diff options
Diffstat (limited to 'modules/gdscript/gdscript_parser.h')
-rw-r--r-- | modules/gdscript/gdscript_parser.h | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/modules/gdscript/gdscript_parser.h b/modules/gdscript/gdscript_parser.h index 9c97f98fbc..f9a1c5a697 100644 --- a/modules/gdscript/gdscript_parser.h +++ b/modules/gdscript/gdscript_parser.h @@ -32,7 +32,6 @@ #define GDSCRIPT_PARSER_H #include "core/io/resource.h" -#include "core/multiplayer/multiplayer.h" #include "core/object/ref_counted.h" #include "core/object/script_language.h" #include "core/string/string_name.h" @@ -132,7 +131,7 @@ public: ClassNode *class_type = nullptr; MethodInfo method_info; // For callable/signals. - HashMap<StringName, int> enum_values; // For enums. + HashMap<StringName, int64_t> enum_values; // For enums. _FORCE_INLINE_ bool is_set() const { return kind != UNRESOLVED; } _FORCE_INLINE_ bool has_no_type() const { return type_source == UNDETECTED; } @@ -470,7 +469,7 @@ public: EnumNode *parent_enum = nullptr; int index = -1; bool resolved = false; - int value = 0; + int64_t value = 0; int line = 0; int leftmost_column = 0; int rightmost_column = 0; @@ -579,19 +578,19 @@ public: return m_enum->get_datatype(); case ENUM_VALUE: { // Always integer. - DataType type; - type.type_source = DataType::ANNOTATED_EXPLICIT; - type.kind = DataType::BUILTIN; - type.builtin_type = Variant::INT; - return type; + DataType out_type; + out_type.type_source = DataType::ANNOTATED_EXPLICIT; + out_type.kind = DataType::BUILTIN; + out_type.builtin_type = Variant::INT; + return out_type; } case SIGNAL: { - DataType type; - type.type_source = DataType::ANNOTATED_EXPLICIT; - type.kind = DataType::BUILTIN; - type.builtin_type = Variant::SIGNAL; + DataType out_type; + out_type.type_source = DataType::ANNOTATED_EXPLICIT; + out_type.kind = DataType::BUILTIN; + out_type.builtin_type = Variant::SIGNAL; // TODO: Add parameter info. - return type; + return out_type; } case GROUP: { return DataType(); @@ -750,7 +749,7 @@ public: SuiteNode *body = nullptr; bool is_static = false; bool is_coroutine = false; - Multiplayer::RPCConfig rpc_config; + Variant rpc_config; MethodInfo info; LambdaNode *source_lambda = nullptr; #ifdef TOOLS_ENABLED @@ -787,6 +786,7 @@ public: LOCAL_VARIABLE, LOCAL_ITERATOR, // `for` loop iterator. LOCAL_BIND, // Pattern bind. + MEMBER_SIGNAL, MEMBER_VARIABLE, MEMBER_CONSTANT, INHERITED_VARIABLE, @@ -1217,13 +1217,14 @@ private: bool can_break = false; bool can_continue = false; bool is_continue_match = false; // Whether a `continue` will act on a `match`. - bool is_ignoring_warnings = false; List<bool> multiline_stack; ClassNode *head = nullptr; Node *list = nullptr; List<ParserError> errors; + #ifdef DEBUG_ENABLED + bool is_ignoring_warnings = false; List<GDScriptWarning> warnings; HashSet<String> ignored_warnings; HashSet<uint32_t> ignored_warning_codes; @@ -1371,8 +1372,7 @@ private: template <PropertyUsageFlags t_usage> bool export_group_annotations(const AnnotationNode *p_annotation, Node *p_target); bool warning_annotations(const AnnotationNode *p_annotation, Node *p_target); - template <Multiplayer::RPCMode t_mode> - bool network_annotations(const AnnotationNode *p_annotation, Node *p_target); + bool rpc_annotation(const AnnotationNode *p_annotation, Node *p_target); // Statements. Node *parse_statement(); VariableNode *parse_variable(); |