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-rw-r--r--modules/gdscript/gdscript_parser.cpp10
1 files changed, 8 insertions, 2 deletions
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index fde3662d66..372af204f5 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -184,6 +184,7 @@ void GDScriptParser::push_error(const String &p_message, const Node *p_origin) {
#ifdef DEBUG_ENABLED
void GDScriptParser::push_warning(const Node *p_source, GDScriptWarning::Code p_code, const String &p_symbol1, const String &p_symbol2, const String &p_symbol3, const String &p_symbol4) {
+ ERR_FAIL_COND(p_source == nullptr);
Vector<String> symbols;
if (!p_symbol1.empty()) {
symbols.push_back(p_symbol1);
@@ -201,6 +202,7 @@ void GDScriptParser::push_warning(const Node *p_source, GDScriptWarning::Code p_
}
void GDScriptParser::push_warning(const Node *p_source, GDScriptWarning::Code p_code, const Vector<String> &p_symbols) {
+ ERR_FAIL_COND(p_source == nullptr);
if (is_ignoring_warnings) {
return;
}
@@ -1419,9 +1421,13 @@ GDScriptParser::Node *GDScriptParser::parse_statement() {
}
#ifdef DEBUG_ENABLED
- if (unreachable) {
+ if (unreachable && result != nullptr) {
current_suite->has_unreachable_code = true;
- push_warning(result, GDScriptWarning::UNREACHABLE_CODE, current_function->identifier->name);
+ if (current_function) {
+ push_warning(result, GDScriptWarning::UNREACHABLE_CODE, current_function->identifier->name);
+ } else {
+ // TODO: Properties setters and getters with unreachable code are not being warned
+ }
}
#endif