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Diffstat (limited to 'modules/gdscript/tests/gdscript_test_runner.cpp')
-rw-r--r--modules/gdscript/tests/gdscript_test_runner.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/modules/gdscript/tests/gdscript_test_runner.cpp b/modules/gdscript/tests/gdscript_test_runner.cpp
index e78517a708..de5cd10e7c 100644
--- a/modules/gdscript/tests/gdscript_test_runner.cpp
+++ b/modules/gdscript/tests/gdscript_test_runner.cpp
@@ -48,11 +48,11 @@
namespace GDScriptTests {
void init_autoloads() {
- OrderedHashMap<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list();
+ HashMap<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list();
// First pass, add the constants so they exist before any script is loaded.
- for (OrderedHashMap<StringName, ProjectSettings::AutoloadInfo>::Element E = autoloads.front(); E; E = E.next()) {
- const ProjectSettings::AutoloadInfo &info = E.get();
+ for (const KeyValue<StringName, ProjectSettings::AutoloadInfo> &E : ProjectSettings::get_singleton()->get_autoload_list()) {
+ const ProjectSettings::AutoloadInfo &info = E.value;
if (info.is_singleton) {
for (int i = 0; i < ScriptServer::get_language_count(); i++) {
@@ -62,15 +62,15 @@ void init_autoloads() {
}
// Second pass, load into global constants.
- for (OrderedHashMap<StringName, ProjectSettings::AutoloadInfo>::Element E = autoloads.front(); E; E = E.next()) {
- const ProjectSettings::AutoloadInfo &info = E.get();
+ for (const KeyValue<StringName, ProjectSettings::AutoloadInfo> &E : ProjectSettings::get_singleton()->get_autoload_list()) {
+ const ProjectSettings::AutoloadInfo &info = E.value;
if (!info.is_singleton) {
// Skip non-singletons since we don't have a scene tree here anyway.
continue;
}
- RES res = ResourceLoader::load(info.path);
+ Ref<Resource> res = ResourceLoader::load(info.path);
ERR_CONTINUE_MSG(res.is_null(), "Can't autoload: " + info.path);
Node *n = nullptr;
Ref<PackedScene> scn = res;
@@ -543,8 +543,8 @@ GDScriptTest::TestResult GDScriptTest::execute_test_code(bool p_is_generating) {
return result;
}
// Test running.
- const Map<StringName, GDScriptFunction *>::Element *test_function_element = script->get_member_functions().find(GDScriptTestRunner::test_function_name);
- if (test_function_element == nullptr) {
+ const HashMap<StringName, GDScriptFunction *>::ConstIterator test_function_element = script->get_member_functions().find(GDScriptTestRunner::test_function_name);
+ if (!test_function_element) {
enable_stdout();
result.status = GDTEST_LOAD_ERROR;
result.output = "";