diff options
Diffstat (limited to 'modules/gdscript/language_server/gdscript_language_server.cpp')
-rw-r--r-- | modules/gdscript/language_server/gdscript_language_server.cpp | 88 |
1 files changed, 88 insertions, 0 deletions
diff --git a/modules/gdscript/language_server/gdscript_language_server.cpp b/modules/gdscript/language_server/gdscript_language_server.cpp new file mode 100644 index 0000000000..9bea4557ac --- /dev/null +++ b/modules/gdscript/language_server/gdscript_language_server.cpp @@ -0,0 +1,88 @@ +/*************************************************************************/ +/* gdscript_language_server.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "gdscript_language_server.h" +#include "core/os/file_access.h" +#include "core/os/os.h" +#include "editor/editor_node.h" + +GDScriptLanguageServer::GDScriptLanguageServer() { + thread = NULL; + thread_exit = false; + _EDITOR_DEF("network/language_server/remote_port", 6008); + _EDITOR_DEF("network/language_server/enable_smart_resolve", false); + _EDITOR_DEF("network/language_server/show_native_symbols_in_editor", false); +} + +void GDScriptLanguageServer::_notification(int p_what) { + + switch (p_what) { + case NOTIFICATION_ENTER_TREE: + start(); + break; + case NOTIFICATION_EXIT_TREE: + stop(); + break; + } +} + +void GDScriptLanguageServer::thread_main(void *p_userdata) { + GDScriptLanguageServer *self = static_cast<GDScriptLanguageServer *>(p_userdata); + while (!self->thread_exit) { + self->protocol.poll(); + OS::get_singleton()->delay_usec(10); + } +} + +void GDScriptLanguageServer::start() { + int port = (int)_EDITOR_GET("network/language_server/remote_port"); + if (protocol.start(port) == OK) { + EditorNode::get_log()->add_message("** GDScript Language Server Started **"); + ERR_FAIL_COND(thread != NULL || thread_exit); + thread_exit = false; + thread = Thread::create(GDScriptLanguageServer::thread_main, this); + } +} + +void GDScriptLanguageServer::stop() { + ERR_FAIL_COND(NULL == thread || thread_exit); + thread_exit = true; + Thread::wait_to_finish(thread); + memdelete(thread); + thread = NULL; + protocol.stop(); + EditorNode::get_log()->add_message("** GDScript Language Server Stopped **"); +} + +void register_lsp_types() { + ClassDB::register_class<GDScriptLanguageProtocol>(); + ClassDB::register_class<GDScriptTextDocument>(); + ClassDB::register_class<GDScriptWorkspace>(); +} |