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+/*************************************************************************/
+/* gdscript_highlighter.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef GDSCRIPT_HIGHLIGHTER_H
+#define GDSCRIPT_HIGHLIGHTER_H
+
+#include "scene/gui/text_edit.h"
+
+class GDScriptSyntaxHighlighter : public SyntaxHighlighter {
+private:
+ // colours
+ Color font_color;
+ Color symbol_color;
+ Color function_color;
+ Color built_in_type_color;
+ Color number_color;
+ Color member_color;
+
+public:
+ static SyntaxHighlighter *create();
+
+ virtual void _update_cache();
+ virtual Map<int, TextEdit::HighlighterInfo> _get_line_syntax_highlighting(int p_line);
+
+ virtual String get_name();
+ virtual List<String> get_supported_languages();
+};
+
+#endif // GDSCRIPT_HIGHLIGHTER_H