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-rw-r--r--modules/gdscript/gdscript_function.h13
1 files changed, 5 insertions, 8 deletions
diff --git a/modules/gdscript/gdscript_function.h b/modules/gdscript/gdscript_function.h
index 771baf6a08..d1c98a5456 100644
--- a/modules/gdscript/gdscript_function.h
+++ b/modules/gdscript/gdscript_function.h
@@ -182,7 +182,6 @@ public:
OPCODE_CALL_RETURN,
OPCODE_CALL_ASYNC,
OPCODE_CALL_BUILT_IN,
- OPCODE_CALL_SELF,
OPCODE_CALL_SELF_BASE,
OPCODE_AWAIT,
OPCODE_AWAIT_RESUME,
@@ -224,6 +223,7 @@ public:
private:
friend class GDScriptCompiler;
+ friend class GDScriptByteCodeGenerator;
StringName source;
@@ -232,10 +232,6 @@ private:
int _constant_count;
const StringName *_global_names_ptr;
int _global_names_count;
-#ifdef TOOLS_ENABLED
- const StringName *_named_globals_ptr;
- int _named_globals_count;
-#endif
const int *_default_arg_ptr;
int _default_arg_count;
const int *_code_ptr;
@@ -252,9 +248,6 @@ private:
StringName name;
Vector<Variant> constants;
Vector<StringName> global_names;
-#ifdef TOOLS_ENABLED
- Vector<StringName> named_globals;
-#endif
Vector<int> default_arguments;
Vector<int> code;
Vector<GDScriptDataType> argument_types;
@@ -344,6 +337,10 @@ public:
Variant call(GDScriptInstance *p_instance, const Variant **p_args, int p_argcount, Callable::CallError &r_err, CallState *p_state = nullptr);
+#ifdef DEBUG_ENABLED
+ void disassemble(const Vector<String> &p_code_lines) const;
+#endif
+
_FORCE_INLINE_ MultiplayerAPI::RPCMode get_rpc_mode() const { return rpc_mode; }
GDScriptFunction();
~GDScriptFunction();