diff options
Diffstat (limited to 'modules/gdscript/gdscript_parser.cpp')
-rw-r--r-- | modules/gdscript/gdscript_parser.cpp | 136 |
1 files changed, 89 insertions, 47 deletions
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index a79fcccaeb..0926c1a1ab 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -679,7 +679,7 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s if (tokenizer->get_token() == GDScriptTokenizer::TK_BUILT_IN_TYPE) { Variant::Type ct = tokenizer->get_token_type(); - if (p_parsing_constant == false) { + if (!p_parsing_constant) { if (ct == Variant::ARRAY) { if (tokenizer->get_token(2) == GDScriptTokenizer::TK_PARENTHESIS_CLOSE) { ArrayNode *arr = alloc_node<ArrayNode>(); @@ -3752,6 +3752,19 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { BlockNode *block = alloc_node<BlockNode>(); block->parent_class = p_class; + FunctionNode *function = alloc_node<FunctionNode>(); + function->name = name; + function->arguments = arguments; + function->argument_types = argument_types; + function->default_values = default_values; + function->_static = _static; + function->line = fnline; +#ifdef DEBUG_ENABLED + function->arguments_usage = arguments_usage; +#endif // DEBUG_ENABLED + function->rpc_mode = rpc_mode; + rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED; + if (name == "_init") { if (_static) { @@ -3782,7 +3795,9 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { parenthesis++; while (true) { + current_function = function; Node *arg = _parse_and_reduce_expression(p_class, _static); + current_function = NULL; cparent->arguments.push_back(arg); if (tokenizer->get_token() == GDScriptTokenizer::TK_COMMA) { @@ -3826,19 +3841,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { return; } - FunctionNode *function = alloc_node<FunctionNode>(); - function->name = name; function->return_type = return_type; - function->arguments = arguments; - function->argument_types = argument_types; - function->default_values = default_values; - function->_static = _static; - function->line = fnline; -#ifdef DEBUG_ENABLED - function->arguments_usage = arguments_usage; -#endif // DEBUG_ENABLED - function->rpc_mode = rpc_mode; - rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED; if (_static) p_class->static_functions.push_back(function); @@ -4353,6 +4356,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { current_export.type = Variant::INT; current_export.hint = is_flags ? PROPERTY_HINT_FLAGS : PROPERTY_HINT_ENUM; + current_export.usage |= PROPERTY_USAGE_SCRIPT_VARIABLE; Dictionary enum_values = constant; List<Variant> keys; @@ -4839,6 +4843,21 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { tokenizer->advance(); if (tokenizer->is_token_literal(0, true)) { enum_name = tokenizer->get_token_literal(); + + if (current_class->constant_expressions.has(enum_name)) { + _set_error("A constant named '" + String(enum_name) + "' already exists in this class (at line: " + + itos(current_class->constant_expressions[enum_name].expression->line) + ")."); + return; + } + + for (int i = 0; i < current_class->variables.size(); i++) { + if (current_class->variables[i].identifier == enum_name) { + _set_error("A variable named '" + String(enum_name) + "' already exists in this class (at line: " + + itos(current_class->variables[i].line) + ")."); + return; + } + } + tokenizer->advance(); } if (tokenizer->get_token() != GDScriptTokenizer::TK_CURLY_BRACKET_OPEN) { @@ -4865,26 +4884,12 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { return; } else { // tokenizer->is_token_literal(0, true) - ClassNode::Constant constant; - StringName const_id = tokenizer->get_token_literal(); - if (current_class->constant_expressions.has(const_id)) { - _set_error("A constant named '" + String(const_id) + "' already exists in this class (at line: " + - itos(current_class->constant_expressions[const_id].expression->line) + ")."); - return; - } - - for (int i = 0; i < current_class->variables.size(); i++) { - if (current_class->variables[i].identifier == const_id) { - _set_error("A variable named '" + String(const_id) + "' already exists in this class (at line: " + - itos(current_class->variables[i].line) + ")."); - return; - } - } - tokenizer->advance(); + ConstantNode *enum_value_expr; + if (tokenizer->get_token() == GDScriptTokenizer::TK_OP_ASSIGN) { tokenizer->advance(); @@ -4901,23 +4906,20 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { return; } - ConstantNode *subexpr_const = static_cast<ConstantNode *>(subexpr); + enum_value_expr = static_cast<ConstantNode *>(subexpr); - if (subexpr_const->value.get_type() != Variant::INT) { + if (enum_value_expr->value.get_type() != Variant::INT) { _set_error("Expected an int value for enum"); return; } - last_assign = subexpr_const->value; - - constant.expression = subexpr_const; + last_assign = enum_value_expr->value; } else { last_assign = last_assign + 1; - ConstantNode *cn = alloc_node<ConstantNode>(); - cn->value = last_assign; - cn->datatype = _type_from_variant(cn->value); - constant.expression = cn; + enum_value_expr = alloc_node<ConstantNode>(); + enum_value_expr->value = last_assign; + enum_value_expr->datatype = _type_from_variant(enum_value_expr->value); } if (tokenizer->get_token() == GDScriptTokenizer::TK_COMMA) { @@ -4925,14 +4927,29 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { } if (enum_name != "") { - const ConstantNode *cn = static_cast<const ConstantNode *>(constant.expression); - enum_dict[const_id] = cn->value; - } + enum_dict[const_id] = enum_value_expr->value; + } else { + if (current_class->constant_expressions.has(const_id)) { + _set_error("A constant named '" + String(const_id) + "' already exists in this class (at line: " + + itos(current_class->constant_expressions[const_id].expression->line) + ")."); + return; + } - constant.type.has_type = true; - constant.type.kind = DataType::BUILTIN; - constant.type.builtin_type = Variant::INT; - p_class->constant_expressions.insert(const_id, constant); + for (int i = 0; i < current_class->variables.size(); i++) { + if (current_class->variables[i].identifier == const_id) { + _set_error("A variable named '" + String(const_id) + "' already exists in this class (at line: " + + itos(current_class->variables[i].line) + ")."); + return; + } + } + + ClassNode::Constant constant; + constant.type.has_type = true; + constant.type.kind = DataType::BUILTIN; + constant.type.builtin_type = Variant::INT; + constant.expression = enum_value_expr; + p_class->constant_expressions.insert(const_id, constant); + } } } @@ -6418,6 +6435,10 @@ bool GDScriptParser::_get_function_signature(DataType &p_base_type, const String StringName native; if (p_base_type.kind == DataType::GDSCRIPT) { base_gdscript = p_base_type.script_type; + if (base_gdscript.is_null() || !base_gdscript->is_valid()) { + // GDScript wasn't properly compíled, don't bother trying + return false; + } } else if (p_base_type.kind == DataType::SCRIPT) { base_script = p_base_type.script_type; } else if (p_base_type.kind == DataType::NATIVE) { @@ -6458,6 +6479,12 @@ bool GDScriptParser::_get_function_signature(DataType &p_base_type, const String base_script = base_script->get_base_script(); } + if (native == StringName()) { + // Empty native class, might happen in some Script implementations + // Just ignore it + return false; + } + #ifdef DEBUG_METHODS_ENABLED // Only native remains @@ -6709,9 +6736,15 @@ GDScriptParser::DataType GDScriptParser::_reduce_function_call_type(const Operat } } + bool rets = false; return_type.has_type = true; return_type.kind = DataType::BUILTIN; - return_type.builtin_type = Variant::get_method_return_type(base_type.builtin_type, callee_name); + return_type.builtin_type = Variant::get_method_return_type(base_type.builtin_type, callee_name, &rets); + // If the method returns, but it might return any type, (Variant::NIL), pretend we don't know the type. + // At least make sure we know that it returns + if (rets && return_type.builtin_type == Variant::NIL) { + return_type.has_type = false; + } break; } @@ -6894,6 +6927,10 @@ bool GDScriptParser::_get_member_type(const DataType &p_base_type, const StringN Ref<GDScript> gds; if (base_type.kind == DataType::GDSCRIPT) { gds = base_type.script_type; + if (gds.is_null() || !gds->is_valid()) { + // GDScript wasn't properly compíled, don't bother trying + return false; + } } Ref<Script> scr; @@ -6956,6 +6993,12 @@ bool GDScriptParser::_get_member_type(const DataType &p_base_type, const StringN scr = scr->get_base_script(); } + if (native == StringName()) { + // Empty native class, might happen in some Script implementations + // Just ignore it + return false; + } + // Check ClassDB if (!ClassDB::class_exists(native)) { native = "_" + native.operator String(); @@ -7074,7 +7117,6 @@ GDScriptParser::DataType GDScriptParser::_reduce_identifier_type(const DataType DataType member_type; for (int i = 0; i < current_class->variables.size(); i++) { - ClassNode::Member m = current_class->variables[i]; if (current_class->variables[i].identifier == p_identifier) { member_type = current_class->variables[i].data_type; current_class->variables.write[i].usages += 1; |