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-rw-r--r--modules/gdscript/language_server/gdscript_extend_parser.cpp6
-rw-r--r--modules/gdscript/language_server/gdscript_extend_parser.h4
-rw-r--r--modules/gdscript/language_server/gdscript_language_protocol.cpp6
-rw-r--r--modules/gdscript/language_server/gdscript_language_protocol.h6
-rw-r--r--modules/gdscript/language_server/gdscript_language_server.cpp4
-rw-r--r--modules/gdscript/language_server/gdscript_language_server.h8
-rw-r--r--modules/gdscript/language_server/gdscript_text_document.cpp7
-rw-r--r--modules/gdscript/language_server/gdscript_text_document.h4
-rw-r--r--modules/gdscript/language_server/gdscript_workspace.cpp12
-rw-r--r--modules/gdscript/language_server/gdscript_workspace.h4
-rw-r--r--modules/gdscript/language_server/lsp.hpp90
11 files changed, 76 insertions, 75 deletions
diff --git a/modules/gdscript/language_server/gdscript_extend_parser.cpp b/modules/gdscript/language_server/gdscript_extend_parser.cpp
index f4c0c4d9bb..49f5303ae6 100644
--- a/modules/gdscript/language_server/gdscript_extend_parser.cpp
+++ b/modules/gdscript/language_server/gdscript_extend_parser.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -269,7 +269,7 @@ void ExtendGDScriptParser::parse_class_symbol(const GDScriptParser::ClassNode *p
if (j > 0) {
symbol.detail += ", ";
}
- symbol.detail += m.signal->parameters[i]->identifier->name;
+ symbol.detail += m.signal->parameters[j]->identifier->name;
}
symbol.detail += ")";
diff --git a/modules/gdscript/language_server/gdscript_extend_parser.h b/modules/gdscript/language_server/gdscript_extend_parser.h
index 5d7b16765b..99b0bf45d0 100644
--- a/modules/gdscript/language_server/gdscript_extend_parser.h
+++ b/modules/gdscript/language_server/gdscript_extend_parser.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdscript/language_server/gdscript_language_protocol.cpp b/modules/gdscript/language_server/gdscript_language_protocol.cpp
index 5cf1e0fc5f..cdddab319d 100644
--- a/modules/gdscript/language_server/gdscript_language_protocol.cpp
+++ b/modules/gdscript/language_server/gdscript_language_protocol.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -115,7 +115,7 @@ Error GDScriptLanguageProtocol::LSPeer::send_data() {
// Response sent
if (res_sent >= c_res.size() - 1) {
res_sent = 0;
- res_queue.remove(0);
+ res_queue.remove_at(0);
}
}
return OK;
diff --git a/modules/gdscript/language_server/gdscript_language_protocol.h b/modules/gdscript/language_server/gdscript_language_protocol.h
index 899446fb42..0fed8597f9 100644
--- a/modules/gdscript/language_server/gdscript_language_protocol.h
+++ b/modules/gdscript/language_server/gdscript_language_protocol.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -38,7 +38,7 @@
#include "gdscript_workspace.h"
#include "lsp.hpp"
-#include "modules/modules_enabled.gen.h"
+#include "modules/modules_enabled.gen.h" // For jsonrpc.
