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-rw-r--r--modules/gdscript/gdscript_rpc_callable.cpp86
1 files changed, 86 insertions, 0 deletions
diff --git a/modules/gdscript/gdscript_rpc_callable.cpp b/modules/gdscript/gdscript_rpc_callable.cpp
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+/*************************************************************************/
+/* gdscript_rpc_callable.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "gdscript_rpc_callable.h"
+
+#include "core/templates/hashfuncs.h"
+#include "scene/main/node.h"
+
+bool GDScriptRPCCallable::compare_equal(const CallableCustom *p_a, const CallableCustom *p_b) {
+ return p_a->hash() == p_b->hash();
+}
+
+bool GDScriptRPCCallable::compare_less(const CallableCustom *p_a, const CallableCustom *p_b) {
+ return p_a->hash() < p_b->hash();
+}
+
+uint32_t GDScriptRPCCallable::hash() const {
+ return h;
+}
+
+String GDScriptRPCCallable::get_as_text() const {
+ String class_name = object->get_class();
+ Ref<Script> script = object->get_script();
+ return class_name + "(" + script->get_path().get_file() + ")::" + String(method) + " (rpc)";
+}
+
+CallableCustom::CompareEqualFunc GDScriptRPCCallable::get_compare_equal_func() const {
+ return compare_equal;
+}
+
+CallableCustom::CompareLessFunc GDScriptRPCCallable::get_compare_less_func() const {
+ return compare_less;
+}
+
+ObjectID GDScriptRPCCallable::get_object() const {
+ return object->get_instance_id();
+}
+
+void GDScriptRPCCallable::call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, Callable::CallError &r_call_error) const {
+ r_return_value = object->callp(method, p_arguments, p_argcount, r_call_error);
+}
+
+GDScriptRPCCallable::GDScriptRPCCallable(Object *p_object, const StringName &p_method) {
+ object = p_object;
+ method = p_method;
+ h = method.hash();
+ h = hash_djb2_one_64(object->get_instance_id(), h);
+ node = Object::cast_to<Node>(object);
+ ERR_FAIL_COND_MSG(!node, "RPC can only be defined on class that extends Node.");
+}
+
+void GDScriptRPCCallable::rpc(int p_peer_id, const Variant **p_arguments, int p_argcount, Callable::CallError &r_call_error) const {
+ if (unlikely(!node)) {
+ r_call_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL;
+ return;
+ }
+ r_call_error.error = Callable::CallError::CALL_OK;
+ node->rpcp(p_peer_id, method, p_arguments, p_argcount);
+}