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-rw-r--r--modules/gdscript/gdscript_warning.h49
1 files changed, 49 insertions, 0 deletions
diff --git a/modules/gdscript/gdscript_warning.h b/modules/gdscript/gdscript_warning.h
index fa2907cdae..f0123c518c 100644
--- a/modules/gdscript/gdscript_warning.h
+++ b/modules/gdscript/gdscript_warning.h
@@ -82,9 +82,58 @@ public:
STATIC_CALLED_ON_INSTANCE, // A static method was called on an instance of a class instead of on the class itself.
CONFUSABLE_IDENTIFIER, // The identifier contains misleading characters that can be confused. E.g. "usеr" (has Cyrillic "е" instead of Latin "e").
RENAMED_IN_GD4_HINT, // A variable or function that could not be found has been renamed in Godot 4
+ INFERENCE_ON_VARIANT, // The declaration uses type inference but the value is typed as Variant.
+ NATIVE_METHOD_OVERRIDE, // The script method overrides a native one, this may not work as intended.
+ GET_NODE_DEFAULT_WITHOUT_ONREADY, // A class variable uses `get_node()` (or the `$` notation) as its default value, but does not use the @onready annotation.
+ ONREADY_WITH_EXPORT, // The `@onready` annotation will set the value after `@export` which is likely not intended.
WARNING_MAX,
};
+ constexpr static WarnLevel default_warning_levels[] = {
+ WARN, // UNASSIGNED_VARIABLE
+ WARN, // UNASSIGNED_VARIABLE_OP_ASSIGN
+ WARN, // UNUSED_VARIABLE
+ WARN, // UNUSED_LOCAL_CONSTANT
+ WARN, // SHADOWED_VARIABLE
+ WARN, // SHADOWED_VARIABLE_BASE_CLASS
+ WARN, // UNUSED_PRIVATE_CLASS_VARIABLE
+ WARN, // UNUSED_PARAMETER
+ WARN, // UNREACHABLE_CODE
+ WARN, // UNREACHABLE_PATTERN
+ WARN, // STANDALONE_EXPRESSION
+ WARN, // NARROWING_CONVERSION
+ WARN, // INCOMPATIBLE_TERNARY
+ WARN, // UNUSED_SIGNAL
+ IGNORE, // RETURN_VALUE_DISCARDED // Too spammy by default on common cases (connect, Tween, etc.).
+ WARN, // PROPERTY_USED_AS_FUNCTION
+ WARN, // CONSTANT_USED_AS_FUNCTION
+ WARN, // FUNCTION_USED_AS_PROPERTY
+ WARN, // INTEGER_DIVISION
+ IGNORE, // UNSAFE_PROPERTY_ACCESS // Too common in untyped scenarios.
+ IGNORE, // UNSAFE_METHOD_ACCESS // Too common in untyped scenarios.
+ IGNORE, // UNSAFE_CAST // Too common in untyped scenarios.
+ IGNORE, // UNSAFE_CALL_ARGUMENT // Too common in untyped scenarios.
+ WARN, // UNSAFE_VOID_RETURN
+ WARN, // DEPRECATED_KEYWORD
+ WARN, // STANDALONE_TERNARY
+ WARN, // ASSERT_ALWAYS_TRUE
+ WARN, // ASSERT_ALWAYS_FALSE
+ WARN, // REDUNDANT_AWAIT
+ WARN, // EMPTY_FILE
+ WARN, // SHADOWED_GLOBAL_IDENTIFIER
+ WARN, // INT_AS_ENUM_WITHOUT_CAST
+ WARN, // INT_AS_ENUM_WITHOUT_MATCH
+ WARN, // STATIC_CALLED_ON_INSTANCE
+ WARN, // CONFUSABLE_IDENTIFIER
+ WARN, // RENAMED_IN_GD4_HINT
+ ERROR, // INFERENCE_ON_VARIANT // Most likely done by accident, usually inference is trying for a particular type.
+ ERROR, // NATIVE_METHOD_OVERRIDE // May not work as expected.
+ ERROR, // GET_NODE_DEFAULT_WITHOUT_ONREADY // May not work as expected.
+ ERROR, // ONREADY_WITH_EXPORT // May not work as expected.
+ };
+
+ static_assert((sizeof(default_warning_levels) / sizeof(default_warning_levels[0])) == WARNING_MAX, "Amount of default levels does not match the amount of warnings.");
+
Code code = WARNING_MAX;
int start_line = -1, end_line = -1;
int leftmost_column = -1, rightmost_column = -1;