#ifdef MODULE_JSONRPC_ENABLED
#include "modules/jsonrpc/jsonrpc.h"
#else
diff --git a/modules/gdscript/language_server/gdscript_language_server.cpp b/modules/gdscript/language_server/gdscript_language_server.cpp
index 41a2f9e4ad..33c1c834f1 100644
--- a/modules/gdscript/language_server/gdscript_language_server.cpp
+++ b/modules/gdscript/language_server/gdscript_language_server.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdscript/language_server/gdscript_language_server.h b/modules/gdscript/language_server/gdscript_language_server.h
index 85a44a8cc1..8de72fc9c9 100644
--- a/modules/gdscript/language_server/gdscript_language_server.h
+++ b/modules/gdscript/language_server/gdscript_language_server.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -45,15 +45,13 @@ class GDScriptLanguageServer : public EditorPlugin {
bool started = false;
bool use_thread = false;
String host = "127.0.0.1";
- int port = 6008;
+ int port = 6005;
static void thread_main(void *p_userdata);
private:
void _notification(int p_what);
- void _iteration();
public:
- Error parse_script_file(const String &p_path);
GDScriptLanguageServer();
void start();
void stop();
diff --git a/modules/gdscript/language_server/gdscript_text_document.cpp b/modules/gdscript/language_server/gdscript_text_document.cpp
index 92ce71f395..961295b076 100644
--- a/modules/gdscript/language_server/gdscript_text_document.cpp
+++ b/modules/gdscript/language_server/gdscript_text_document.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -428,9 +428,6 @@ GDScriptTextDocument::~GDScriptTextDocument() {
void GDScriptTextDocument::sync_script_content(const String &p_path, const String &p_content) {
String path = GDScriptLanguageProtocol::get_singleton()->get_workspace()->get_file_path(p_path);
- if (!path.begins_with("res://")) {
- return;
- }
GDScriptLanguageProtocol::get_singleton()->get_workspace()->parse_script(path, p_content);
EditorFileSystem::get_singleton()->update_file(path);
diff --git a/modules/gdscript/language_server/gdscript_text_document.h b/modules/gdscript/language_server/gdscript_text_document.h
index 9021c84a3f..eb7b2c0240 100644
--- a/modules/gdscript/language_server/gdscript_text_document.h
+++ b/modules/gdscript/language_server/gdscript_text_document.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdscript/language_server/gdscript_workspace.cpp b/modules/gdscript/language_server/gdscript_workspace.cpp
index 371e3de419..a944844226 100644
--- a/modules/gdscript/language_server/gdscript_workspace.cpp
+++ b/modules/gdscript/language_server/gdscript_workspace.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -54,9 +54,13 @@ void GDScriptWorkspace::_bind_methods() {
}
void GDScriptWorkspace::apply_new_signal(Object *obj, String function, PackedStringArray args) {
- String function_signature = "func " + function;
Ref<Script> script = obj->get_script();
+ if (script->get_language()->get_name() != "GDScript") {
+ return;
+ }
+
+ String function_signature = "func " + function;
String source = script->get_source_code();
if (source.find(function_signature) != -1) {
@@ -338,7 +342,9 @@ Error GDScriptWorkspace::initialize() {
}
Vector<DocData::MethodDoc> methods_signals;
+ methods_signals.append_array(class_data.constructors);
methods_signals.append_array(class_data.methods);
+ methods_signals.append_array(class_data.operators);
const int signal_start_idx = methods_signals.size();
methods_signals.append_array(class_data.signals);
diff --git a/modules/gdscript/language_server/gdscript_workspace.h b/modules/gdscript/language_server/gdscript_workspace.h
index 6f5600b5cf..ce5bba5f00 100644
--- a/modules/gdscript/language_server/gdscript_workspace.h
+++ b/modules/gdscript/language_server/gdscript_workspace.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/modules/gdscript/language_server/lsp.hpp b/modules/gdscript/language_server/lsp.hpp
index 3710a84a28..8e503a9df9 100644
--- a/modules/gdscript/language_server/lsp.hpp
+++ b/modules/gdscript/language_server/lsp.hpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -358,21 +358,21 @@ struct Command {
namespace TextDocumentSyncKind {
/**
- * Documents should not be synced at all.
- */
+ * Documents should not be synced at all.
+ */
static const int None = 0;
/**
- * Documents are synced by always sending the full content
- * of the document.
- */
+ * Documents are synced by always sending the full content
+ * of the document.
+ */
static const int Full = 1;
/**
- * Documents are synced by sending the full content on open.
- * After that only incremental updates to the document are
- * send.
