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Diffstat (limited to 'modules/gdscript/gdscript_parser.h')
-rw-r--r--modules/gdscript/gdscript_parser.h40
1 files changed, 38 insertions, 2 deletions
diff --git a/modules/gdscript/gdscript_parser.h b/modules/gdscript/gdscript_parser.h
index b24acc4778..4cecdc6970 100644
--- a/modules/gdscript/gdscript_parser.h
+++ b/modules/gdscript/gdscript_parser.h
@@ -43,7 +43,6 @@
#include "core/templates/vector.h"
#include "core/variant/variant.h"
#include "gdscript_cache.h"
-#include "gdscript_functions.h"
#include "gdscript_tokenizer.h"
#ifdef DEBUG_ENABLED
@@ -413,9 +412,16 @@ public:
int line = 0;
int leftmost_column = 0;
int rightmost_column = 0;
+#ifdef TOOLS_ENABLED
+ String doc_description;
+#endif // TOOLS_ENABLED
};
+
IdentifierNode *identifier = nullptr;
Vector<Value> values;
+#ifdef TOOLS_ENABLED
+ String doc_description;
+#endif // TOOLS_ENABLED
EnumNode() {
type = ENUM;
@@ -568,6 +574,17 @@ public:
Vector<StringName> extends; // List for indexing: extends A.B.C
DataType base_type;
String fqcn; // Fully-qualified class name. Identifies uniquely any class in the project.
+#ifdef TOOLS_ENABLED
+ String doc_description;
+ String doc_brief_description;
+ Vector<Pair<String, String>> doc_tutorials;
+
+ // EnumValue docs are parsed after itself, so we need a method to add/modify the doc property later.
+ void set_enum_value_doc(const StringName &p_name, const String &p_doc_description) {
+ ERR_FAIL_INDEX(members_indices[p_name], members.size());
+ members.write[members_indices[p_name]].enum_value.doc_description = p_doc_description;
+ }
+#endif // TOOLS_ENABLED
bool resolved_interface = false;
bool resolved_body = false;
@@ -602,6 +619,9 @@ public:
TypeNode *datatype_specifier = nullptr;
bool infer_datatype = false;
int usages = 0;
+#ifdef TOOLS_ENABLED
+ String doc_description;
+#endif // TOOLS_ENABLED
ConstantNode() {
type = CONSTANT;
@@ -653,6 +673,10 @@ public:
bool is_coroutine = false;
MultiplayerAPI::RPCMode rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED;
MethodInfo info;
+#ifdef TOOLS_ENABLED
+ Vector<Variant> default_arg_values;
+ String doc_description;
+#endif // TOOLS_ENABLED
bool resolved_signature = false;
bool resolved_body = false;
@@ -820,6 +844,9 @@ public:
IdentifierNode *identifier = nullptr;
Vector<ParameterNode *> parameters;
HashMap<StringName, int> parameters_indices;
+#ifdef TOOLS_ENABLED
+ String doc_description;
+#endif // TOOLS_ENABLED
SignalNode() {
type = SIGNAL;
@@ -1012,6 +1039,9 @@ public:
MultiplayerAPI::RPCMode rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED;
int assignments = 0;
int usages = 0;
+#ifdef TOOLS_ENABLED
+ String doc_description;
+#endif // TOOLS_ENABLED
VariableNode() {
type = VARIABLE;
@@ -1270,13 +1300,19 @@ private:
ExpressionNode *parse_subscript(ExpressionNode *p_previous_operand, bool p_can_assign);
ExpressionNode *parse_invalid_token(ExpressionNode *p_previous_operand, bool p_can_assign);
TypeNode *parse_type(bool p_allow_void = false);
+#ifdef TOOLS_ENABLED
+ // Doc comments.
+ int class_doc_line = 0x7FFFFFFF;
+ bool has_comment(int p_line);
+ String get_doc_comment(int p_line, bool p_single_line = false);
+ void get_class_doc_comment(int p_line, String &p_brief, String &p_desc, Vector<Pair<String, String>> &p_tutorials, bool p_inner_class);
+#endif // TOOLS_ENABLED
public:
Error parse(const String &p_source_code, const String &p_script_path, bool p_for_completion);
ClassNode *get_tree() const { return head; }
bool is_tool() const { return _is_tool; }
static Variant::Type get_builtin_type(const StringName &p_type);
- static GDScriptFunctions::Function get_builtin_function(const StringName &p_name);
CompletionContext get_completion_context() const { return completion_context; }
CompletionCall get_completion_call() const { return completion_call; }