diff options
Diffstat (limited to 'modules/gdscript/gdscript_lambda_callable.h')
-rw-r--r-- | modules/gdscript/gdscript_lambda_callable.h | 35 |
1 files changed, 30 insertions, 5 deletions
diff --git a/modules/gdscript/gdscript_lambda_callable.h b/modules/gdscript/gdscript_lambda_callable.h index 336778d549..1954089983 100644 --- a/modules/gdscript/gdscript_lambda_callable.h +++ b/modules/gdscript/gdscript_lambda_callable.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -28,8 +28,8 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef GDSCRIPT_LAMBDA_CALLABLE -#define GDSCRIPT_LAMBDA_CALLABLE +#ifndef GDSCRIPT_LAMBDA_CALLABLE_H +#define GDSCRIPT_LAMBDA_CALLABLE_H #include "core/object/ref_counted.h" #include "core/templates/vector.h" @@ -62,4 +62,29 @@ public: virtual ~GDScriptLambdaCallable() = default; }; -#endif // GDSCRIPT_LAMBDA_CALLABLE +// Lambda callable that references a particular object, so it can use `self` in the body. +class GDScriptLambdaSelfCallable : public CallableCustom { + GDScriptFunction *function = nullptr; + Ref<RefCounted> reference; // For objects that are RefCounted, keep a reference. + Object *object = nullptr; // For non RefCounted objects, use a direct pointer. + uint32_t h; + + Vector<Variant> captures; + + static bool compare_equal(const CallableCustom *p_a, const CallableCustom *p_b); + static bool compare_less(const CallableCustom *p_a, const CallableCustom *p_b); + +public: + uint32_t hash() const override; + String get_as_text() const override; + CompareEqualFunc get_compare_equal_func() const override; + CompareLessFunc get_compare_less_func() const override; + ObjectID get_object() const override; + void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, Callable::CallError &r_call_error) const override; + + GDScriptLambdaSelfCallable(Ref<RefCounted> p_self, GDScriptFunction *p_function, const Vector<Variant> &p_captures); + GDScriptLambdaSelfCallable(Object *p_self, GDScriptFunction *p_function, const Vector<Variant> &p_captures); + virtual ~GDScriptLambdaSelfCallable() = default; +}; + +#endif // GDSCRIPT_LAMBDA_CALLABLE_H |