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+/*************************************************************************/
+/* gdscript_warning.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef GDSCRIPT_WARNINGS
+#define GDSCRIPT_WARNINGS
+
+#ifdef DEBUG_ENABLED
+
+#include "core/ustring.h"
+#include "core/vector.h"
+
+class GDScriptWarning {
+public:
+ enum Code {
+ UNASSIGNED_VARIABLE, // Variable used but never assigned.
+ UNASSIGNED_VARIABLE_OP_ASSIGN, // Variable never assigned but used in an assignment operation (+=, *=, etc).
+ UNUSED_VARIABLE, // Local variable is declared but never used.
+ UNUSED_LOCAL_CONSTANT, // Local constant is declared but never used.
+ SHADOWED_VARIABLE, // Variable name shadowed by other variable in same class.
+ SHADOWED_VARIABLE_BASE_CLASS, // Variable name shadowed by other variable in some base class.
+ UNUSED_PRIVATE_CLASS_VARIABLE, // Class variable is declared private ("_" prefix) but never used in the file.
+ UNUSED_PARAMETER, // Function parameter is never used.
+ UNREACHABLE_CODE, // Code after a return statement.
+ UNREACHABLE_PATTERN, // Pattern in a match statement after a catch all pattern (wildcard or bind).
+ STANDALONE_EXPRESSION, // Expression not assigned to a variable.
+ VOID_ASSIGNMENT, // Function returns void but it's assigned to a variable.
+ NARROWING_CONVERSION, // Float value into an integer slot, precision is lost.
+ INCOMPATIBLE_TERNARY, // Possible values of a ternary if are not mutually compatible.
+ UNUSED_SIGNAL, // Signal is defined but never emitted.
+ RETURN_VALUE_DISCARDED, // Function call returns something but the value isn't used.
+ PROPERTY_USED_AS_FUNCTION, // Function not found, but there's a property with the same name.
+ CONSTANT_USED_AS_FUNCTION, // Function not found, but there's a constant with the same name.
+ FUNCTION_USED_AS_PROPERTY, // Property not found, but there's a function with the same name.
+ INTEGER_DIVISION, // Integer divide by integer, decimal part is discarded.
+ UNSAFE_PROPERTY_ACCESS, // Property not found in the detected type (but can be in subtypes).
+ UNSAFE_METHOD_ACCESS, // Function not found in the detected type (but can be in subtypes).
+ UNSAFE_CAST, // Cast used in an unknown type.
+ UNSAFE_CALL_ARGUMENT, // Function call argument is of a supertype of the require argument.
+ DEPRECATED_KEYWORD, // The keyword is deprecated and should be replaced.
+ STANDALONE_TERNARY, // Return value of ternary expression is discarded.
+ ASSERT_ALWAYS_TRUE, // Expression for assert argument is always true.
+ ASSERT_ALWAYS_FALSE, // Expression for assert argument is always false.
+ REDUNDANT_AWAIT, // await is used but expression is synchronous (not a signal nor a coroutine).
+ WARNING_MAX,
+ };
+
+ Code code = WARNING_MAX;
+ int start_line = -1, end_line = -1;
+ int leftmost_column = -1, rightmost_column = -1;
+ Vector<String> symbols;
+
+ String get_name() const;
+ String get_message() const;
+ static String get_name_from_code(Code p_code);
+ static Code get_code_from_name(const String &p_name);
+};
+
+#endif // DEBUG_ENABLED
+
+#endif // GDSCRIPT_WARNINGS