GDScriptTokenizerBuffer *tb = memnew(GDScriptTokenizerBuffer); @@ -4406,16 +4394,7 @@ Error GDScriptParser::parse_bytecode(const Vector<uint8_t> &p_bytecode, const St Error GDScriptParser::parse(const String &p_code, const String &p_base_path, bool p_just_validate, const String &p_self_path, bool p_for_completion) { - completion_type = COMPLETION_NONE; - completion_node = NULL; - completion_class = NULL; - completion_function = NULL; - completion_block = NULL; - completion_found = false; - current_block = NULL; - current_class = NULL; - - current_function = NULL; + clear(); self_path = p_self_path; GDScriptTokenizerText *tt = memnew(GDScriptTokenizerText); |