diff options
Diffstat (limited to 'modules/gdscript/gdscript_parser.cpp')
-rw-r--r-- | modules/gdscript/gdscript_parser.cpp | 70 |
1 files changed, 34 insertions, 36 deletions
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index d21caf4389..64a393f90c 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -133,7 +133,7 @@ GDScriptParser::GDScriptParser() { register_annotation(MethodInfo("@export_flags_3d_physics"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_LAYERS_3D_PHYSICS, Variant::INT>); register_annotation(MethodInfo("@export_flags_3d_navigation"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_LAYERS_3D_NAVIGATION, Variant::INT>); // Networking. - register_annotation(MethodInfo("@rpc", { Variant::STRING, "mode" }, { Variant::STRING, "sync" }, { Variant::STRING, "transfer_mode" }, { Variant::INT, "transfer_channel" }), AnnotationInfo::FUNCTION, &GDScriptParser::network_annotations<MultiplayerAPI::RPC_MODE_PUPPET>, 4, true); + register_annotation(MethodInfo("@rpc", { Variant::STRING, "mode" }, { Variant::STRING, "sync" }, { Variant::STRING, "transfer_mode" }, { Variant::INT, "transfer_channel" }), AnnotationInfo::FUNCTION, &GDScriptParser::network_annotations<Multiplayer::RPC_MODE_AUTHORITY>, 4, true); // TODO: Warning annotations. } @@ -1117,7 +1117,6 @@ GDScriptParser::EnumNode *GDScriptParser::parse_enum() { } item.custom_value = value; } - item.rightmost_column = previous.rightmost_column; item.index = enum_node->values.size(); enum_node->values.push_back(item); @@ -2366,6 +2365,9 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_assignment(ExpressionNode } assignment->assignee = p_previous_operand; assignment->assigned_value = parse_expression(false); + if (assignment->assigned_value == nullptr) { + push_error(R"(Expected an expression after "=".)"); + } #ifdef DEBUG_ENABLED if (has_operator && source_variable != nullptr && source_variable->assignments == 0) { @@ -2378,7 +2380,11 @@ GDScriptParser::ExpressionNode *GDScriptParser::parse_assignment(ExpressionNode GDScriptParser::ExpressionNode *GDScriptParser::parse_await(ExpressionNode *p_previous_operand, bool p_can_assign) { AwaitNode *await = alloc_node<AwaitNode>(); - await->to_await = parse_precedence(PREC_AWAIT, false); + ExpressionNode *element = parse_precedence(PREC_AWAIT, false); + if (element == nullptr) { + push_error(R"(Expected signal or coroutine after "await".)"); + } + await->to_await = element; current_function->is_coroutine = true; @@ -2951,7 +2957,7 @@ void GDScriptParser::get_class_doc_comment(int p_line, String &p_brief, String & } else { /* Syntax: - @tutorial ( The Title Here ) : http://the.url/ + @tutorial ( The Title Here ) : https://the.url/ ^ open ^ close ^ colon ^ url */ int open_bracket_pos = begin_scan, close_bracket_pos = 0; @@ -3387,55 +3393,47 @@ bool GDScriptParser::warning_annotations(const AnnotationNode *p_annotation, Nod ERR_FAIL_V_MSG(false, "Not implemented."); } -template <MultiplayerAPI::RPCMode t_mode> +template <Multiplayer::RPCMode t_mode> bool GDScriptParser::network_annotations(const AnnotationNode *p_annotation, Node *p_node) { ERR_FAIL_COND_V_MSG(p_node->type != Node::VARIABLE && p_node->type != Node::FUNCTION, false, vformat(R"("%s" annotation can only be applied to variables and functions.)", p_annotation->name)); - MultiplayerAPI::RPCConfig rpc_config; + Multiplayer::RPCConfig rpc_config; rpc_config.rpc_mode = t_mode; - for (int i = 0; i < p_annotation->resolved_arguments.size(); i++) { - if (i == 0) { + if (p_annotation->resolved_arguments.size()) { + int last = p_annotation->resolved_arguments.size() - 1; + if (p_annotation->resolved_arguments[last].get_type() == Variant::INT) { + rpc_config.channel = p_annotation->resolved_arguments[last].operator int(); + last -= 1; + } + if (last > 3) { + push_error(R"(Invalid RPC arguments. At most 4 arguments are allowed, where only the last argument can be an integer to specify the channel.')", p_annotation); + return false; + } + for (int i = last; i >= 0; i--) { String mode = p_annotation->resolved_arguments[i].operator String(); if (mode == "any") { - rpc_config.rpc_mode = MultiplayerAPI::RPC_MODE_REMOTE; - } else if (mode == "master") { - rpc_config.rpc_mode = MultiplayerAPI::RPC_MODE_MASTER; - } else if (mode == "puppet") { - rpc_config.rpc_mode = MultiplayerAPI::RPC_MODE_PUPPET; - } else { - push_error(R"(Invalid RPC mode. Must be one of: 'any', 'master', or 'puppet')", p_annotation); - return false; - } - } else if (i == 1) { - String sync = p_annotation->resolved_arguments[i].operator String(); - if (sync == "sync") { + rpc_config.rpc_mode = Multiplayer::RPC_MODE_ANY; + } else if (mode == "auth") { + rpc_config.rpc_mode = Multiplayer::RPC_MODE_AUTHORITY; + } else if (mode == "sync") { rpc_config.sync = true; - } else if (sync == "nosync") { + } else if (mode == "nosync") { rpc_config.sync = false; - } else { - push_error(R"(Invalid RPC sync mode. Must be one of: 'sync' or 'nosync')", p_annotation); - return false; - } - } else if (i == 2) { - String mode = p_annotation->resolved_arguments[i].operator String(); - if (mode == "reliable") { - rpc_config.transfer_mode = MultiplayerPeer::TRANSFER_MODE_RELIABLE; + } else if (mode == "reliable") { + rpc_config.transfer_mode = Multiplayer::TRANSFER_MODE_RELIABLE; } else if (mode == "unreliable") { - rpc_config.transfer_mode = MultiplayerPeer::TRANSFER_MODE_UNRELIABLE; + rpc_config.transfer_mode = Multiplayer::TRANSFER_MODE_UNRELIABLE; } else if (mode == "ordered") { - rpc_config.transfer_mode = MultiplayerPeer::TRANSFER_MODE_UNRELIABLE_ORDERED; + rpc_config.transfer_mode = Multiplayer::TRANSFER_MODE_ORDERED; } else { - push_error(R"(Invalid RPC transfer mode. Must be one of: 'reliable', 'unreliable', 'ordered')", p_annotation); - return false; + push_error(R"(Invalid RPC argument. Must be one of: 'sync'/'nosync' (local calls), 'any'/'auth' (permission), 'reliable'/'unreliable'/'ordered' (transfer mode).)", p_annotation); } - } else if (i == 3) { - rpc_config.channel = p_annotation->resolved_arguments[i].operator int(); } } switch (p_node->type) { case Node::FUNCTION: { FunctionNode *function = static_cast<FunctionNode *>(p_node); - if (function->rpc_config.rpc_mode != MultiplayerAPI::RPC_MODE_DISABLED) { + if (function->rpc_config.rpc_mode != Multiplayer::RPC_MODE_DISABLED) { push_error(R"(RPC annotations can only be used once per function.)", p_annotation); return false; } |