diff options
Diffstat (limited to 'modules/gdscript/gdscript_parser.h')
-rw-r--r-- | modules/gdscript/gdscript_parser.h | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/modules/gdscript/gdscript_parser.h b/modules/gdscript/gdscript_parser.h index 0903f62061..bc0fe58fa7 100644 --- a/modules/gdscript/gdscript_parser.h +++ b/modules/gdscript/gdscript_parser.h @@ -122,6 +122,7 @@ public: TypeSource type_source = UNDETECTED; bool is_constant = false; + bool is_read_only = false; bool is_meta_type = false; bool is_coroutine = false; // For function calls. @@ -190,7 +191,7 @@ public: case SCRIPT: return script_type == p_other.script_type; case CLASS: - return class_type == p_other.class_type; + return class_type == p_other.class_type || class_type->fqcn == p_other.class_type->fqcn; case RESOLVING: case UNRESOLVED: break; @@ -206,6 +207,7 @@ public: void operator=(const DataType &p_other) { kind = p_other.kind; type_source = p_other.type_source; + is_read_only = p_other.is_read_only; is_constant = p_other.is_constant; is_meta_type = p_other.is_meta_type; is_coroutine = p_other.is_coroutine; @@ -758,7 +760,6 @@ public: }; struct ContinueNode : public Node { - bool is_for_match = false; ContinueNode() { type = CONTINUE; } @@ -971,6 +972,7 @@ public: struct ReturnNode : public Node { ExpressionNode *return_value = nullptr; + bool void_return = false; ReturnNode() { type = RETURN; @@ -1254,7 +1256,6 @@ private: bool panic_mode = false; bool can_break = false; bool can_continue = false; - bool is_continue_match = false; // Whether a `continue` will act on a `match`. List<bool> multiline_stack; ClassNode *head = nullptr; @@ -1361,8 +1362,11 @@ private: void clear(); void push_error(const String &p_message, const Node *p_origin = nullptr); #ifdef DEBUG_ENABLED - void push_warning(const Node *p_source, GDScriptWarning::Code p_code, const String &p_symbol1 = String(), const String &p_symbol2 = String(), const String &p_symbol3 = String(), const String &p_symbol4 = String()); void push_warning(const Node *p_source, GDScriptWarning::Code p_code, const Vector<String> &p_symbols); + template <typename... Symbols> + void push_warning(const Node *p_source, GDScriptWarning::Code p_code, const Symbols &...p_symbols) { + push_warning(p_source, p_code, Vector<String>{ p_symbols... }); + } #endif void make_completion_context(CompletionType p_type, Node *p_node, int p_argument = -1, bool p_force = false); |