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-rw-r--r--modules/gdscript/language_server/gdscript_extend_parser.cpp4
-rw-r--r--modules/gdscript/language_server/gdscript_text_document.cpp4
-rw-r--r--modules/gdscript/language_server/gdscript_text_document.h3
-rw-r--r--modules/gdscript/language_server/gdscript_workspace.cpp4
4 files changed, 5 insertions, 10 deletions
diff --git a/modules/gdscript/language_server/gdscript_extend_parser.cpp b/modules/gdscript/language_server/gdscript_extend_parser.cpp
index 17886181d5..5516f59fe9 100644
--- a/modules/gdscript/language_server/gdscript_extend_parser.cpp
+++ b/modules/gdscript/language_server/gdscript_extend_parser.cpp
@@ -108,7 +108,7 @@ void ExtendGDScriptParser::update_document_links(const String &p_code) {
document_links.clear();
GDScriptTokenizer tokenizer;
- FileAccessRef fs = FileAccess::create(FileAccess::ACCESS_RESOURCES);
+ Ref<FileAccess> fs = FileAccess::create(FileAccess::ACCESS_RESOURCES);
tokenizer.set_source_code(p_code);
while (true) {
GDScriptTokenizer::Token token = tokenizer.scan();
@@ -212,7 +212,7 @@ void ExtendGDScriptParser::parse_class_symbol(const GDScriptParser::ClassNode *p
const Variant &default_value = m.constant->initializer->reduced_value;
String value_text;
if (default_value.get_type() == Variant::OBJECT) {
- RES res = default_value;
+ Ref<Resource> res = default_value;
if (res.is_valid() && !res->get_path().is_empty()) {
value_text = "preload(\"" + res->get_path() + "\")";
if (symbol.documentation.is_empty()) {
diff --git a/modules/gdscript/language_server/gdscript_text_document.cpp b/modules/gdscript/language_server/gdscript_text_document.cpp
index d5ef8fed74..c42bd58aeb 100644
--- a/modules/gdscript/language_server/gdscript_text_document.cpp
+++ b/modules/gdscript/language_server/gdscript_text_document.cpp
@@ -424,10 +424,6 @@ GDScriptTextDocument::GDScriptTextDocument() {
file_checker = FileAccess::create(FileAccess::ACCESS_RESOURCES);
}
-GDScriptTextDocument::~GDScriptTextDocument() {
- memdelete(file_checker);
-}
-
void GDScriptTextDocument::sync_script_content(const String &p_path, const String &p_content) {
String path = GDScriptLanguageProtocol::get_singleton()->get_workspace()->get_file_path(p_path);
GDScriptLanguageProtocol::get_singleton()->get_workspace()->parse_script(path, p_content);
diff --git a/modules/gdscript/language_server/gdscript_text_document.h b/modules/gdscript/language_server/gdscript_text_document.h
index a0e584e525..9732765f34 100644
--- a/modules/gdscript/language_server/gdscript_text_document.h
+++ b/modules/gdscript/language_server/gdscript_text_document.h
@@ -40,7 +40,7 @@ class GDScriptTextDocument : public RefCounted {
protected:
static void _bind_methods();
- FileAccess *file_checker = nullptr;
+ Ref<FileAccess> file_checker;
void didOpen(const Variant &p_param);
void didClose(const Variant &p_param);
@@ -75,7 +75,6 @@ public:
void initialize();
GDScriptTextDocument();
- virtual ~GDScriptTextDocument();
};
#endif
diff --git a/modules/gdscript/language_server/gdscript_workspace.cpp b/modules/gdscript/language_server/gdscript_workspace.cpp
index 1bf0b40842..89ee6b35e5 100644
--- a/modules/gdscript/language_server/gdscript_workspace.cpp
+++ b/modules/gdscript/language_server/gdscript_workspace.cpp
@@ -221,7 +221,7 @@ void GDScriptWorkspace::reload_all_workspace_scripts() {
void GDScriptWorkspace::list_script_files(const String &p_root_dir, List<String> &r_files) {
Error err;
- DirAccessRef dir = DirAccess::open(p_root_dir, &err);
+ Ref<DirAccess> dir = DirAccess::open(p_root_dir, &err);
if (OK == err) {
dir->list_dir_begin();
String file_name = dir->get_next();
@@ -560,7 +560,7 @@ Node *GDScriptWorkspace::_get_owner_scene_node(String p_path) {
for (int i = 0; i < owners.size(); i++) {
NodePath owner_path = owners[i];
- RES owner_res = ResourceLoader::load(owner_path);
+ Ref<Resource> owner_res = ResourceLoader::load(owner_path);
if (Object::cast_to<PackedScene>(owner_res.ptr())) {
Ref<PackedScene> owner_packed_scene = Ref<PackedScene>(Object::cast_to<PackedScene>(*owner_res));
owner_scene_node = owner_packed_scene->instantiate();