- */
+ * Documents are synced by sending the full content on open.
+ * After that only incremental updates to the document are
+ * send.
+ */
static const int Incremental = 2;
}; // namespace TextDocumentSyncKind
@@ -667,20 +667,20 @@ struct TextDocumentContentChangeEvent {
// Use namespace instead of enumeration to follow the LSP specifications
namespace DiagnosticSeverity {
/**
- * Reports an error.
- */
+ * Reports an error.
+ */
static const int Error = 1;
/**
- * Reports a warning.
- */
+ * Reports a warning.
+ */
static const int Warning = 2;
/**
- * Reports an information.
- */
+ * Reports an information.
+ */
static const int Information = 3;
/**
- * Reports a hint.
- */
+ * Reports a hint.
+ */
static const int Hint = 4;
}; // namespace DiagnosticSeverity
@@ -871,18 +871,18 @@ static const int TypeParameter = 25;
*/
namespace InsertTextFormat {
/**
- * The primary text to be inserted is treated as a plain string.
- */
+ * The primary text to be inserted is treated as a plain string.
+ */
static const int PlainText = 1;
/**
- * The primary text to be inserted is treated as a snippet.
- *
- * A snippet can define tab stops and placeholders with `$1`, `$2`
- * and `${3:foo}`. `$0` defines the final tab stop, it defaults to
- * the end of the snippet. Placeholders with equal identifiers are linked,
- * that is typing in one will update others too.
- */
+ * The primary text to be inserted is treated as a snippet.
+ *
+ * A snippet can define tab stops and placeholders with `$1`, `$2`
+ * and `${3:foo}`. `$0` defines the final tab stop, it defaults to
+ * the end of the snippet. Placeholders with equal identifiers are linked,
+ * that is typing in one will update others too.
+ */
static const int Snippet = 2;
}; // namespace InsertTextFormat
@@ -1359,16 +1359,16 @@ struct NativeSymbolInspectParams {
*/
namespace FoldingRangeKind {
/**
- * Folding range for a comment
- */
+ * Folding range for a comment
+ */
static const String Comment = "comment";
/**
- * Folding range for a imports or includes
- */
+ * Folding range for a imports or includes
+ */
static const String Imports = "imports";
/**
- * Folding range for a region (e.g. `#region`)
- */
+ * Folding range for a region (e.g. `#region`)
+ */
static const String Region = "region";
} // namespace FoldingRangeKind
@@ -1419,20 +1419,20 @@ struct FoldingRange {
*/
namespace CompletionTriggerKind {
/**
- * Completion was triggered by typing an identifier (24x7 code
- * complete), manual invocation (e.g Ctrl+Space) or via API.
- */
+ * Completion was triggered by typing an identifier (24x7 code
+ * complete), manual invocation (e.g Ctrl+Space) or via API.
+ */
static const int Invoked = 1;
/**
- * Completion was triggered by a trigger character specified by
- * the `triggerCharacters` properties of the `CompletionRegistrationOptions`.
- */
+ * Completion was triggered by a trigger character specified by
+ * the `triggerCharacters` properties of the `CompletionRegistrationOptions`.
+ */
static const int TriggerCharacter = 2;
/**
- * Completion was re-triggered as the current completion list is incomplete.
- */
+ * Completion was re-triggered as the current completion list is incomplete.
+ */
static const int TriggerForIncompleteCompletions = 3;
} // namespace CompletionTriggerKind
@@ -1441,8 +1441,8 @@ static const int TriggerForIncompleteCompletions = 3;
*/
struct CompletionContext {
/**
- * How the completion was triggered.
- */
+ * How the completion was triggered.
+ */
int triggerKind = CompletionTriggerKind::TriggerCharacter;
/**
@@ -1906,7 +1906,7 @@ struct GodotNativeClassInfo {
struct GodotCapabilities {
/**
* Native class list
- */
+ */
List<GodotNativeClassInfo> native_classes;
Dictionary to_json() {