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-rw-r--r--modules/gdscript/language_server/gdscript_workspace.cpp23
1 files changed, 22 insertions, 1 deletions
diff --git a/modules/gdscript/language_server/gdscript_workspace.cpp b/modules/gdscript/language_server/gdscript_workspace.cpp
index 148aeec47a..4fc229a0f8 100644
--- a/modules/gdscript/language_server/gdscript_workspace.cpp
+++ b/modules/gdscript/language_server/gdscript_workspace.cpp
@@ -520,8 +520,29 @@ void GDScriptWorkspace::completion(const lsp::CompletionParams &p_params, List<S
if (const ExtendGDScriptParser *parser = get_parse_result(path)) {
Node *owner_scene_node = _get_owner_scene_node(path);
+
+ Array stack;
+ Node *current = nullptr;
+ stack.push_back(owner_scene_node);
+
+ while (!stack.is_empty()) {
+ current = stack.pop_back();
+ Ref<GDScript> script = current->get_script();
+ if (script.is_valid() && script->get_path() == path) {
+ break;
+ }
+ for (int i = 0; i < current->get_child_count(); ++i) {
+ stack.push_back(current->get_child(i));
+ }
+ }
+
+ Ref<GDScript> script = current->get_script();
+ if (!script.is_valid() || script->get_path() != path) {
+ current = owner_scene_node;
+ }
+
String code = parser->get_text_for_completion(p_params.position);
- GDScriptLanguage::get_singleton()->complete_code(code, path, owner_scene_node, r_options, forced, call_hint);
+ GDScriptLanguage::get_singleton()->complete_code(code, path, current, r_options, forced, call_hint);
if (owner_scene_node) {
memdelete(owner_scene_node);
}