diff options
Diffstat (limited to 'modules/gdscript/tests')
| -rw-r--r-- | modules/gdscript/tests/gdscript_test_runner.cpp | 16 | ||||
| -rw-r--r-- | modules/gdscript/tests/gdscript_test_runner_suite.h | 8 | ||||
| -rw-r--r-- | modules/gdscript/tests/test_gdscript.cpp | 4 | 
3 files changed, 14 insertions, 14 deletions
| diff --git a/modules/gdscript/tests/gdscript_test_runner.cpp b/modules/gdscript/tests/gdscript_test_runner.cpp index e20e427597..b7faebb4ef 100644 --- a/modules/gdscript/tests/gdscript_test_runner.cpp +++ b/modules/gdscript/tests/gdscript_test_runner.cpp @@ -37,8 +37,8 @@  #include "core/config/project_settings.h"  #include "core/core_string_names.h" +#include "core/io/dir_access.h"  #include "core/io/file_access_pack.h" -#include "core/os/dir_access.h"  #include "core/os/os.h"  #include "core/string/string_builder.h"  #include "scene/resources/packed_scene.h" @@ -75,14 +75,14 @@ void init_autoloads() {  		Node *n = nullptr;  		if (res->is_class("PackedScene")) {  			Ref<PackedScene> ps = res; -			n = ps->instance(); +			n = ps->instantiate();  		} else if (res->is_class("Script")) {  			Ref<Script> script_res = res;  			StringName ibt = script_res->get_instance_base_type();  			bool valid_type = ClassDB::is_parent_class(ibt, "Node");  			ERR_CONTINUE_MSG(!valid_type, "Script does not inherit a Node: " + info.path); -			Object *obj = ClassDB::instance(ibt); +			Object *obj = ClassDB::instantiate(ibt);  			ERR_CONTINUE_MSG(obj == nullptr,  					"Cannot instance script for autoload, expected 'Node' inheritance, got: " + @@ -420,7 +420,7 @@ GDScriptTest::TestResult GDScriptTest::execute_test_code(bool p_is_generating) {  	// Create script.  	Ref<GDScript> script; -	script.instance(); +	script.instantiate();  	script->set_path(source_file);  	script->set_script_path(source_file);  	err = script->load_source_code(source_file); @@ -510,10 +510,10 @@ GDScriptTest::TestResult GDScriptTest::execute_test_code(bool p_is_generating) {  	script->reload();  	// Create object instance for test. -	Object *obj = ClassDB::instance(script->get_native()->get_name()); -	Ref<Reference> obj_ref; -	if (obj->is_reference()) { -		obj_ref = Ref<Reference>(Object::cast_to<Reference>(obj)); +	Object *obj = ClassDB::instantiate(script->get_native()->get_name()); +	Ref<RefCounted> obj_ref; +	if (obj->is_ref_counted()) { +		obj_ref = Ref<RefCounted>(Object::cast_to<RefCounted>(obj));  	}  	obj->set_script(script);  	GDScriptInstance *instance = static_cast<GDScriptInstance *>(obj->get_script_instance()); diff --git a/modules/gdscript/tests/gdscript_test_runner_suite.h b/modules/gdscript/tests/gdscript_test_runner_suite.h index 8fd77239cd..cf4e61f07d 100644 --- a/modules/gdscript/tests/gdscript_test_runner_suite.h +++ b/modules/gdscript/tests/gdscript_test_runner_suite.h @@ -51,7 +51,7 @@ TEST_SUITE("[Modules][GDScript]") {  TEST_CASE("[Modules][GDScript] Load source code dynamically and run it") {  	Ref<GDScript> gdscript = memnew(GDScript);  	gdscript->set_source_code(R"( -extends Reference +extends RefCounted  func _init():  	set_meta("result", 42) @@ -64,9 +64,9 @@ func _init():  	CHECK_MESSAGE(error == OK, "The script should parse successfully.");  	// Run the script by assigning it to a reference-counted object. -	Ref<Reference> reference = memnew(Reference); -	reference->set_script(gdscript); -	CHECK_MESSAGE(int(reference->get_meta("result")) == 42, "The script should assign object metadata successfully."); +	Ref<RefCounted> ref_counted = memnew(RefCounted); +	ref_counted->set_script(gdscript); +	CHECK_MESSAGE(int(ref_counted->get_meta("result")) == 42, "The script should assign object metadata successfully.");  }  } // namespace GDScriptTests diff --git a/modules/gdscript/tests/test_gdscript.cpp b/modules/gdscript/tests/test_gdscript.cpp index fc73b5bb72..7aa5895981 100644 --- a/modules/gdscript/tests/test_gdscript.cpp +++ b/modules/gdscript/tests/test_gdscript.cpp @@ -31,8 +31,8 @@  #include "test_gdscript.h"  #include "core/config/project_settings.h" +#include "core/io/file_access.h"  #include "core/io/file_access_pack.h" -#include "core/os/file_access.h"  #include "core/os/main_loop.h"  #include "core/os/os.h"  #include "core/string/string_builder.h" @@ -165,7 +165,7 @@ static void test_compiler(const String &p_code, const String &p_script_path, con  	GDScriptCompiler compiler;  	Ref<GDScript> script; -	script.instance(); +	script.instantiate();  	script->set_path(p_script_path);  	err = compiler.compile(&parser, script.ptr(), false); |