summaryrefslogtreecommitdiff
path: root/modules/gdscript/gdscript_parser.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'modules/gdscript/gdscript_parser.cpp')
-rw-r--r--modules/gdscript/gdscript_parser.cpp46
1 files changed, 19 insertions, 27 deletions
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp
index d202bd4420..f4c721e00a 100644
--- a/modules/gdscript/gdscript_parser.cpp
+++ b/modules/gdscript/gdscript_parser.cpp
@@ -133,7 +133,7 @@ GDScriptParser::GDScriptParser() {
register_annotation(MethodInfo("@export_flags_3d_physics"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_LAYERS_3D_PHYSICS, Variant::INT>);
register_annotation(MethodInfo("@export_flags_3d_navigation"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_LAYERS_3D_NAVIGATION, Variant::INT>);
// Networking.
- register_annotation(MethodInfo("@rpc", { Variant::STRING, "mode" }, { Variant::STRING, "sync" }, { Variant::STRING, "transfer_mode" }, { Variant::INT, "transfer_channel" }), AnnotationInfo::FUNCTION, &GDScriptParser::network_annotations<MultiplayerAPI::RPC_MODE_PUPPET>, 4, true);
+ register_annotation(MethodInfo("@rpc", { Variant::STRING, "mode" }, { Variant::STRING, "sync" }, { Variant::STRING, "transfer_mode" }, { Variant::INT, "transfer_channel" }), AnnotationInfo::FUNCTION, &GDScriptParser::network_annotations<MultiplayerAPI::RPC_MODE_AUTHORITY>, 4, true);
// TODO: Warning annotations.
}
@@ -3399,43 +3399,35 @@ bool GDScriptParser::network_annotations(const AnnotationNode *p_annotation, Nod
MultiplayerAPI::RPCConfig rpc_config;
rpc_config.rpc_mode = t_mode;
- for (int i = 0; i < p_annotation->resolved_arguments.size(); i++) {
- if (i == 0) {
+ if (p_annotation->resolved_arguments.size()) {
+ int last = p_annotation->resolved_arguments.size() - 1;
+ if (p_annotation->resolved_arguments[last].get_type() == Variant::INT) {
+ rpc_config.channel = p_annotation->resolved_arguments[last].operator int();
+ last -= 1;
+ }
+ if (last > 3) {
+ push_error(R"(Invalid RPC arguments. At most 4 arguments are allowed, where only the last argument can be an integer to specify the channel.')", p_annotation);
+ return false;
+ }
+ for (int i = last; i >= 0; i--) {
String mode = p_annotation->resolved_arguments[i].operator String();
if (mode == "any") {
- rpc_config.rpc_mode = MultiplayerAPI::RPC_MODE_REMOTE;
- } else if (mode == "master") {
- rpc_config.rpc_mode = MultiplayerAPI::RPC_MODE_MASTER;
- } else if (mode == "puppet") {
- rpc_config.rpc_mode = MultiplayerAPI::RPC_MODE_PUPPET;
- } else {
- push_error(R"(Invalid RPC mode. Must be one of: 'any', 'master', or 'puppet')", p_annotation);
- return false;
- }
- } else if (i == 1) {
- String sync = p_annotation->resolved_arguments[i].operator String();
- if (sync == "sync") {
+ rpc_config.rpc_mode = MultiplayerAPI::RPC_MODE_ANY;
+ } else if (mode == "auth") {
+ rpc_config.rpc_mode = MultiplayerAPI::RPC_MODE_AUTHORITY;
+ } else if (mode == "sync") {
rpc_config.sync = true;
- } else if (sync == "nosync") {
+ } else if (mode == "nosync") {
rpc_config.sync = false;
- } else {
- push_error(R"(Invalid RPC sync mode. Must be one of: 'sync' or 'nosync')", p_annotation);
- return false;
- }
- } else if (i == 2) {
- String mode = p_annotation->resolved_arguments[i].operator String();
- if (mode == "reliable") {
+ } else if (mode == "reliable") {
rpc_config.transfer_mode = MultiplayerPeer::TRANSFER_MODE_RELIABLE;
} else if (mode == "unreliable") {
rpc_config.transfer_mode = MultiplayerPeer::TRANSFER_MODE_UNRELIABLE;
} else if (mode == "ordered") {
rpc_config.transfer_mode = MultiplayerPeer::TRANSFER_MODE_UNRELIABLE_ORDERED;
} else {
- push_error(R"(Invalid RPC transfer mode. Must be one of: 'reliable', 'unreliable', 'ordered')", p_annotation);
- return false;
+ push_error(R"(Invalid RPC argument. Must be one of: 'sync'/'nosync' (local calls), 'any'/'auth' (permission), 'reliable'/'unreliable'/'ordered' (transfer mode).)", p_annotation);
}
- } else if (i == 3) {
- rpc_config.channel = p_annotation->resolved_arguments[i].operator int();
}
}
switch (p_node->type) {